Moved PokemonTypes to json
This commit is contained in:
parent
ca17101586
commit
7f7215f6ec
@ -15,7 +15,8 @@ namespace NadekoBot.Classes.JSONModels
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public List<Quote> Quotes { get; set; } = new List<Quote>();
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[JsonIgnore]
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public List<PokeMove> PokemonMoves { get; set; } = new List<PokeMove>();
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public List<PokemonType> PokemonTypes { get; set; } = new List<PokemonType>();
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public List<string> RotatingStatuses { get; set; } = new List<string>();
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public CommandPrefixesModel CommandPrefixes { get; set; } = new CommandPrefixesModel();
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@ -1,19 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Classes.JSONModels
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{
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public class PokeMove
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{
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public PokeMove(string n, string t)
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{
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name = n;
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type = t;
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}
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public string name { get; set; } = "";
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public string type { get; set; } = "";
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}
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}
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33
NadekoBot/Classes/JSONModels/PokemonType.cs
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33
NadekoBot/Classes/JSONModels/PokemonType.cs
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@ -0,0 +1,33 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Classes.JSONModels
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{
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public class PokemonType
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{
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public PokemonType(string n, string i, string[] m, List<PokemonMultiplier> multi)
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{
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Name = n;
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Icon = i;
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Moves = m;
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Multipliers = multi;
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}
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public string Name { get; set; }
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public List<PokemonMultiplier> Multipliers { get; set; }
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public string Icon { get; set; }
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public string[] Moves { get; set; }
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}
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public class PokemonMultiplier
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{
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public PokemonMultiplier(string t, double m)
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{
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Type = t;
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Multiplication = m;
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}
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public string Type { get; set; }
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public double Multiplication { get; set; }
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}
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}
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@ -2,10 +2,9 @@
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using Discord.Modules;
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using NadekoBot.Classes;
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using NadekoBot.Classes._DataModels;
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using NadekoBot.Classes.JSONModels;
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using NadekoBot.Classes.Permissions;
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using NadekoBot.Extensions;
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using NadekoBot.Modules.Pokemon.PokeTypes.Extensions;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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@ -24,28 +23,52 @@ namespace NadekoBot.Modules.Pokemon
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}
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private int GetDamage(PokeType usertype, PokeType targetType)
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private int GetDamage(PokemonType usertype, PokemonType targetType)
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{
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var rng = new Random();
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int damage = rng.Next(40, 60);
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var multiplier = usertype.Multiplier(targetType);
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foreach (PokemonMultiplier Multiplier in usertype.Multipliers)
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{
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if (Multiplier.Type == targetType.Name)
