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appelemac 2016-03-27 22:02:21 +02:00
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[ [{
{ "Name":"Ace of Spades", "Name": "Ace of Spades",
"Description":"An ace of spades from a standard "Description": "An ace of spades from a standard card deck. No matter where you store it on your body, you will always be able to find it in your right sleeve afterwards."
card deck. No matter where you store it on your body, you will always be }, {
able to find it in your right sleeve afterwards." "Name": "Arrow of Euarere",
}, "Description": "A silver arrow, suspended on a string. It always points to the person holding the string."
{ "Name":"Arrow of Euarere", }, {
"Description":"A silver arrow, suspended on a "Name": "Amulet of Extra Amulet Slot",
string. It always points to the person holding the string." "Description": "This amulet allows you to gain the benefit from two magical amulets rather than one. It cannot be further enchanted."
}, }, {
{ "Name":"Amulet of Extra Amulet Slot", "Name": "Amulet of Feather Fall",
"Description":"This amulet allows you to gain the "Description": "When worn, this amulet turns into a feather and falls to the ground."
benefit from two magical amulets rather than one. It cannot be further }, {
enchanted." "Name": "Anti-Matches",
}, "Description": "A box of matches. Striking one will make it begin to drip water from the tip while the match shrivels away. The amount of water a match releases is about enough to fill a tablespoon."
{ "Name":"Amulet of Feather Fall", }, {
"Description":"When worn, this amulet turns into a "Name": "Artist's Bludgeon, The",
feather and falls to the ground." "Description": "Inanimate objects hit with this bludgeon will receive no damage; they will however change color."
}, }, {
{ "Name":"Anti-Matches", "Name": "Attentive Guardsman's Pike",
"Description":"A box of matches. Striking one will "Description": "These ornate and deadly-looking ceremonial pikes are reach weapons and appear to weigh at least 20 lbs, not counting the weight of the fluttering banners that can be unfurled for parade use. Constructed of shadowstuff, they weigh one pound, and inflict only a single point of damage on an attack, being almost entirely for show, although they also have the unique property of remaining in place when set (although unable to support more than 20 lbs), allowing a 'resting his eyes' guardsman to prop it up and leave it standing under its own power, while his hand sags off of it."
make it begin to drip water from the tip while the match shrivels away. }, {
The amount of water a match releases is about enough to fill a "Name": "Attentive Guardsman's Tabard",
tablespoon." "Description": "A dozen of these tabards were fashioned for palace guardsmen in the Empire of Sard, 250 miles from the nearest enemy. The bearer is placed under a glamour that causes him to appear alert and awake, even if his eyes are closed and he is snoring lightly."
}, }, {
{ "Name":"Artist's Bludgeon, The", "Name": "Axe of Big Numbers",
"Description":"Inanimate objects hit with this "Description": "This axe shouts \"Big numbers baby, come on!\" whenever it is swung, but always deals 1 damage or less."
bludgeon will receive no damage; they will however change color." }, {
}, "Name": "Axe of Empathy",
{ "Name":"Attentive Guardsman's Pike", "Description": "Every time you hit something with this +5 greataxe, you get dealt an equal amount of damage. Both you and the thing you hit are then healed the amount of damage dealt by the axe, even if either are dead. The Axe hopes you have learned your lesson."
"Description":"These ornate and deadly-looking }, {
ceremonial pikes are reach weapons and appear to weigh at least 20 lbs, "Name": "Axe of Pain",
not counting the weight of the fluttering banners that can be unfurled "Description": "The axe is always moaning and groaning with pain."
for parade use. Constructed of shadowstuff, they weigh one pound, and }, {
inflict only a single point of damage on an attack, being almost entirely "Name": "Baby Oil",
for show, although they also have the unique property of remaining in "Description": "An aphrodisiac made from the finest mashed babies. Strangely unpopular in the upper planes, the judgmental prudes."
place when set (although unable to support more than 20 lbs), allowing a }, {
'resting his eyes' guardsman to prop it up and leave it standing under "Name": "Bag of Faerie Gold",
its own power, while his hand sags off of it." "Description": "This sack appears to be full of gold coins and jewels. When one attempts to spend them, however, the glamour on them soon vanishes, revealing them to be nothing but leaves and pebbles. Obviously, most shopkeepers will not be happy about this, and no amount of 'we didn't know, I swear!' will change their mind."
