Update ResponseStrings.pt-BR.resx (POEditor.com)

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Master Kwoth 2017-03-01 01:51:05 +01:00
parent 5dcab61641
commit 9a8c77a4b7

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@ -1,121 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="clashofclans_base_already_claimed" xml:space="preserve">
<value>Esta base já está aclamada ou destruída.</value>
@ -1207,7 +1207,7 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<value>É um empate! ambos escolheram {0}</value>
</data>
<data name="games_rps_win" xml:space="preserve">
<value></value>
<value>{0} ganhou! {1} vence {2}</value>
</data>
<data name="games_submissions_closed" xml:space="preserve">
<value></value>
@ -1222,10 +1222,10 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<value>Categoria</value>
</data>
<data name="games_cleverbot_disabled" xml:space="preserve">
<value></value>
<value>Cleverbot desabilitado neste servidor</value>
</data>
<data name="games_cleverbot_enabled" xml:space="preserve">
<value>Cleverbot ativado neste servidor.</value>
<value>Cleverbot habilitado neste servidor.</value>
</data>
<data name="games_curgen_disabled" xml:space="preserve">
<value></value>
@ -1241,7 +1241,7 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<value></value>
</data>
<data name="games_failed_loading_question" xml:space="preserve">
<value>Falha ao carregar a questão </value>
<value>Falha ao carregar a questão.</value>
</data>
<data name="games_game_started" xml:space="preserve">
<value>Jogo Iniciado</value>
@ -1487,7 +1487,7 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<value>Volume deve estar entre 0 e 100</value>
</data>
<data name="music_volume_set" xml:space="preserve">
<value></value>
<value>Volume ajustado para {0}%</value>
</data>
<data name="permissions_acm_disable" xml:space="preserve">
<value></value>
@ -1582,10 +1582,10 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<comment>Gen. (of module)</comment>
</data>
<data name="permissions_page" xml:space="preserve">
<value></value>
<value>Pagina {0} de permissões </value>
</data>
<data name="permissions_permrole" xml:space="preserve">
<value></value>
<value>Atual cargo de permissões é {0}</value>
</data>
<data name="permissions_permrole_changed" xml:space="preserve">
<value></value>
@ -1594,29 +1594,29 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<value></value>
</data>
<data name="permissions_removed" xml:space="preserve">
<value></value>
<value>Permissões removidas #{0} - {1}</value>
</data>
<data name="permissions_rx_disable" xml:space="preserve">
<value></value>
<value>Desabilitado o uso de {0} {1} para o cargo {2}.</value>
</data>
<data name="permissions_rx_enable" xml:space="preserve">
<value></value>
<value>Habilitado o uso de {0} {1} para o cargo {2}.</value>
</data>
<data name="permissions_sec" xml:space="preserve">
<value></value>
<comment>Short of seconds.</comment>
</data>
<data name="permissions_sx_disable" xml:space="preserve">
<value></value>
<value>Desabilitado o uso de {0} {1} nesse servidor.</value>
</data>
<data name="permissions_sx_enable" xml:space="preserve">
<value></value>
<value>Habilitado o uso de {0} {1} nesse servidor.</value>
</data>
<data name="permissions_unblacklisted" xml:space="preserve">
<value></value>
</data>
<data name="permissions_uneditable" xml:space="preserve">
<value></value>
<value>Não editavel</value>
</data>
<data name="permissions_ux_disable" xml:space="preserve">
<value></value>
@ -1625,22 +1625,22 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<value></value>
</data>
<data name="permissions_verbose_false" xml:space="preserve">
<value></value>
<value>Não vou mas mostrar avisos de permissões.</value>
</data>
<data name="permissions_verbose_true" xml:space="preserve">
<value></value>
<value>Vou passar a mostrar avisos de permissões.</value>
</data>
<data name="permissions_word_filter_channel_off" xml:space="preserve">
<value></value>
<value>Filtragem de palavras desabilitada nesse canal.</value>
</data>
<data name="permissions_word_filter_channel_on" xml:space="preserve">
<value></value>
<value>Filtragem de palavras habilitada nesse canal.</value>
</data>
<data name="permissions_word_filter_server_off" xml:space="preserve">
<value></value>
<value>Filtragem de palavras desabilitada nesse servidor.</value>
</data>
<data name="permissions_word_filter_server_on" xml:space="preserve">
<value></value>
<value>Filtragem de palavras habilitada nesse servidor.</value>
</data>
<data name="searches_abilities" xml:space="preserve">
<value>Habilidades</value>
@ -1679,16 +1679,16 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
<value></value>
</data>
<data name="searches_compet_loses" xml:space="preserve">
<value></value>
<value>Derrotas Competitivas</value>
</data>
<data name="searches_compet_played" xml:space="preserve">
<value></value>
<value>Partidas Competitivas jogadas</value>
</data>
<data name="searches_compet_rank" xml:space="preserve">
<value></value>
<value>Rank Competitivo</value>
</data>
<data name="searches_compet_wins" xml:space="preserve">
<value></value>
<value>Vitorias Competitivas</value>
</data>
<data name="searches_completed" xml:space="preserve">
<value>Completado</value>