Added as much gambling as possible without drawing
This commit is contained in:
		@@ -8,7 +8,7 @@ using NadekoBot.Services.Database.Impl;
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namespace NadekoBot.Migrations
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{
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    [DbContext(typeof(NadekoSqliteContext))]
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    [Migration("20160828153124_first")]
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    [Migration("20160829215759_first")]
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    partial class first
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    {
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        protected override void BuildTargetModel(ModelBuilder modelBuilder)
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@@ -30,10 +30,10 @@ namespace NadekoBot.Modules.Administration
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                public Repeater Repeater { get; }
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                public ITextChannel Channel { get; }
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                public RepeatRunner(Repeater repeater)
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                public RepeatRunner(Repeater repeater, ITextChannel channel = null)
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                {
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                    this.Repeater = repeater;
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                    this.Channel = NadekoBot.Client.GetGuild(repeater.GuildId)?.GetTextChannel(repeater.ChannelId);
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                    this.Channel = channel ?? NadekoBot.Client.GetGuild(repeater.GuildId)?.GetTextChannel(repeater.ChannelId);
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                    if (Channel == null)
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                        return;
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                    Task.Run(Run);
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@@ -89,36 +89,42 @@ namespace NadekoBot.Modules.Administration
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                    return;
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                }
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                rep.Reset();
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                await channel.SendMessageAsync("🔄 " + rep.Repeater.Message);
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                await channel.SendMessageAsync("🔄 " + rep.Repeater.Message).ConfigureAwait(false);
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            }
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            [LocalizedCommand, LocalizedDescription, LocalizedSummary]
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            [RequireContext(ContextType.Guild)]
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            public async Task Repeat(IUserMessage imsg, int minutes, [Remainder] string message = null)
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            public async Task Repeat(IUserMessage imsg)
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            {
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                var channel = (ITextChannel)imsg.Channel;
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                RepeatRunner rep;
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                if (repeaters.TryRemove(channel.Id, out rep))
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                {
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                    using (var uow = DbHandler.UnitOfWork())
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                    {
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                        uow.Repeaters.Remove(rep.Repeater);
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                        await uow.CompleteAsync();
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                    }
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                    rep.Stop();
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                    await channel.SendMessageAsync("`Stopped repeating a message.`").ConfigureAwait(false);
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                }
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                else
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                    await channel.SendMessageAsync("`No message is repeating.`").ConfigureAwait(false);
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            }
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            [LocalizedCommand, LocalizedDescription, LocalizedSummary]
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            [RequireContext(ContextType.Guild)]
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            public async Task Repeat(IUserMessage imsg, int minutes, [Remainder] string message)
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            {
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                var channel = (ITextChannel)imsg.Channel;
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                if (minutes < 1 || minutes > 1500)
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                    return;
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                RepeatRunner rep;
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                if (string.IsNullOrWhiteSpace(message)) //turn off
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                {
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                    if (repeaters.TryRemove(channel.Id, out rep))
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                    {
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                        using (var uow = DbHandler.UnitOfWork())
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                        {
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                            uow.Repeaters.Remove(rep.Repeater);
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                            await uow.CompleteAsync();
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                        }
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                        rep.Stop();
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                        await channel.SendMessageAsync("`Stopped repeating a message.`").ConfigureAwait(false);
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                    }
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                    else
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                        await channel.SendMessageAsync("`No message is repeating.`").ConfigureAwait(false);
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                if (string.IsNullOrWhiteSpace(message))
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                    return;
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                }
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                RepeatRunner rep;
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                rep = repeaters.AddOrUpdate(channel.Id, (cid) =>
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                {
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@@ -133,7 +139,7 @@ namespace NadekoBot.Modules.Administration
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                        };
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                        uow.Repeaters.Add(localRep);
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                        uow.Complete();
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                        return new RepeatRunner(localRep);
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                        return new RepeatRunner(localRep, channel);
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                    }
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                }, (cid, old) =>
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                {
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@@ -147,8 +153,9 @@ namespace NadekoBot.Modules.Administration
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                    old.Reset();
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                    return old;
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                });
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            }
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                await channel.SendMessageAsync($"Repeating \"{rep.Repeater.Message}\" every {rep.Repeater.Interval} minutes").ConfigureAwait(false);
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            }
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        }
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    }
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}
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@@ -41,17 +41,10 @@ namespace NadekoBot.Modules.Gambling
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                if (amount < 0)
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                    amount = 0;
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                //todo DB
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                //var userFlowers = Gambling.GetUserFlowers(umsg.Author.Id);
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                if (amount > 0)
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                    if(!await CurrencyHandler.RemoveCurrencyAsync((IGuildUser)umsg.Author, "BetRace", amount, true).ConfigureAwait(false))
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                        await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {Gambling.CurrencyName}s.").ConfigureAwait(false);
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                //if (userFlowers < amount)
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                //{
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                //    await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {NadekoBot.Config.CurrencyName}s. You only have {userFlowers}{NadekoBot.Config.CurrencySign}.").ConfigureAwait(false);
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                //    return;
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                //}
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                //if (amount > 0)
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                //    await FlowersHandler.RemoveFlowers(umsg.Author, "BetRace", (int)amount, true).ConfigureAwait(false);
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                AnimalRace ar;
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                if (!AnimalRaces.TryGetValue(channel.Guild.Id, out ar))
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@@ -116,9 +109,9 @@ namespace NadekoBot.Modules.Gambling
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                            {
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                                await raceChannel.SendMessageAsync("🏁`Race failed to start since there was not enough participants.`");
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                                var p = participants.FirstOrDefault();
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                                //todo DB
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                                //if (p != null)
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                                //    await FlowersHandler.AddFlowersAsync(p.User, "BetRace", p.AmountBet, true).ConfigureAwait(false);
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                                if (p != null)
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                                    await CurrencyHandler.AddCurrencyAsync(p.User, "BetRace", p.AmountBet, true).ConfigureAwait(false);
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                                End();
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                                return;
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                            }
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@@ -191,8 +184,8 @@ namespace NadekoBot.Modules.Gambling
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                    if (winner.AmountBet > 0)
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                    {
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                        var wonAmount = winner.AmountBet * (participants.Count - 1);
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                        //todo DB
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                        //await FlowersHandler.AddFlowersAsync(winner.User, "Won a Race", wonAmount).ConfigureAwait(false);
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                        await CurrencyHandler.AddCurrencyAsync(winner.User, "Won a Race", wonAmount, false).ConfigureAwait(false);
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                        await raceChannel.SendMessageAsync($"🏁 {winner.User.Mention} as {winner.Animal} **Won the race and {wonAmount}{CurrencySign}!**").ConfigureAwait(false);
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                    }
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                    else
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@@ -13,97 +13,98 @@ namespace NadekoBot.Modules.Gambling
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    public partial class Gambling
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    {
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        private Regex dndRegex { get; } = new Regex(@"(?<n1>\d+)d(?<n2>\d+)", RegexOptions.Compiled);
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        ////todo drawing
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        //[LocalizedCommand, LocalizedDescription, LocalizedSummary]
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        //[RequireContext(ContextType.Guild)]
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        //public Task Roll(IUserMessage umsg, [Remainder] string arg = null) =>
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        //    InternalRoll(umsg, arg, true);
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        //[LocalizedCommand, LocalizedDescription, LocalizedSummary]
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        //[RequireContext(ContextType.Guild)]
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        //public Task Rolluo(IUserMessage umsg, [Remainder] string arg = null) =>
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        //    InternalRoll(umsg, arg, false);
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        [LocalizedCommand, LocalizedDescription, LocalizedSummary]
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        [RequireContext(ContextType.Guild)]
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        public Task Roll(IUserMessage umsg, [Remainder] string arg = null) =>
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            InternalRoll(umsg, arg, true);
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        //private async Task InternalRoll(IUserMessage umsg, string arg, bool ordered) {