}, }, {
{ "Name":"Attentive Guardsman's Tabard", "Name": "Bag of Holding",
"Description":"A dozen of these tabards were "Description": "This item functions as a normal backpack, however when attempting to retrieve an item, a calm female voice tells them there is a wait time of 4d10 minutes before they can retrieve their item (actual time is stated time plus 6d6 additional minutes). During this wait, the bag plays either annoying muzak or advertisements for the bag's creator's other products/services. Upon attempting to retrieve an item, there is a chance that the wrong item is retrieved, or that the intended item is simply missing. Obtaining the original item requires an additional 4d10+6d6 minutes and has only a 5% chance of success."
fashioned for palace guardsmen in the Empire of Sard, 250 miles from the }, {
nearest enemy. The bearer is placed under a glamour that causes him to "Name": "Bag of Holding (Alternate)",
appear alert and awake, even if his eyes are closed and he is snoring "Description": "This sack needs a hug!"
lightly." }, {
}, "Name": "Bag of Trading",
{ "Name":"Axe of Big Numbers", "Description": "You can take one thing out of the bag for each object you put in the bag. However, you have no control over what you get, and there are no trade-backs. Past research seems to imply there's some sort of correlation to what gets you what, but it's extremely convoluted and far from understood."
"Description":"This axe shouts \"Big numbers }, {
baby, come on!\" whenever it is swung, but always deals 1 damage or "Name": "Bag of Trick",
less." "Description": "This bag operates like a Bag of Tricks, except it only works once a week and produces a rat each time itis used."
}, }, {
{ "Name":"Axe of Empathy", "Name": "Bag of Unholding",
"Description":"Every time you hit something with "Description": "Quite a large backpack but even the smallest item doesn't fit."
this +5 greataxe, you get dealt an equal amount of damage. Both you and }, {
the thing you hit are then healed the amount of damage dealt by the axe, "Name": "Bagpipe of Stealth",
even if either are dead. The Axe hopes you have learned your lesson." "Description": "Grants the user invisibility as long as it is being played."
}, }, {
{ "Name":"Axe of Pain", "Name": "Ball of Eyes",
"Description":"The axe is always moaning and "Description": "A snow-globe filled with miniature eyeballs. When shaken, it grants the user a blurry, jittery vision of some future event."
groaning with pain." }, {
}, "Name": "Banana Walkie-Talkies",
{ "Name":"Baby Oil", "Description": "There exist two, and only two, of these items in the world. One of which is possessed by a cranky and lonely half-orc. It appears to be an innocuous wooden banana with a coat of faded yellow paint. When an end (doesn't matter which one) is placed against your ear, you can hear a ringing followed by a *click* and a half-orc yelling at you for waking him up at this ungodly hour. If you drop the banana or \"hang up,\" the call ends. If you stay and listen, the half-orc will yell at you, call out obscenities, and start going on about his daily problems and mishaps in his love life. Every so often (2% chance/day), the banana will ring while you are sleeping and the half-orc will want to talk to you about his problems."
"Description":"An aphrodisiac made from the finest }, {
mashed babies. Strangely unpopular in the upper planes, the judgmental "Name": "Barrel of Holding",
prudes." "Description": "This large wooden barrel measuring √(12/π) feet in diameter and 5 feet in height can hold up to 15 cubic feet of matter."
}, }, {
{ "Name":"Bag of Faerie Gold", "Name": "Beam Sword of Severed Nerves",
"Description":"This sack appears to be full of gold "Description": "A beam sword. It cannot cut anything but nerve strings. Will pass through any other material leaving no harm."
coins and jewels. When one attempts to spend them, however, the glamour }, {
on them soon vanishes, revealing them to be nothing but leaves and "Name": "Belt of Pants",
pebbles. Obviously, most shopkeepers will not be happy about this, and no "Description": "This belt creates illusory pants on the wearer. The wearer can suppress the illusion at will"
amount of 'we didn't know, I swear!' will change their mind." }, {
}, "Name": "Belt of Tightening",
{ "Name":"Bag of Holding", "Description": "Every time you put this belt on, all of your clothes permanently shrink a fraction of a millimeter. The effect is compound."
