typo, new sound, bugix

Sound is not 100% working, it sometimes exits the song before it ends
This commit is contained in:
Kwoth 2016-01-05 05:52:11 +01:00
parent 489caab8cc
commit 78f837bfc8
3 changed files with 207 additions and 108 deletions

View File

@ -13,11 +13,10 @@ using VideoLibrary;
using System.Threading;
using System.Diagnostics;
using Discord.Legacy;
using System.Net;
namespace NadekoBot.Modules
{
class Music : DiscordModule
{
namespace NadekoBot.Modules {
class Music : DiscordModule {
private static bool exit = true;
public static bool NextSong = false;
@ -28,10 +27,9 @@ namespace NadekoBot.Modules
public static YouTubeVideo CurrentSong;
public static bool Exit
{
public static bool Exit {
get { return exit; }
set { exit = value;} // if i set this to true, break the song and exit the main loop
set { exit = value; } // if i set this to true, break the song and exit the main loop
}
public Music() : base() {
@ -46,21 +44,17 @@ namespace NadekoBot.Modules
//m sh - shuffle songs
//m pl - current playlist
public override void Install(ModuleManager manager)
{
public override void Install(ModuleManager manager) {
var client = NadekoBot.client;
manager.CreateCommands("!m", cgb =>
{
manager.CreateCommands("!m", cgb => {
//queue all more complex commands
commands.ForEach(cmd => cmd.Init(cgb));
cgb.CreateCommand("n")
.Alias("next")
.Description("Goes to the next song in the queue.")
.Do(e =>
{
if (Voice != null && Exit == false)
{
.Do(e => {
if (Voice != null && Exit == false) {
NextSong = true;
}
});
@ -68,10 +62,8 @@ namespace NadekoBot.Modules
cgb.CreateCommand("s")
.Alias("stop")
.Description("Completely stops the music and unbinds the bot from the channel.")
.Do(e =>
{
if (Voice != null && Exit == false)
{
.Do(e => {
if (Voice != null && Exit == false) {
Exit = true;
SongQueue = new List<YouTubeVideo>();
}
@ -80,18 +72,13 @@ namespace NadekoBot.Modules
cgb.CreateCommand("p")
.Alias("pause")
.Description("Pauses the song")
.Do(async e =>
{
if (Voice != null && Exit == false && CurrentSong != null)
{
.Do(async e => {
if (Voice != null && Exit == false && CurrentSong != null) {
Pause = !Pause;
if (Pause)
{
await e.Send( "Pausing. Run the command again to resume.");
}
else
{
await e.Send( "Resuming...");
if (Pause) {
await e.Send("Pausing. Run the command again to resume.");
} else {
await e.Send("Resuming...");
}
}
});
@ -115,113 +102,93 @@ namespace NadekoBot.Modules
.Alias("yq")
.Description("Queue a song using a multi/single word name.\nUsage: `!m q Dream Of Venice`")
.Parameter("Query", ParameterType.Unparsed)
.Do(async e =>
{
.Do(async e => {
var youtube = YouTube.Default;
var video = youtube.GetAllVideos(Searches.FindYoutubeUrlByKeywords(e.Args[0]))
.Where(v => v.AdaptiveKind == AdaptiveKind.Audio)
.OrderByDescending(v => v.AudioBitrate).FirstOrDefault();
if (video?.Uri != "" && video.Uri != null)
{
if (video?.Uri != "" && video.Uri != null) {
SongQueue.Add(video);
await e.Send( "**Queued** " + video.FullName);
await e.Send("**Queued** " + video.FullName);
}
});
cgb.CreateCommand("lq")
.Alias("ls").Alias("lp")
.Description("Lists up to 10 currently queued songs.")
.Do(async e =>
{
await e.Send( SongQueue.Count + " videos currently queued.");
await e.Send( string.Join("\n", SongQueue.Select(v => v.FullName).Take(10)));
.Do(async e => {
await e.Send(SongQueue.Count + " videos currently queued.");
await e.Send(string.Join("\n", SongQueue.Select(v => v.FullName).Take(10)));
});
cgb.CreateCommand("sh")
.Description("Shuffles the current playlist.")
.Do(async e =>
{
if (SongQueue.Count < 2)
{
await e.Send( "Not enough songs in order to perform the shuffle.");
.Do(async e => {
if (SongQueue.Count < 2) {
await e.Send("Not enough songs in order to perform the shuffle.");
return;
}
SongQueue.Shuffle();
await e.Send( "Songs shuffled!");
await e.Send("Songs shuffled!");
});
cgb.CreateCommand("radio")
.Alias("music")
.Description("Binds to a voice and text channel in order to play music.")
.Parameter("ChannelName", ParameterType.Unparsed)
.Do(async e =>
{
.Do(async e => {
if (Voice != null) return;
