Pokemon module placeholder, Dragon should PR here
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parent
d6465fb6af
commit
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@ -3,7 +3,6 @@ using Newtonsoft.Json;
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using System;
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using System.Linq;
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using System.Text;
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//using Manatee.Json.Serialization;
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namespace NadekoBot.Classes.ClashOfClans
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{
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@ -1,17 +1,15 @@
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using Discord.Commands;
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using NadekoBot.Classes.ClashOfClans;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Discord;
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using NadekoBot.Services;
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using NadekoBot.Attributes;
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//todo DB
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namespace NadekoBot.Modules.ClashOfClans
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{
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[Module(",",AppendSpace = false)]
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@ -19,8 +17,6 @@ namespace NadekoBot.Modules.ClashOfClans
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{
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public static ConcurrentDictionary<ulong, List<ClashWar>> ClashWars { get; set; } = new ConcurrentDictionary<ulong, List<ClashWar>>();
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private readonly object writeLock = new object();
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public ClashOfClansModule(ILocalization loc, CommandService cmds, IBotConfiguration config, IDiscordClient client) : base(loc, cmds, config, client)
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{
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}
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@ -8,14 +8,11 @@ using System.Collections.Concurrent;
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using System.Linq;
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using System.Threading.Tasks;
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//todo DB
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//todo Rewrite?
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//todo Rewrite? Fix trivia not stopping bug
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namespace NadekoBot.Modules.Games.Commands
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{
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public partial class GamesModule
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{
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[Group]
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public class TriviaCommands
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{
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26
src/NadekoBot/Modules/Pokemon/PokemonModule.cs
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26
src/NadekoBot/Modules/Pokemon/PokemonModule.cs
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@ -0,0 +1,26 @@
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using Discord.Commands;
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using Discord;
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using NadekoBot.Attributes;
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using System.Threading.Tasks;
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using NadekoBot.Services;
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namespace NadekoBot.Modules.Games.Commands
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{
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[Module(">", AppendSpace = false)]
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public partial class PokemonModule : DiscordModule
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{
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public PokemonModule(ILocalization loc, CommandService cmds, IBotConfiguration config, IDiscordClient client) : base(loc, cmds, config, client)
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{
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}
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//todo Dragon should PR this in
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[LocalizedCommand, LocalizedDescription, LocalizedSummary]
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[RequireContext(ContextType.Guild)]
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public async Task Poke(IMessage imsg)
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{
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var channel = imsg.Channel as IGuildChannel;
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}
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}
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}
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@ -1,15 +0,0 @@
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon
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{
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class PokeStats
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{
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//Health left
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public int Hp { get; set; } = 500;
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public int MaxHp { get; } = 500;
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//Amount of moves made since last time attacked
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public int MovesMade { get; set; } = 0;
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//Last people attacked
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public List<ulong> LastAttacked { get; set; } = new List<ulong>();
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}
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}
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@ -1,339 +0,0 @@
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using Discord.Commands;
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using Discord.Modules;
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using NadekoBot.Classes;
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using NadekoBot.Classes.JSONModels;
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using NadekoBot.DataModels;
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using NadekoBot.Extensions;
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using NadekoBot.Modules.Permissions.Classes;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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namespace NadekoBot.Modules.Pokemon
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{
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class PokemonModule : DiscordModule
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{
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public override string Prefix { get; } = NadekoBot.Config.CommandPrefixes.Pokemon;
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private ConcurrentDictionary<ulong, PokeStats> Stats = new ConcurrentDictionary<ulong, PokeStats>();
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public PokemonModule()
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{
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}
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private int GetDamage(PokemonType usertype, PokemonType targetType)
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{
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var rng = new Random();
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int damage = rng.Next(40, 60);
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foreach (PokemonMultiplier Multiplier in usertype.Multipliers)
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{
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if (Multiplier.Type == targetType.Name)
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{
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var multiplier = Multiplier.Multiplication;
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damage = (int)(damage * multiplier);
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}
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}
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return damage;
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}
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private PokemonType GetPokeType(ulong id)
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{
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var db = DbHandler.Instance.GetAllRows<UserPokeTypes>();
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Dictionary<long, string> setTypes = db.ToDictionary(x => x.UserId, y => y.type);
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if (setTypes.ContainsKey((long)id))
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{
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return stringToPokemonType(setTypes[(long)id]);
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}
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int count = NadekoBot.Config.PokemonTypes.Count;
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int remainder = Math.Abs((int)(id % (ulong)count));
