Removed module projects because it can't work like that atm. Commented out package commands.
This commit is contained in:
@ -0,0 +1,9 @@
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using System;
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namespace NadekoBot.Modules.Music.Common.Exceptions
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{
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public class NotInVoiceChannelException : Exception
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{
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public NotInVoiceChannelException() : base("You're not in the voice channel on this server.") { }
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}
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}
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using System;
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namespace NadekoBot.Modules.Music.Common.Exceptions
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{
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public class QueueFullException : Exception
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{
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public QueueFullException(string message) : base(message)
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{
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}
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public QueueFullException() : base("Queue is full.") { }
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}
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}
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@ -0,0 +1,12 @@
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using System;
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namespace NadekoBot.Modules.Music.Common.Exceptions
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{
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public class SongNotFoundException : Exception
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{
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public SongNotFoundException(string message) : base(message)
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{
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}
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public SongNotFoundException() : base("Song is not found.") { }
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}
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}
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670
NadekoBot.Core/Modules/Music/Common/MusicPlayer.cs
Normal file
670
NadekoBot.Core/Modules/Music/Common/MusicPlayer.cs
Normal file
@ -0,0 +1,670 @@
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using Discord;
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using Discord.Audio;
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using NLog;
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using System.Linq;
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using NadekoBot.Extensions;
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using System.Diagnostics;
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using NadekoBot.Common.Collections;
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using NadekoBot.Modules.Music.Services;
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using NadekoBot.Core.Services;
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using NadekoBot.Core.Services.Database.Models;
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namespace NadekoBot.Modules.Music.Common
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{
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public enum StreamState
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{
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Resolving,
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Queued,
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Playing,
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Completed
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}
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public class MusicPlayer
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{
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private readonly Thread _player;
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public IVoiceChannel VoiceChannel { get; private set; }
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private readonly Logger _log;
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private MusicQueue Queue { get; } = new MusicQueue();
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public bool Exited { get; set; } = false;
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public bool Stopped { get; private set; } = false;
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public float Volume { get; private set; } = 1.0f;
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public bool Paused => pauseTaskSource != null;
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private TaskCompletionSource<bool> pauseTaskSource { get; set; } = null;
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public string PrettyVolume => $"🔉 {(int)(Volume * 100)}%";
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public string PrettyCurrentTime
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{
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get
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{
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var time = CurrentTime.ToString(@"mm\:ss");
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var hrs = (int)CurrentTime.TotalHours;
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if (hrs > 0)
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return hrs + ":" + time;
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else
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return time;
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}
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}
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public string PrettyFullTime => PrettyCurrentTime + " / " + (Queue.Current.Song?.PrettyTotalTime ?? "?");
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private CancellationTokenSource SongCancelSource { get; set; }
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public ITextChannel OutputTextChannel { get; set; }
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public (int Index, SongInfo Current) Current
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{
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get
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{
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if (Stopped)
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return (0, null);
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return Queue.Current;
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}
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}
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public bool RepeatCurrentSong { get; private set; }
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public bool Shuffle { get; private set; }
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public bool Autoplay { get; private set; }
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public bool RepeatPlaylist { get; private set; } = false;
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public uint MaxQueueSize
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{
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get => Queue.MaxQueueSize;
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set { lock (locker) Queue.MaxQueueSize = value; }
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}
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private bool _fairPlay;
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public bool FairPlay
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{
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get => _fairPlay;
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set
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{
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if (value)
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{
