Work on rotating playing statuses
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@@ -1,168 +1,113 @@
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//using Discord.Commands;
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//using NadekoBot.Classes;
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//using NadekoBot.Classes.JSONModels;
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//using NadekoBot.Modules.Music;
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//using NadekoBot.Modules.Permissions.Classes;
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//using System;
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//using System.Collections.Generic;
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//using System.Linq;
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//using System.Text;
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//using System.Threading;
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//using System.Threading.Tasks;
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//using System.Timers;
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//using Timer = System.Timers.Timer;
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using Discord;
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using Discord.Commands;
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using Discord.WebSocket;
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using NadekoBot.Attributes;
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using NadekoBot.Services;
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using NadekoBot.Services.Database;
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using NadekoBot.Services.Database.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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////todo DB
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//namespace NadekoBot.Modules.Administration
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//{
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// internal class PlayingRotate : DiscordCommand
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// {
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// private static readonly Timer timer = new Timer(20000);
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//todo owner only
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namespace NadekoBot.Modules.Administration
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{
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public partial class Administration
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{
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[Group]
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public class PlayingRotateCommands
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{
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public static Dictionary<string, Func<string>> PlayingPlaceholders { get; } =
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new Dictionary<string, Func<string>> {
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{"%servers%", () => NadekoBot.Client.GetGuilds().Count().ToString()},
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{"%users%", () => NadekoBot.Client.GetGuilds().Select(s => s.GetUsers().Count).Sum().ToString()},
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{"%playing%", () => {
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var cnt = Music.Music.MusicPlayers.Count(kvp => kvp.Value.CurrentSong != null);
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if (cnt != 1) return cnt.ToString();
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try {
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var mp = Music.Music.MusicPlayers.FirstOrDefault();
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return mp.Value.CurrentSong.SongInfo.Title;
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}
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catch {
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return "No songs";
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}
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}
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},
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{"%queued%", () => Music.Music.MusicPlayers.Sum(kvp => kvp.Value.Playlist.Count).ToString()}
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};
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// public static Dictionary<string, Func<string>> PlayingPlaceholders { get; } =
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// new Dictionary<string, Func<string>> {
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// {"%servers%", () => NadekoBot.Client.Servers.Count().ToString()},
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// {"%users%", () => NadekoBot.Client.Servers.SelectMany(s => s.Users).Count().ToString()},
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// {"%playing%", () => {
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// var cnt = MusicModule.MusicPlayers.Count(kvp => kvp.Value.CurrentSong != null);
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// if (cnt != 1) return cnt.ToString();
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// try {
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// var mp = MusicModule.MusicPlayers.FirstOrDefault();
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// return mp.Value.CurrentSong.SongInfo.Title;
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// }
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// catch {
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// return "No songs";
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// }
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// }
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// },
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// {"%queued%", () => MusicModule.MusicPlayers.Sum(kvp => kvp.Value.Playlist.Count).ToString()},
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// {"%trivia%", () => Games.Commands.TriviaCommands.RunningTrivias.Count.ToString()}
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// };
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[LocalizedCommand, LocalizedDescription, LocalizedSummary]
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[RequireContext(ContextType.Guild)]
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public async Task RotatePlaying(IMessage imsg)
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{
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var channel = (ITextChannel)imsg.Channel;
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// private readonly SemaphoreSlim playingPlaceholderLock = new SemaphoreSlim(1,1);
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using (var uow = DbHandler.UnitOfWork())
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{
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var config = uow.GuildConfigs.For(channel.Guild.Id);
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// public PlayingRotate(DiscordModule module) : base(module)
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// {
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// var i = -1;
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// timer.Elapsed += async (s, e) =>
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// {
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// try
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// {
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// i++;
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// var status = "";
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// //wtf am i doing, just use a queue ffs
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// await playingPlaceholderLock.WaitAsync().ConfigureAwait(false);
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// try
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// {
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// if (PlayingPlaceholders.Count == 0
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// || NadekoBot.Config.RotatingStatuses.Count == 0
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// || i >= NadekoBot.Config.RotatingStatuses.Count)
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// {
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// i = 0;
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// }
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// status = NadekoBot.Config.RotatingStatuses[i];
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// status = PlayingPlaceholders.Aggregate(status,
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// (current, kvp) => current.Replace(kvp.Key, kvp.Value()));
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// }
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// finally { playingPlaceholderLock.Release(); }
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// if (string.IsNullOrWhiteSpace(status))
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// return;
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// await Task.Run(() => { NadekoBot.Client.SetGame(status); });
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// }
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// catch { }
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// };
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config.RotatingStatuses = !config.RotatingStatuses;
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await uow.CompleteAsync();
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}
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}
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// timer.Enabled = NadekoBot.Config.IsRotatingStatus;
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// }
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[LocalizedCommand, LocalizedDescription, LocalizedSummary]
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[RequireContext(ContextType.Guild)]
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public async Task AddPlaying(IMessage imsg, string status)
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{
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var channel = (ITextChannel)imsg.Channel;
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// public Func<CommandEventArgs, Task> DoFunc() => async e =>
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// {
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// await playingPlaceholderLock.WaitAsync().ConfigureAwait(false);
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// try
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// {
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// if (timer.Enabled)