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return NadekoBot.Config.PokemonTypes[remainder];
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}
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private PokemonType stringToPokemonType(string v)
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{
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var str = v.ToUpperInvariant();
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var list = NadekoBot.Config.PokemonTypes;
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foreach (PokemonType p in list)
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{
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if (str == p.Name)
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{
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return p;
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}
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}
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return null;
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}
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public override void Install(ModuleManager manager)
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{
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manager.CreateCommands("", cgb =>
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{
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cgb.AddCheck(PermissionChecker.Instance);
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commands.ForEach(cmd => cmd.Init(cgb));
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cgb.CreateCommand(Prefix + "attack")
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.Description($"Attacks a target with the given move. Use `{Prefix}movelist` to see a list of moves your type can use. | `{Prefix}attack \"vine whip\" @someguy`")
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.Parameter("move", ParameterType.Required)
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.Parameter("target", ParameterType.Unparsed)
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.Do(async e =>
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{
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var move = e.GetArg("move");
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var targetStr = e.GetArg("target")?.Trim();
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if (string.IsNullOrWhiteSpace(targetStr))
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return;
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var target = e.Server.FindUsers(targetStr).FirstOrDefault();
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if (target == null)
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{
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await imsg.Channel.SendMessageAsync("No such person.").ConfigureAwait(false);
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return;
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}
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else if (target == e.User)
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{
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await imsg.Channel.SendMessageAsync("You can't attack yourself.").ConfigureAwait(false);
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return;
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}
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// Checking stats first, then move
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//Set up the userstats
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PokeStats userStats;
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userStats = Stats.GetOrAdd(e.User.Id, new PokeStats());
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//Check if able to move
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//User not able if HP < 0, has made more than 4 attacks
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if (userStats.Hp < 0)
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{
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await imsg.Channel.SendMessageAsync($"{e.User.Mention} has fainted and was not able to move!").ConfigureAwait(false);
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return;
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}
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if (userStats.MovesMade >= 5)
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{
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await imsg.Channel.SendMessageAsync($"{e.User.Mention} has used too many moves in a row and was not able to move!").ConfigureAwait(false);
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return;
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}
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if (userStats.LastAttacked.Contains(target.Id))
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{
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await imsg.Channel.SendMessageAsync($"{e.User.Mention} can't attack again without retaliation!").ConfigureAwait(false);
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return;
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}
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//get target stats
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PokeStats targetStats;
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targetStats = Stats.GetOrAdd(target.Id, new PokeStats());
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//If target's HP is below 0, no use attacking
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if (targetStats.Hp <= 0)
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{
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await imsg.Channel.SendMessageAsync($"{target.Mention} has already fainted!").ConfigureAwait(false);
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return;
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}
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//Check whether move can be used
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PokemonType userType = GetPokeType(e.User.Id);
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var enabledMoves = userType.Moves;
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if (!enabledMoves.Contains(move.ToLowerInvariant()))
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{
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await imsg.Channel.SendMessageAsync($"{e.User.Mention} was not able to use **{move}**, use `{Prefix}ml` to see moves you can use").ConfigureAwait(false);
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return;
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}
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//get target type
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PokemonType targetType = GetPokeType(target.Id);
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//generate damage
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int damage = GetDamage(userType, targetType);
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//apply damage to target
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targetStats.Hp -= damage;
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var response = $"{e.User.Mention} used **{move}**{userType.Icon} on {target.Mention}{targetType.Icon} for **{damage}** damage";
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//Damage type
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if (damage < 40)
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{
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response += "\nIt's not effective..";
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}
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else if (damage > 60)
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{
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response += "\nIt's super effective!";
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}
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else
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{
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response += "\nIt's somewhat effective";
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}
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//check fainted
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if (targetStats.Hp <= 0)
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{
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response += $"\n**{target.Name}** has fainted!";
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}
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else
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{
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response += $"\n**{target.Name}** has {targetStats.Hp} HP remaining";
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}
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//update other stats
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userStats.LastAttacked.Add(target.Id);
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userStats.MovesMade++;
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targetStats.MovesMade = 0;
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if (targetStats.LastAttacked.Contains(e.User.Id))
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{
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targetStats.LastAttacked.Remove(e.User.Id);
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}
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//update dictionary
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//This can stay the same right?