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{
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var multiplier = Multiplier.Multiplication;
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damage = (int)(damage * multiplier);
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}
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}
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return damage;
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}
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private PokeType GetPokeType(ulong id)
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private PokemonType GetPokeType(ulong id)
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{
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var db = DbHandler.Instance.GetAllRows<UserPokeTypes>();
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Dictionary<long, string> setTypes = db.ToDictionary(x => x.UserId, y => y.type);
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if (setTypes.ContainsKey((long)id))
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{
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return PokemonTypesMain.stringToPokeType(setTypes[(long)id])?? new PokemonTypes.NormalType();
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return stringToPokemonType(setTypes[(long)id]);
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}
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int count = NadekoBot.Config.PokemonTypes.Count;
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int remainder = Math.Abs((int)(id % (ulong) count));
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return NadekoBot.Config.PokemonTypes[remainder];
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}
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int remainder = Math.Abs((int)(id % 18));
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return PokemonTypesMain.IntToPokeType(remainder);
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private PokemonType stringToPokemonType(string v)
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{
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var str = v.ToUpperInvariant();
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var list = NadekoBot.Config.PokemonTypes;
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foreach (PokemonType p in list)
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{
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if (str == p.Name)
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{
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return p;
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}
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}
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return null;
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}
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public override void Install(ModuleManager manager)
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@ -111,9 +134,9 @@ namespace NadekoBot.Modules.Pokemon
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}
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//Check whether move can be used
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PokeType userType = GetPokeType(e.User.Id);
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PokemonType userType = GetPokeType(e.User.Id);
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var enabledMoves = userType.GetMoves();
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var enabledMoves = userType.Moves;
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if (!enabledMoves.Contains(move.ToLowerInvariant()))
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{
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await e.Channel.SendMessage($"{e.User.Mention} was not able to use **{move}**, use `{Prefix}ml` to see moves you can use");
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@ -121,13 +144,13 @@ namespace NadekoBot.Modules.Pokemon
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}
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//get target type
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PokeType targetType = GetPokeType(target.Id);
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PokemonType targetType = GetPokeType(target.Id);
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//generate damage
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int damage = GetDamage(userType, targetType);
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//apply damage to target
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targetStats.Hp -= damage;
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var response = $"{e.User.Mention} used **{move}**{userType.Image} on {target.Mention}{targetType.Image} for **{damage}** damage";
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var response = $"{e.User.Mention} used **{move}**{userType.Icon} on {target.Mention}{targetType.Icon} for **{damage}** damage";
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//Damage type
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if (damage < 40)
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@ -177,11 +200,11 @@ namespace NadekoBot.Modules.Pokemon
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.Do(async e =>
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{
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var userType = GetPokeType(e.User.Id);
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var movesList = userType.GetMoves();
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var movesList = userType.Moves;