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// timer.Stop();
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// else
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// timer.Start();
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// NadekoBot.Config.IsRotatingStatus = timer.Enabled;
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// await ConfigHandler.SaveConfig().ConfigureAwait(false);
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// }
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// finally {
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// playingPlaceholderLock.Release();
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// }
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// await channel.SendMessageAsync($"❗`Rotating playing status has been {(timer.Enabled ? "enabled" : "disabled")}.`").ConfigureAwait(false);
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// };
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using (var uow = DbHandler.UnitOfWork())
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{
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var config = uow.GuildConfigs.For(channel.Guild.Id);
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config.RotatingStatusMessages.Add(new PlayingStatus { Status = status });
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await uow.CompleteAsync();
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}
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// internal override void Init(CommandGroupBuilder cgb)
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// {
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// cgb.CreateCommand(Module.Prefix + "rotateplaying")
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// .Alias(Module.Prefix + "ropl")
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// .Description($"Toggles rotation of playing status of the dynamic strings you specified earlier. **Bot Owner Only!** | `{Prefix}ropl`")
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// .AddCheck(SimpleCheckers.OwnerOnly())
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// .Do(DoFunc());
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}
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// cgb.CreateCommand(Module.Prefix + "addplaying")
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// .Alias(Module.Prefix + "adpl")
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// .Description("Adds a specified string to the list of playing strings to rotate. " +
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// "Supported placeholders: " + string.Join(", ", PlayingPlaceholders.Keys)+ $" **Bot Owner Only!**| `{Prefix}adpl`")
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// .Parameter("text", ParameterType.Unparsed)
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// .AddCheck(SimpleCheckers.OwnerOnly())
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// .Do(async e =>
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// {
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// var arg = text;
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// if (string.IsNullOrWhiteSpace(arg))
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// return;
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// await playingPlaceholderLock.WaitAsync().ConfigureAwait(false);
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// try
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// {
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// NadekoBot.Config.RotatingStatuses.Add(arg);
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// await ConfigHandler.SaveConfig();
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// }
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// finally
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// {
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// playingPlaceholderLock.Release();
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// }
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// await channel.SendMessageAsync("🆗 `Added a new playing string.`").ConfigureAwait(false);
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// });
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[LocalizedCommand, LocalizedDescription, LocalizedSummary]
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[RequireContext(ContextType.Guild)]
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public async Task ListPlaying(IMessage imsg)
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{
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var channel = (ITextChannel)imsg.Channel;
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// cgb.CreateCommand(Module.Prefix + "listplaying")
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// .Alias(Module.Prefix + "lipl")
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// .Description($"Lists all playing statuses with their corresponding number. **Bot Owner Only!**| `{Prefix}lipl`")
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// .AddCheck(SimpleCheckers.OwnerOnly())
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// .Do(async e =>
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// {
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// if (NadekoBot.Config.RotatingStatuses.Count == 0)
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// await channel.SendMessageAsync("`There are no playing strings. " +
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// "Add some with .addplaying [text] command.`").ConfigureAwait(false);
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// var sb = new StringBuilder();
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// for (var i = 0; i < NadekoBot.Config.RotatingStatuses.Count; i++)
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// {
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// sb.AppendLine($"`{i + 1}.` {NadekoBot.Config.RotatingStatuses[i]}");
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// }
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// await channel.SendMessageAsync(sb.ToString()).ConfigureAwait(false);
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// });
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List<PlayingStatus> statuses;
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using (var uow = DbHandler.UnitOfWork())
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{
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statuses = uow.GuildConfigs.For(channel.Guild.Id).RotatingStatusMessages;
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}
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// cgb.CreateCommand(Module.Prefix + "removeplaying")
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// .Alias(Module.Prefix + "repl", Module.Prefix + "rmpl")
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// .Description($"Removes a playing string on a given number. **Bot Owner Only!**| `{Prefix}rmpl`")
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// .Parameter("number", ParameterType.Required)
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// .AddCheck(SimpleCheckers.OwnerOnly())
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// .Do(async e =>
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// {
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// var arg = number;
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// int num;
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// string str;
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// await playingPlaceholderLock.WaitAsync().ConfigureAwait(false);
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// try {
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// if (!int.TryParse(arg.Trim(), out num) || num <= 0 || num > NadekoBot.Config.RotatingStatuses.Count)
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// return;
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// str = NadekoBot.Config.RotatingStatuses[num - 1];
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// NadekoBot.Config.RotatingStatuses.RemoveAt(num - 1);
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// await ConfigHandler.SaveConfig().ConfigureAwait(false);
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// }
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// finally { playingPlaceholderLock.Release(); }
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// await channel.SendMessageAsync($"🆗 `Removed playing string #{num}`({str})").ConfigureAwait(false);
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// });
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// }
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// }
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//}
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if (!statuses.Any())
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await channel.SendMessageAsync("`No rotating playing statuses set.`");
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else
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{
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var i = 1;
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await channel.SendMessageAsync($"{imsg.Author.Mention} Here is a list of rotating statuses:\n" + string.Join("\n", statuses.Select(rs => $"`{i++}.` {rs.Status}\n")));
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}
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}
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[LocalizedCommand, LocalizedDescription, LocalizedSummary]
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[RequireContext(ContextType.Guild)]
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public async Task RemovePlaying(IMessage imsg, int index)
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{
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var channel = (ITextChannel)imsg.Channel;
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using (var uow = DbHandler.UnitOfWork())
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{
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var config = uow.GuildConfigs.For(channel.Guild.Id);
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if (index >= config.RotatingStatusMessages.Count)
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return;
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config.RotatingStatusMessages.RemoveAt(index);
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await uow.CompleteAsync();
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}
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}
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}
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}
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}
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