.prune makes more sense, and a rogue bug fixed
This commit is contained in:
		@@ -42,11 +42,11 @@ namespace NadekoBot.Modules.Administration
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            [Priority(0)]
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					            [Priority(0)]
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            public async Task Prune(int count)
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					            public async Task Prune(int count)
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            {
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					            {
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					                count++;
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                if (count < 1)
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					                if (count < 1)
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                    return;
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					                    return;
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                if (count > 1000)
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					                if (count > 1000)
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                    count = 1000;
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					                    count = 1000;
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                await Context.Message.DeleteAsync().ConfigureAwait(false);
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                await _prune.PruneWhere((ITextChannel)Context.Channel, count, x => true).ConfigureAwait(false);
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					                await _prune.PruneWhere((ITextChannel)Context.Channel, count, x => true).ConfigureAwait(false);
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            }
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					            }
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@@ -58,6 +58,9 @@ namespace NadekoBot.Modules.Administration
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            [Priority(1)]
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					            [Priority(1)]
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            public async Task Prune(IGuildUser user, int count = 100)
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					            public async Task Prune(IGuildUser user, int count = 100)
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            {
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					            {
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					                if (user.Id == Context.User.Id)
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					                    count++;
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                if (count < 1)
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					                if (count < 1)
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                    return;
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					                    return;
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