Settype bugfixing

This commit is contained in:
appelemac 2016-03-26 21:03:44 +01:00
parent 84e20cbd83
commit 88ed05127b

View File

@ -338,7 +338,14 @@ namespace NadekoBot.Modules.pokegame
if (targetType == null) if (targetType == null)
{ {
await e.Channel.SendMessage("Invalid type specified. Type must be one of:\nNORMAL, FIRE, WATER, ELECTRIC, GRASS, ICE, FIGHTING, POISON, GROUND, FLYING, PSYCHIC, BUG, ROCK, GHOST, DRAGON, DARK, STEEL"); await e.Channel.SendMessage("Invalid type specified. Type must be one of:\nNORMAL, FIRE, WATER, ELECTRIC, GRASS, ICE, FIGHTING, POISON, GROUND, FLYING, PSYCHIC, BUG, ROCK, GHOST, DRAGON, DARK, STEEL");
return;
} }
if (targetType == getPokeType(e.User.Id))
{
await e.Channel.SendMessage($"Your type is already {targetType.getName().ToLowerInvariant()}{targetType.getImage()}");
return;
}
//Payment~ //Payment~
var amount = 1; var amount = 1;
var pts = Classes.DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0; var pts = Classes.DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;