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        //    var channel = (ITextChannel)umsg.Channel;
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        //    var r = new Random();
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        //    if (string.IsNullOrWhiteSpace(arg))
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        //    {
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        //        var gen = r.Next(0, 101);
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        [LocalizedCommand, LocalizedDescription, LocalizedSummary]
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        [RequireContext(ContextType.Guild)]
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        public Task Rolluo(IUserMessage umsg, [Remainder] string arg = null) =>
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            InternalRoll(umsg, arg, false);
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        //todo drawing
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        private async Task InternalRoll(IUserMessage umsg, string arg, bool ordered)
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        {
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            var channel = (ITextChannel)umsg.Channel;
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            var r = new Random();
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            //if (string.IsNullOrWhiteSpace(arg))
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            //{
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            //    var gen = r.Next(0, 101);
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        //        var num1 = gen / 10;
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        //        var num2 = gen % 10;
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            //    var num1 = gen / 10;
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            //    var num2 = gen % 10;
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        //        var imageStream = await new Image[2] { GetDice(num1), GetDice(num2) }.Merge().ToStream(ImageFormat.Png);
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            //    var imageStream = await new Image[2] { GetDice(num1), GetDice(num2) }.Merge().ToStream(ImageFormat.Png);
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        //        await channel.SendFileAsync(imageStream, "dice.png").ConfigureAwait(false);
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        //        return;
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        //    }
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        //    Match m;
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        //    if ((m = dndRegex.Match(arg)).Length != 0)
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        //    {
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        //        int n1;
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        //        int n2;
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        //        if (int.TryParse(m.Groups["n1"].ToString(), out n1) &&
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        //            int.TryParse(m.Groups["n2"].ToString(), out n2) &&
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        //            n1 <= 50 && n2 <= 100000 && n1 > 0 && n2 > 0)
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        //        {
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        //            var arr = new int[n1];
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        //            for (int i = 0; i < n1; i++)
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        //            {
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        //                arr[i] = r.Next(1, n2 + 1);
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        //            }
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        //            var elemCnt = 0;
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        //            await channel.SendMessageAsync($"`Rolled {n1} {(n1 == 1 ? "die" : "dice")} 1-{n2}.`\n`Result:` " + string.Join(", ", (ordered ? arr.OrderBy(x => x).AsEnumerable() : arr).Select(x => elemCnt++ % 2 == 0 ? $"**{x}**" : x.ToString()))).ConfigureAwait(false);
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        //        }
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        //        return;
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        //    }
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        //    try
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        //    {
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        //        var num = int.Parse(e.Args[0]);
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        //        if (num < 1) num = 1;
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        //        if (num > 30)
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        //        {
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        //            await channel.SendMessageAsync("You can roll up to 30 dice at a time.").ConfigureAwait(false);
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        //            num = 30;
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        //        }
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        //        var dices = new List<Image>(num);
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        //        var values = new List<int>(num);
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        //        for (var i = 0; i < num; i++)
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        //        {
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        //            var randomNumber = r.Next(1, 7);
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        //            var toInsert = dices.Count;
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        //            if (ordered)
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        //            {
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        //                if (randomNumber == 6 || dices.Count == 0)
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        //                    toInsert = 0;
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        //                else if (randomNumber != 1)
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        //                    for (var j = 0; j < dices.Count; j++)
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        //                    {
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        //                        if (values[j] < randomNumber)
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        //                        {
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        //                            toInsert = j;
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        //                            break;
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        //                        }
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        //                    }
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        //            }
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        //            else
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        //            {
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        //                toInsert = dices.Count;
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        //            }
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        //            dices.Insert(toInsert, GetDice(randomNumber));
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        //            values.Insert(toInsert, randomNumber);
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        //        }
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            //    await channel.SendFileAsync(imageStream, "dice.png").ConfigureAwait(false);
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            //    return;
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            //}
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            Match m;
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            if ((m = dndRegex.Match(arg)).Length != 0)
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            {
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                int n1;
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                int n2;
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                if (int.TryParse(m.Groups["n1"].ToString(), out n1) &&
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                    int.TryParse(m.Groups["n2"].ToString(), out n2) &&
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                    n1 <= 50 && n2 <= 100000 && n1 > 0 && n2 > 0)
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                {
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                    var arr = new int[n1];
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                    for (int i = 0; i < n1; i++)
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                    {
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                        arr[i] = r.Next(1, n2 + 1);
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                    }
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                    var elemCnt = 0;
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                    await channel.SendMessageAsync($"`Rolled {n1} {(n1 == 1 ? "die" : "dice")} 1-{n2}.`\n`Result:` " + string.Join(", ", (ordered ? arr.OrderBy(x => x).AsEnumerable() : arr).Select(x => elemCnt++ % 2 == 0 ? $"**{x}**" : x.ToString()))).ConfigureAwait(false);
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                }
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                return;
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            }
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            //try
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            //{
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            //    var num = int.Parse(e.Args[0]);
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            //    if (num < 1) num = 1;
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            //    if (num > 30)
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            //    {
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            //        await channel.SendMessageAsync("You can roll up to 30 dice at a time.").ConfigureAwait(false);
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            //        num = 30;
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            //    }
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            //    var dices = new List<Image>(num);
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            //    var values = new List<int>(num);
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            //    for (var i = 0; i < num; i++)
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            //    {
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            //        var randomNumber = r.Next(1, 7);
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            //        var toInsert = dices.Count;
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            //        if (ordered)
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            //        {
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            //            if (randomNumber == 6 || dices.Count == 0)
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            //                toInsert = 0;
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            //            else if (randomNumber != 1)
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            //                for (var j = 0; j < dices.Count; j++)
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            //                {
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            //                    if (values[j] < randomNumber)
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            //                    {
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		||||
            //                        toInsert = j;
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            //                        break;
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            //                    }
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            //                }
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            //        }
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            //        else
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            //        {
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            //            toInsert = dices.Count;
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            //        }
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            //        dices.Insert(toInsert, GetDice(randomNumber));
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            //        values.Insert(toInsert, randomNumber);
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            //    }
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        //        var bitmap = dices.Merge();
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        //        await channel.SendMessageAsync(values.Count + " Dice rolled. Total: **" + values.Sum() + "** Average: **" + (values.Sum() / (1.0f * values.Count)).ToString("N2") + "**").ConfigureAwait(false);
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        //        await channel.SendFileAsync("dice.png", bitmap.ToStream(ImageFormat.Png)).ConfigureAwait(false);
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        //    }
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        //    catch
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        //    {
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        //        await channel.SendMessageAsync("Please enter a number of dice to roll.").ConfigureAwait(false);
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        //    }
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        //}
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            //    var bitmap = dices.Merge();
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            //    await channel.SendMessageAsync(values.Count + " Dice rolled. Total: **" + values.Sum() + "** Average: **" + (values.Sum() / (1.0f * values.Count)).ToString("N2") + "**").ConfigureAwait(false);
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            //    await channel.SendFileAsync("dice.png", bitmap.ToStream(ImageFormat.Png)).ConfigureAwait(false);
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            //}
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            //catch
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            //{
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            //    await channel.SendMessageAsync("Please enter a number of dice to roll.").ConfigureAwait(false);
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            //}
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		||||
        }
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		||||
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        [LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        [RequireContext(ContextType.Guild)]
 | 
			
