Resources are public now

This commit is contained in:
Master Kwoth 2016-01-28 10:15:46 +01:00
parent 2dbff50f2f
commit 87c6832f1c
2 changed files with 74 additions and 74 deletions

View File

@ -209,7 +209,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx"> <EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator> <Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput> <LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType> <SubType>Designer</SubType>
</EmbeddedResource> </EmbeddedResource>

View File

@ -22,7 +22,7 @@ namespace NadekoBot.Properties {
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources { public class Resources {
private static global::System.Resources.ResourceManager resourceMan; private static global::System.Resources.ResourceManager resourceMan;
@ -36,7 +36,7 @@ namespace NadekoBot.Properties {
/// Returns the cached ResourceManager instance used by this class. /// Returns the cached ResourceManager instance used by this class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager { public static global::System.Resources.ResourceManager ResourceManager {
get { get {
if (object.ReferenceEquals(resourceMan, null)) { if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NadekoBot.Properties.Resources", typeof(Resources).Assembly); global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NadekoBot.Properties.Resources", typeof(Resources).Assembly);
@ -51,7 +51,7 @@ namespace NadekoBot.Properties {
/// resource lookups using this strongly typed resource class. /// resource lookups using this strongly typed resource class.
/// </summary> /// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture { public static global::System.Globalization.CultureInfo Culture {
get { get {
return resourceCulture; return resourceCulture;
} }
@ -63,7 +63,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _0 { public static System.Drawing.Bitmap _0 {
get { get {
object obj = ResourceManager.GetObject("_0", resourceCulture); object obj = ResourceManager.GetObject("_0", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -73,7 +73,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _1 { public static System.Drawing.Bitmap _1 {
get { get {
object obj = ResourceManager.GetObject("_1", resourceCulture); object obj = ResourceManager.GetObject("_1", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -83,7 +83,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _10_of_clubs { public static System.Drawing.Bitmap _10_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_10_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_10_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -93,7 +93,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _10_of_diamonds { public static System.Drawing.Bitmap _10_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_10_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_10_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -103,7 +103,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _10_of_hearts { public static System.Drawing.Bitmap _10_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_10_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_10_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -113,7 +113,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _10_of_spades { public static System.Drawing.Bitmap _10_of_spades {
get { get {
object obj = ResourceManager.GetObject("_10_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_10_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -123,7 +123,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _2 { public static System.Drawing.Bitmap _2 {
get { get {
object obj = ResourceManager.GetObject("_2", resourceCulture); object obj = ResourceManager.GetObject("_2", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -133,7 +133,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _2_of_clubs { public static System.Drawing.Bitmap _2_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_2_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_2_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -143,7 +143,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _2_of_diamonds { public static System.Drawing.Bitmap _2_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_2_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_2_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -153,7 +153,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _2_of_hearts { public static System.Drawing.Bitmap _2_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_2_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_2_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -163,7 +163,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _2_of_spades { public static System.Drawing.Bitmap _2_of_spades {
get { get {
object obj = ResourceManager.GetObject("_2_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_2_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -173,7 +173,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _3 { public static System.Drawing.Bitmap _3 {
get { get {
object obj = ResourceManager.GetObject("_3", resourceCulture); object obj = ResourceManager.GetObject("_3", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -183,7 +183,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _3_of_clubs { public static System.Drawing.Bitmap _3_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_3_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_3_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -193,7 +193,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _3_of_diamonds { public static System.Drawing.Bitmap _3_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_3_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_3_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -203,7 +203,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _3_of_hearts { public static System.Drawing.Bitmap _3_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_3_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_3_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -213,7 +213,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _3_of_spades { public static System.Drawing.Bitmap _3_of_spades {
get { get {
object obj = ResourceManager.GetObject("_3_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_3_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -223,7 +223,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _4 { public static System.Drawing.Bitmap _4 {
get { get {
object obj = ResourceManager.GetObject("_4", resourceCulture); object obj = ResourceManager.GetObject("_4", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -233,7 +233,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _4_of_clubs { public static System.Drawing.Bitmap _4_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_4_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_4_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -243,7 +243,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _4_of_diamonds { public static System.Drawing.Bitmap _4_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_4_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_4_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -253,7 +253,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _4_of_hearts { public static System.Drawing.Bitmap _4_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_4_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_4_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -263,7 +263,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _4_of_spades { public static System.Drawing.Bitmap _4_of_spades {
get { get {
