%shardid% %shardcount% and %shardguilds% added to .ropl
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		 Submodule Discord.Net updated: 58766448d7...7c0cce6d35
									
								
							@@ -1,5 +1,6 @@
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using Discord;
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using Discord.Commands;
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using Discord.WebSocket;
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using NadekoBot.Attributes;
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using NadekoBot.Extensions;
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using NadekoBot.Services;
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@@ -50,7 +51,16 @@ namespace NadekoBot.Modules.Administration
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                                if (string.IsNullOrWhiteSpace(status))
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                                    continue;
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                                PlayingPlaceholders.ForEach(e => status = status.Replace(e.Key, e.Value()));
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                                await NadekoBot.Client.SetGameAsync(status).ConfigureAwait(false);
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                                var shards = NadekoBot.Client.Shards;
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                                for (int i = 0; i < shards.Count; i++)
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                                {
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                                    ShardSpecificPlaceholders.ForEach(e => status = status.Replace(e.Key, e.Value(shards.ElementAt(i))));
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                                    try { await shards.ElementAt(i).SetGameAsync(status).ConfigureAwait(false); }
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                                    catch (Exception ex)
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                                    {
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                                        _log.Warn(ex);
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                                    }
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                                }
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                            }
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                        }
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                        catch (Exception ex)
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@@ -82,7 +92,14 @@ namespace NadekoBot.Modules.Administration
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                        }
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                    },
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                    { "%queued%", () => Music.Music.MusicPlayers.Sum(kvp => kvp.Value.Playlist.Count).ToString()},
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                    { "%time%", () => DateTime.Now.ToString("hh:mm " + TimeZoneInfo.Local.StandardName.GetInitials()) }
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                    { "%time%", () => DateTime.Now.ToString("hh:mm " + TimeZoneInfo.Local.StandardName.GetInitials()) },
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                    { "%shardcount%", () => NadekoBot.Client.Shards.Count.ToString() },
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                };
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            public static Dictionary<string, Func<DiscordSocketClient, string>> ShardSpecificPlaceholders { get; } =
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                new Dictionary<string, Func<DiscordSocketClient, string>> {
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                    { "%shardid%", (client) => client.ShardId.ToString()},
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                    { "%shardguilds%", (client) => client.Guilds.Count.ToString()},
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                };
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            [NadekoCommand, Usage, Description, Aliases]
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@@ -5118,7 +5118,7 @@ namespace NadekoBot.Resources {
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to Spend a unit of currency to plant it in this channel. (If bot is restarted or crashes, the currency will be lost).
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        ///    Looks up a localized string similar to Spend an amount of currency to plant it in this channel. Default is 1. (If bot is restarted or crashes, the currency will be lost).
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        /// </summary>
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        public static string plant_desc {
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            get {
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@@ -5127,7 +5127,7 @@ namespace NadekoBot.Resources {
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        }
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        /// <summary>
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        ///    Looks up a localized string similar to `{0}plant`.
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        ///    Looks up a localized string similar to `{0}plant` or `{0}plant 5`.
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        /// </summary>
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        public static string plant_usage {
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            get {
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@@ -1372,10 +1372,11 @@
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    <value>plant</value>
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  </data>
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  <data name="plant_desc" xml:space="preserve">
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    <value>Spend a unit of currency to plant it in this channel. (If bot is restarted or crashes, the currency will be lost)</value>
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    <value>Spend an amount of currency to plant it in this channel. Default is 1. (If bot is restarted or crashes, the currency will be lost)</value>
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  </data>
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  <data name="plant_usage" xml:space="preserve">
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    <value>`{0}plant`</value>
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    <value>`{0}plant` or `{0}plant 5`</value>
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    <comment> </comment>
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  </data>
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  <data name="gencurrency_cmd" xml:space="preserve">
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    <value>gencurrency gc</value>
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