Removed module projects because it can't work like that atm. Commented out package commands.
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@ -0,0 +1,45 @@
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using NadekoBot.Common;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace NadekoBot.Modules.Gambling.Common.WheelOfFortune
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{
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public class WheelOfFortune
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{
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private static readonly NadekoRandom _rng = new NadekoRandom();
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private static readonly ImmutableArray<string> _emojis = new string[] {
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"⬆",
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"↖",
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"⬅",
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"↙",
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"⬇",
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"↘",
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"➡",
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"↗" }.ToImmutableArray();
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public static readonly ImmutableArray<float> Multipliers = new float[] {
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1.7f,
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1.5f,
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0.2f,
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0.1f,
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0.3f,
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0.5f,
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1.2f,
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2.4f,
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}.ToImmutableArray();
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public int Result { get; }
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public string Emoji => _emojis[Result];
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public float Multiplier => Multipliers[Result];
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public WheelOfFortune()
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{
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this.Result = _rng.Next(0, 8);
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}
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}
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}
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