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var cur = Queue.Current;
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if (cur.Song != null)
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RecentlyPlayedUsers.Add(cur.Song.QueuerName);
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}
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else
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{
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RecentlyPlayedUsers.Clear();
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}
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_fairPlay = value;
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}
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}
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public bool AutoDelete { get; set; }
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public uint MaxPlaytimeSeconds { get; set; }
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const int _frameBytes = 3840;
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const float _miliseconds = 20.0f;
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public TimeSpan CurrentTime => TimeSpan.FromSeconds(_bytesSent / (float)_frameBytes / (1000 / _miliseconds));
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private int _bytesSent = 0;
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private IAudioClient _audioClient;
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private readonly object locker = new object();
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private MusicService _musicService;
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#region events
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public event Action<MusicPlayer, (int Index, SongInfo Song)> OnStarted;
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public event Action<MusicPlayer, SongInfo> OnCompleted;
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public event Action<MusicPlayer, bool> OnPauseChanged;
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#endregion
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private bool manualSkip = false;
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private bool manualIndex = false;
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private bool newVoiceChannel = false;
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private readonly IGoogleApiService _google;
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private bool cancel = false;
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private ConcurrentHashSet<string> RecentlyPlayedUsers { get; } = new ConcurrentHashSet<string>();
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public TimeSpan TotalPlaytime
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{
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get
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{
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var songs = Queue.ToArray().Songs;
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return songs.Any(s => s.TotalTime == TimeSpan.MaxValue)
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? TimeSpan.MaxValue
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: new TimeSpan(songs.Sum(s => s.TotalTime.Ticks));
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}
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}
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public MusicPlayer(MusicService musicService, IGoogleApiService google, IVoiceChannel vch, ITextChannel output, float volume)
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{
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_log = LogManager.GetCurrentClassLogger();
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this.Volume = volume;
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this.VoiceChannel = vch;
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this.SongCancelSource = new CancellationTokenSource();
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this.OutputTextChannel = output;
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this._musicService = musicService;
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this._google = google;
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_log.Info("Initialized");
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_player = new Thread(new ThreadStart(PlayerLoop));
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_player.Start();
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_log.Info("Loop started");
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}
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private async void PlayerLoop()
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{
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while (!Exited)
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{
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_bytesSent = 0;
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cancel = false;
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CancellationToken cancelToken;
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(int Index, SongInfo Song) data;
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lock (locker)
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{
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data = Queue.Current;
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cancelToken = SongCancelSource.Token;
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manualSkip = false;
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manualIndex = false;
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}
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if (data.Song != null)
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{
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_log.Info("Starting");
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AudioOutStream pcm = null;
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SongBuffer b = null;
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try
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{
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b = new SongBuffer(await data.Song.Uri(), "", data.Song.ProviderType == MusicType.Local);
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//_log.Info("Created buffer, buffering...");
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//var bufferTask = b.StartBuffering(cancelToken);
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//var timeout = Task.Delay(10000);
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//if (Task.WhenAny(bufferTask, timeout) == timeout)
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//{
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// _log.Info("Buffering failed due to a timeout.");
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// continue;
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//}
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//else if (!bufferTask.Result)
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//{
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// _log.Info("Buffering failed due to a cancel or error.");
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// continue;
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//}
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//_log.Info("Buffered. Getting audio client...");
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var ac = await GetAudioClient();
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_log.Info("Got Audio client");
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if (ac == null)
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{
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_log.Info("Can't join");
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await Task.Delay(900, cancelToken);
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// just wait some time, maybe bot doesn't even have perms to join that voice channel,
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// i don't want to spam connection attempts
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continue;
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}
