Implementation of pokegame commands

Added the commands, description and usage to Resources/commandStrings using the previous definition of commands in Nadeko 0.9
This commit is contained in:
Pg 2016-11-25 01:18:46 +01:00
parent b56975c2ff
commit 93f54d56cf
2 changed files with 184 additions and 4 deletions

View File

@ -491,6 +491,33 @@ namespace NadekoBot.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to attack.
/// </summary>
public static string attack_cmd {
get {
return ResourceManager.GetString("attack_cmd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Attacks a target with the given move. Use `{0}movelist` to see a list of moves your type can use..
/// </summary>
public static string attack_desc {
get {
return ResourceManager.GetString("attack_desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to `{0}attack &quot;vine whip&quot; @someguy`.
/// </summary>
public static string attack_usage {
get {
return ResourceManager.GetString("attack_usage", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to autoassignrole aar. /// Looks up a localized string similar to autoassignrole aar.
/// </summary> /// </summary>
@ -906,7 +933,7 @@ namespace NadekoBot.Resources {
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Toggles automatic deletion of bye messages.. /// Looks up a localized string similar to Sets the time it takes (in seconds) for bye messages to be auto-deleted. Set 0 to disable automatic deletion..
/// </summary> /// </summary>
public static string byedel_desc { public static string byedel_desc {
get { get {
@ -915,7 +942,7 @@ namespace NadekoBot.Resources {
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to `{0}byedel`. /// Looks up a localized string similar to `{0}byedel 0` or `{0}byedel 30`.
/// </summary> /// </summary>
public static string byedel_usage { public static string byedel_usage {
get { get {
@ -2688,7 +2715,7 @@ namespace NadekoBot.Resources {
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to Toggles automatic deletion of greet messages.. /// Looks up a localized string similar to Sets the time it takes (in seconds) for greet messages to be auto-deleted. Set 0 to disable automatic deletion..
/// </summary> /// </summary>
public static string greetdel_desc { public static string greetdel_desc {
get { get {
@ -2697,7 +2724,7 @@ namespace NadekoBot.Resources {
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to `{0}greetdel`. /// Looks up a localized string similar to `{0}greetdel 0` or `{0}greetdel 30`.
/// </summary> /// </summary>
public static string greetdel_usage { public static string greetdel_usage {
get { get {
@ -2894,6 +2921,33 @@ namespace NadekoBot.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to heal.
/// </summary>
public static string heal_cmd {
get {
return ResourceManager.GetString("heal_cmd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Heals someone. Revives those who fainted. Costs a NadekoFlower.
/// </summary>
public static string heal_desc {
get {
return ResourceManager.GetString("heal_desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to `{0}heal @someone`.
/// </summary>
public static string heal_usage {
get {
return ResourceManager.GetString("heal_usage", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to hearthstone hs. /// Looks up a localized string similar to hearthstone hs.
/// </summary> /// </summary>
@ -4244,6 +4298,33 @@ namespace NadekoBot.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to movelist ml.
/// </summary>
public static string movelist_cmd {
get {
return ResourceManager.GetString("movelist_cmd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lists the moves you are able to use.
/// </summary>
public static string movelist_desc {
get {
return ResourceManager.GetString("movelist_desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to `{0}ml`.
/// </summary>
public static string movelist_usage {
get {
return ResourceManager.GetString("movelist_usage", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to moveperm mp. /// Looks up a localized string similar to moveperm mp.
/// </summary> /// </summary>
@ -6242,6 +6323,33 @@ namespace NadekoBot.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to settype.
/// </summary>
public static string settype_cmd {
get {
return ResourceManager.GetString("settype_cmd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Set your poketype. Costs a NadekoFlower..
/// </summary>
public static string settype_desc {
get {
return ResourceManager.GetString("settype_desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to `{0}settype fire`.
/// </summary>
public static string settype_usage {
get {
return ResourceManager.GetString("settype_usage", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to shorten. /// Looks up a localized string similar to shorten.
/// </summary> /// </summary>
@ -6944,6 +7052,33 @@ namespace NadekoBot.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to type.
/// </summary>
public static string type_cmd {
get {
return ResourceManager.GetString("type_cmd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Get the poketype of the target..
/// </summary>
public static string type_desc {
get {
return ResourceManager.GetString("type_desc", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to `{0}type @someone`.
/// </summary>
public static string type_usage {
get {
return ResourceManager.GetString("type_usage", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to typeadd. /// Looks up a localized string similar to typeadd.
/// </summary> /// </summary>

View File

@ -2700,4 +2700,49 @@
<data name="yandere_usage" xml:space="preserve"> <data name="yandere_usage" xml:space="preserve">
<value>`{0}yandere tag1+tag2`</value> <value>`{0}yandere tag1+tag2`</value>
</data> </data>
<data name="attack_cmd" xml:space="preserve">
<value>attack</value>
</data>
<data name="attack_desc" xml:space="preserve">
<value>Attacks a target with the given move. Use `{0}movelist` to see a list of moves your type can use.</value>
</data>
<data name="attack_usage" xml:space="preserve">
<value>`{0}attack "vine whip" @someguy`</value>
</data>
<data name="heal_cmd" xml:space="preserve">
<value>heal</value>
</data>
<data name="heal_desc" xml:space="preserve">
<value>Heals someone. Revives those who fainted. Costs a NadekoFlower</value>
</data>
<data name="heal_usage" xml:space="preserve">
<value>`{0}heal @someone`</value>
</data>
<data name="movelist_cmd" xml:space="preserve">
<value>movelist ml</value>
</data>
<data name="movelist_desc" xml:space="preserve">
<value>Lists the moves you are able to use</value>
</data>
<data name="movelist_usage" xml:space="preserve">
<value>`{0}ml`</value>
</data>
<data name="settype_cmd" xml:space="preserve">
<value>settype</value>
</data>
<data name="settype_desc" xml:space="preserve">
<value>Set your poketype. Costs a NadekoFlower.</value>
</data>
<data name="settype_usage" xml:space="preserve">
<value>`{0}settype fire`</value>
</data>
<data name="type_cmd" xml:space="preserve">
<value>type</value>
</data>
<data name="type_desc" xml:space="preserve">
<value>Get the poketype of the target.</value>
</data>
<data name="type_usage" xml:space="preserve">
<value>`{0}type @someone`</value>
</data>
</root> </root>