fixed some things
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316c05436e
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a413184a43
@ -6,7 +6,6 @@ using NadekoBot.Attributes;
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using System;
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using System.Collections.Concurrent;
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using System.Linq;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.IO;
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using System.Threading;
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@ -15,8 +14,6 @@ using System.Net.Http;
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using ImageSharp;
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using NadekoBot.DataStructures;
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using NLog;
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using ImageSharp.Drawing.Pens;
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using SixLabors.Shapes;
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namespace NadekoBot.Modules.Games
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{
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@ -37,7 +34,7 @@ namespace NadekoBot.Modules.Games
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if (string.IsNullOrWhiteSpace(list))
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return;
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var listArr = list.Split(';');
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if (listArr.Count() < 2)
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if (listArr.Length < 2)
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return;
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var rng = new NadekoRandom();
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await Context.Channel.SendConfirmAsync("🤔", listArr[rng.Next(0, listArr.Length)]).ConfigureAwait(false);
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@ -57,7 +54,7 @@ namespace NadekoBot.Modules.Games
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[NadekoCommand, Usage, Description, Aliases]
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public async Task Rps(string input)
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{
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Func<int,string> GetRPSPick = (p) =>
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Func<int,string> getRpsPick = (p) =>
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{
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switch (p)
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{
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@ -93,15 +90,15 @@ namespace NadekoBot.Modules.Games
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var nadekoPick = new NadekoRandom().Next(0, 3);
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string msg;
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if (pick == nadekoPick)
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msg = GetText("rps_draw", GetRPSPick(pick));
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msg = GetText("rps_draw", getRpsPick(pick));
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else if ((pick == 0 && nadekoPick == 1) ||
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(pick == 1 && nadekoPick == 2) ||
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(pick == 2 && nadekoPick == 0))
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msg = GetText("rps_win", NadekoBot.Client.CurrentUser.Mention,
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GetRPSPick(nadekoPick), GetRPSPick(pick));
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getRpsPick(nadekoPick), getRpsPick(pick));
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else
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msg = GetText("rps_win", Context.User.Mention, GetRPSPick(pick),
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GetRPSPick(nadekoPick));
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msg = GetText("rps_win", Context.User.Mention, getRpsPick(pick),
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getRpsPick(nadekoPick));
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await Context.Channel.SendConfirmAsync(msg).ConfigureAwait(false);
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}
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@ -110,7 +107,7 @@ namespace NadekoBot.Modules.Games
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public class GirlRating
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{
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private static Logger _log = LogManager.GetCurrentClassLogger();
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private static readonly Logger _log = LogManager.GetCurrentClassLogger();
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public double Crazy { get; }
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public double Hot { get; }
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@ -132,7 +129,6 @@ namespace NadekoBot.Modules.Games
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using (var ms = new MemoryStream(NadekoBot.Images.WifeMatrix.ToArray(), false))
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using (var img = new ImageSharp.Image(ms))
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{
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var clr = new ImageSharp.Color(0x0000ff);
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const int minx = 35;
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const int miny = 385;
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const int length = 345;
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@ -140,11 +136,10 @@ namespace NadekoBot.Modules.Games
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var pointx = (int)(minx + length * (Hot / 10));
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var pointy = (int)(miny - length * ((Crazy - 4) / 6));
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var p = new Pen(ImageSharp.Color.Red, 5);
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using (var pointMs = new MemoryStream(NadekoBot.Images.RategirlDot.ToArray(), false))
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using (var pointImg = new ImageSharp.Image(pointMs))
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{
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img.DrawImage(pointImg, 100, default(ImageSharp.Size), new Point(pointx - 10, pointy - 10));
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img.DrawImage(pointImg, 100, default(Size), new Point(pointx - 10, pointy - 10));
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}
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string url;
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@ -196,12 +191,10 @@ namespace NadekoBot.Modules.Games
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var roll = rng.Next(1, 1001);
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if (uid == 185968432783687681 ||
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uid == 265642040950390784)
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roll += 100;
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if ((uid == 185968432783687681 ||
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uid == 265642040950390784) && roll >= 900)
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roll = 1000;
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if (uid == 68946899150839808)
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roll = 990;
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double hot;
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double crazy;
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@ -234,7 +227,7 @@ namespace NadekoBot.Modules.Games
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else if (roll < 951)
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{
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hot = NextDouble(8, 10);
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crazy = NextDouble(4, 10);
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crazy = NextDouble(7, .6 * hot + 4);
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advice = "Below the crazy line, above an 8 hot, but still about 7 crazy. This is your DATE ZONE. " +
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"You can stay in the date zone indefinitely. These are the girls you introduce to your friends and your family. " +
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"They're good looking, and they're reasonably not crazy most of the time. You can stay here indefinitely.";
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@ -501,7 +501,7 @@ namespace NadekoBot.Resources {
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}
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/// <summary>
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/// Looks up a localized string similar to Stops people from repeating same message X times in a row. You can specify to either mute, kick or ban the offenders..