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pcm = ac.CreatePCMStream(AudioApplication.Music, bufferMillis: 500);
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_log.Info("Created pcm stream");
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OnStarted?.Invoke(this, data);
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byte[] buffer = new byte[3840];
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int bytesRead = 0;
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while ((bytesRead = b.Read(buffer, 0, buffer.Length)) > 0
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&& (MaxPlaytimeSeconds <= 0 || MaxPlaytimeSeconds >= CurrentTime.TotalSeconds))
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{
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AdjustVolume(buffer, Volume);
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await pcm.WriteAsync(buffer, 0, bytesRead, cancelToken).ConfigureAwait(false);
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unchecked { _bytesSent += bytesRead; }
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await (pauseTaskSource?.Task ?? Task.CompletedTask);
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}
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}
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catch (OperationCanceledException)
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{
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_log.Info("Song Canceled");
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cancel = true;
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}
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catch (Exception ex)
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{
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_log.Warn(ex);
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}
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finally
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{
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if (pcm != null)
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{
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// flush is known to get stuck from time to time,
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// just skip flushing if it takes more than 1 second
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var flushCancel = new CancellationTokenSource();
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var flushToken = flushCancel.Token;
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var flushDelay = Task.Delay(1000, flushToken);
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await Task.WhenAny(flushDelay, pcm.FlushAsync(flushToken));
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flushCancel.Cancel();
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pcm.Dispose();
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}
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if (b != null)
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b.Dispose();
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OnCompleted?.Invoke(this, data.Song);
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if (_bytesSent == 0 && !cancel)
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{
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lock (locker)
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Queue.RemoveSong(data.Song);
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_log.Info("Song removed because it can't play");
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}
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}
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try
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{
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//if repeating current song, just ignore other settings,
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// and play this song again (don't change the index)
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// ignore rcs if song is manually skipped
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int queueCount;
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bool stopped;
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int currentIndex;
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lock (locker)
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{
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queueCount = Queue.Count;
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stopped = Stopped;
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currentIndex = Queue.CurrentIndex;
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}
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if (AutoDelete && !RepeatCurrentSong && !RepeatPlaylist && data.Song != null)
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{
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Queue.RemoveSong(data.Song);
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}
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if (!manualIndex && (!RepeatCurrentSong || manualSkip))
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{
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if (Shuffle)
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{
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_log.Info("Random song");
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Queue.Random(); //if shuffle is set, set current song index to a random number
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}
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else
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{
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//if last song, and autoplay is enabled, and if it's a youtube song
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// do autplay magix
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if (queueCount - 1 == data.Index && Autoplay && data.Song?.ProviderType == MusicType.YouTube)
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{
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try
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{
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_log.Info("Loading related song");
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await _musicService.TryQueueRelatedSongAsync(data.Song, OutputTextChannel, VoiceChannel);
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if(!AutoDelete)
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Queue.Next();
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}
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catch
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{
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_log.Info("Loading related song failed.");
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}
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}
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else if (FairPlay)
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{
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lock (locker)
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{
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_log.Info("Next fair song");
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var q = Queue.ToArray().Songs.Shuffle().ToArray();
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bool found = false;
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for (var i = 0; i < q.Length; i++) //first try to find a queuer who didn't have their song played recently
|
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{
|
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var item = q[i];
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if (RecentlyPlayedUsers.Add(item.QueuerName)) // if it's found, set current song to that index
|
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{
|
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Queue.CurrentIndex = i;
|
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found = true;
|
||||
break;
|
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}
|
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}
|
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if (!found) //if it's not
|
||||
{
|