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var str = $"**Moves for `{userType.Name}` type.**";
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foreach (string m in movesList)
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{
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str += $"\n{userType.Image}{m}";
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str += $"\n{userType.Icon}{m}";
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}
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await e.Channel.SendMessage(str);
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});
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@ -253,7 +276,7 @@ namespace NadekoBot.Modules.Pokemon
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return;
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}
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var pType = GetPokeType(usr.Id);
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await e.Channel.SendMessage($"Type of {usr.Name} is **{pType.Name.ToLowerInvariant()}**{pType.Image}");
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await e.Channel.SendMessage($"Type of {usr.Name} is **{pType.Name.ToLowerInvariant()}**{pType.Icon}");
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});
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@ -265,7 +288,7 @@ namespace NadekoBot.Modules.Pokemon
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var targetTypeStr = e.GetArg("targetType")?.ToUpperInvariant();
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if (string.IsNullOrWhiteSpace(targetTypeStr))
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return;
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var targetType = PokemonTypesMain.stringToPokeType(targetTypeStr);
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var targetType = stringToPokemonType(targetTypeStr);
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if (targetType == null)
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{
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await e.Channel.SendMessage("Invalid type specified. Type must be one of:\nNORMAL, FIRE, WATER, ELECTRIC, GRASS, ICE, FIGHTING, POISON, GROUND, FLYING, PSYCHIC, BUG, ROCK, GHOST, DRAGON, DARK, STEEL");
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@ -273,7 +296,7 @@ namespace NadekoBot.Modules.Pokemon
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}
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if (targetType == GetPokeType(e.User.Id))
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{
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await e.Channel.SendMessage($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Image}");
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await e.Channel.SendMessage($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Icon}");
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return;
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}
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@ -303,7 +326,7 @@ namespace NadekoBot.Modules.Pokemon
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//Now for the response
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await e.Channel.SendMessage($"Set type of {e.User.Mention} to {targetTypeStr}{targetType.Image} for a {NadekoBot.Config.CurrencySign}");
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await e.Channel.SendMessage($"Set type of {e.User.Mention} to {targetTypeStr}{targetType.Icon} for a {NadekoBot.Config.CurrencySign}");
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});
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});
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}
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@ -1,38 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class BugType : PokeType
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{
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static readonly string name = "BUG";
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public static int numType = 11;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "FIRE": return 0.5;
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case "GRASS": return 2;
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case "FIGHTING": return 0.5;
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case "POISON": return 0.5;
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case "FLYING": return 0.5;
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case "GHOST": return 0.5;
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case "PSYCHIC": return 2;
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case "ROCK": return 0.5;
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case "FAIRY": return 0.5;
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case "DARK": return 2;
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case "STEEL": return 0.5;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "🐛";
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public int Num => numType;
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}
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}
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@ -1,32 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class DarkType : PokeType
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{
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static readonly string name = "DARK";
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public static int numType = 15;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "FIGHTING": return 0.5;
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case "PSYCHIC": return 2;
