moved ffmpeg to using, idk maybe this helps

This commit is contained in:
Master Kwoth 2016-02-22 00:44:03 +01:00
parent e5ebdb6de0
commit 7d11f94088

View File

@ -170,12 +170,13 @@ namespace NadekoBot.Classes.Music {
private async Task BufferSong() {
//start feeding the buffer
var p = Process.Start(new ProcessStartInfo {
var psi = new ProcessStartInfo {
FileName = "ffmpeg",
Arguments = $"-i {Url} -f s16le -ar 48000 -ac 2 pipe:1 -loglevel quiet", //+ (NadekoBot.IsLinux ? "2> /dev/null" : "2>NUL"),
UseShellExecute = false,
RedirectStandardOutput = true,
});
};
using (var p = Process.Start(psi)) {
int attempt = 0;
while (true) {
while (buffer.writePos - buffer.readPos > 5.MB() && State != StreamState.Completed) {
@ -184,11 +185,6 @@ namespace NadekoBot.Classes.Music {
}
if (State == StreamState.Completed) {
try {
p.CancelOutputRead();
p.Close();
}
catch { }
Console.WriteLine("Buffering canceled, stream is completed.");
return;
}
@ -212,11 +208,6 @@ namespace NadekoBot.Classes.Music {
//Console.WriteLine($"Read: {read}");
if (read == 0) {
if (attempt == 5) {
try {
p.Dispose();
}
catch { }
Console.WriteLine($"Didn't read anything from the stream for {attempt} attempts. {buffer.Length / 1.MB()}MB length");
return;
}
@ -233,6 +224,7 @@ namespace NadekoBot.Classes.Music {
}
}
}
}
internal async Task StartPlayback() {
Console.WriteLine("Starting playback.");
@ -241,7 +233,7 @@ namespace NadekoBot.Classes.Music {
if (parent.OnBuffering != null)
parent.OnBuffering();
Task.Run(async () => {
Task.Factory.StartNew(async () => {
await BufferSong();
}).ConfigureAwait(false);