||||
RecentlyPlayedUsers.Clear(); //clear all recently played users (that means everyone from the playlist has had their song played)
|
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Queue.Random(); //go to a random song (to prevent looping on the first few songs)
|
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var cur = Current;
|
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if (cur.Current != null) // add newely scheduled song's queuer to the recently played list
|
||||
RecentlyPlayedUsers.Add(cur.Current.QueuerName);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (queueCount - 1 == data.Index && !RepeatPlaylist && !manualSkip)
|
||||
{
|
||||
_log.Info("Stopping because repeatplaylist is disabled");
|
||||
lock (locker)
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_log.Info("Next song");
|
||||
lock (locker)
|
||||
{
|
||||
if (!Stopped)
|
||||
if(!AutoDelete)
|
||||
Queue.Next();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.Error(ex);
|
||||
}
|
||||
}
|
||||
do
|
||||
{
|
||||
await Task.Delay(500);
|
||||
}
|
||||
while ((Queue.Count == 0 || Stopped) && !Exited);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<IAudioClient> GetAudioClient(bool reconnect = false)
|
||||
{
|
||||
if (_audioClient == null ||
|
||||
_audioClient.ConnectionState != ConnectionState.Connected ||
|
||||
reconnect ||
|
||||
newVoiceChannel)
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
var t = _audioClient?.StopAsync();
|
||||
if (t != null)
|
||||
{
|
||||
|
||||
_log.Info("Stopping audio client");
|
||||
await t;
|
||||
|
||||
_log.Info("Disposing audio client");
|
||||
_audioClient.Dispose();
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
newVoiceChannel = false;
|
||||
|
||||
_log.Info("Get current user");
|
||||
var curUser = await VoiceChannel.Guild.GetCurrentUserAsync();
|
||||
if (curUser.VoiceChannel != null)
|
||||
{
|
||||
_log.Info("Connecting");
|
||||
var ac = await VoiceChannel.ConnectAsync();
|
||||
_log.Info("Connected, stopping");
|
||||
await ac.StopAsync();
|
||||
_log.Info("Disconnected");
|
||||
await Task.Delay(1000);
|
||||
}
|
||||
_log.Info("Connecting");
|
||||
_audioClient = await VoiceChannel.ConnectAsync();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _audioClient;
|
||||
}
|
||||
|
||||
public int Enqueue(SongInfo song)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (Exited)
|
||||
return -1;
|
||||
Queue.Add(song);
|
||||
return Queue.Count - 1;
|
||||
}
|
||||
}
|
||||
|
||||
public int EnqueueNext(SongInfo song)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (Exited)
|
||||
return -1;
|
||||
return Queue.AddNext(song);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetIndex(int index)
|
||||
{
|
||||
if (index < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
lock (locker)
|
||||
{
|
||||
if (Exited)
|
||||
return;
|
||||
if (AutoDelete && index >= Queue.CurrentIndex && index > 0)
|
||||
index--;
|
||||
Queue.CurrentIndex = index;
|
||||
manualIndex = true;
|
||||
Stopped = false;
|
||||
CancelCurrentSong();
|
||||
}
|
||||
}
|
||||
|
||||
public void Next(int skipCount = 1)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (Exited)
|
||||
return;
|
||||
manualSkip = true;
|
||||
// if player is stopped, and user uses .n, it should play current song.
|
||||
// It's a bit weird, but that's the least annoying solution
|
||||
if (!Stopped)
|
||||
if (!RepeatPlaylist && Queue.IsLast()) // if it's the last song in the queue, and repeat playlist is disabled
|
||||
{ //stop the queue
|
||||
Stop();
|
||||
return;
|
||||
}
|
||||
else
|
||||
Queue.Next(skipCount - 1);
|
||||
else
|
||||
Queue.CurrentIndex = 0;
|
||||
Stopped = false;
|
||||
CancelCurrentSong();
|
||||
Unpause();
|
||||
}
|
||||
}
|
||||
|
||||
public void Stop(bool clearQueue = false)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
Stopped = true;
|
||||
//Queue.ResetCurrent();
|
||||
if (clearQueue)
|
||||
Queue.Clear();
|
||||
Unpause();
|
||||
CancelCurrentSong();
|
||||
}
|
||||
}
|
||||
|
||||
private void Unpause()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (pauseTaskSource != null)
|
||||
{
|
||||
pauseTaskSource.TrySetResult(true);
|
||||
pauseTaskSource = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void TogglePause()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (pauseTaskSource == null)
|
||||
pauseTaskSource = new TaskCompletionSource<bool>();
|
||||
else
|
||||
{
|
||||
Unpause();
|
||||
}
|
||||
}
|
||||
OnPauseChanged?.Invoke(this, pauseTaskSource != null);
|
||||
}
|
||||
|
||||
public void SetVolume(int volume)
|
||||
{
|
||||
if (volume < 0 || volume > 100)
|
||||
throw new ArgumentOutOfRangeException(nameof(volume));
|
||||
lock (locker)
|
||||
{
|
||||
Volume = ((float)volume) / 100;
|
||||
}
|
||||
}
|
||||
|
||||
public SongInfo RemoveAt(int index)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
var cur = Queue.Current;
|
||||
var toReturn = Queue.RemoveAt(index);
|
||||
if (cur.Index == index)
|
||||
Next();
|
||||
return toReturn;
|
||||
}
|
||||
}
|
||||
|
||||
private void CancelCurrentSong()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
var cs = SongCancelSource;
|
||||
SongCancelSource = new CancellationTokenSource();
|
||||
cs.Cancel();
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearQueue()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
Queue.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public (int CurrentIndex, SongInfo[] Songs) QueueArray()
|
||||
{
|
||||
lock (locker)
|
||||
return Queue.ToArray();
|
||||
}
|
||||
|
||||
//aidiakapi ftw
|
||||
public static unsafe byte[] AdjustVolume(byte[] audioSamples, float volume)
|
||||
{
|
||||
if (Math.Abs(volume - 1f) < 0.0001f) return audioSamples;
|
||||
|
||||
// 16-bit precision for the multiplication
|
||||
var volumeFixed = (int)Math.Round(volume * 65536d);
|
||||
|
||||
var count = audioSamples.Length / 2;
|
||||
|
||||
fixed (byte* srcBytes = audioSamples)
|
||||
{
|
||||
var src = (short*)srcBytes;
|
||||
|
||||
for (var i = count; i != 0; i--, src++)
|
||||
*src = (short)(((*src) * volumeFixed) >> 16);
|
||||
}
|
||||
|
||||
return audioSamples;
|
||||
}
|
||||
|
||||
public bool ToggleRepeatSong()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
return RepeatCurrentSong = !RepeatCurrentSong;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task Destroy()
|
||||
{
|
||||
_log.Info("Destroying");
|
||||
lock (locker)
|
||||
{
|
||||
Stop();
|
||||
Exited = true;
|
||||
Unpause();
|
||||
|
||||
OnCompleted = null;
|
||||
OnPauseChanged = null;
|
||||
OnStarted = null;
|
||||
}
|
||||
var ac = _audioClient;
|
||||
if (ac != null)
|
||||
await ac.StopAsync();
|
||||
}
|
||||
|
||||
public bool ToggleShuffle()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
return Shuffle = !Shuffle;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ToggleAutoplay()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
return Autoplay = !Autoplay;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ToggleRepeatPlaylist()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
return RepeatPlaylist = !RepeatPlaylist;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task SetVoiceChannel(IVoiceChannel vch)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (Exited)
|
||||
return;
|
||||
VoiceChannel = vch;
|
||||
}
|
||||
_audioClient = await vch.ConnectAsync();
|
||||
}
|
||||
|
||||
public async Task UpdateSongDurationsAsync()
|
||||
{
|
||||
var sw = Stopwatch.StartNew();
|
||||
var (_, songs) = Queue.ToArray();
|
||||
var toUpdate = songs
|
||||
.Where(x => x.ProviderType == MusicType.YouTube
|
||||
&& x.TotalTime == TimeSpan.Zero);
|
||||
|
||||
var vIds = toUpdate.Select(x => x.VideoId);
|
||||
|
||||
sw.Stop();
|
||||
_log.Info(sw.Elapsed.TotalSeconds);
|
||||
if (!vIds.Any())
|
||||
return;
|
||||
|
||||
var durations = await _google.GetVideoDurationsAsync(vIds);
|
||||
|
||||
foreach (var x in toUpdate)
|
||||
{
|
||||
if (durations.TryGetValue(x.VideoId, out var dur))
|
||||
x.TotalTime = dur;
|
||||
}
|
||||
}
|
||||
|
||||
public SongInfo MoveSong(int n1, int n2)
|
||||
=> Queue.MoveSong(n1, n2);
|
||||
|
||||
//// this should be written better
|
||||
//public TimeSpan TotalPlaytime =>
|
||||
// _playlist.Any(s => s.TotalTime == TimeSpan.MaxValue) ?