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case "GHOST": return 2;
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case "DARK": return 0.5;
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case "FAIRY": return 0.5;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "🕶";
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public int Num => numType;
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}
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}
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@ -1,35 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class DragonType : PokeType
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{
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static readonly string name = "DRAGON";
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public static int numType = 14;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "DRAGON": return 2;
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case "STEEL": return 0.5;
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case "FAIRY": return 0;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "🐉";
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public int Num => numType;
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}
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}
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@ -1,37 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class ElectricType : PokeType
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{
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static readonly string name = "ELECTRIC";
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public static int numType = 3;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "WATER": return 2;
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case "ELECTRIC": return 0.5;
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case "GRASS": return 2;
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case "GROUND": return 0;
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case "FLYING": return 2;
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case "DRAGON": return 0.5;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "⚡️";
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public int Num => numType;
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}
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}
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@ -1,33 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class FairyType : PokeType
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{
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static readonly string name = "FAIRY";
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public static int numType = 17;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "FIGHTING": return 2;
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case "FIRE": return 0.5;
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case "DARK": return 0.5;
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case "POISON": return 0.5;
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case "STEEL": return 2;
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case "DRAGON": return 2;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "💫";
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public int Num => numType;
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}
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}
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@ -1,42 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class FightingType : PokeType
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{
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static readonly string name = "FIGHTING";
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public static int numType = 6;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "NORMAL": return 2;
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case "ICE": return 2;
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case "POISON": return 0.5;
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case "FLYING": return 0.5;
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case "PSYCHIC": return 0.5;
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case "BUG": return 0.5;
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case "ROCK": return 2;
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case "GHOST": return 0;
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case "DARK": return 2;
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case "STEEL": return 2;
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case "FAIRY": return 0.5;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "✊";
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public int Num => numType;
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}
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}
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@ -1,36 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class FireType : PokeType
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{
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static readonly string name = "FIRE";
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public static int numType = 1;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "FIRE": return 0.5;
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case "WATER": return 0.5;
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case "GRASS": return 2;
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case "ICE": return 2;