"Description":"This item functions as a normal }, {
backpack, however when attempting to retrieve an item, a calm female "Name": "Belt of Unbathed Breath",
voice tells them there is a wait time of 4d10 minutes before they can "Description": "When worn around the waist, allows the user to breathe underwater. Does not function when wet."
retrieve their item (actual time is stated time plus 6d6 additional }, {
minutes). During this wait, the bag plays either annoying muzak or advertisements "Name": "Boogie Skeleton",
for the bag's creator's other products/services. Upon attempting to "Description": "This pile of bones is small, such as one that might be obtained from a bird or a toad, though it can look as though it came from any creature. When a song is sung or played in the vicinity of the skeleton, it begins to dance appropriately. As soon as the music stops, it collapses into the pile of bones again. The skeleton, when dancing, can be no larger than Diminutive."
retrieve an item, there is a chance that the wrong item is retrieved, or }, {
that the intended item is simply missing. Obtaining the original item "Name": "Book of Canon",
requires an additional 4d10+6d6 minutes and has only a 5% chance of "Description": "A book that automatically transforms into a copy of the sacred text of any religion, translated into the language the user is most familiar with."
success." }, {
}, "Name": "Book of Confusion",
{ "Name":"Bag of Holding (Alternate)", "Description": "The letters in this book always appear to be upside down, even if viewed from different directions at the same time. The book is a bad novel about zombies."
"Description":"This sack needs a hug!" }, {
}, "Name": "Book of Curses",
{ "Name":"Bag of Trading", "Description": "When opened, the book verbally berates anyone in the immediate vicinity, calling into question their combat ability, intellect, personal hygiene, lineage and profession of their mothers, and other delightful insults. Once closed the book continues shouting (although it is muffled) until placed inside a bag or some other similar container for 1d4+1 minutes and ignored. Replying to the book in any other way causes the insults to get louder and more childish the more time you spend replying to it."
"Description":"You can take one thing out of the }, {
bag for each object you put in the bag. However, you have no control over "Name": "Book of Exalted Deeds",
what you get, and there are no trade-backs. Past research seems to imply "Description": "Contains a listing of some of the finest houses ever sold and the specifics of the titles to the properties."
there's some sort of correlation to what gets you what, but it's }, {
extremely convoluted and far from understood." "Name": "Boots of Levitation",
}, "Description": "These boots levitate a few inches off the ground when not worn."
{ "Name":"Bag of Trick", }, {
"Description":"This bag operates like a Bag of Tricks, except it only works once a week and produces a rat each time itis used." "Name": "Boots of Stylishness",
}, "Description": "Knee high black boots that are always clean and shiny. They never take in water, thus feet are always dry."
{ "Name":"Bag of Unholding", }, {
"Description":"Quite a large backpack but even the "Name": "Boots of Walking",
smallest item doesn't fit." "Description": "The wearer of the boots cannot run, nor can he take a double move action, and takes a -5 to Tumble checks. These boots are made for walkin', and that's just what they'll do."
}, }, {
{ "Name":"Bagpipe of Stealth", "Name": "Bottle of Air",
"Description":"Grants the user invisibility as long as it is being played." "Description": "It's a bottle. Full of air. Congratulations."
}, }, {
{ "Name":"Ball of Eyes", "Name": "Bottomless Beer Mug",
"Description":"A snow-globe filled with miniature "Description": "Any liquid poured into this mug treats the bottom as incorporeal, but solid objects don't"
eyeballs. When shaken, it grants the user a blurry, jittery vision of }, {
some future event." "Name": "Bowl of Comfortable Warmth",
}, "Description": "Any liquid in the bowl will feel comfortably warm, so icy cold water will feel like it's a bit over room temperature. Do note, however, that it's still icy cold water, it just feels warmer."
