Made an extension to client.SendMessage
await client.SendMessage(e.Channel,msg); is now await e.Send(msg); also added e.reply. It mentions the user first and then prints the message. c# ftw
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		| @@ -4,6 +4,8 @@ using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Security.Cryptography; | ||||
| using Discord.Commands; | ||||
| using Discord; | ||||
|  | ||||
| namespace NadekoBot | ||||
| { | ||||
| @@ -25,6 +27,37 @@ namespace NadekoBot | ||||
|             return "`"+string.Join(" ", letters)+"`"; | ||||
|         } | ||||
|  | ||||
|         /// <summary> | ||||
|         /// Sends a message to the channel from which this command is called. | ||||
|         /// </summary> | ||||
|         /// <param name="e">EventArg</param> | ||||
|         /// <param name="message">Message to be sent</param> | ||||
|         /// <returns></returns> | ||||
|         public static async Task<Message> Send(this CommandEventArgs e, string message) | ||||
|         { | ||||
|             return await NadekoBot.client.SendMessage(e.Channel, message); | ||||
|         } | ||||
|         /// <summary> | ||||
|         /// Sends a message to the channel from which MessageEventArg came. | ||||
|         /// </summary> | ||||
|         /// <param name="e">EventArg</param> | ||||
|         /// <param name="message">Message to be sent</param> | ||||
|         /// <returns></returns> | ||||
|         public static async Task Send(this MessageEventArgs e, string message) | ||||
|         { | ||||
|             await NadekoBot.client.SendMessage(e.Channel, message); | ||||
|         } | ||||
|  | ||||
|         public static async Task Reply(this CommandEventArgs e, string message) | ||||
|         { | ||||
|             await NadekoBot.client.SendMessage(e.Channel, e.User.Mention + " " + message); | ||||
|         } | ||||
|  | ||||
|         public static async Task Reply(this MessageEventArgs e, string message) | ||||
|         { | ||||
|             await NadekoBot.client.SendMessage(e.Channel, e.User.Mention + " " + message); | ||||
|         } | ||||
|  | ||||
|         public static void Shuffle<T>(this IList<T> list) | ||||
|         { | ||||
|             RNGCryptoServiceProvider provider = new RNGCryptoServiceProvider(); | ||||
|   | ||||
| @@ -42,10 +42,10 @@ namespace NadekoBot | ||||
|                 TriviaGame tg; | ||||
|                 if ((tg = StartNewGame(e))!=null) | ||||
|                 { | ||||
|                     await client.SendMessage(e.Channel, "**Trivia game started!**\nFirst player to get to 10 points wins! You have 30 seconds per question.\nUse command [tq] if game was started by accident.\nTyping [idfk] 15 seconds after the question has started will give you a hint."); | ||||
|                     await e.Send( "**Trivia game started!**\nFirst player to get to 10 points wins! You have 30 seconds per question.\nUse command [tq] if game was started by accident.\nTyping [idfk] 15 seconds after the question has started will give you a hint."); | ||||
|                 } | ||||
|                 else | ||||
|                     await client.SendMessage(e.Channel, "Trivia game is already running on this server. The question is:\n**"+GetCurrentQuestion(e.Server.Id).Question+"**"); | ||||
|                     await e.Send( "Trivia game is already running on this server. The question is:\n**"+GetCurrentQuestion(e.Server.Id).Question+"**"); | ||||
|             }; | ||||
|         } | ||||
|  | ||||
| @@ -56,10 +56,10 @@ namespace NadekoBot | ||||
|                 if (runningTrivias.ContainsKey(e.Server.Id)) | ||||
|                 { | ||||
|                     var lb = runningTrivias[e.User.Server.Id].GetLeaderboard(); | ||||
|                     await client.SendMessage(e.Channel, lb); | ||||
|                     await e.Send( lb); | ||||
|                 } | ||||
|                 else | ||||
|                     await client.SendMessage(e.Channel, "Trivia game is not running on this server."); | ||||
|                     await e.Send( "Trivia game is not running on this server."); | ||||
|             }; | ||||
|         } | ||||
|  | ||||
| @@ -70,10 +70,10 @@ namespace NadekoBot | ||||
|                 if (runningTrivias.ContainsKey(e.Server.Id)) | ||||
|                 { | ||||
|                     var lb = runningTrivias[e.User.Server.Id].GetLeaderboard(); | ||||
|                     await client.SendMessage(e.Channel, lb); | ||||
|                     await e.Send( lb); | ||||
|                 } | ||||
|                 else | ||||
|                     await client.SendMessage(e.Channel, "Trivia game is not running on this server."); | ||||
|                     await e.Send( "Trivia game is not running on this server."); | ||||
|             }; | ||||
|         } | ||||
|  | ||||
| @@ -103,10 +103,10 @@ namespace NadekoBot | ||||
|             { | ||||
|                 if (runningTrivias.ContainsKey(e.Server.Id) && runningTrivias[e.Server.Id].ChannelId ==e.Channel.Id) | ||||
|                 { | ||||
|                     await client.SendMessage(e.Channel, "Trivia will stop after this question. Run [**@NadekoBot clr**] to remove this bot's messages from the channel."); | ||||
|                     await e.Send( "Trivia will stop after this question. Run [**@NadekoBot clr**] to remove this bot's messages from the channel."); | ||||
|                     runningTrivias[e.Server.Id].StopGame(); | ||||
|                 } | ||||
|                 else await client.SendMessage(e.Channel, "No trivias are running on this channel."); | ||||
|                 else await e.Send( "No trivias are running on this channel."); | ||||
|             }; | ||||
|         } | ||||
|  | ||||
| @@ -181,10 +181,10 @@ namespace NadekoBot | ||||
|                 { | ||||
|                     users[e.User.Id]++; | ||||
|                 } | ||||
|                 await client.SendMessage(e.Channel, e.User.Mention + " Guessed it!\n The answer was: **" + currentQuestion.Answer + "**"); | ||||
|                 await e.Send( e.User.Mention + " Guessed it!\n The answer was: **" + currentQuestion.Answer + "**"); | ||||
|  | ||||
|                 if (users[e.User.Id] >= 10) { | ||||
|                     await client.SendMessage(e.Channel, " We have a winner! It's " + e.User.Mention+"\n"+GetLeaderboard()+"\n To start a new game type '@NadekoBot t'"); | ||||
|                     await e.Send( " We have a winner! It's " + e.User.Mention+"\n"+GetLeaderboard()+"\n To start a new game type '@NadekoBot t'"); | ||||
|                     FinishGame(); | ||||
|                     return; | ||||
|                 } | ||||
| @@ -196,9 +196,9 @@ namespace NadekoBot | ||||
|  | ||||
|         public async void GetHint(MessageEventArgs e) { | ||||
|             if (timeout != null && !isQuit && stopwatch.ElapsedMilliseconds > 10000) | ||||
|                 await client.SendMessage(e.Channel, currentQuestion.Answer.Scramble()); | ||||
|                 await e.Send( currentQuestion.Answer.Scramble()); | ||||
|             else { | ||||
|                 await client.SendMessage(e.Channel, $"You have to wait {10-stopwatch.ElapsedMilliseconds/1000} more seconds in order to get a hint."); | ||||
|                 await e.Send( $"You have to wait {10-stopwatch.ElapsedMilliseconds/1000} more seconds in order to get a hint."); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|   | ||||
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