.sad, .smch now persist restarts. .usmch added to unset music channel, since destroying a player won't reset it, Added --start-delay option for .race command

This commit is contained in:
Master Kwoth
2017-11-28 02:50:24 +07:00
parent 2ea157902e
commit 60e248c78a
10 changed files with 2168 additions and 10 deletions

View File

@ -9,6 +9,7 @@ using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NadekoBot.Core.Modules.Gambling.Common.AnimalRacing;
namespace NadekoBot.Modules.Gambling.Common.AnimalRacing
{
@ -36,12 +37,15 @@ namespace NadekoBot.Modules.Gambling.Common.AnimalRacing
private readonly SemaphoreSlim _locker = new SemaphoreSlim(1, 1);
private readonly HashSet<AnimalRacingUser> _users = new HashSet<AnimalRacingUser>();
private readonly CurrencyService _currency;
private readonly RaceOptions _options;
private readonly Queue<RaceAnimal> _animalsQueue;
public int MaxUsers { get; }
public AnimalRace(CurrencyService currency, RaceAnimal[] availableAnimals)
public AnimalRace(RaceOptions options, CurrencyService currency, RaceAnimal[] availableAnimals)
{
NormalizeOptions(options);
this._currency = currency;
this._options = options;
this._animalsQueue = new Queue<RaceAnimal>(availableAnimals);
this.MaxUsers = availableAnimals.Length;
@ -49,11 +53,17 @@ namespace NadekoBot.Modules.Gambling.Common.AnimalRacing
CurrentPhase = Phase.Ended;
}
private void NormalizeOptions(RaceOptions options)
{
if (options.StartDelay < 10 || options.StartDelay > 120)
options.StartDelay = 20;
}
public void Initialize() //lame name
{
var _t = Task.Run(async () =>
{
await Task.Delay(_startingDelayMiliseconds).ConfigureAwait(false);
await Task.Delay(_options.StartDelay * 1000).ConfigureAwait(false);
await _locker.WaitAsync().ConfigureAwait(false);
try

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@ -0,0 +1,10 @@
using CommandLine;
namespace NadekoBot.Core.Modules.Gambling.Common.AnimalRacing
{
public class RaceOptions
{
[Option("start-delay", Default = 20, Required = false)]
public int StartDelay { get; set; }
}
}