{ "Name":"Banana Walkie-Talkies", }, {
"Description":"There exist two, and only two, of "Name": "Breastplate of Secret Detection",
these items in the world. One of which is possessed by a cranky and "Description": "If the wearer of this breastplate gains a piece of information that is somehow connected to the concealment of a hidden conspiracy or plot, a live and still wet red herring forms on the inside of the armor."
lonely half-orc. It appears to be an innocuous wooden banana with a coat }, {
of faded yellow paint. When an end (doesn't matter which one) is placed "Name": "Bullying Gloves",
against your ear, you can hear a ringing followed by a *click* and a "Description": "At random intervals, these gloves instil the wearer with a near-irresistible urge to hit themselves."
half-orc yelling at you for waking him up at this ungodly hour. If you }, {
drop the banana or \"hang up,\" the call ends. If you stay and "Name": "Bunyan’s Belt",
listen, the half-orc will yell at you, call out obscenities, and start "Description": "When worn, causes an enormous, bushy black beard to appear on the wearer’s face."
going on about his daily problems and mishaps in his love life. Every so }, {
often (2% chance/day), the banana will ring while you are sleeping and "Name": "Cape of Resistance",
the half-orc will want to talk to you about his problems." "Description": "When this item is placed on any living thing it somehow manages to fall off, untie itself, slip past the owner’s neck entirely, or otherwise avoid being worn."
}, }, {
{ "Name":"Barrel of Holding", "Name": "Case of the Litigator",
"Description":"This large wooden barrel measuring "Description": "Translates any document placed in the case into legal jargon; non-reversible. Does not confer the ability to understand legal jargon."
√(12/π) feet in diameter and 5 feet in height can hold up to }, {
15 cubic feet of matter." "Name": "Cat of Schrodinger",
}, "Description": "When this cat is not being observed in any way it is both dead and alive. When something observes it, it suddenly becomes either dead or alive with a 50% chance of either."
{ "Name":"Beam Sword of Severed Nerves", }, {
"Description":"A beam sword. It cannot cut anything "Name": "Chair of Steadiness",
but nerve strings. Will pass through any other material leaving no harm." "Description": "This chair can be moved but cannot be tipped over by anything less than a DC 35 Strength check."
}, }, {
{ "Name":"Belt of Pants", "Name": "Charles",
"Description":"This belt creates illusory pants on "Description": "This small, unremarkable figurine of a gnome refuses to be called anything but Charles. No other name will leave the lips of the speaker. It has no other powers."
the wearer. The wearer can suppress the illusion at will" }, {
}, "Name": "Chime of Interruption",
{ "Name":"Belt of Tightening", "Description": "This instrument can be struck once every round, which takes a standard action. On any round the chime is activated the user may ready one action without spending an action to do so."
"Description":"Every time you put this belt on, all }, {
of your clothes permanently shrink a fraction of a millimeter. The effect "Name": "Chime of Opening",
is compound." "Description": "Commonly affixed to or near doors, when pressed it emits a sound on the interior of the owner’s home to let them know guests have arrived."
}, }, {
{ "Name":"Belt of Unbathed Breath", "Name": "Chime of Opening (Alternate)",
"Description":"When worn around the waist, allows "Description": "When struck against a solid surface, this chime emits a loud click, and opens along its length, to reveal a tiny compartment adequate to conceal a single 'smoke' worth of pipeweed or a blowgun needle. When the compartment is closed, it is seamless and can be detected only with a DC 20 Search check. If hit with an instrument such as a small mallet, it chimes."
the user to breathe underwater. Does not function when wet." }, {
}, "Name": "Cloak of Billowing",
{ "Name":"Boogie Skeleton", "Description": "This black and silver cloak will always billow dramatically behind the wearer, it has no other effects."
"Description":"This pile of bones is small, such as }, {
one that might be obtained from a bird or a toad, though it can look as "Name": "Cloak of Displacement, Minor",
though it came from any creature. When a song is sung or played in the "Description": "This item appears to be a normal cloak, but when worn by a character its magical properties distort and warp reality. When any attack is made against the wearer the cloak has a 20% chance of falling off, no matter how it is secured."
vicinity of the skeleton, it begins to dance appropriately. As soon as }, {
the music stops, it collapses into the pile of bones again. The skeleton, "Name": "Compacting hammer",
when dancing, can be no larger than Diminutive." "Description": "The force imparted by it is multiplied, but is spread around the surface of a struck object facing inward."