		||||
 
 | 
			
		||||
@@ -1,113 +1,93 @@
 | 
			
		||||
//using Discord.Commands;
 | 
			
		||||
//using NadekoBot.Classes;
 | 
			
		||||
//using NadekoBot.Extensions;
 | 
			
		||||
//using System;
 | 
			
		||||
//using System.Drawing;
 | 
			
		||||
//using System.Threading.Tasks;
 | 
			
		||||
using Discord;
 | 
			
		||||
using Discord.Commands;
 | 
			
		||||
 | 
			
		||||
////todo drawing
 | 
			
		||||
//namespace NadekoBot.Modules.Gambling
 | 
			
		||||
//{
 | 
			
		||||
//    internal class FlipCoinCommand : DiscordCommand
 | 
			
		||||
//    {
 | 
			
		||||
//todo drawing
 | 
			
		||||
namespace NadekoBot.Modules.Gambling
 | 
			
		||||
{ 
 | 
			
		||||
    [Group]
 | 
			
		||||
    public class FlipCoinCommands
 | 
			
		||||
    {
 | 
			
		||||
 | 
			
		||||
//        public FlipCoinCommand(DiscordModule module) : base(module) { }
 | 
			
		||||
 | 
			
		||||
//        internal override void Init(CommandGroupBuilder cgb)
 | 
			
		||||
//        {
 | 
			
		||||
//            cgb.CreateCommand(Module.Prefix + "flip")
 | 
			
		||||
//                .Description($"Flips coin(s) - heads or tails, and shows an image. | `{Prefix}flip` or `{Prefix}flip 3`")
 | 
			
		||||
//                .Parameter("count", ParameterType.Optional)
 | 
			
		||||
//                .Do(FlipCoinFunc());
 | 
			
		||||
 | 
			
		||||
//            cgb.CreateCommand(Module.Prefix + "betflip")
 | 
			
		||||
//                .Alias(Prefix+"bf")
 | 
			
		||||
//                .Description($"Bet to guess will the result be heads or tails. Guessing award you double flowers you've bet. | `{Prefix}bf 5 heads` or `{Prefix}bf 3 t`")
 | 
			
		||||
//                .Parameter("amount", ParameterType.Required)
 | 
			
		||||
//                .Parameter("guess", ParameterType.Required)
 | 
			
		||||
//                .Do(BetFlipCoinFunc());
 | 
			
		||||
//        }
 | 
			
		||||
        public FlipCoinCommands() { }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        ////todo drawing
 | 
			
		||||
        //[LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        //[RequireContext(ContextType.Guild)]
 | 
			
		||||
        //public async Task Flip(IUserMessage imsg, int count = 0)
 | 
			
		||||
        //{
 | 
			
		||||
        //    var channel = (ITextChannel)imsg.Channel;
 | 
			
		||||
        //    if (count == 0)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        if (rng.Next(0, 2) == 1)
 | 
			
		||||
        //            await channel.SendFileAsync("heads.png", ).ConfigureAwait(false);
 | 
			
		||||
        //        else
 | 
			
		||||
        //            await channel.SendFileAsync("tails.png", ).ConfigureAwait(false);
 | 
			
		||||
        //        return;
 | 
			
		||||
        //    }
 | 
			
		||||
        //    if (result > 10)
 | 
			
		||||
        //        result = 10;
 | 
			
		||||
        //    var imgs = new Image[result];
 | 
			
		||||
        //    for (var i = 0; i < result; i++)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        imgs[i] = rng.Next(0, 2) == 0 ?
 | 
			
		||||
        //                    Properties.Resources.tails :
 | 
			
		||||
        //                    Properties.Resources.heads;
 | 
			
		||||
        //    }
 | 
			
		||||
        //    await channel.SendFile($"{result} coins.png", imgs.Merge().ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
        //    return;
 | 
			
		||||
        //    await channel.SendMessageAsync("Invalid number").ConfigureAwait(false);
 | 
			
		||||
        //}
 | 
			
		||||
 | 
			
		||||
//        private readonly Random rng = new Random();
 | 
			
		||||
//        public Func<CommandEventArgs, Task> BetFlipCoinFunc() => async e =>
 | 
			
		||||
//        {
 | 
			
		||||
        //[LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        //[RequireContext(ContextType.Guild)]
 | 
			
		||||
        //public async Task Betflip(IUserMessage umsg, int amount, string guess)
 | 
			
		||||
        //{
 | 
			
		||||
        //    var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
        //    var guildUser = (IGuildUser)umsg.Author;
 | 
			
		||||
        //    var guessStr = guess.Trim().ToUpperInvariant();
 | 
			
		||||
        //    if (guessStr != "H" && guessStr != "T" && guessStr != "HEADS" && guessStr != "TAILS")
 | 
			
		||||
        //        return;
 | 
			
		||||
            
 | 
			
		||||
        //    if (amount < 1)
 | 
			
		||||
        //        return;
 | 
			
		||||
 | 
			
		||||
//            var amountstr = amount.Trim();
 | 
			
		||||
        //    var userFlowers = Gambling.GetUserFlowers(umsg.Author.Id);
 | 
			
		||||
 | 
			
		||||
//            var guessStr = guess.Trim().ToUpperInvariant();
 | 
			
		||||
//            if (guessStr != "H" && guessStr != "T" && guessStr != "HEADS" && guessStr != "TAILS")
 | 
			
		||||
//                return;
 | 
			
		||||
        //    if (userFlowers < amount)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {Gambling.CurrencyName}s. You only have {userFlowers}{Gambling.CurrencySign}.").ConfigureAwait(false);
 | 
			
		||||
        //        return;
 | 
			
		||||
        //    }
 | 
			
		||||
 | 
			
		||||
//            int amount;
 | 
			
		||||
//            if (!int.TryParse(amountstr, out amount) || amount < 1)
 | 
			
		||||
//                return;
 | 
			
		||||
        //    await CurrencyHandler.RemoveCurrencyAsync(guildUser, "Betflip Gamble", amount, false).ConfigureAwait(false);
 | 
			
		||||
        //    //heads = true
 | 
			
		||||
        //    //tails = false
 | 
			
		||||
 | 
			
		||||
//            var userFlowers = Gambling.GetUserFlowers(umsg.Author.Id);
 | 
			
		||||
        //    var isHeads = guessStr == "HEADS" || guessStr == "H";
 | 
			
		||||
        //    bool result = false;
 | 
			
		||||
        //    var rng = new Random();
 | 
			
		||||
        //    if (rng.Next(0, 2) == 1)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        await channel.SendFileAsync("heads.png", Properties.Resources.heads.ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
        //        result = true;
 | 
			
		||||
        //    }
 | 
			
		||||
        //    else
 | 
			
		||||
        //    {
 | 
			
		||||
        //        await channel.SendFileAsync("tails.png", Properties.Resources.tails.ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
        //    }
 | 
			
		||||
 | 
			
		||||
//            if (userFlowers < amount)
 | 
			
		||||
//            {
 | 
			
		||||
//                await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {NadekoBot.Config.CurrencyName}s. You only have {userFlowers}{NadekoBot.Config.CurrencySign}.").ConfigureAwait(false);
 | 
			
		||||
//                return;
 | 
			
		||||
//            }
 | 
			
		||||
        //    string str;
 | 
			
		||||
        //    if (isHeads == result)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        str = $"{umsg.Author.Mention}`You guessed it!` You won {amount * 2}{Gambling.CurrencySign}";
 | 
			
		||||
        //        await CurrencyHandler.AddCurrencyAsync((IGuildUser)umsg.Author, "Betflip Gamble", amount * 2, false).ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
//            await FlowersHandler.RemoveFlowers(umsg.Author, "Betflip Gamble", (int)amount, true).ConfigureAwait(false);
 | 
			
		||||
//            //heads = true
 | 
			
		||||
//            //tails = false
 | 
			
		||||
        //    }
 | 
			
		||||
        //    else
 | 
			
		||||
        //        str = $"{umsg.Author.Mention}`More luck next time.`";
 | 
			
		||||
 | 
			
		||||
//            var guess = guessStr == "HEADS" || guessStr == "H";
 | 
			
		||||
//            bool result = false;
 | 
			
		||||
//            if (rng.Next(0, 2) == 1) {
 | 
			
		||||
//                await e.Channel.SendFile("heads.png", Properties.Resources.heads.ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
//                result = true;
 | 
			