object obj = ResourceManager.GetObject("_4_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_4_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -273,7 +273,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _5 { public static System.Drawing.Bitmap _5 {
get { get {
object obj = ResourceManager.GetObject("_5", resourceCulture); object obj = ResourceManager.GetObject("_5", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -283,7 +283,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _5_of_clubs { public static System.Drawing.Bitmap _5_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_5_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_5_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -293,7 +293,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _5_of_diamonds { public static System.Drawing.Bitmap _5_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_5_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_5_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -303,7 +303,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _5_of_hearts { public static System.Drawing.Bitmap _5_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_5_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_5_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -313,7 +313,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _5_of_spades { public static System.Drawing.Bitmap _5_of_spades {
get { get {
object obj = ResourceManager.GetObject("_5_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_5_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -323,7 +323,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _6 { public static System.Drawing.Bitmap _6 {
get { get {
object obj = ResourceManager.GetObject("_6", resourceCulture); object obj = ResourceManager.GetObject("_6", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -333,7 +333,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _6_of_clubs { public static System.Drawing.Bitmap _6_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_6_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_6_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -343,7 +343,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _6_of_diamonds { public static System.Drawing.Bitmap _6_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_6_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_6_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -353,7 +353,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _6_of_hearts { public static System.Drawing.Bitmap _6_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_6_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_6_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -363,7 +363,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _6_of_spades { public static System.Drawing.Bitmap _6_of_spades {
get { get {
object obj = ResourceManager.GetObject("_6_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_6_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -373,7 +373,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _7 { public static System.Drawing.Bitmap _7 {
get { get {
object obj = ResourceManager.GetObject("_7", resourceCulture); object obj = ResourceManager.GetObject("_7", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -383,7 +383,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _7_of_clubs { public static System.Drawing.Bitmap _7_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_7_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_7_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -393,7 +393,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _7_of_diamonds { public static System.Drawing.Bitmap _7_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_7_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_7_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -403,7 +403,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _7_of_hearts { public static System.Drawing.Bitmap _7_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_7_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_7_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -413,7 +413,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _7_of_spades { public static System.Drawing.Bitmap _7_of_spades {
get { get {
object obj = ResourceManager.GetObject("_7_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_7_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -423,7 +423,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _8 { public static System.Drawing.Bitmap _8 {
get { get {
object obj = ResourceManager.GetObject("_8", resourceCulture); object obj = ResourceManager.GetObject("_8", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -433,7 +433,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _8_of_clubs { public static System.Drawing.Bitmap _8_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_8_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_8_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -443,7 +443,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _8_of_diamonds { public static System.Drawing.Bitmap _8_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_8_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_8_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -453,7 +453,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _8_of_hearts { public static System.Drawing.Bitmap _8_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_8_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_8_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -463,7 +463,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _8_of_spades { public static System.Drawing.Bitmap _8_of_spades {
get { get {
object obj = ResourceManager.GetObject("_8_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_8_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -473,7 +473,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _9 { public static System.Drawing.Bitmap _9 {
get { get {
object obj = ResourceManager.GetObject("_9", resourceCulture); object obj = ResourceManager.GetObject("_9", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -483,7 +483,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _9_of_clubs { public static System.Drawing.Bitmap _9_of_clubs {
get { get {
object obj = ResourceManager.GetObject("_9_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("_9_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -493,7 +493,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _9_of_diamonds { public static System.Drawing.Bitmap _9_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("_9_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("_9_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -503,7 +503,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _9_of_hearts { public static System.Drawing.Bitmap _9_of_hearts {
get { get {
object obj = ResourceManager.GetObject("_9_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("_9_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -513,7 +513,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap _9_of_spades { public static System.Drawing.Bitmap _9_of_spades {
get { get {
object obj = ResourceManager.GetObject("_9_of_spades", resourceCulture); object obj = ResourceManager.GetObject("_9_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -523,7 +523,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap ace_of_clubs { public static System.Drawing.Bitmap ace_of_clubs {
get { get {