VoiceChannel = e.Server.FindChannels(e.GetArg("ChannelName").Trim(), ChannelType.Voice).FirstOrDefault();
Voice = await client.Audio().Join(VoiceChannel);
Exit = false;
NextSong = false;
Pause = false;
try
{
while (true)
{
try {
while (true) {
if (Exit) break;
if (SongQueue.Count == 0 || Pause) { Thread.Sleep(100); continue; }
if (!LoadNextSong()) break;
await Task.Run(async () =>
{
if (Exit)
{
await Task.Run(async () => {
if (Exit) {
Voice = null;
Exit = false;
await e.Send( "Exiting...");
await e.Send("Exiting...");
return;
}
int blockSize = 3840;
byte[] buffer = new byte[3840];
var msg = await e.Send( "Playing " + Music.CurrentSong.FullName + " [00:00]");
var streamer = new AudioStreamer(Music.CurrentSong.Uri);
streamer.Start();
while (streamer.BytesSentToTranscoder < 100 * 0x1000 || streamer.NetworkDone)
await Task.Delay(500);
int blockSize = 1920 * client.Audio().Config.Channels;
byte[] buffer = new byte[blockSize];
var msg = await e.Send("Playing " + Music.CurrentSong.FullName + " [00:00]");
int counter = 0;
int byteCount;
using (var stream = GetAudioFileStream(Music.CurrentSong.Uri))
{
var m = await e.Send("Downloading song...");
var memStream = new MemoryStream();
while (true) {
byte[] buff = new byte[0x4000 * 10];
int read = stream.Read(buff, 0, buff.Length);
if (read <= 0) break;
memStream.Write(buff, 0, read);
}
e.Send("Song downloaded");
memStream.Position = 0;
while ((byteCount = memStream.Read(buffer, 0, blockSize)) > 0)
{
while ((byteCount = streamer.PCMOutput.Read(buffer, 0, blockSize)) > 0) {
Voice.Send(buffer, byteCount);
counter += blockSize;
if (NextSong)
{
if (NextSong) {
NextSong = false;
break;
}
if (Exit)
{
if (Exit) {
Exit = false;
return;
}
while (Pause) Thread.Sleep(100);
}
}
});
}
Voice.Wait();
}
catch (Exception ex) { Console.WriteLine(ex.ToString()); }
} catch (Exception ex) { Console.WriteLine(ex.ToString()); }
await Voice.Disconnect();
Voice = null;
VoiceChannel = null;
@ -229,10 +196,8 @@ namespace NadekoBot.Modules
});
}
private Stream GetAudioFileStream(string file)
{
Process p = Process.Start(new ProcessStartInfo()
{
private Stream GetAudioFileStream(string file) {
Process p = Process.Start(new ProcessStartInfo() {
FileName = "ffmpeg",
Arguments = "-i \"" + Uri.EscapeUriString(file) + "\" -f s16le -ar 48000 -af volume=1 -ac 2 pipe:1 ",
UseShellExecute = false,
@ -241,8 +206,7 @@ namespace NadekoBot.Modules
return p.StandardOutput.BaseStream;
}
private bool LoadNextSong()
{
private bool LoadNextSong() {
if (SongQueue.Count == 0) {
CurrentSong = null;
return false;
@ -252,4 +216,136 @@ namespace NadekoBot.Modules
return true;
}
}
//new stuff
class AudioStreamer {
string sourceUrl; Channel statusTextChannel;
int totalSourceBytes;
public bool NetworkDone { get; private set; }
public int BytesSentToTranscoder { get; private set; }
public Stream PCMOutput { get; private set; }
CancellationTokenSource tokenSource1 = new CancellationTokenSource();
CancellationTokenSource tokenSource2 = new CancellationTokenSource();
Task transcoderTask; Task outputTask;
public AudioStreamer(string streamUrl, Channel statusTextChannel = null) {
sourceUrl = streamUrl;
this.statusTextChannel = statusTextChannel;
}
public void Start() {
Task.Run(async () => {
var bufferingStream = GetBufferingStream(sourceUrl);
Console.WriteLine("Buffering video..."); // Wait for some data to arrive
while (bufferingStream.Length < 1000 || NetworkDone)
await Task.Delay(500);
Console.WriteLine("buf done");
Stream input, pcmOutput;
var ffmpegProcess = GetTranscoderStreams(out input, out pcmOutput);
PCMOutput = new DualStream(); // Keep pumping network stuff into the transcoder
transcoderTask = Task.Run(() => TranscoderFunc(bufferingStream, input, tokenSource1.Token));
// Keep pumping transcoder output into the PCMOutput stream
outputTask = Task.Run(() => OutputFunc(pcmOutput, PCMOutput, tokenSource2.Token));
// Wait until network stuff is all done
while (!NetworkDone) await Task.Delay(500);
// Then wait until we sent everything to the transcoder
while (BytesSentToTranscoder < totalSourceBytes) await Task.Delay(500);