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/// Looks up a localized string similar to Stops people from repeating same message X times in a row. You can specify to either mute, kick or ban the offenders. Max message count is 10..
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/// </summary>
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public static string antispam_desc {
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get {
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@ -2443,7 +2443,7 @@
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<value>antispam</value>
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</data>
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<data name="antispam_desc" xml:space="preserve">
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<value>Stops people from repeating same message X times in a row. You can specify to either mute, kick or ban the offenders.</value>
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<value>Stops people from repeating same message X times in a row. You can specify to either mute, kick or ban the offenders. Max message count is 10.</value>
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</data>
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<data name="antispam_usage" xml:space="preserve">
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<value>`{0}antispam 3 Mute` or `{0}antispam 4 Kick` or `{0}antispam 6 Ban`</value>
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@ -1,13 +1,10 @@
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using NadekoBot.DataStructures;
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using NLog;
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using NLog;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Services.Impl
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@ -16,26 +13,26 @@ namespace NadekoBot.Services.Impl
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{
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private readonly Logger _log;
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private const string basePath = "data/images/";
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private const string _basePath = "data/images/";
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private const string headsPath = basePath + "coins/heads.png";
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private const string tailsPath = basePath + "coins/tails.png";
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private const string _headsPath = _basePath + "coins/heads.png";
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private const string _tailsPath = _basePath + "coins/tails.png";
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private const string currencyImagesPath = basePath + "currency";
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private const string diceImagesPath = basePath + "dice";
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private const string _currencyImagesPath = _basePath + "currency";
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private const string _diceImagesPath = _basePath + "dice";
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private const string slotBackgroundPath = basePath + "slots/background.png";
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private const string slotNumbersPath = basePath + "slots/numbers/";
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private const string slotEmojisPath = basePath + "slots/emojis/";
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private const string _slotBackgroundPath = _basePath + "slots/background.png";
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private const string _slotNumbersPath = _basePath + "slots/numbers/";
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private const string _slotEmojisPath = _basePath + "slots/emojis/";
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private const string _wifeMatrixPath = basePath + "rategirl/wifematrix.png";
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private const string _rategirlDot = basePath + "rategirl/dot.png";
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private const string _wifeMatrixPath = _basePath + "rategirl/wifematrix.png";
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private const string _rategirlDot = _basePath + "rategirl/dot.png";
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public ImmutableArray<byte> Heads { get; private set; }
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public ImmutableArray<byte> Tails { get; private set; }
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//todo C#7
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//todo C#7 tuples
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public ImmutableArray<KeyValuePair<string, ImmutableArray<byte>>> Currency { get; private set; }
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public ImmutableArray<KeyValuePair<string, ImmutableArray<byte>>> Dice { get; private set; }
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@ -65,29 +62,29 @@ namespace NadekoBot.Services.Impl
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{
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_log.Info("Loading images...");
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var sw = Stopwatch.StartNew();
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Heads = File.ReadAllBytes(headsPath).ToImmutableArray();
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Tails = File.ReadAllBytes(tailsPath).ToImmutableArray();
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Heads = File.ReadAllBytes(_headsPath).ToImmutableArray();
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Tails = File.ReadAllBytes(_tailsPath).ToImmutableArray();
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Currency = Directory.GetFiles(currencyImagesPath)
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Currency = Directory.GetFiles(_currencyImagesPath)
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.Select(x => new KeyValuePair<string, ImmutableArray<byte>>(
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Path.GetFileName(x),
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File.ReadAllBytes(x).ToImmutableArray()))
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.ToImmutableArray();
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Dice = Directory.GetFiles(diceImagesPath)
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Dice = Directory.GetFiles(_diceImagesPath)
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.OrderBy(x => int.Parse(Path.GetFileNameWithoutExtension(x)))
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.Select(x => new KeyValuePair<string, ImmutableArray<byte>>(x,
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File.ReadAllBytes(x).ToImmutableArray()))
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.ToImmutableArray();
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SlotBackground = File.ReadAllBytes(slotBackgroundPath).ToImmutableArray();
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SlotBackground = File.ReadAllBytes(_slotBackgroundPath).ToImmutableArray();
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SlotNumbers = Directory.GetFiles(slotNumbersPath)
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SlotNumbers = Directory.GetFiles(_slotNumbersPath)
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.OrderBy(f => int.Parse(Path.GetFileNameWithoutExtension(f)))
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.Select(x => File.ReadAllBytes(x).ToImmutableArray())
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.ToImmutableArray();
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SlotEmojis = Directory.GetFiles(slotEmojisPath)
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SlotEmojis = Directory.GetFiles(_slotEmojisPath)
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.OrderBy(f => int.Parse(Path.GetFileNameWithoutExtension(f)))
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.Select(x => File.ReadAllBytes(x).ToImmutableArray())
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.ToImmutableArray();
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