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case "BUG": return 2;
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case "ROCK": return 0.5;
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case "DRAGON": return 0.5;
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case "STEEL": return 2;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "🔥";
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public int Num => numType;
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}
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}
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@ -1,38 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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{
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class FlyingType : PokeType
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{
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static readonly string name = "FLYING";
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public static int numType = 9;
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public double Multiplier(PokeType target)
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{
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switch (target.Name)
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{
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case "ELECTRIC": return 0.5;
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case "GRASS": return 2;
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case "FIGHTING": return 2;
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case "BUG": return 2;
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case "ROCK": return 0.5;
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case "STEEL": return 0.5;
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default: return 1;
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}
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}
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List<string> moves = new List<string>();
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public string Name => name;
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public string Image => "☁";
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public int Num => numType;
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}
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}
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@ -1,37 +0,0 @@
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using NadekoBot.Modules.Pokemon.PokeTypes;
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using System.Collections.Generic;
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namespace NadekoBot.Modules.Pokemon.PokemonTypes
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||||
{
|
||||
class GhostType : PokeType
|
||||
{
|
||||
static readonly string name = "GHOST";
|
||||
public static int numType = 13;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "NORMAL": return 0;
|
||||
case "PSYCHIC": return 2;
|
||||
case "GHOST": return 2;
|
||||
case "DARK": return 0.5;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
|
||||
public string Image => "👻";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class GrassType : PokeType
|
||||
{
|
||||
static readonly string name = "GRASS";
|
||||
public static int numType = 4;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 0.5;
|
||||
case "WATER": return 0.5;
|
||||
case "GRASS": return 2;
|
||||
case "ICE": return 2;
|
||||
case "BUG": return 2;
|
||||
case "ROCK": return 0.5;
|
||||
case "DRAGON": return 0.5;
|
||||
case "STEEL": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
|
||||
public string Image => "🌿";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class GroundType : PokeType
|
||||
{
|
||||
static readonly string name = "GROUND";
|
||||
public static int numType = 8;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 2;
|
||||
case "ELECTRIC": return 2;
|
||||
case "GRASS": return 0.5;
|
||||
case "POISON": return 0.5;
|
||||
case "FLYING": return 0;
|
||||
case "BUG": return 0.5;
|
||||
case "ROCK": return 2;
|
||||
case "STEEL": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🗻";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
using NadekoBot.Classes;
|
||||
using NadekoBot.Classes._DataModels;
|
||||
using NadekoBot.Classes.JSONModels;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokeTypes.Extensions
|
||||
{
|
||||
public static class IPokeTypeExtensions
|
||||
{
|
||||
public static List<string> GetMoves(this PokeType poketype)
|
||||
{
|
||||
var moveSet = NadekoBot.Config.PokemonMoves;
|
||||
List<string> moves = new List<string>();
|
||||
foreach (PokeMove p in moveSet)
|
||||
{
|
||||
if (p.type == poketype.Name)
|
||||
{
|
||||
if (!moves.Contains(p.name))
|
||||
{
|
||||
moves.Add(p.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
return moves;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class IceType : PokeType
|
||||
{
|
||||
static readonly string name = "ICE";
|
||||
public static int numType = 5;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 0.5;
|
||||
case "WATER": return 0.5;
|
||||
case "GRASS": return 2;
|
||||
case "ICE": return 0.5;
|
||||
case "GROUND": return 2;
|
||||
case "FLYING": return 2;
|
||||
case "DRAGON": return 2;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "❄";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class NormalType : PokeType
|
||||
{
|
||||
static readonly string name = "NORMAL";
|
||||
public static int type_num = 0;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
case "ROCK": return 0.5;
|
||||
case "GHOST": return 0;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "⭕️";