		||||
//            }
 | 
			
		||||
//            else {
 | 
			
		||||
//                await e.Channel.SendFile("tails.png", Properties.Resources.tails.ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
//            }
 | 
			
		||||
 | 
			
		||||
//            string str;
 | 
			
		||||
//            if (guess == result)
 | 
			
		||||
//            {
 | 
			
		||||
//                str = $"{umsg.Author.Mention}`You guessed it!` You won {amount * 2}{NadekoBot.Config.CurrencySign}";
 | 
			
		||||
//                await FlowersHandler.AddFlowersAsync(umsg.Author, "Betflip Gamble", amount * 2, true).ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
//            }
 | 
			
		||||
//            else
 | 
			
		||||
//                str = $"{umsg.Author.Mention}`More luck next time.`";
 | 
			
		||||
 | 
			
		||||
//            await channel.SendMessageAsync(str).ConfigureAwait(false);
 | 
			
		||||
//        };
 | 
			
		||||
 | 
			
		||||
//        public Func<CommandEventArgs, Task> FlipCoinFunc() => async e =>
 | 
			
		||||
//        {
 | 
			
		||||
 | 
			
		||||
//            if (count == "")
 | 
			
		||||
//            {
 | 
			
		||||
//                if (rng.Next(0, 2) == 1)
 | 
			
		||||
//                    await e.Channel.SendFile("heads.png", Properties.Resources.heads.ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
//                else
 | 
			
		||||
//                    await e.Channel.SendFile("tails.png", Properties.Resources.tails.ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
//            }
 | 
			
		||||
//            else
 | 
			
		||||
//            {
 | 
			
		||||
//                int result;
 | 
			
		||||
//                if (int.TryParse(count, out result))
 | 
			
		||||
//                {
 | 
			
		||||
//                    if (result > 10)
 | 
			
		||||
//                        result = 10;
 | 
			
		||||
//                    var imgs = new Image[result];
 | 
			
		||||
//                    for (var i = 0; i < result; i++)
 | 
			
		||||
//                    {
 | 
			
		||||
//                        imgs[i] = rng.Next(0, 2) == 0 ?
 | 
			
		||||
//                                    Properties.Resources.tails :
 | 
			
		||||
//                                    Properties.Resources.heads;
 | 
			
		||||
//                    }
 | 
			
		||||
//                    await e.Channel.SendFile($"{result} coins.png", imgs.Merge().ToStream(System.Drawing.Imaging.ImageFormat.Png)).ConfigureAwait(false);
 | 
			
		||||
//                    return;
 | 
			
		||||
//                }
 | 
			
		||||
//                await channel.SendMessageAsync("Invalid number").ConfigureAwait(false);
 | 
			
		||||
//            }
 | 
			
		||||
//        };
 | 
			
		||||
//    }
 | 
			
		||||
//}
 | 
			
		||||
        //    await channel.SendMessageAsync(str).ConfigureAwait(false);
 | 
			
		||||
        //}
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -9,6 +9,8 @@ using System.Threading.Tasks;
 | 
			
		||||
using NadekoBot.Services;
 | 
			
		||||
using Discord.WebSocket;
 | 
			
		||||
using NadekoBot.Services.Database;
 | 
			
		||||
using NadekoBot.Services.Database.Models;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
 | 
			
		||||
//todo DB
 | 
			
		||||
namespace NadekoBot.Modules.Gambling
 | 
			
		||||
@@ -45,44 +47,50 @@ namespace NadekoBot.Modules.Gambling
 | 
			
		||||
            var membersArray = members as IUser[] ?? members.ToArray();
 | 
			
		||||
            var usr = membersArray[new Random().Next(0, membersArray.Length)];
 | 
			
		||||
            await channel.SendMessageAsync($"**Raffled user:** {usr.Username} (id: {usr.Id})").ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        [LocalizedCommand("$$$"), LocalizedDescription("$$$"), LocalizedSummary("$$$")]
 | 
			
		||||
        [RequireContext(ContextType.Guild)]
 | 
			
		||||
        public async Task Cash(IUserMessage umsg, [Remainder] IUser user = null)
 | 
			
		||||
        {
 | 
			
		||||
            var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
 | 
			
		||||
        ////todo DB
 | 
			
		||||
        //[LocalizedCommand("$$$"), LocalizedDescription("$$$"), LocalizedSummary("$$$")]
 | 
			
		||||
        //[RequireContext(ContextType.Guild)]
 | 
			
		||||
        //public async Task Cash(IUserMessage umsg, [Remainder] string arg)
 | 
			
		||||
        //{
 | 
			
		||||
        //    var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
            user = user ?? umsg.Author;
 | 
			
		||||
            long amount;
 | 
			
		||||
            BotConfig config;
 | 
			
		||||
            using (var uow = DbHandler.UnitOfWork())
 | 
			
		||||
            {
 | 
			
		||||
                amount = uow.Currency.GetUserCurrency(user.Id);
 | 
			
		||||
                config = uow.BotConfig.GetOrCreate();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        //    var usr = e.Message.MentionedUsers.FirstOrDefault() ?? umsg.Author;
 | 
			
		||||
        //    var pts = GetUserFlowers(usr.Id);
 | 
			
		||||
        //    var str = $"{usr.Name} has {pts} {NadekoBot.Config.CurrencySign}";
 | 
			
		||||
        //    await channel.SendMessageAsync(str).ConfigureAwait(false);
 | 
			
		||||
        //}
 | 
			
		||||
            await channel.SendMessageAsync($"{user.Username} has {amount} {config.CurrencySign}").ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        [LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        [RequireContext(ContextType.Guild)]
 | 
			
		||||
        public async Task Give(IUserMessage umsg, long amount, [Remainder] IUser receiver)
 | 
			
		||||
        {
 | 
			
		||||
            var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
            if (amount <= 0)
 | 
			
		||||
                return;
 | 
			
		||||
            bool success = false;
 | 
			
		||||
            using (var uow = DbHandler.UnitOfWork())
 | 
			
		||||
            {
 | 
			
		||||
                success = uow.Currency.TryUpdateState(umsg.Author.Id, amount);
 | 
			
		||||
                if(success)
 | 
			
		||||
                    uow.Currency.TryUpdateState(umsg.Author.Id, amount);
 | 
			
		||||
 | 
			
		||||
        ////todo DB
 | 
			
		||||
        //[LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        //[RequireContext(ContextType.Guild)]
 | 
			
		||||
        //public async Task Give(IUserMessage umsg, long amount, [Remainder] IUser receiver)
 | 
			
		||||
        //{
 | 
			
		||||
        //    var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
        //    if (amount <= 0)
 | 
			
		||||
        //        return;
 | 
			
		||||
        //    var userFlowers = GetUserFlowers(umsg.Author.Id);
 | 
			
		||||
                await uow.CompleteAsync();
 | 
			
		||||
            }
 | 
			
		||||
            if (!success)
 | 
			
		||||
            {
 | 
			
		||||
                await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {Gambling.CurrencyPluralName}s.").ConfigureAwait(false);
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        //    if (userFlowers < amount)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {NadekoBot.Config.CurrencyName}s. You only have {userFlowers}{NadekoBot.Config.CurrencySign}.").ConfigureAwait(false);
 | 
			
		||||
        //        return;
 | 
			
		||||
        //    }
 | 
			
		||||
 | 
			
		||||
        //    await FlowersHandler.RemoveFlowers(umsg.Author, "Gift", (int)amount, true).ConfigureAwait(false);
 | 
			
		||||
        //    await FlowersHandler.AddFlowersAsync(receiver, "Gift", (int)amount).ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
        //    await channel.SendMessageAsync($"{umsg.Author.Mention} successfully sent {amount} {NadekoBot.Config.CurrencyName}s to {receiver.Mention}!").ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
        //}
 | 
			