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Stats[e.User.Id] = userStats;
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Stats[target.Id] = targetStats;
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await imsg.Channel.SendMessageAsync(response).ConfigureAwait(false);
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});
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cgb.CreateCommand(Prefix + "movelist")
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.Alias(Prefix + "ml")
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.Description($"Lists the moves you are able to use | `{Prefix}ml`")
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.Do(async e =>
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{
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var userType = GetPokeType(e.User.Id);
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var movesList = userType.Moves;
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var str = $"**Moves for `{userType.Name}` type.**";
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foreach (string m in movesList)
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{
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str += $"\n{userType.Icon}{m}";
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}
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await imsg.Channel.SendMessageAsync(str).ConfigureAwait(false);
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});
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cgb.CreateCommand(Prefix + "heal")
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.Description($"Heals someone. Revives those who fainted. Costs a {NadekoBot.Config.CurrencyName} | `{Prefix}heal @someone`")
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.Parameter("target", ParameterType.Unparsed)
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.Do(async e =>
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{
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var targetStr = e.GetArg("target")?.Trim();
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if (string.IsNullOrWhiteSpace(targetStr))
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return;
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var usr = e.Server.FindUsers(targetStr).FirstOrDefault();
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if (usr == null)
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{
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await imsg.Channel.SendMessageAsync("No such person.").ConfigureAwait(false);
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return;
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}
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if (Stats.ContainsKey(usr.Id))
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{
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var targetStats = Stats[usr.Id];
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int HP = targetStats.Hp;
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if (targetStats.Hp == targetStats.MaxHp)
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{
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await imsg.Channel.SendMessageAsync($"{usr.Name} already has full HP!").ConfigureAwait(false);
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return;
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}
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//Payment~
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var amount = 1;
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var pts = Classes.DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
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if (pts < amount)
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{
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await imsg.Channel.SendMessageAsync($"{e.User.Mention} you don't have enough {NadekoBot.Config.CurrencyName}s! \nYou still need {amount - pts} {NadekoBot.Config.CurrencySign} to be able to do this!").ConfigureAwait(false);
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return;
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}
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var target = (usr.Id == e.User.Id) ? "yourself" : usr.Name;
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await FlowersHandler.RemoveFlowers(e.User, $"Poke-Heal {target}", amount).ConfigureAwait(false);
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//healing
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targetStats.Hp = targetStats.MaxHp;
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if (HP < 0)
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{
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//Could heal only for half HP?
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Stats[usr.Id].Hp = (targetStats.MaxHp / 2);
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await imsg.Channel.SendMessageAsync($"{e.User.Name} revived {usr.Name} with one {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
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return;
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}
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var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(NadekoBot.Config.CurrencyName[0]);
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await imsg.Channel.SendMessageAsync($"{e.User.Name} healed {usr.Name} for {targetStats.MaxHp - HP} HP with {(vowelFirst ? "an" : "a")} {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
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return;
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}
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else
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{
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await imsg.Channel.SendMessageAsync($"{usr.Name} already has full HP!").ConfigureAwait(false);
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}
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});
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cgb.CreateCommand(Prefix + "type")
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.Description($"Get the poketype of the target. | `{Prefix}type @someone`")
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.Parameter("target", ParameterType.Unparsed)
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.Do(async e =>
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{
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var usrStr = e.GetArg("target")?.Trim();
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if (string.IsNullOrWhiteSpace(usrStr))
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return;
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var usr = e.Server.FindUsers(usrStr).FirstOrDefault();
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if (usr == null)
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{
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await imsg.Channel.SendMessageAsync("No such person.").ConfigureAwait(false);
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return;
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}
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var pType = GetPokeType(usr.Id);
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await imsg.Channel.SendMessageAsync($"Type of {usr.Name} is **{pType.Name.ToLowerInvariant()}**{pType.Icon}").ConfigureAwait(false);
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});
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cgb.CreateCommand(Prefix + "settype")
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.Description($"Set your poketype. Costs a {NadekoBot.Config.CurrencyName}. | `{Prefix}settype fire`")
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.Parameter("targetType", ParameterType.Unparsed)
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.Do(async e =>
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{
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var targetTypeStr = e.GetArg("targetType")?.ToUpperInvariant();
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if (string.IsNullOrWhiteSpace(targetTypeStr))
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return;
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var targetType = stringToPokemonType(targetTypeStr);
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if (targetType == null)
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{
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await imsg.Channel.SendMessageAsync("Invalid type specified. Type must be one of:\n" + string.Join(", ", NadekoBot.Config.PokemonTypes.Select(t => t.Name.ToUpperInvariant()))).ConfigureAwait(false);
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return;
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}
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if (targetType == GetPokeType(e.User.Id))
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{
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await imsg.Channel.SendMessageAsync($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Icon}").ConfigureAwait(false);
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return;
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}
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//Payment~
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var amount = 1;
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var pts = DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
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if (pts < amount)
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{
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await imsg.Channel.SendMessageAsync($"{e.User.Mention} you don't have enough {NadekoBot.Config.CurrencyName}s! \nYou still need {amount - pts} {NadekoBot.Config.CurrencySign} to be able to do this!").ConfigureAwait(false);
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return;
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}
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await FlowersHandler.RemoveFlowers(e.User, $"set usertype to {targetTypeStr}", amount).ConfigureAwait(false);
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//Actually changing the type here
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var preTypes = DbHandler.Instance.GetAllRows<UserPokeTypes>();
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Dictionary<long, int> Dict = preTypes.ToDictionary(x => x.UserId, y => y.Id.Value);
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if (Dict.ContainsKey((long)e.User.Id))
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{
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//delete previous type
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DbHandler.Instance.Delete<UserPokeTypes>(Dict[(long)e.User.Id]);
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}
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DbHandler.Instance.Connection.Insert(new UserPokeTypes
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{
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UserId = (long)e.User.Id,
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type = targetType.Name
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}, typeof(UserPokeTypes));
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//Now for the response
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await imsg.Channel.SendMessageAsync($"Set type of {e.User.Mention} to {targetTypeStr}{targetType.Icon} for a {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
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});
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});
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}
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}
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}
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