|
||||
|
||||
public int Num => type_num;
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class PoisonType : PokeType
|
||||
{
|
||||
static readonly string name = "POISON";
|
||||
public static int numType = 7;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "GRASS": return 2;
|
||||
case "POISON": return 0.5;
|
||||
case "GROUND": return 0.5;
|
||||
case "ROCK": return 0.5;
|
||||
case "GHOST": return 0.5;
|
||||
case "STEEL": return 0;
|
||||
case "FAIRY": return 2;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "☠";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,65 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokemonTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokeTypes
|
||||
{
|
||||
public interface PokeType
|
||||
{
|
||||
string Image { get; }
|
||||
string Name { get; }
|
||||
int Num { get; }
|
||||
double Multiplier(PokeType target);
|
||||
}
|
||||
public class PokemonTypesMain
|
||||
{
|
||||
|
||||
public static PokeType stringToPokeType(string newType)
|
||||
{
|
||||
|
||||
foreach (PokeType t in TypeList)
|
||||
{
|
||||
if (t.Name == newType.ToUpperInvariant())
|
||||
{
|
||||
return t;
|
||||
}
|
||||
}
|
||||
return new NormalType();
|
||||
}
|
||||
|
||||
//These classes can use all methods (except getMoves)
|
||||
public static List<PokeType> TypeList = new List<PokeType>()
|
||||
{
|
||||
new NormalType(),
|
||||
new FireType(),
|
||||
new WaterType(),
|
||||
new ElectricType(),
|
||||
new GrassType(),
|
||||
new IceType(),
|
||||
new FightingType(),
|
||||
new PoisonType(),
|
||||
new GroundType(),
|
||||
new FlyingType(),
|
||||
new PsychicType(),
|
||||
new BugType(),
|
||||
new RockType(),
|
||||
new GhostType(),
|
||||
new DragonType(),
|
||||
new DarkType(),
|
||||
new SteelType(),
|
||||
new FairyType()
|
||||
};
|
||||
|
||||
public static PokeType IntToPokeType(int id)
|
||||
{
|
||||
foreach (PokeType t in TypeList)
|
||||
{
|
||||
if (t.Num == id)
|
||||
{
|
||||
return t;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,35 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class PsychicType : PokeType
|
||||
{
|
||||
static readonly string name = "PSYCHIC";
|
||||
public static int numType = 10;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIGHTING": return 2;
|
||||
case "POISON": return 2;
|
||||
case "PSYCHIC": return 0.5;
|
||||
case "DARK": return 0;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
|
||||
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🔮";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class RockType : PokeType
|
||||
{
|
||||
static readonly string name = "ROCK";
|
||||
public static int numType = 12;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 2;
|
||||
case "ICE": return 2;
|
||||
case "FIGHTING": return 0.5;
|
||||
case "GROUND": return 0.5;
|
||||
case "FLYING": return 2;
|
||||
case "BUG": return 2;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "💎";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class SteelType : PokeType
|
||||
{
|
||||
static readonly string name = "STEEL";
|
||||
public static int numType = 16;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 0.5;
|
||||
case "WATER": return 0.5;
|
||||
case "ELECTRIC": return 0.5;
|
||||
case "ICE": return 2;
|
||||
case "ROCK": return 2;
|
||||
case "STEEL": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "🔩";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
using NadekoBot.Modules.Pokemon.PokeTypes;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NadekoBot.Modules.Pokemon.PokemonTypes
|
||||
{
|
||||
class WaterType : PokeType
|
||||
{
|
||||
static readonly string name = "WATER";
|
||||
public static int numType = 2;
|
||||
|
||||
public double Multiplier(PokeType target)
|
||||
{
|
||||
switch (target.Name)
|
||||
{
|
||||
|
||||
case "FIRE": return 2;
|
||||
case "WATER": return 0.5;
|
||||
case "GRASS": return 0.5;
|
||||
case "GROUND": return 2;
|
||||
case "ROCK": return 2;
|
||||
case "DRAGON": return 0.5;
|
||||
default: return 1;
|
||||
}
|
||||
}
|
||||
List<string> moves = new List<string>();
|
||||
|
||||
public string Name => name;
|
||||
|
||||
public string Image => "💦";
|
||||
|
||||
public int Num => numType;
|
||||
}
|
||||
}
|
@ -66,7 +66,7 @@ namespace NadekoBot
|
||||
{
|
||||
Config = JsonConvert.DeserializeObject<Configuration>(File.ReadAllText("data/config.json"));
|
||||
Config.Quotes = JsonConvert.DeserializeObject<List<Quote>>(File.ReadAllText("data/quotes.json"));
|
||||
Config.PokemonMoves = JsonConvert.DeserializeObject<List<PokeMove>>(File.ReadAllText("data/moves.json"));
|
||||
Config.PokemonTypes = JsonConvert.DeserializeObject<List<PokemonType>>(File.ReadAllText("data/PokemonTypes.json"));
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -131,7 +131,7 @@
|
||||
<Compile Include="Classes\JSONModels\LocalizedStrings.cs" />
|
||||
<Compile Include="Classes\JSONModels\MagicItem.cs" />
|
||||
<Compile Include="Classes\JSONModels\MangaResult.cs" />
|
||||
<Compile Include="Classes\JSONModels\PokeMove.cs" />
|
||||
<Compile Include="Classes\JSONModels\PokemonType.cs" />
|
||||
<Compile Include="Classes\JSONModels\_JSONModels.cs" />
|
||||
<Compile Include="Classes\Leet.cs" />
|
||||
<Compile Include="Classes\Music\MusicControls.cs" />
|
||||
@ -200,26 +200,6 @@
|
||||
<Compile Include="Modules\Permissions.cs" />
|
||||