|
||||
// TimeSpan.MaxValue :
|
||||
// new TimeSpan(_playlist.Sum(s => s.TotalTime.Ticks));
|
||||
}
|
||||
}
|
215
NadekoBot.Core/Modules/Music/Common/MusicQueue.cs
Normal file
215
NadekoBot.Core/Modules/Music/Common/MusicQueue.cs
Normal file
@ -0,0 +1,215 @@
|
||||
using NadekoBot.Extensions;
|
||||
using NadekoBot.Modules.Music.Common.Exceptions;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using NadekoBot.Common;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common
|
||||
{
|
||||
public class MusicQueue : IDisposable
|
||||
{
|
||||
private LinkedList<SongInfo> Songs { get; set; } = new LinkedList<SongInfo>();
|
||||
private int _currentIndex = 0;
|
||||
public int CurrentIndex
|
||||
{
|
||||
get
|
||||
{
|
||||
return _currentIndex;
|
||||
}
|
||||
set
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (Songs.Count == 0)
|
||||
_currentIndex = 0;
|
||||
else
|
||||
_currentIndex = value %= Songs.Count;
|
||||
}
|
||||
}
|
||||
}
|
||||
public (int Index, SongInfo Song) Current
|
||||
{
|
||||
get
|
||||
{
|
||||
var cur = CurrentIndex;
|
||||
return (cur, Songs.ElementAtOrDefault(cur));
|
||||
}
|
||||
}
|
||||
|
||||
private readonly object locker = new object();
|
||||
private TaskCompletionSource<bool> nextSource { get; } = new TaskCompletionSource<bool>();
|
||||
public int Count
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
return Songs.Count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private uint _maxQueueSize;
|
||||
public uint MaxQueueSize
|
||||
{
|
||||
get => _maxQueueSize;
|
||||
set
|
||||
{
|
||||
if (value < 0)
|
||||
throw new ArgumentOutOfRangeException(nameof(value));
|
||||
|
||||
lock (locker)
|
||||
{
|
||||
_maxQueueSize = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Add(SongInfo song)
|
||||
{
|
||||
song.ThrowIfNull(nameof(song));
|
||||
lock (locker)
|
||||
{
|
||||
if(MaxQueueSize != 0 && Songs.Count >= MaxQueueSize)
|
||||
throw new QueueFullException();
|
||||
Songs.AddLast(song);
|
||||
}
|
||||
}
|
||||
|
||||
public int AddNext(SongInfo song)
|
||||
{
|
||||
song.ThrowIfNull(nameof(song));
|
||||
lock (locker)
|
||||
{
|
||||
if (MaxQueueSize != 0 && Songs.Count >= MaxQueueSize)
|
||||
throw new QueueFullException();
|
||||
var curSong = Current.Song;
|
||||
if (curSong == null)
|
||||
{
|
||||
Songs.AddLast(song);
|
||||
return Songs.Count;
|
||||
}
|
||||
|
||||
var songlist = Songs.ToList();
|
||||
songlist.Insert(CurrentIndex + 1, song);
|
||||
Songs = new LinkedList<SongInfo>(songlist);
|
||||
return CurrentIndex + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void Next(int skipCount = 1)
|
||||
{
|
||||
lock(locker)
|
||||
CurrentIndex += skipCount;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
public SongInfo RemoveAt(int index)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
if (index < 0 || index >= Songs.Count)
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
|
||||
var current = Songs.First.Value;
|
||||
for (int i = 0; i < Songs.Count; i++)
|
||||
{
|
||||
if (i == index)
|
||||
{
|
||||
current = Songs.ElementAt(index);
|
||||
Songs.Remove(current);
|
||||
if (CurrentIndex != 0)
|
||||
{
|
||||
if (CurrentIndex >= index)
|
||||
{
|
||||
--CurrentIndex;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return current;
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
Songs.Clear();
|
||||
CurrentIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public (int CurrentIndex, SongInfo[] Songs) ToArray()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
return (CurrentIndex, Songs.ToArray());
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetCurrent()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
CurrentIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void Random()
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
CurrentIndex = new NadekoRandom().Next(Songs.Count);
|
||||
}
|
||||
}
|
||||
|
||||
public SongInfo MoveSong(int n1, int n2)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
var currentSong = Current.Song;
|
||||
var playlist = Songs.ToList();
|
||||
if (n1 >= playlist.Count || n2 >= playlist.Count || n1 == n2)
|
||||
return null;
|
||||
|
||||
var s = playlist[n1];
|
||||
|
||||
playlist.RemoveAt(n1);
|
||||
playlist.Insert(n2, s);
|
||||
|
||||
Songs = new LinkedList<SongInfo>(playlist);
|
||||
|
||||
|
||||
if (currentSong != null)
|
||||
CurrentIndex = playlist.IndexOf(currentSong);
|
||||
|
||||
return s;
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveSong(SongInfo song)
|
||||
{
|
||||
lock (locker)
|
||||
{
|
||||
Songs.Remove(song);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsLast()
|
||||
{
|
||||
lock (locker)
|
||||
return CurrentIndex == Songs.Count - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
//O O [O] O O O O
|
||||
//
|
||||
// 3
|
95
NadekoBot.Core/Modules/Music/Common/SongBuffer.cs
Normal file
95
NadekoBot.Core/Modules/Music/Common/SongBuffer.cs
Normal file
@ -0,0 +1,95 @@
|
||||
using NLog;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common
|
||||
{
|
||||
public class SongBuffer : IDisposable
|
||||
{
|
||||
const int readSize = 81920;
|
||||
private Process p;
|
||||
private Stream _outStream;
|
||||
|
||||
private readonly SemaphoreSlim _lock = new SemaphoreSlim(1, 1);
|
||||
private readonly Logger _log;
|
||||
|
||||
public string SongUri { get; private set; }
|
||||
|
||||
public SongBuffer(string songUri, string skipTo, bool isLocal)
|
||||
{
|
||||
_log = LogManager.GetCurrentClassLogger();
|
||||
this.SongUri = songUri;
|
||||
this._isLocal = isLocal;
|
||||
|
||||
try
|
||||
{
|
||||
this.p = StartFFmpegProcess(SongUri, 0);
|
||||
this._outStream = this.p.StandardOutput.BaseStream;
|
||||
}
|
||||
catch (System.ComponentModel.Win32Exception)
|
||||
{
|
||||
_log.Error(@"You have not properly installed or configured FFMPEG.
|
||||
Please install and configure FFMPEG to play music.