// Then wait some more until it did everything and kill it
await Task.Delay(5000);
try {
tokenSource1.Cancel();
tokenSource2.Cancel();
Console.WriteLine("Killing transcoder...");
ffmpegProcess.Kill();
} catch { }
});
}
async Task TranscoderFunc(Stream sourceStream, Stream targetStream, CancellationToken cancellationToken) {
byte[] buffer = new byte[0x4000];
while (!NetworkDone && !cancellationToken.IsCancellationRequested) {
// When there is new stuff available on the network we want to get it instantly
int available = totalSourceBytes - BytesSentToTranscoder;
if (available > 0) {
int read = await sourceStream.ReadAsync(buffer, 0, Math.Min(available, buffer.Length), cancellationToken);
if (read > 0) { targetStream.Write(buffer, 0, read);
BytesSentToTranscoder += read;
}
}
else await Task.Delay(1);
}
Console.WriteLine("TranscoderFunc stopped");
}
async Task OutputFunc(Stream sourceStream, Stream targetStream, CancellationToken cancellationToken) {
byte[] buffer = new byte[0x4000];
while (!cancellationToken.IsCancellationRequested) {
// When there is new stuff available on the network we want to get it instantly
int read = await sourceStream.ReadAsync(buffer, 0, buffer.Length, cancellationToken);
if (read > 0) targetStream.Write(buffer, 0, read);
}
Console.WriteLine("OutputFunc stopped");
}
internal static Process GetTranscoderStreams(out Stream input, out Stream pcmOutput) {
Process p = Process.Start(new ProcessStartInfo {
FileName = "ffmpeg",
Arguments = "-i pipe:0 -f s16le -ar 48000 -ac 2 pipe:1",
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardInput = true,
CreateNoWindow = true,
});
pcmOutput = p.StandardOutput.BaseStream;
input = p.StandardInput.BaseStream;
return p;
}
Stream GetBufferingStream(string streamUrl) {
var memoryStream = new DualStream();
Task.Run(() => {
int byteCounter = 0;
try {
var webClient = new WebClient();
var networkStream = webClient.OpenRead(streamUrl);
if (networkStream == null) return;
byte[] buffer = new byte[0x1000];
while (true) {
int read = networkStream.Read(buffer, 0, buffer.Length);
if (read <= 0) break;
byteCounter += read;
totalSourceBytes += read;
memoryStream.Write(buffer, 0, read);
}
} catch (Exception ex) {
Console.WriteLine("Exception while reading network stream: " + ex);
}
NetworkDone = true; Console.WriteLine("net: done. ({0} read)", byteCounter);
});
return memoryStream;
}
async void Write(string message) {
Console.WriteLine(message);
}
public void Cancel() {
tokenSource1.Cancel();
tokenSource2.Cancel();
NetworkDone = true;
BytesSentToTranscoder = totalSourceBytes;
}
}
public class DualStream : MemoryStream {
long readPosition;
long writePosition;
public override int Read(byte[] buffer, int offset, int count) {
int read;
lock (this) {
Position = readPosition;
read = base.Read(buffer, offset, count);
readPosition = Position;
}
return read;
}
public override void Write(byte[] buffer, int offset, int count) {
lock (this) {
Position = writePosition;
base.Write(buffer, offset, count);
writePosition = Position;
}
}
}
}

View File

@ -66,7 +66,8 @@ namespace NadekoBot
//add audio service
var audio = client.Services.Add<AudioService>(new AudioService(new AudioServiceConfig() {
Channels = 2
Channels = 2,
EnableEncryption = false
}));
//install modules

View File

@ -71,7 +71,7 @@ namespace NadekoBot
{
await (await NadekoBot.client.GetInvite(code)).Accept();
await e.Send(e.User.Mention + " I joined it, thanks :)");
DEBUG_LOG("Sucessfuly joined server with code " + code);
DEBUG_LOG("Successfuly joined server with code " + code);
DEBUG_LOG("Here is a link for you: discord.gg/" + code);
}
catch (Exception ex) {
@ -81,9 +81,11 @@ namespace NadekoBot
}
public static void DEBUG_LOG(string text) {
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
NadekoBot.client.GetChannel(119365591852122112).Send(text);
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
#pragma warning disable CS4014
//NadekoBot.client.GetChannel(119365591852122112).Send(text);
//TODO YOU MIGHT WANT TO CHANGE THIS TO LOOK LIKE THE LINE ABOVE
Console.WriteLine(text);
#pragma warning restore CS4014
}
private void StartCollecting() {