<Compile Include="Modules\Administration\Commands\RatelimitCommand.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonModule.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FairyType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\IPokeTypeExtensions.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\PokeType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\PsychicType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\BugType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\RockType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\GhostType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\Dragontype.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\DarkType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\SteelType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\WaterType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\ElectricType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\GrassType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\IceType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FightingType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\PoisonType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\GroundType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FlyingType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\FireType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokemonTypes\NormalType.cs" />
|
||||
<Compile Include="Modules\Pokemon\PokeStats.cs" />
|
||||
<Compile Include="Modules\Searches.cs" />
|
||||
<Compile Include="Modules\Search\Commands\ConverterCommand.cs" />
|
||||
|
695
NadekoBot/bin/Debug/data/PokemonTypes.json
Normal file
695
NadekoBot/bin/Debug/data/PokemonTypes.json
Normal file
@ -0,0 +1,695 @@
|
||||
[
|
||||
{
|
||||
"Name": "NORMAL",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"sonic boom",
|
||||
"quick attack",
|
||||
"doubleslap",
|
||||
"headbutt"
|
||||
],
|
||||
"Icon": "⭕️"
|
||||
},
|
||||
{
|
||||
"Name": "FIRE",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"incinerate",
|
||||
"ember",
|
||||
"fire punch",
|
||||
"fiery dance"
|
||||
],
|
||||
"Icon": "🔥"
|
||||
},
|
||||
{
|
||||
"Name": "WATER",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"bubblebeam",
|
||||
"dive",
|
||||
"whirlpool",
|
||||
"aqua tail"
|
||||
],
|
||||
"Icon": "💦"
|
||||
},
|
||||
{
|
||||
"Name": "ELECTRIC",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"nuzzle",
|
||||
"thunderbolt",
|
||||
"thundershock",
|
||||
"discharge"
|
||||
],
|
||||
"Icon": "⚡"
|
||||
},
|
||||
{
|
||||
"Name": "GRASS",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"absorb",
|
||||
"mega drain",
|
||||
"vine whip",
|
||||
"razor leaf"
|
||||
],
|
||||
"Icon": "🌿"
|
||||
},
|
||||
{
|
||||
"Name": "ICE",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"ice ball",
|
||||
"powder snow",
|
||||
"avalanche",
|
||||
"icy wind"
|
||||
],
|
||||
"Icon": "❄"
|
||||
},
|
||||
{
|
||||
"Name": "FIGHTING",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "NORMAL",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"low kick",
|
||||
"force palm",
|
||||
"mach punch",
|
||||
"double kick"
|
||||
],
|
||||
"Icon": "✊"
|
||||
},
|
||||
{
|
||||
"Name": "POISON",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"acid",
|
||||
"smog",
|
||||
"sludge",
|
||||
"poison jab"
|
||||
],
|
||||
"Icon": "☠"
|
||||
},
|
||||
{
|
||||
"Name": "GROUND",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"mud-slap",
|
||||
"earthquake",
|
||||
"bulldoze",
|
||||
"dig"
|
||||
],
|
||||
"Icon": "🗻"
|
||||
},
|
||||
{
|
||||
"Name": "FLYING",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"peck",
|
||||
"pluck",
|
||||
"gust",
|
||||
"aerial ace"
|
||||
],
|
||||
"Icon": "☁"
|
||||
},
|
||||
{
|
||||
"Name": "PSYCHIC",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"confusion",
|
||||
"psybeam",
|
||||
"psywave",
|
||||
"heart stamp"
|
||||
],
|
||||
"Icon": "🔮"
|
||||
},
|
||||
{
|
||||
"Name": "BUG",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GRASS",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"bug bite",
|
||||
"infestation",
|
||||
"x-scissors",
|
||||
"twineedle"
|
||||
],
|
||||
"Icon": "🐛"
|
||||
},
|
||||
{
|
||||
"Name": "ROCK",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "GROUND",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FLYING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "BUG",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"rock throw",
|
||||
"rollout",
|
||||
"rock tomb",
|
||||
"rock blast"
|
||||
],
|
||||
"Icon": "💎"
|
||||
},
|
||||
{
|
||||
"Name": "GHOST",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "NORMAL",
|
||||
"Multiplication": 0
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"astonish",
|
||||
"night shade",
|
||||
"lick",
|
||||
"ominous wind",
|
||||
"hex"
|
||||
],
|
||||
"Icon": "👻"
|
||||
},
|
||||
{
|
||||
"Name": "DRAGON",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"dragon tail",
|
||||
"dragon rage",
|
||||
"dragonbreath",
|
||||
"twister"
|
||||
],
|
||||
"Icon": "🐉"
|
||||
},
|
||||
{
|
||||
"Name": "DARK",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "PSYCHIC",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "GHOST",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "FAIRY",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"pursuit",
|
||||
"assurance",
|
||||
"bite",
|
||||
"faint attack"
|
||||
],
|
||||
"Icon": "🕶"
|
||||
},
|
||||
{
|
||||
"Name": "STEEL",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "WATER",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ELECTRIC",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "ICE",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "ROCK",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 0.5
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"bullet punch",
|
||||
"metal burst",
|
||||
"gear grind",
|
||||
"magnet bomb"
|
||||
],
|
||||
"Icon": "🔩"
|
||||
},
|
||||
{
|
||||
"Name": "FAIRY",
|
||||
"Multipliers": [
|
||||
{
|
||||