object obj = ResourceManager.GetObject("ace_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("ace_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -533,7 +533,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap ace_of_diamonds { public static System.Drawing.Bitmap ace_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("ace_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("ace_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -543,7 +543,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap ace_of_hearts { public static System.Drawing.Bitmap ace_of_hearts {
get { get {
object obj = ResourceManager.GetObject("ace_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("ace_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -553,7 +553,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap ace_of_spades { public static System.Drawing.Bitmap ace_of_spades {
get { get {
object obj = ResourceManager.GetObject("ace_of_spades", resourceCulture); object obj = ResourceManager.GetObject("ace_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -563,7 +563,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap black_joker { public static System.Drawing.Bitmap black_joker {
get { get {
object obj = ResourceManager.GetObject("black_joker", resourceCulture); object obj = ResourceManager.GetObject("black_joker", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -573,7 +573,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap heads { public static System.Drawing.Bitmap heads {
get { get {
object obj = ResourceManager.GetObject("heads", resourceCulture); object obj = ResourceManager.GetObject("heads", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -583,7 +583,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap hidden { public static System.Drawing.Bitmap hidden {
get { get {
object obj = ResourceManager.GetObject("hidden", resourceCulture); object obj = ResourceManager.GetObject("hidden", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -593,7 +593,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap jack_of_clubs { public static System.Drawing.Bitmap jack_of_clubs {
get { get {
object obj = ResourceManager.GetObject("jack_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("jack_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -603,7 +603,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap jack_of_diamonds { public static System.Drawing.Bitmap jack_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("jack_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("jack_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -613,7 +613,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap jack_of_hearts { public static System.Drawing.Bitmap jack_of_hearts {
get { get {
object obj = ResourceManager.GetObject("jack_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("jack_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -623,7 +623,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap jack_of_spades { public static System.Drawing.Bitmap jack_of_spades {
get { get {
object obj = ResourceManager.GetObject("jack_of_spades", resourceCulture); object obj = ResourceManager.GetObject("jack_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -633,7 +633,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap king_of_clubs { public static System.Drawing.Bitmap king_of_clubs {
get { get {
object obj = ResourceManager.GetObject("king_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("king_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -643,7 +643,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap king_of_diamonds { public static System.Drawing.Bitmap king_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("king_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("king_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -653,7 +653,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap king_of_hearts { public static System.Drawing.Bitmap king_of_hearts {
get { get {
object obj = ResourceManager.GetObject("king_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("king_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -663,7 +663,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap king_of_spades { public static System.Drawing.Bitmap king_of_spades {
get { get {
object obj = ResourceManager.GetObject("king_of_spades", resourceCulture); object obj = ResourceManager.GetObject("king_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -673,7 +673,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap nadeko { public static System.Drawing.Bitmap nadeko {
get { get {
object obj = ResourceManager.GetObject("nadeko", resourceCulture); object obj = ResourceManager.GetObject("nadeko", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -683,7 +683,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap queen_of_clubs { public static System.Drawing.Bitmap queen_of_clubs {
get { get {
object obj = ResourceManager.GetObject("queen_of_clubs", resourceCulture); object obj = ResourceManager.GetObject("queen_of_clubs", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -693,7 +693,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap queen_of_diamonds { public static System.Drawing.Bitmap queen_of_diamonds {
get { get {
object obj = ResourceManager.GetObject("queen_of_diamonds", resourceCulture); object obj = ResourceManager.GetObject("queen_of_diamonds", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -703,7 +703,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap queen_of_hearts { public static System.Drawing.Bitmap queen_of_hearts {
get { get {
object obj = ResourceManager.GetObject("queen_of_hearts", resourceCulture); object obj = ResourceManager.GetObject("queen_of_hearts", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -713,7 +713,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap queen_of_spades { public static System.Drawing.Bitmap queen_of_spades {
get { get {
object obj = ResourceManager.GetObject("queen_of_spades", resourceCulture); object obj = ResourceManager.GetObject("queen_of_spades", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -733,7 +733,7 @@ namespace NadekoBot.Properties {
/// { /// {
/// &quot;Question&quot;: &quot;Beverly Hills Cop, when Axel Foley enters the hotel, he uses an alias. Who does he say he works for, and who does he say he&apos;s go [rest of string was truncated]&quot;;. /// &quot;Question&quot;: &quot;Beverly Hills Cop, when Axel Foley enters the hotel, he uses an alias. Who does he say he works for, and who does he say he&apos;s go [rest of string was truncated]&quot;;.
/// </summary> /// </summary>
internal static string questions { public static string questions {
get { get {
return ResourceManager.GetString("questions", resourceCulture); return ResourceManager.GetString("questions", resourceCulture);
} }
@ -742,7 +742,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap red_joker { public static System.Drawing.Bitmap red_joker {
get { get {
object obj = ResourceManager.GetObject("red_joker", resourceCulture); object obj = ResourceManager.GetObject("red_joker", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -752,7 +752,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap rip { public static System.Drawing.Bitmap rip {
get { get {
object obj = ResourceManager.GetObject("rip", resourceCulture); object obj = ResourceManager.GetObject("rip", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));
@ -762,7 +762,7 @@ namespace NadekoBot.Properties {
/// <summary> /// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap. /// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary> /// </summary>
internal static System.Drawing.Bitmap tails { public static System.Drawing.Bitmap tails {
get { get {
object obj = ResourceManager.GetObject("tails", resourceCulture); object obj = ResourceManager.GetObject("tails", resourceCulture);
return ((System.Drawing.Bitmap)(obj)); return ((System.Drawing.Bitmap)(obj));