Now not prebuffering more than 100 megs of PCM data
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305a9a4a98
commit
922739be63
@ -303,6 +303,15 @@ namespace NadekoBot.Extensions
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public static int GiB(this int value) => value.MiB() * 1024;
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public static int GB(this int value) => value.MB() * 1000;
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public static ulong KiB(this ulong value) => value * 1024;
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public static ulong KB(this ulong value) => value * 1000;
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public static ulong MiB(this ulong value) => value.KiB() * 1024;
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public static ulong MB(this ulong value) => value.KB() * 1000;
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public static ulong GiB(this ulong value) => value.MiB() * 1024;
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public static ulong GB(this ulong value) => value.MB() * 1000;
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public static Stream ToStream(this Image img, System.Drawing.Imaging.ImageFormat format = null)
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{
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if (format == null)
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@ -113,17 +113,10 @@ namespace NadekoBot.Modules.Music.Classes
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if (CurrentSong == null)
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continue;
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try
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{
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OnStarted(this, CurrentSong);
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await CurrentSong.Play(audioClient, cancelToken);
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}
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catch (OperationCanceledException)
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{
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Console.WriteLine("Song canceled");
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SongCancelSource = new CancellationTokenSource();
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cancelToken = SongCancelSource.Token;
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}
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OnStarted(this, CurrentSong);
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await CurrentSong.Play(audioClient, cancelToken);
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OnCompleted(this, CurrentSong);
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if (RepeatPlaylist)
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@ -135,6 +128,12 @@ namespace NadekoBot.Modules.Music.Classes
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}
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finally
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{
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if (!cancelToken.IsCancellationRequested)
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{
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SongCancelSource.Cancel();
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}
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SongCancelSource = new CancellationTokenSource();
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cancelToken = SongCancelSource.Token;
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CurrentSong = null;
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await Task.Delay(300).ConfigureAwait(false);
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}
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@ -32,9 +32,7 @@ namespace NadekoBot.Modules.Music.Classes
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public SongInfo SongInfo { get; }
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public string QueuerName { get; set; }
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private PoopyBuffer songBuffer { get; set; }
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private bool prebufferingComplete { get; set; } = false;
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private bool bufferingCompleted { get; set; } = false;
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public MusicPlayer MusicPlayer { get; set; }
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public string PrettyCurrentTime()
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@ -90,9 +88,20 @@ namespace NadekoBot.Modules.Music.Classes
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RedirectStandardError = false,
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CreateNoWindow = true,
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});
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var prebufferSize = 100ul.MiB();
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using (var outStream = new FileStream(filename, FileMode.Append, FileAccess.Write, FileShare.Read))
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await p.StandardOutput.BaseStream.CopyToAsync(outStream, 81920, cancelToken);
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prebufferingComplete = true;
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{
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byte[] buffer = new byte[81920];
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int bytesRead;
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while ((bytesRead = await p.StandardOutput.BaseStream.ReadAsync(buffer, 0, buffer.Length, cancelToken).ConfigureAwait(false)) != 0)
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{
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await outStream.WriteAsync(buffer, 0, bytesRead, cancelToken).ConfigureAwait(false);
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while ((ulong)outStream.Length - bytesSent > prebufferSize)
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await Task.Delay(100, cancelToken);
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}
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}
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bufferingCompleted = true;
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}
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catch (System.ComponentModel.Win32Exception) {
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var oldclr = Console.ForegroundColor;
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@ -106,11 +115,11 @@ Check the guides for your platform on how to setup ffmpeg correctly:
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Buffering errored: {ex.Message}");
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Console.WriteLine($"Buffering stopped: {ex.Message}");
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}
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finally
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{
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Console.WriteLine($"Buffering done." + $" [{songBuffer.ContentLength}]");
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Console.WriteLine($"Buffering done.");
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if (p != null)
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{
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try
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@ -128,18 +137,36 @@ Check the guides for your platform on how to setup ffmpeg correctly:
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var filename = Path.Combine(MusicModule.MusicDataPath, DateTime.Now.UnixTimestamp().ToString());
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var bufferTask = BufferSong(filename, cancelToken).ConfigureAwait(false);
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var inStream = new FileStream(filename, FileMode.OpenOrCreate, FileAccess.Read, FileShare.Write);
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bytesSent = 0;
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try
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{
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await Task.Delay(1000);
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var prebufferingTask = CheckPrebufferingAsync(inStream, cancelToken);
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var sw = new Stopwatch();
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sw.Start();
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var t = await Task.WhenAny(prebufferingTask, Task.Delay(5000, cancelToken));
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if (t != prebufferingTask)
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{
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Console.WriteLine("Prebuffering timed out or canceled. Cannot get any data from the stream.");
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return;
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}
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else if(prebufferingTask.IsCanceled)
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{
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Console.WriteLine("Prebuffering timed out. Cannot get any data from the stream.");
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return;
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}
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sw.Stop();
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Console.WriteLine("Prebuffering successfully completed in "+ sw.Elapsed);
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const int blockSize = 3840;
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var attempt = 0;
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byte[] buffer = new byte[blockSize];
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while (!cancelToken.IsCancellationRequested)
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{
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//Console.WriteLine($"Read: {songBuffer.ReadPosition}\nWrite: {songBuffer.WritePosition}\nContentLength:{songBuffer.ContentLength}\n---------");
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byte[] buffer = new byte[blockSize];
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var read = inStream.Read(buffer, 0, buffer.Length);
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//await inStream.CopyToAsync(voiceClient.OutputStream);
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unchecked
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@ -149,9 +176,7 @@ Check the guides for your platform on how to setup ffmpeg correctly:
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if (read == 0)
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if (attempt++ == 20)
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{
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Console.WriteLine("blocking");
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voiceClient.Wait();
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Console.WriteLine("unblocking");
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break;
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}
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else
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@ -161,19 +186,29 @@ Check the guides for your platform on how to setup ffmpeg correctly:
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while (this.MusicPlayer.Paused)
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await Task.Delay(200, cancelToken).ConfigureAwait(false);
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buffer = AdjustVolume(buffer, MusicPlayer.Volume);
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voiceClient.Send(buffer, 0, read);
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}
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await bufferTask;
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voiceClient.Clear();
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cancelToken.ThrowIfCancellationRequested();
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}
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finally {
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finally
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{
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await bufferTask;
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await Task.Run(() => voiceClient.Clear());
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inStream.Dispose();
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try { File.Delete(filename); } catch { }
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}
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}
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private async Task CheckPrebufferingAsync(Stream inStream, CancellationToken cancelToken)
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{
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while (!bufferingCompleted && inStream.Length < 2.MiB())
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{
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await Task.Delay(100, cancelToken);
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}
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Console.WriteLine("Buffering successfull");
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}
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/*
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//stackoverflow ftw
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private static byte[] AdjustVolume(byte[] audioSamples, float volume)
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