"Type": "FIGHTING",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "FIRE",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "DARK",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "POISON",
|
||||
"Multiplication": 0.5
|
||||
},
|
||||
{
|
||||
"Type": "STEEL",
|
||||
"Multiplication": 2
|
||||
},
|
||||
{
|
||||
"Type": "DRAGON",
|
||||
"Multiplication": 2
|
||||
}
|
||||
],
|
||||
"Moves": [
|
||||
"fairy wind",
|
||||
"draining kiss",
|
||||
"dazzling gleam",
|
||||
"play rough"
|
||||
],
|
||||
"Icon": "💫"
|
||||
}
|
||||
]
|
@ -1,294 +0,0 @@
|
||||
[
|
||||
{
|
||||
"name": "sonic boom",
|
||||
"type": "NORMAL"
|
||||
},
|
||||
{
|
||||
"name": "quick attack",
|
||||
"type": "NORMAL"
|
||||
},
|
||||
{
|
||||
"name": "doubleslap",
|
||||
"type": "NORMAL"
|
||||
},
|
||||
{
|
||||
"name": "headbutt",
|
||||
"type": "NORMAL"
|
||||
},
|
||||
{
|
||||
"name": "incinerate",
|
||||
"type": "FIRE"
|
||||
},
|
||||
{
|
||||
"name": "ember",
|
||||
"type": "FIRE"
|
||||
},
|
||||
{
|
||||
"name": "fire punch",
|
||||
"type": "FIRE"
|
||||
},
|
||||
{
|
||||
"name": "fiery dance",
|
||||
"type": "FIRE"
|
||||
},
|
||||
{
|
||||
"name": "bubblebeam",
|
||||
"type": "WATER"
|
||||
},
|
||||
{
|
||||
"name": "dive",
|
||||
"type": "WATER"
|
||||
},
|
||||
{
|
||||
"name": "whirlpool",
|
||||
"type": "WATER"
|
||||
},
|
||||
{
|
||||
"name": "aqua tail",
|
||||
"type": "WATER"
|
||||
},
|
||||
{
|
||||
"name": "nuzzle",
|
||||
"type": "ELECTRIC"
|
||||
},
|
||||
{
|
||||
"name": "thunderbolt",
|
||||
"type": "ELECTRIC"
|
||||
},
|
||||
{
|
||||
"name": "thundershock",
|
||||
"type": "ELECTRIC"
|
||||
},
|
||||
{
|
||||
"name": "discharge",
|
||||
"type": "ELECTRIC"
|
||||
},
|
||||
{
|
||||
"name": "absorb",
|
||||
"type": "GRASS"
|
||||
},
|
||||
{
|
||||
"name": "mega drain",
|
||||
"type": "GRASS"
|
||||
},
|
||||
{
|
||||
"name": "vine whip",
|
||||
"type": "GRASS"
|
||||
},
|
||||
{
|
||||
"name": "razor leaf",
|
||||
"type": "GRASS"
|
||||
},
|
||||
{
|
||||
"name": "ice ball",
|
||||
"type": "ICE"
|
||||
},
|
||||
{
|
||||
"name": "powder snow",
|
||||
"type": "ICE"
|
||||
},
|
||||
{
|
||||
"name": "avalanche",
|
||||
"type": "ICE"
|
||||
},
|
||||
{
|
||||
"name": "icy wind",
|
||||
"type": "ICE"
|
||||
},
|
||||
{
|
||||
"name": "low kick",
|
||||
"type": "FIGHTING"
|
||||
},
|
||||
{
|
||||
"name": "force palm",
|
||||
"type": "FIGHTING"
|
||||
},
|
||||
{
|
||||
"name": "mach punch",
|
||||
"type": "FIGHTING"
|
||||
},
|
||||
{
|
||||
"name": "double kick",
|
||||
"type": "FIGHTING"
|
||||
},
|
||||
{
|
||||
"name": "acid",
|
||||
"type": "POISON"
|
||||
},
|
||||
{
|
||||
"name": "smog",
|
||||
"type": "POISON"
|
||||
},
|
||||
{
|
||||
"name": "sludge",
|
||||
"type": "POISON"
|
||||
},
|
||||
{
|
||||
"name": "poison jab",
|
||||
"type": "POISON"
|
||||
},
|
||||
{
|
||||
"name": "mud-slap",
|
||||
"type": "GROUND"
|
||||
},
|
||||
{
|
||||
"name": "boomerang",
|
||||
"type": "GROUND"
|
||||
},
|
||||
{
|
||||
"name": "bulldoze",
|
||||
"type": "GROUND"
|
||||
},
|
||||
{
|
||||
"name": "dig",
|
||||
"type": "GROUND"
|
||||
},
|
||||
{
|
||||
"name": "peck",
|
||||
"type": "FLY"
|
||||
},
|
||||
{
|
||||
"name": "pluck",
|
||||
"type": "FLY"
|
||||
},
|
||||
{
|
||||
"name": "gust",
|
||||
"type": "FLY"
|
||||
},
|
||||
{
|
||||
"name": "aerial ace",
|
||||
"type": "FLY"
|
||||
},
|
||||
{
|
||||
"name": "confusion",
|
||||
"type": "PSYCHIC"
|
||||
},
|
||||
{
|
||||
"name": "psybeam",
|
||||
"type": "PSYCHIC"
|
||||
},
|
||||
{
|
||||
"name": "psywave",
|
||||
"type": "PSYCHIC"
|
||||
},
|
||||
{
|
||||
"name": "heart stamp",
|
||||
"type": "PSYCHIC"
|
||||
},
|
||||
{
|
||||
"name": "bug bite",
|
||||
"type": "BUG"
|
||||
},
|
||||
{
|
||||
"name": "infestation",
|
||||
"type": "BUG"
|
||||
},
|
||||
{
|
||||
"name": "x-scissor",
|
||||
"type": "BUG"
|
||||
},
|
||||
{
|
||||
"name": "twineedle",
|
||||
"type": "BUG"
|
||||
},
|
||||
{
|
||||
"name": "rock throw",
|
||||
"type": "ROCK"
|
||||
},
|
||||
{
|
||||
"name": "rollout",
|
||||
"type": "ROCK"
|
||||
},
|
||||
{
|
||||
"name": "rock tomb",
|
||||
"type": "ROCK"
|
||||
},
|
||||
{
|
||||
"name": "rock blast",
|
||||
"type": "ROCK"
|
||||
},
|
||||
{
|
||||
"name": "astonish",
|
||||
"type": "GHOST"
|
||||
},
|
||||
{
|
||||
"name": "night shade",
|
||||
"type": "GHOST"
|
||||
},
|
||||
{
|
||||
"name": "lick",
|
||||
"type": "GHOST"
|
||||
},
|
||||
{
|
||||
"name": "ominous wind",
|
||||
"type": "GHOST"
|
||||
},
|
||||
{
|
||||
"name": "hex",
|
||||
"type": "GHOST"
|
||||
},
|
||||
{
|
||||
"name": "dragon tail",
|
||||
"type": "DRAGON"
|
||||
},
|
||||
{
|
||||
"name": "dragon rage",
|
||||
"type": "DRAGON"
|
||||
},
|
||||
{
|
||||
"name": "dragonbreath",
|
||||
"type": "DRAGON"
|
||||
},
|
||||
{
|
||||
"name": "twister",
|
||||
"type": "DRAGON"
|
||||
},
|
||||
{
|
||||
"name": "pursuit",
|
||||
"type": "DARK"
|
||||
},
|
||||
{
|
||||
"name": "assurance",
|
||||
"type": "DARK"
|
||||
},
|
||||
{
|
||||
"name": "bite",
|
||||
"type": "DARK"
|
||||
},
|
||||
{
|
||||
"name": "faint attack",
|
||||
"type": "DARK"
|
||||
},
|
||||
{
|
||||
"name": "bullet punch",
|
||||
"type": "STEEL"
|
||||
},
|
||||
{
|
||||
"name": "metal burst",
|
||||
"type": "STEEL"
|
||||
},
|
||||
{
|
||||
"name": "gear grind",
|
||||
"type": "STEEL"
|
||||
},
|
||||
{
|
||||
"name": "magnet bomb",
|
||||
"type": "STEEL"
|
||||
},
|
||||
{
|
||||
"name": "fairy wind",
|
||||
"type": "FAIRY"
|
||||
},
|
||||
{
|
||||
"name": "draining kiss",
|
||||
"type": "FAIRY"
|
||||
},
|
||||
{
|
||||
"name": "dazzling gleam",
|
||||
"type": "FAIRY"
|
||||
},
|
||||
{
|
||||
"name": "play rough",
|
||||
"type": "FAIRY"
|
||||
}
|
||||
]
|
Loading…
Reference in New Issue
Block a user