		||||
            await channel.SendMessageAsync($"{umsg.Author.Mention} successfully sent {amount} {Gambling.CurrencyPluralName}s to {receiver.Mention}!").ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        ////todo DB
 | 
			
		||||
        ////todo owner only
 | 
			
		||||
@@ -100,9 +108,9 @@ namespace NadekoBot.Modules.Gambling
 | 
			
		||||
        //    if (amount <= 0)
 | 
			
		||||
        //        return;
 | 
			
		||||
 | 
			
		||||
        //    await FlowersHandler.AddFlowersAsync(usrId, $"Awarded by bot owner. ({umsg.Author.Username}/{umsg.Author.Id})", (int)amount).ConfigureAwait(false);
 | 
			
		||||
        //    await CurrencyHandler.AddFlowersAsync(usrId, $"Awarded by bot owner. ({umsg.Author.Username}/{umsg.Author.Id})", (int)amount).ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
        //    await channel.SendMessageAsync($"{umsg.Author.Mention} successfully awarded {amount} {NadekoBot.Config.CurrencyName}s to <@{usrId}>!").ConfigureAwait(false);
 | 
			
		||||
        //    await channel.SendMessageAsync($"{umsg.Author.Mention} successfully awarded {amount} {Gambling.CurrencyName}s to <@{usrId}>!").ConfigureAwait(false);
 | 
			
		||||
        //}
 | 
			
		||||
 | 
			
		||||
        ////todo owner only
 | 
			
		||||
@@ -112,6 +120,7 @@ namespace NadekoBot.Modules.Gambling
 | 
			
		||||
        //public Task Take(IUserMessage umsg, long amount, [Remainder] IGuildUser user) =>
 | 
			
		||||
        //    Take(umsg, amount, user.Id);
 | 
			
		||||
 | 
			
		||||
        //todo owner only
 | 
			
		||||
        //[LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        //[RequireContext(ContextType.Guild)]
 | 
			
		||||
        //public async Task Take(IUserMessage umsg, long amount, [Remainder] ulong usrId)
 | 
			
		||||
@@ -120,76 +129,85 @@ namespace NadekoBot.Modules.Gambling
 | 
			
		||||
        //    if (amount <= 0)
 | 
			
		||||
        //        return;
 | 
			
		||||
 | 
			
		||||
        //    await FlowersHandler.RemoveFlowers(usrId, $"Taken by bot owner.({umsg.Author.Username}/{umsg.Author.Id})", (int)amount).ConfigureAwait(false);
 | 
			
		||||
        //    await CurrencyHandler.RemoveFlowers(usrId, $"Taken by bot owner.({umsg.Author.Username}/{umsg.Author.Id})", (int)amount).ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
        //    await channel.SendMessageAsync($"{umsg.Author.Mention} successfully took {amount} {NadekoBot.Config.CurrencyName}s from <@{usrId}>!").ConfigureAwait(false);
 | 
			
		||||
        //    await channel.SendMessageAsync($"{umsg.Author.Mention} successfully took {amount} {Gambling.CurrencyName}s from <@{usrId}>!").ConfigureAwait(false);
 | 
			
		||||
        //}
 | 
			
		||||
 | 
			
		||||
        //[LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        //[RequireContext(ContextType.Guild)]
 | 
			
		||||
        //public async Task BetRoll(IUserMessage umsg, int amount)
 | 
			
		||||
        //{
 | 
			
		||||
        //    var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
        [LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        [RequireContext(ContextType.Guild)]
 | 
			
		||||
        public async Task BetRoll(IUserMessage umsg, long amount)
 | 
			
		||||
        {
 | 
			
		||||
            var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
 | 
			
		||||
        //    if (amount < 1)
 | 
			
		||||
        //        return;
 | 
			
		||||
            if (amount < 1)
 | 
			
		||||
                return;
 | 
			
		||||
 | 
			
		||||
        //    var userFlowers = GetUserFlowers(umsg.Author.Id);
 | 
			
		||||
            var guildUser = (IGuildUser)umsg.Author;
 | 
			
		||||
 | 
			
		||||
        //    if (userFlowers < amount)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        await channel.SendMessageAsync($"{umsg.Author.Mention} You don't have enough {NadekoBot.Config.CurrencyName}s. You only have {userFlowers}{NadekoBot.Config.CurrencySign}.").ConfigureAwait(false);
 | 
			
		||||
        //        return;
 | 
			
		||||
        //    }
 | 
			
		||||
            long userFlowers;
 | 
			
		||||
            using (var uow = DbHandler.UnitOfWork())
 | 
			
		||||
            {
 | 
			
		||||
                userFlowers = uow.Currency.GetOrCreate(umsg.Id).Amount;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        //    await FlowersHandler.RemoveFlowers(umsg.Author, "Betroll Gamble", (int)amount, true).ConfigureAwait(false);
 | 
			
		||||
            if (userFlowers < amount)
 | 
			
		||||
            {
 | 
			
		||||
                await channel.SendMessageAsync($"{guildUser.Mention} You don't have enough {Gambling.CurrencyName}s. You only have {userFlowers}{Gambling.CurrencySign}.").ConfigureAwait(false);
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        //    var rng = new Random().Next(0, 101);
 | 
			
		||||
        //    var str = $"{umsg.Author.Mention} `You rolled {rng}.` ";
 | 
			
		||||
        //    if (rng < 67)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        str += "Better luck next time.";
 | 
			
		||||
        //    }
 | 
			
		||||
        //    else if (rng < 90)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        str += $"Congratulations! You won {amount * 2}{NadekoBot.Config.CurrencySign} for rolling above 66";
 | 
			
		||||
        //        await FlowersHandler.AddFlowersAsync(umsg.Author, "Betroll Gamble", amount * 2, true).ConfigureAwait(false);
 | 
			
		||||
        //    }
 | 
			
		||||
        //    else if (rng < 100)
 | 
			
		||||
        //    {
 | 
			
		||||
        //        str += $"Congratulations! You won {amount * 3}{NadekoBot.Config.CurrencySign} for rolling above 90.";
 | 
			
		||||
        //        await FlowersHandler.AddFlowersAsync(umsg.Author, "Betroll Gamble", amount * 3, true).ConfigureAwait(false);
 | 
			
		||||
        //    }
 | 
			
		||||
        //    else
 | 
			
		||||
        //    {
 | 
			
		||||
        //        str += $"👑 Congratulations! You won {amount * 10}{NadekoBot.Config.CurrencySign} for rolling **100**. 👑";
 | 
			
		||||
        //        await FlowersHandler.AddFlowersAsync(umsg.Author, "Betroll Gamble", amount * 10, true).ConfigureAwait(false);
 | 
			
		||||
        //    }
 | 
			
		||||
            await CurrencyHandler.RemoveCurrencyAsync(guildUser, "Betroll Gamble", amount, false).ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
        //    await channel.SendMessageAsync(str).ConfigureAwait(false);
 | 
			
		||||
        //}
 | 
			
		||||
            var rng = new Random().Next(0, 101);
 | 
			
		||||
            var str = $"{guildUser.Mention} `You rolled {rng}.` ";
 | 
			
		||||
            if (rng < 67)
 | 
			
		||||
            {
 | 
			
		||||
                str += "Better luck next time.";
 | 
			
		||||
            }
 | 
			
		||||
            else if (rng < 90)
 | 
			
		||||
            {
 | 
			
		||||
                str += $"Congratulations! You won {amount * 2}{Gambling.CurrencySign} for rolling above 66";
 | 
			
		||||
                await CurrencyHandler.AddCurrencyAsync(guildUser, "Betroll Gamble", amount * 2, false).ConfigureAwait(false);
 | 
			
		||||
            }
 | 
			
		||||
            else if (rng < 100)
 | 
			
		||||
            {
 | 
			
		||||
                str += $"Congratulations! You won {amount * 3}{Gambling.CurrencySign} for rolling above 90.";
 | 
			
