Update ResponseStrings.pt-BR.resx (POEditor.com)
This commit is contained in:
parent
5dcab61641
commit
9a8c77a4b7
@ -1,121 +1,121 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="clashofclans_base_already_claimed" xml:space="preserve">
|
||||
<value>Esta base já está aclamada ou destruída.</value>
|
||||
@ -1207,7 +1207,7 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<value>É um empate! ambos escolheram {0}</value>
|
||||
</data>
|
||||
<data name="games_rps_win" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>{0} ganhou! {1} vence {2}</value>
|
||||
</data>
|
||||
<data name="games_submissions_closed" xml:space="preserve">
|
||||
<value></value>
|
||||
@ -1222,10 +1222,10 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<value>Categoria</value>
|
||||
</data>
|
||||
<data name="games_cleverbot_disabled" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Cleverbot desabilitado neste servidor</value>
|
||||
</data>
|
||||
<data name="games_cleverbot_enabled" xml:space="preserve">
|
||||
<value>Cleverbot ativado neste servidor.</value>
|
||||
<value>Cleverbot habilitado neste servidor.</value>
|
||||
</data>
|
||||
<data name="games_curgen_disabled" xml:space="preserve">
|
||||
<value></value>
|
||||
@ -1241,7 +1241,7 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<value></value>
|
||||
</data>
|
||||
<data name="games_failed_loading_question" xml:space="preserve">
|
||||
<value>Falha ao carregar a questão </value>
|
||||
<value>Falha ao carregar a questão.</value>
|
||||
</data>
|
||||
<data name="games_game_started" xml:space="preserve">
|
||||
<value>Jogo Iniciado</value>
|
||||
@ -1487,7 +1487,7 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<value>Volume deve estar entre 0 e 100</value>
|
||||
</data>
|
||||
<data name="music_volume_set" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Volume ajustado para {0}%</value>
|
||||
</data>
|
||||
<data name="permissions_acm_disable" xml:space="preserve">
|
||||
<value></value>
|
||||
@ -1582,10 +1582,10 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<comment>Gen. (of module)</comment>
|
||||
</data>
|
||||
<data name="permissions_page" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Pagina {0} de permissões </value>
|
||||
</data>
|
||||
<data name="permissions_permrole" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Atual cargo de permissões é {0}</value>
|
||||
</data>
|
||||
<data name="permissions_permrole_changed" xml:space="preserve">
|
||||
<value></value>
|
||||
@ -1594,29 +1594,29 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<value></value>
|
||||
</data>
|
||||
<data name="permissions_removed" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Permissões removidas #{0} - {1}</value>
|
||||
</data>
|
||||
<data name="permissions_rx_disable" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Desabilitado o uso de {0} {1} para o cargo {2}.</value>
|
||||
</data>
|
||||
<data name="permissions_rx_enable" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Habilitado o uso de {0} {1} para o cargo {2}.</value>
|
||||
</data>
|
||||
<data name="permissions_sec" xml:space="preserve">
|
||||
<value></value>
|
||||
<comment>Short of seconds.</comment>
|
||||
</data>
|
||||
<data name="permissions_sx_disable" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Desabilitado o uso de {0} {1} nesse servidor.</value>
|
||||
</data>
|
||||
<data name="permissions_sx_enable" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Habilitado o uso de {0} {1} nesse servidor.</value>
|
||||
</data>
|
||||
<data name="permissions_unblacklisted" xml:space="preserve">
|
||||
<value></value>
|
||||
</data>
|
||||
<data name="permissions_uneditable" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Não editavel</value>
|
||||
</data>
|
||||
<data name="permissions_ux_disable" xml:space="preserve">
|
||||
<value></value>
|
||||
@ -1625,22 +1625,22 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<value></value>
|
||||
</data>
|
||||
<data name="permissions_verbose_false" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Não vou mas mostrar avisos de permissões.</value>
|
||||
</data>
|
||||
<data name="permissions_verbose_true" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Vou passar a mostrar avisos de permissões.</value>
|
||||
</data>
|
||||
<data name="permissions_word_filter_channel_off" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Filtragem de palavras desabilitada nesse canal.</value>
|
||||
</data>
|
||||
<data name="permissions_word_filter_channel_on" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Filtragem de palavras habilitada nesse canal.</value>
|
||||
</data>
|
||||
<data name="permissions_word_filter_server_off" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Filtragem de palavras desabilitada nesse servidor.</value>
|
||||
</data>
|
||||
<data name="permissions_word_filter_server_on" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Filtragem de palavras habilitada nesse servidor.</value>
|
||||
</data>
|
||||
<data name="searches_abilities" xml:space="preserve">
|
||||
<value>Habilidades</value>
|
||||
@ -1679,16 +1679,16 @@ Não esqueça de deixar seu nome ou id do discord na mensagem.
|
||||
<value></value>
|
||||
</data>
|
||||
<data name="searches_compet_loses" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Derrotas Competitivas</value>
|
||||
</data>
|
||||
<data name="searches_compet_played" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Partidas Competitivas jogadas</value>
|
||||
</data>
|
||||
<data name="searches_compet_rank" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Rank Competitivo</value>
|
||||
</data>
|
||||
<data name="searches_compet_wins" xml:space="preserve">
|
||||
<value></value>
|
||||
<value>Vitorias Competitivas</value>
|
||||
</data>
|
||||
<data name="searches_completed" xml:space="preserve">
|
||||
<value>Completado</value>
|
||||
|
Loading…
Reference in New Issue
Block a user