|
||||
Check the guides for your platform on how to setup ffmpeg correctly:
|
||||
Windows Guide: https://goo.gl/OjKk8F
|
||||
Linux Guide: https://goo.gl/ShjCUo");
|
||||
}
|
||||
catch (OperationCanceledException) { }
|
||||
catch (InvalidOperationException) { } // when ffmpeg is disposed
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.Info(ex);
|
||||
}
|
||||
}
|
||||
|
||||
private Process StartFFmpegProcess(string songUri, float skipTo = 0)
|
||||
{
|
||||
var args = $"-err_detect ignore_err -i {songUri} -f s16le -ar 48000 -vn -ac 2 pipe:1 -loglevel error";
|
||||
if (!_isLocal)
|
||||
args = "-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5 " + args;
|
||||
|
||||
return Process.Start(new ProcessStartInfo
|
||||
{
|
||||
FileName = "ffmpeg",
|
||||
Arguments = args,
|
||||
UseShellExecute = false,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = false,
|
||||
CreateNoWindow = true,
|
||||
});
|
||||
}
|
||||
|
||||
private readonly object locker = new object();
|
||||
private readonly bool _isLocal;
|
||||
|
||||
public int Read(byte[] b, int offset, int toRead)
|
||||
{
|
||||
lock (locker)
|
||||
return _outStream.Read(b, offset, toRead);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
try
|
||||
{
|
||||
this.p.StandardOutput.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.Error(ex);
|
||||
}
|
||||
try
|
||||
{
|
||||
if(!this.p.HasExited)
|
||||
this.p.Kill();
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
_outStream.Dispose();
|
||||
this.p.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
9
NadekoBot.Core/Modules/Music/Common/SongHandler.cs
Normal file
9
NadekoBot.Core/Modules/Music/Common/SongHandler.cs
Normal file
@ -0,0 +1,9 @@
|
||||
using NLog;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common
|
||||
{
|
||||
public static class SongHandler
|
||||
{
|
||||
private static readonly Logger _log = LogManager.GetCurrentClassLogger();
|
||||
}
|
||||
}
|
79
NadekoBot.Core/Modules/Music/Common/SongInfo.cs
Normal file
79
NadekoBot.Core/Modules/Music/Common/SongInfo.cs
Normal file
@ -0,0 +1,79 @@
|
||||
using Discord;
|
||||
using NadekoBot.Extensions;
|
||||
using NadekoBot.Core.Services.Database.Models;
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common
|
||||
{
|
||||
public class SongInfo
|
||||
{
|
||||
public string Provider { get; set; }
|
||||
public MusicType ProviderType { get; set; }
|
||||
public string Query { get; set; }
|
||||
public string Title { get; set; }
|
||||
public Func<Task<string>> Uri { get; set; }
|
||||
public string Thumbnail { get; set; }
|
||||
public string QueuerName { get; set; }
|
||||
public TimeSpan TotalTime { get; set; } = TimeSpan.Zero;
|
||||
|
||||
public string PrettyProvider => (Provider ?? "???");
|
||||
//public string PrettyFullTime => PrettyCurrentTime + " / " + PrettyTotalTime;
|
||||
public string PrettyName => $"**[{Title.TrimTo(65)}]({SongUrl})**";
|
||||
public string PrettyInfo => $"{PrettyTotalTime} | {PrettyProvider} | {QueuerName}";
|
||||
public string PrettyFullName => $"{PrettyName}\n\t\t`{PrettyTotalTime} | {PrettyProvider} | {Format.Sanitize(QueuerName.TrimTo(15))}`";
|
||||
public string PrettyTotalTime
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TotalTime == TimeSpan.Zero)
|
||||
return "(?)";
|
||||
if (TotalTime == TimeSpan.MaxValue)
|
||||
return "∞";
|
||||
var time = TotalTime.ToString(@"mm\:ss");
|
||||
var hrs = (int)TotalTime.TotalHours;
|
||||
|
||||
if (hrs > 0)
|
||||
return hrs + ":" + time;
|
||||
return time;
|
||||
}
|
||||
}
|
||||
|
||||
public string SongUrl
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (ProviderType)
|
||||
{
|
||||
case MusicType.YouTube:
|
||||
return Query;
|
||||
case MusicType.Soundcloud:
|
||||
return Query;
|
||||
case MusicType.Local:
|
||||
return $"https://google.com/search?q={ WebUtility.UrlEncode(Title).Replace(' ', '+') }";
|
||||
case MusicType.Radio:
|
||||
return $"https://google.com/search?q={Title}";
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
}
|
||||
}
|
||||
private string _videoId = null;
|
||||
public string VideoId
|
||||
{
|
||||
get
|
||||
{
|
||||
if (ProviderType == MusicType.YouTube)
|
||||
return _videoId = _videoId ?? videoIdRegex.Match(Query)?.ToString();
|
||||
|
||||
return _videoId ?? "";
|
||||
}
|
||||
|
||||
set => _videoId = value;
|
||||
}
|
||||
|
||||
private readonly Regex videoIdRegex = new Regex("<=v=[a-zA-Z0-9-]+(?=&)|(?<=[0-9])[^&\n]+|(?<=v=)[^&\n]+", RegexOptions.Compiled);
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