		||||
                await CurrencyHandler.AddCurrencyAsync(guildUser, "Betroll Gamble", amount * 3, false).ConfigureAwait(false);
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                str += $"👑 Congratulations! You won {amount * 10}{Gambling.CurrencySign} for rolling **100**. 👑";
 | 
			
		||||
                await CurrencyHandler.AddCurrencyAsync(guildUser, "Betroll Gamble", amount * 10, false).ConfigureAwait(false);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
        ////todo DB
 | 
			
		||||
//        [LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
//        [RequireContext(ContextType.Guild)]
 | 
			
		||||
//        public async Task Leaderboard(IUserMessage umsg)
 | 
			
		||||
//        {
 | 
			
		||||
//            var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
            await channel.SendMessageAsync(str).ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
//            var richestTemp = DbHandler.Instance.GetTopRichest();
 | 
			
		||||
//            var richest = richestTemp as CurrencyState[] ?? richestTemp.ToArray();
 | 
			
		||||
//            if (richest.Length == 0)
 | 
			
		||||
//                return;
 | 
			
		||||
//            await channel.SendMessageAsync(
 | 
			
		||||
//                richest.Aggregate(new StringBuilder(
 | 
			
		||||
//$@"```xl
 | 
			
		||||
//┏━━━━━━━━━━━━━━━━━━━━━┳━━━━━━━┓
 | 
			
		||||
//┃        Id           ┃  $$$  ┃
 | 
			
		||||
//"),
 | 
			
		||||
//                (cur, cs) => cur.AppendLine(
 | 
			
		||||
//$@"┣━━━━━━━━━━━━━━━━━━━━━╋━━━━━━━┫
 | 
			
		||||
//┃{(e.Server.Users.Where(u => u.Id == (ulong)cs.UserId).FirstOrDefault()?.Name.TrimTo(18, true) ?? cs.UserId.ToString()),-20} ┃ {cs.Value,5} ┃")
 | 
			
		||||
//                        ).ToString() + "┗━━━━━━━━━━━━━━━━━━━━━┻━━━━━━━┛```").ConfigureAwait(false);
 | 
			
		||||
        //}
 | 
			
		||||
        //todo DB
 | 
			
		||||
        [LocalizedCommand, LocalizedDescription, LocalizedSummary]
 | 
			
		||||
        [RequireContext(ContextType.Guild)]
 | 
			
		||||
        public async Task Leaderboard(IUserMessage umsg)
 | 
			
		||||
        {
 | 
			
		||||
            var channel = (ITextChannel)umsg.Channel;
 | 
			
		||||
 | 
			
		||||
            IEnumerable<Currency> richest;
 | 
			
		||||
            using (var uow = DbHandler.UnitOfWork())
 | 
			
		||||
            {
 | 
			
		||||
                richest = uow.Currency.GetTopRichest(10);
 | 
			
		||||
            }
 | 
			
		||||
            if (!richest.Any())
 | 
			
		||||
                return;
 | 
			
		||||
            await channel.SendMessageAsync(
 | 
			
		||||
                richest.Aggregate(new StringBuilder(
 | 
			
		||||
$@"```xl
 | 
			
		||||
        ┏━━━━━━━━━━━━━━━━━━━━━┳━━━━━━━┓
 | 
			
		||||
        ┃        Id           ┃  $$$  ┃
 | 
			
		||||
        "),
 | 
			
		||||
                (cur, cs) => cur.AppendLine(
 | 
			
		||||
$@"┣━━━━━━━━━━━━━━━━━━━━━╋━━━━━━━┫
 | 
			
		||||
        ┃{(channel.Guild.GetUser(cs.UserId)?.Username.TrimTo(18, true) ?? cs.UserId.ToString()),-20} ┃ {cs,5} ┃")
 | 
			
		||||
                        ).ToString() + "┗━━━━━━━━━━━━━━━━━━━━━┻━━━━━━━┛```").ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -51,7 +51,7 @@
 | 
			
		||||
//                        var rnd = Math.Abs(rng.Next(0,101));
 | 
			
		||||
//                        if (rnd == 0)
 | 
			
		||||
//                        {
 | 
			
		||||
//                            var msgs = new[] { await e.Channel.SendFile(GetRandomCurrencyImagePath()), await channel.SendMessageAsync($"❗ A random {NadekoBot.Config.CurrencyName} appeared! Pick it up by typing `>pick`") };
 | 
			
		||||
//                            var msgs = new[] { await e.Channel.SendFile(GetRandomCurrencyImagePath()), await channel.SendMessageAsync($"❗ A random {Gambling.CurrencyName} appeared! Pick it up by typing `>pick`") };
 | 
			
		||||
//                            plantedFlowerChannels.AddOrUpdate(e.Channel.Id, msgs, (u, m) => { m.ForEach(async msgToDelete => { try { await msgToDelete.Delete(); } catch { } }); return msgs; });
 | 
			
		||||
//                            plantpickCooldowns.AddOrUpdate(e.Channel.Id, now, (i, d) => now);
 | 
			
		||||
//                        }
 | 
			
		||||
@@ -79,8 +79,8 @@
 | 
			
		||||
//                    foreach(var msgToDelete in msgs)
 | 
			
		||||
//                        await msgToDelete.Delete().ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
//                    await FlowersHandler.AddFlowersAsync(umsg.Author, "Picked a flower.", 1, true).ConfigureAwait(false);
 | 
			
		||||
//                    var msg = await channel.SendMessageAsync($"**{umsg.Author.Username}** picked a {NadekoBot.Config.CurrencyName}!").ConfigureAwait(false);
 | 
			
		||||
//                    await CurrencyHandler.AddFlowersAsync(umsg.Author, "Picked a flower.", 1, true).ConfigureAwait(false);
 | 
			
		||||
//                    var msg = await channel.SendMessageAsync($"**{umsg.Author.Username}** picked a {Gambling.CurrencyName}!").ConfigureAwait(false);
 | 
			
		||||
//                    ThreadPool.QueueUserWorkItem(async (state) =>
 | 
			
		||||
//                    {
 | 
			
		||||
//                        try
 | 
			
		||||
@@ -101,24 +101,24 @@
 | 
			
		||||
//                    {
 | 
			
		||||
//                        if (plantedFlowerChannels.ContainsKey(e.Channel.Id))
 | 
			
		||||
//                        {
 | 
			
		||||
//                            await channel.SendMessageAsync($"There is already a {NadekoBot.Config.CurrencyName} in this channel.").ConfigureAwait(false);
 | 
			
		||||
//                            await channel.SendMessageAsync($"There is already a {Gambling.CurrencyName} in this channel.").ConfigureAwait(false);
 | 
			
		||||
//                            return;
 | 
			
		||||
//                        }
 | 
			
		||||
//                        var removed = await FlowersHandler.RemoveFlowers(umsg.Author, "Planted a flower.", 1, true).ConfigureAwait(false);
 | 
			
		||||
//                        var removed = await CurrencyHandler.RemoveFlowers(umsg.Author, "Planted a flower.", 1, true).ConfigureAwait(false);
 | 
			
		||||
//                        if (!removed)
 | 
			
		||||
//                        {
 | 
			
		||||
//                            await channel.SendMessageAsync($"You don't have any {NadekoBot.Config.CurrencyName}s.").ConfigureAwait(false);
 | 
			
		||||
//                            await channel.SendMessageAsync($"You don't have any {Gambling.CurrencyName}s.").ConfigureAwait(false);
 | 
			
		||||
//                            return;
 | 
			
		||||
//                        }
 | 
			
		||||
 | 
			
		||||
//                        var file = GetRandomCurrencyImagePath();
 | 
			
		||||
//                        Message msg;
 | 
			
		||||
//                        if (file == null)
 | 
			
		||||
//                            msg = await channel.SendMessageAsync(NadekoBot.Config.CurrencySign).ConfigureAwait(false);
 | 
			
