People who are not in a voice channel now have much less control, Thanks to Lepia for suggestion.
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6dce6de9e6
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@ -57,12 +57,13 @@ namespace NadekoBot.Modules.Music
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cgb.CreateCommand("n")
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.Alias("next")
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.Alias("skip")
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.Description("Goes to the next song in the queue.**Usage**: `!m n`")
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.Description("Goes to the next song in the queue. You have to be in the same voice channel as the bot.\n**Usage**: `!m n`")
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.Do(e =>
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{
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer)) return;
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musicPlayer.Next();
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if (musicPlayer.PlaybackVoiceChannel == e.User.VoiceChannel)
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musicPlayer.Next();
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});
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cgb.CreateCommand("s")
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@ -74,7 +75,8 @@ namespace NadekoBot.Modules.Music
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{
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer)) return;
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musicPlayer.Stop();
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if (e.User.VoiceChannel == musicPlayer.PlaybackVoiceChannel)
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musicPlayer.Stop();
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}).ConfigureAwait(false);
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});
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@ -88,7 +90,8 @@ namespace NadekoBot.Modules.Music
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{
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryRemove(e.Server, out musicPlayer)) return;
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musicPlayer.Destroy();
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if (e.User.VoiceChannel == musicPlayer.PlaybackVoiceChannel)
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musicPlayer.Destroy();
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}).ConfigureAwait(false);
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});
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@ -99,6 +102,8 @@ namespace NadekoBot.Modules.Music
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{
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer)) return;
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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musicPlayer.TogglePause();
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if (musicPlayer.Paused)
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await e.Channel.SendMessage("🎵`Music Player paused.`").ConfigureAwait(false);
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@ -172,6 +177,8 @@ namespace NadekoBot.Modules.Music
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer))
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return;
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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var arg = e.GetArg("val");
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int volume;
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if (!int.TryParse(arg, out volume))
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@ -208,6 +215,8 @@ namespace NadekoBot.Modules.Music
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer))
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return;
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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musicPlayer.SetVolume(0);
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});
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@ -218,6 +227,8 @@ namespace NadekoBot.Modules.Music
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer))
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return;
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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musicPlayer.SetVolume(100);
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});
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@ -228,6 +239,8 @@ namespace NadekoBot.Modules.Music
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer))
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return;
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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musicPlayer.SetVolume(50);
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});
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@ -238,6 +251,8 @@ namespace NadekoBot.Modules.Music
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer))
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return;
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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if (musicPlayer.Playlist.Count < 2)
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{
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await e.Channel.SendMessage("💢 Not enough songs in order to perform the shuffle.").ConfigureAwait(false);
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@ -352,6 +367,8 @@ namespace NadekoBot.Modules.Music
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{
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return;
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}
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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if (arg?.ToLower() == "all")
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{
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musicPlayer.ClearQueue();
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@ -545,7 +562,8 @@ namespace NadekoBot.Modules.Music
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MusicPlayer musicPlayer;
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if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer))
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return;
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if (e.User.VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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return;
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int skipTo;
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if (!int.TryParse(skipToStr, out skipTo) || skipTo < 0)
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return;
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