using NadekoBot.Modules.Music.Common.SongResolver.Strategies;
|
||||
using NadekoBot.Core.Services.Database.Models;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common.SongResolver
|
||||
{
|
||||
public interface ISongResolverFactory
|
||||
{
|
||||
Task<IResolveStrategy> GetResolveStrategy(string query, MusicType? musicType);
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
using System.Threading.Tasks;
|
||||
using NadekoBot.Core.Services.Database.Models;
|
||||
using NadekoBot.Core.Services.Impl;
|
||||
using NadekoBot.Modules.Music.Common.SongResolver.Strategies;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common.SongResolver
|
||||
{
|
||||
public class SongResolverFactory : ISongResolverFactory
|
||||
{
|
||||
private readonly SoundCloudApiService _sc;
|
||||
|
||||
public SongResolverFactory(SoundCloudApiService sc)
|
||||
{
|
||||
_sc = sc;
|
||||
}
|
||||
|
||||
public async Task<IResolveStrategy> GetResolveStrategy(string query, MusicType? musicType)
|
||||
{
|
||||
await Task.Yield(); //for async warning
|
||||
switch (musicType)
|
||||
{
|
||||
case MusicType.YouTube:
|
||||
return new YoutubeResolveStrategy();
|
||||
case MusicType.Radio:
|
||||
return new RadioResolveStrategy();
|
||||
case MusicType.Local:
|
||||
return new LocalSongResolveStrategy();
|
||||
case MusicType.Soundcloud:
|
||||
return new SoundcloudResolveStrategy(_sc);
|
||||
default:
|
||||
if (_sc.IsSoundCloudLink(query))
|
||||
return new SoundcloudResolveStrategy(_sc);
|
||||
else if (RadioResolveStrategy.IsRadioLink(query))
|
||||
return new RadioResolveStrategy();
|
||||
// maybe add a check for local files in the future
|
||||
else
|
||||
return new YoutubeResolveStrategy();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common.SongResolver.Strategies
|
||||
{
|
||||
public interface IResolveStrategy
|
||||
{
|
||||
Task<SongInfo> ResolveSong(string query);
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
using NadekoBot.Core.Services.Database.Models;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common.SongResolver.Strategies
|
||||
{
|
||||
public class LocalSongResolveStrategy : IResolveStrategy
|
||||
{
|
||||
public Task<SongInfo> ResolveSong(string query)
|
||||
{
|
||||
return Task.FromResult(new SongInfo
|
||||
{
|
||||
Uri = () => Task.FromResult("\"" + Path.GetFullPath(query) + "\""),
|
||||
Title = Path.GetFileNameWithoutExtension(query),
|
||||
Provider = "Local File",
|
||||
ProviderType = MusicType.Local,
|
||||
Query = query,
|
||||
Thumbnail = "https://cdn.discordapp.com/attachments/155726317222887425/261850914783100928/1482522077_music.png",
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,138 @@
|
||||
using NadekoBot.Core.Services.Database.Models;
|
||||
using NLog;
|
||||
using System;
|
||||
using System.Net.Http;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common.SongResolver.Strategies
|
||||
{
|
||||
public class RadioResolveStrategy : IResolveStrategy
|
||||
{
|
||||
private readonly Regex plsRegex = new Regex("File1=(?<url>.*?)\\n", RegexOptions.Compiled);
|
||||
private readonly Regex m3uRegex = new Regex("(?<url>^[^#].*)", RegexOptions.Compiled | RegexOptions.Multiline);
|
||||
private readonly Regex asxRegex = new Regex("<ref href=\"(?<url>.*?)\"", RegexOptions.Compiled);
|
||||
private readonly Regex xspfRegex = new Regex("<location>(?<url>.*?)</location>", RegexOptions.Compiled);
|
||||
private readonly Logger _log;
|
||||
|
||||
public RadioResolveStrategy()
|
||||
{
|
||||
_log = LogManager.GetCurrentClassLogger();
|
||||
}
|
||||
|
||||
public async Task<SongInfo> ResolveSong(string query)
|
||||
{
|
||||
if (IsRadioLink(query))
|
||||
query = await HandleStreamContainers(query);
|
||||
|
||||
return new SongInfo
|
||||
{
|
||||
Uri = () => Task.FromResult(query),
|
||||
Title = query,
|
||||
Provider = "Radio Stream",
|
||||
ProviderType = MusicType.Radio,
|
||||
Query = query,
|
||||
TotalTime = TimeSpan.MaxValue,
|
||||
Thumbnail = "https://cdn.discordapp.com/attachments/155726317222887425/261850925063340032/1482522097_radio.png",
|
||||
};
|
||||
}
|
||||
|
||||
public static bool IsRadioLink(string query) =>
|
||||
(query.StartsWith("http") ||
|
||||
query.StartsWith("ww"))
|
||||
&&
|
||||
(query.Contains(".pls") ||
|
||||
query.Contains(".m3u") ||
|
||||
query.Contains(".asx") ||
|
||||
query.Contains(".xspf"));
|
||||
|
||||
private async Task<string> HandleStreamContainers(string query)
|
||||
{
|
||||
string file = null;
|
||||
try
|
||||
{
|
||||
using (var http = new HttpClient())