		||||
//                            msg = await channel.SendMessageAsync(Gambling.CurrencySign).ConfigureAwait(false);
 | 
			
		||||
//                        else
 | 
			
		||||
//                            msg = await e.Channel.SendFile(file).ConfigureAwait(false);
 | 
			
		||||
//                        var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(NadekoBot.Config.CurrencyName[0]);
 | 
			
		||||
//                        var msg2 = await channel.SendMessageAsync($"Oh how Nice! **{umsg.Author.Username}** planted {(vowelFirst ? "an" : "a")} {NadekoBot.Config.CurrencyName}. Pick it using {Module.Prefix}pick").ConfigureAwait(false);
 | 
			
		||||
//                        var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(Gambling.CurrencyName[0]);
 | 
			
		||||
//                        var msg2 = await channel.SendMessageAsync($"Oh how Nice! **{umsg.Author.Username}** planted {(vowelFirst ? "an" : "a")} {Gambling.CurrencyName}. Pick it using {Module.Prefix}pick").ConfigureAwait(false);
 | 
			
		||||
//                        plantedFlowerChannels.TryAdd(e.Channel.Id, new[] { msg, msg2 });
 | 
			
		||||
//                    }
 | 
			
		||||
//                    finally { locker.Release();  }
 | 
			
		||||
@@ -126,7 +126,7 @@
 | 
			
		||||
 | 
			
		||||
//            cgb.CreateCommand(Prefix + "gencurrency")
 | 
			
		||||
//                .Alias(Prefix + "gc")
 | 
			
		||||
//                .Description($"Toggles currency generation on this channel. Every posted message will have 2% chance to spawn a {NadekoBot.Config.CurrencyName}. Optional parameter cooldown time in minutes, 5 minutes by default. Requires Manage Messages permission. | `{Prefix}gc` or `{Prefix}gc 60`")
 | 
			
		||||
//                .Description($"Toggles currency generation on this channel. Every posted message will have 2% chance to spawn a {Gambling.CurrencyName}. Optional parameter cooldown time in minutes, 5 minutes by default. Requires Manage Messages permission. | `{Prefix}gc` or `{Prefix}gc 60`")
 | 
			
		||||
//                .AddCheck(SimpleCheckers.ManageMessages())
 | 
			
		||||
//                .Parameter("cd", ParameterType.Unparsed)
 | 
			
		||||
//                .Do(async e =>
 | 
			
		||||
 
 | 
			
		||||
@@ -84,7 +84,7 @@ namespace NadekoBot.Modules.Music.Classes
 | 
			
		||||
        {
 | 
			
		||||
            var filename = Path.Combine(Music.MusicDataPath, DateTime.Now.UnixTimestamp().ToString());
 | 
			
		||||
 | 
			
		||||
            SongBuffer inStream = new SongBuffer(MusicPlayer, filename, SongInfo, skipTo);
 | 
			
		||||
            SongBuffer inStream = new SongBuffer(MusicPlayer, filename, SongInfo, skipTo, frameBytes * 100);
 | 
			
		||||
            var bufferTask = inStream.BufferSong(cancelToken).ConfigureAwait(false);
 | 
			
		||||
 | 
			
		||||
            bytesSent = 0;
 | 
			
		||||
@@ -118,9 +118,10 @@ namespace NadekoBot.Modules.Music.Classes
 | 
			
		||||
                while (!cancelToken.IsCancellationRequested)
 | 
			
		||||
                {
 | 
			
		||||
                    //Console.WriteLine($"Read: {songBuffer.ReadPosition}\nWrite: {songBuffer.WritePosition}\nContentLength:{songBuffer.ContentLength}\n---------");
 | 
			
		||||
                    var read = inStream.Read(buffer, 0, buffer.Length);
 | 
			
		||||
                    var read = await inStream.ReadAsync(buffer, 0, buffer.Length).ConfigureAwait(false);
 | 
			
		||||
                    //await inStream.CopyToAsync(voiceClient.OutputStream);
 | 
			
		||||
                    _log.Debug("read {0}", read);
 | 
			
		||||
                    if(read < frameBytes)
 | 
			
		||||
                        _log.Debug("read {0}", read);
 | 
			
		||||
                    unchecked
 | 
			
		||||
                    {
 | 
			
		||||
                        bytesSent += (ulong)read;
 | 
			
		||||
@@ -155,7 +156,7 @@ namespace NadekoBot.Modules.Music.Classes
 | 
			
		||||
                    int delayMillis = unchecked(nextTime - Environment.TickCount);
 | 
			
		||||
                    if (delayMillis > 0)
 | 
			
		||||
                        await Task.Delay(delayMillis, cancelToken).ConfigureAwait(false);
 | 
			
		||||
                    await outStream.WriteAsync(buffer, 0, read);
 | 
			
		||||
                    await outStream.WriteAsync(buffer, 0, read).ConfigureAwait(false);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            finally
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,5 @@
 | 
			
		||||
using NadekoBot.Extensions;
 | 
			
		||||
using NLog;
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Concurrent;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
@@ -17,14 +18,15 @@ namespace NadekoBot.Modules.Music.Classes
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    class SongBuffer : Stream
 | 
			
		||||
    {
 | 
			
		||||
 | 
			
		||||
        public SongBuffer(MusicPlayer musicPlayer, string basename, SongInfo songInfo, int skipTo)
 | 
			
		||||
        public SongBuffer(MusicPlayer musicPlayer, string basename, SongInfo songInfo, int skipTo, int maxFileSize)
 | 
			
		||||
        {
 | 
			
		||||
            MusicPlayer = musicPlayer;
 | 
			
		||||
            Basename = basename;
 | 
			
		||||
            SongInfo = songInfo;
 | 
			
		||||
            SkipTo = skipTo;
 | 
			
		||||
            MaxFileSize = maxFileSize;
 | 
			
		||||
            CurrentFileStream = new FileStream(this.GetNextFile(), FileMode.OpenOrCreate, FileAccess.Read, FileShare.Write);
 | 
			
		||||
            _log = LogManager.GetCurrentClassLogger();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        MusicPlayer MusicPlayer;
 | 
			
		||||
@@ -35,7 +37,7 @@ namespace NadekoBot.Modules.Music.Classes
 | 
			
		||||
 | 
			
		||||
        private int SkipTo;
 | 
			
		||||
 | 
			
		||||
        private static int MAX_FILE_SIZE = 2.MiB();
 | 
			
		||||
        private int MaxFileSize = 2.MiB();
 | 
			
		||||
 | 
			
		||||
        private long FileNumber = -1;
 | 
			
		||||
 | 
			
		||||
@@ -46,9 +48,10 @@ namespace NadekoBot.Modules.Music.Classes
 | 
			
		||||
        private ulong CurrentBufferSize = 0;
 | 
			
		||||
 | 
			
		||||
        private FileStream CurrentFileStream;
 | 
			
		||||
        private Logger _log;
 | 
			
		||||
 | 
			
		||||
        public Task BufferSong(CancellationToken cancelToken) =>
 | 
			
		||||
           Task.Factory.StartNew(async () =>
 | 
			
		||||
           Task.Run(async () =>
 | 
			
		||||
           {
 | 
			
		||||
               Process p = null;
 | 
			
		||||
               FileStream outStream = null;
 | 
			
		||||
@@ -72,7 +75,7 @@ namespace NadekoBot.Modules.Music.Classes
 | 
			
		||||
                   while (!p.HasExited) //Also fix low bandwidth
 | 
			
		||||
                   {
 | 
			
		||||
                       int bytesRead = await p.StandardOutput.BaseStream.ReadAsync(buffer, 0, buffer.Length, cancelToken).ConfigureAwait(false);
 | 
			
