Fixes to some pokemans, higher delay between questions
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@ -136,7 +136,8 @@ namespace NadekoBot.Modules.Games.Trivia
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{
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{
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await Channel.EmbedAsync(new EmbedBuilder().WithErrorColor()
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await Channel.EmbedAsync(new EmbedBuilder().WithErrorColor()
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.WithTitle(GetText("trivia_game"))
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.WithTitle(GetText("trivia_game"))
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.WithDescription(GetText("trivia_times_up", Format.Bold(CurrentQuestion.Answer))))
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.WithDescription(GetText("trivia_times_up", Format.Bold(CurrentQuestion.Answer)))
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.WithImageUrl(CurrentQuestion.AnswerImageUrl))
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.ConfigureAwait(false);
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.ConfigureAwait(false);
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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@ -144,7 +145,7 @@ namespace NadekoBot.Modules.Games.Trivia
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_log.Warn(ex);
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_log.Warn(ex);
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}
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}
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}
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}
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await Task.Delay(2000).ConfigureAwait(false);
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await Task.Delay(5000).ConfigureAwait(false);
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}
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}
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}
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}
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@ -21,7 +21,7 @@ namespace NadekoBot.Modules.Games.Trivia
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public static TriviaQuestionPool Instance { get; } = _instance ?? (_instance = new TriviaQuestionPool());
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public static TriviaQuestionPool Instance { get; } = _instance ?? (_instance = new TriviaQuestionPool());
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private const string questionsFile = "data/trivia_questions.json";
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private const string questionsFile = "data/trivia_questions.json";
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private const string pokemonMapPath = "data/pokemon/name-id_map2.json";
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private const string pokemonMapPath = "data/pokemon/name-id_map3.json";
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private readonly int maxPokemonId;
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private readonly int maxPokemonId;
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private Random rng { get; } = new NadekoRandom();
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private Random rng { get; } = new NadekoRandom();
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File diff suppressed because it is too large
Load Diff
1
src/NadekoBot/data/pokemon/name-id_map3.json
Normal file
1
src/NadekoBot/data/pokemon/name-id_map3.json
Normal file
File diff suppressed because one or more lines are too long
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