|
||||
{
|
||||
file = await http.GetStringAsync(query).ConfigureAwait(false);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return query;
|
||||
}
|
||||
if (query.Contains(".pls"))
|
||||
{
|
||||
//File1=http://armitunes.com:8000/
|
||||
//Regex.Match(query)
|
||||
try
|
||||
{
|
||||
var m = plsRegex.Match(file);
|
||||
var res = m.Groups["url"]?.ToString();
|
||||
return res?.Trim();
|
||||
}
|
||||
catch
|
||||
{
|
||||
_log.Warn($"Failed reading .pls:\n{file}");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
if (query.Contains(".m3u"))
|
||||
{
|
||||
/*
|
||||
# This is a comment
|
||||
C:\xxx4xx\xxxxxx3x\xx2xxxx\xx.mp3
|
||||
C:\xxx5xx\x6xxxxxx\x7xxxxx\xx.mp3
|
||||
*/
|
||||
try
|
||||
{
|
||||
var m = m3uRegex.Match(file);
|
||||
var res = m.Groups["url"]?.ToString();
|
||||
return res?.Trim();
|
||||
}
|
||||
catch
|
||||
{
|
||||
_log.Warn($"Failed reading .m3u:\n{file}");
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
if (query.Contains(".asx"))
|
||||
{
|
||||
//<ref href="http://armitunes.com:8000"/>
|
||||
try
|
||||
{
|
||||
var m = asxRegex.Match(file);
|
||||
var res = m.Groups["url"]?.ToString();
|
||||
return res?.Trim();
|
||||
}
|
||||
catch
|
||||
{
|
||||
_log.Warn($"Failed reading .asx:\n{file}");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
if (query.Contains(".xspf"))
|
||||
{
|
||||
/*
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<playlist version="1" xmlns="http://xspf.org/ns/0/">
|
||||
<trackList>
|
||||
<track><location>file:///mp3s/song_1.mp3</location></track>
|
||||
*/
|
||||
try
|
||||
{
|
||||
var m = xspfRegex.Match(file);
|
||||
var res = m.Groups["url"]?.ToString();
|
||||
return res?.Trim();
|
||||
}
|
||||
catch
|
||||
{
|
||||
_log.Warn($"Failed reading .xspf:\n{file}");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
return query;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
using NadekoBot.Modules.Music.Extensions;
|
||||
using NadekoBot.Core.Services.Impl;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common.SongResolver.Strategies
|
||||
{
|
||||
public class SoundcloudResolveStrategy : IResolveStrategy
|
||||
{
|
||||
private readonly SoundCloudApiService _sc;
|
||||
|
||||
public SoundcloudResolveStrategy(SoundCloudApiService sc)
|
||||
{
|
||||
_sc = sc;
|
||||
}
|
||||
|
||||
public async Task<SongInfo> ResolveSong(string query)
|
||||
{
|
||||
var svideo = !_sc.IsSoundCloudLink(query) ?
|
||||
await _sc.GetVideoByQueryAsync(query).ConfigureAwait(false) :
|
||||
await _sc.ResolveVideoAsync(query).ConfigureAwait(false);
|
||||
|
||||
if (svideo == null)
|
||||
return null;
|
||||
return await svideo.GetSongInfo();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,69 @@
|
||||
using NadekoBot.Core.Services.Database.Models;
|
||||
using NadekoBot.Core.Services.Impl;
|
||||
using NLog;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace NadekoBot.Modules.Music.Common.SongResolver.Strategies
|
||||
{
|
||||
public class YoutubeResolveStrategy : IResolveStrategy
|
||||
{
|
||||
private readonly Logger _log;
|
||||
|
||||
public YoutubeResolveStrategy()
|
||||
{
|
||||
_log = LogManager.GetCurrentClassLogger();
|
||||
}
|
||||
|
||||
public async Task<SongInfo> ResolveSong(string query)
|
||||
{
|
||||
_log.Info("Getting link");
|
||||
string[] data;
|
||||
try
|
||||
{
|
||||
using (var ytdl = new YtdlOperation())
|
||||
{
|
||||
data = (await ytdl.GetDataAsync(query)).Split('\n');
|
||||
}
|
||||
if (data.Length < 6)
|
||||
{
|
||||
_log.Info("No song found. Data less than 6");
|
||||
return null;
|
||||
}
|
||||
TimeSpan time;
|
||||
if (!TimeSpan.TryParseExact(data[4], new[] { "ss", "m\\:ss", "mm\\:ss", "h\\:mm\\:ss", "hh\\:mm\\:ss", "hhh\\:mm\\:ss" }, CultureInfo.InvariantCulture, out time))
|
||||
time = TimeSpan.FromHours(24);
|
||||
|
||||
return new SongInfo()
|
||||
{
|
||||
Title = data[0],
|
||||
VideoId = data[1],
|
||||
Uri = async () =>
|
||||
{
|
||||
using (var ytdl = new YtdlOperation())
|
||||
{
|
||||
data = (await ytdl.GetDataAsync(query)).Split('\n');
|
||||
}
|
||||
if (data.Length < 6)
|
||||
{
|
||||
_log.Info("No song found. Data less than 6");
|
||||
return null;
|
||||
}
|
||||
return data[2];
|
||||
},
|
||||
Thumbnail = data[3],
|
||||
TotalTime = time,
|
||||
Provider = "YouTube",
|
||||
ProviderType = MusicType.YouTube,
|
||||
Query = "https://youtube.com/watch?v=" + data[1],
|
||||
};
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.Warn(ex);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user