		||||
                       if (currentFileSize >= MAX_FILE_SIZE)
 | 
			
		||||
                       if (currentFileSize >= MaxFileSize)
 | 
			
		||||
                       {
 | 
			
		||||
                           try
 | 
			
		||||
                           {
 | 
			
		||||
@@ -122,7 +125,7 @@ Check the guides for your platform on how to setup ffmpeg correctly:
 | 
			
		||||
                       p.Dispose();
 | 
			
		||||
                   }
 | 
			
		||||
               }
 | 
			
		||||
           }, TaskCreationOptions.LongRunning);
 | 
			
		||||
           });
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Return the next file to read, and delete the old one
 | 
			
		||||
@@ -172,18 +175,7 @@ Check the guides for your platform on how to setup ffmpeg correctly:
 | 
			
		||||
 | 
			
		||||
        public override long Length => (long) CurrentBufferSize;
 | 
			
		||||
 | 
			
		||||
        public override long Position
 | 
			
		||||
        {
 | 
			
		||||
            get
 | 
			
		||||
            {
 | 
			
		||||
                return 0;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            set
 | 
			
		||||
            {
 | 
			
		||||
                
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        public override long Position { get; set; } = 0;
 | 
			
		||||
 | 
			
		||||
        public override void Flush() { }
 | 
			
		||||
 | 
			
		||||
@@ -198,6 +190,8 @@ Check the guides for your platform on how to setup ffmpeg correctly:
 | 
			
		||||
                    CurrentFileStream = new FileStream(GetNextFile(), FileMode.OpenOrCreate, FileAccess.Read, FileShare.Write);
 | 
			
		||||
                    read += CurrentFileStream.Read(buffer, read + offset, count - read);
 | 
			
		||||
                }
 | 
			
		||||
                if (read < count)
 | 
			
		||||
                    Array.Clear(buffer, read, count - read);
 | 
			
		||||
            }
 | 
			
		||||
            return read;
 | 
			
		||||
        }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										51
									
								
								src/NadekoBot/Services/CurrencyHandler.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								src/NadekoBot/Services/CurrencyHandler.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,51 @@
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using Discord;
 | 
			
		||||
using NadekoBot.Services.Database;
 | 
			
		||||
using NadekoBot.Extensions;
 | 
			
		||||
using NadekoBot.Modules.Gambling;
 | 
			
		||||
 | 
			
		||||
namespace NadekoBot.Services
 | 
			
		||||
{
 | 
			
		||||
    public static class CurrencyHandler
 | 
			
		||||
    {
 | 
			
		||||
        public static async Task<bool> RemoveCurrencyAsync(IGuildUser author, string reason, long amount, bool sendMessage)
 | 
			
		||||
        {
 | 
			
		||||
            if (amount < 0)
 | 
			
		||||
                throw new ArgumentNullException(nameof(amount));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
            using (var uow = DbHandler.UnitOfWork())
 | 
			
		||||
            {
 | 
			
		||||
                var success = uow.Currency.TryUpdateState(author.Id, amount);
 | 
			
		||||
                if (!success)
 | 
			
		||||
                    return false;
 | 
			
		||||
                await uow.CompleteAsync();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (sendMessage)
 | 
			
		||||
                try { await author.SendMessageAsync($"`You received:` {amount} {Gambling.CurrencySign}\n`Reason:` {reason}").ConfigureAwait(false); } catch { }
 | 
			
		||||
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public static async Task AddCurrencyAsync(IGuildUser author, string reason, long amount, bool sendMessage)
 | 
			
		||||
        {
 | 
			
		||||
            if (amount < 0)
 | 
			
		||||
                throw new ArgumentNullException(nameof(amount));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
            using (var uow = DbHandler.UnitOfWork())
 | 
			
		||||
            {
 | 
			
		||||
                uow.Currency.TryUpdateState(author.Id, amount);
 | 
			
		||||
                await uow.CompleteAsync();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            if (sendMessage)
 | 
			
		||||
                await author.SendMessageAsync($"`You received:` {amount} {Gambling.CurrencySign}\n`Reason:` {reason}").ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										14
									
								
								src/NadekoBot/Services/Database/Models/Currency.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								src/NadekoBot/Services/Database/Models/Currency.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,14 @@
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
 | 
			
		||||
namespace NadekoBot.Services.Database.Models
 | 
			
		||||
{
 | 
			
		||||
    public class Currency : DbEntity
 | 
			
		||||
    {
 | 
			
		||||
        public ulong UserId { get; set; }
 | 
			
		||||
        public long Amount { get; set; }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,17 @@
 | 
			
		||||
using NadekoBot.Services.Database.Models;
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
 | 
			
		||||
namespace NadekoBot.Services.Database.Repositories
 | 
			
		||||
{
 | 
			
		||||
    public interface ICurrencyRepository : IRepository<Currency>
 | 
			
		||||
    {
 | 
			
		||||
        Currency GetOrCreate(ulong userId);
 | 
			
		||||
        long GetUserCurrency(ulong userId);
 | 
			
		||||
        bool TryUpdateState(ulong userId, long change);
 | 
			
		||||
        IEnumerable<Currency> GetTopRichest(int count);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,60 @@
 | 
			
		||||
using NadekoBot.Services.Database.Models;
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using Microsoft.EntityFrameworkCore;
 | 
			
		||||
 | 
			
		||||
namespace NadekoBot.Services.Database.Repositories.Impl
 | 
			
		||||
{
 | 
			
		||||
    public class CurrencyRepository : Repository<Currency>, ICurrencyRepository
 | 
			
		||||
    {
 | 
			
		||||
        public CurrencyRepository(DbContext context) : base(context)
 | 
			
		||||
        {
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public Currency GetOrCreate(ulong userId)
 | 
			
		||||
        {
 | 
			
		||||
            var cur = _set.FirstOrDefault(c => c.UserId == userId);
 | 
			
		||||
 | 
			
		||||
            if (cur == null)
 | 
			
		||||
            {
 | 
			
		||||
                _set.Add(cur = new Currency()
 | 
			
		||||
                {
 | 
			
		||||
                    UserId = userId,
 | 
			
		||||
                    Amount = 0
 | 
			
		||||
                });
 | 
			
		||||
                _context.SaveChanges();
 | 
			
		||||
            }
 | 
			
		||||
            return cur;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public IEnumerable<Currency> GetTopRichest(int count) =>
 | 
			
		||||
            _set.OrderByDescending(c => c.Amount).Take(count).ToList();
 | 
			
		||||
 | 
			
		||||
        public long GetUserCurrency(ulong userId) => 
 | 
			
		||||
            GetOrCreate(userId).Amount;
 | 
			
		||||
 | 
			
		||||
        public bool TryUpdateState(ulong userId, long change)
 | 
			
		||||
        {
 | 
			
		||||
            var cur = GetOrCreate(userId);
 | 
			
		||||
 | 
			
		||||
            if (change == 0)
 | 
			
		||||
                return true;
 | 
			
		||||
 | 
			
		||||
            if (change > 0)
 | 
			
		||||
            {
 | 
			
		||||
                cur.Amount += change;
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
            //change is negative
 | 
			
		||||
            if (cur.Amount + change >= 0)
 | 
			
		||||
            {
 | 
			
		||||
                cur.Amount += change;
 | 
			
		||||
                return true;
 | 
			
		||||
            }
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -36,6 +36,9 @@ namespace NadekoBot.Services.Database
 | 
			
		||||
        private IRepeaterRepository _repeaters;
 | 
			
		||||
        public IRepeaterRepository Repeaters => _repeaters ?? (_repeaters = new RepeaterRepository(_context));
 | 
			
		||||
 | 
			
		||||
        private ICurrencyRepository _currency;
 | 
			
		||||
        public ICurrencyRepository Currency => _currency ?? (_currency = new CurrencyRepository(_context));
 | 
			
		||||
 | 
			
		||||
        public UnitOfWork(NadekoContext context)
 | 
			
		||||
        {
 | 
			
		||||
            _context = context;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user