}, }, {
{ "Name":"Book of Canon", "Name": "Cymbal of Symbols",
"Description":"A book that automatically transforms "Description": "This musical instrument enables the user to comprehend dead languages, but only while they are deafened by noise."
into a copy of the sacred text of any religion, translated into the }, {
language the user is most familiar with." "Name": "Dagger of Told Secrets",
}, "Description": "A simple-looking dagger. If used to backstab someone to death, it will whisper your most embarrassing secret to that person."
{ "Name":"Book of Confusion", }, {
"Description":"The letters in this book always "Name": "Dagger of Untold Secrets",
appear to be upside down, even if viewed from different directions at the "Description": "A simple looking dagger. If used to backstab someone to death, it will whisper the most embarrassing secret of that person to you."
same time. The book is a bad novel about zombies." }, {
}, "Name": "Decanter of Endless Sorrow",
{ "Name":"Book of Curses", "Description": "A pewter flask that produces limitless alcohol when held to their lips by someone who is troubled. It gets them drunk but they never feel any better."
"Description":"When opened, the book verbally }, {
berates anyone in the immediate vicinity, calling into question their "Name": "Diadem of Brothaurity",
combat ability, intellect, personal hygiene, lineage and profession of "Description": "When wearing this headpiece, you are as elegant and well-spoken as a famous diplomat or regent, but you can't stop calling everyone bro."
their mothers, and other delightful insults. Once closed the book }, {
continues shouting (although it is muffled) until placed inside a bag or "Name": "Enchanted Book of Collected Stories",
some other similar container for 1d4+1 minutes and ignored. Replying to "Description": "Opening this will cause miniature creatures/people to pour out and preform a chapter from the book much like a theater."
the book in any other way causes the insults to get louder and more }, {
childish the more time you spend replying to it." "Name": "Fade to Black Belt",
}, "Description": "The wearer of this belt will be unable to remember any sexual encounter begun while they were wearing the belt."
{ "Name":"Book of Exalted Deeds", }, {
"Description":"Contains a listing of some of the "Name": "Focusing Ring",
finest houses ever sold and the specifics of the titles to the "Description": "The digit on which this ring is worn can be viewed in extremely high definition from a great distance."
properties." }, {
}, "Name": "Gloves of Tinkering",
{ "Name":"Boots of Levitation", "Description": "Wearing the gloves will make you able to almost repair any broken item. However, you will always end up with pieces from the item that don't seem to fit anywhere."
"Description":"These boots levitate a few inches }, {
off the ground when not worn." "Name": "Greater Staff of Random Summoning",
}, "Description": "Summons a random creature at a random place. You could be summoning a giant Ogre on the other side of the globe for all you know."
{ "Name":"Boots of Stylishness", }, {
"Description":"Knee high black boots that are "Name": "Hoarder's Wand",
always clean and shiny. They never take in water, thus feet are always "Description": "Does nothing but for some reason you think it might be important later in your quest."
dry." }, {
}, "Name": "Hood of Offensive Facades",
{ "Name":"Boots of Walking", "Description": "This hood will change your identity in the eyes of others to the appearance of the person they most personally dislike."
"Description":"The wearer of the boots cannot run, }, {
nor can he take a double move action, and takes a -5 to Tumble checks. "Name": "Hood Of Worrisome Facades",
These boots are made for walkin', and that's just what they'll do." "Description": "This hood will change your identity in the eyes of others, however the identity used will be random."
}, }, {
{ "Name":"Bottle of Air", "Name": "Indestructible Notebook of Memories",
"Description":"It's a bottle. Full of air. "Description": "This otherwise normal notepad of normal notepad size cannot be damaged or destroyed, and anything written in it cannot be obscured or defaced. It also has unlimited pages despite its finite size. However, the data it holds only lasts as long as the writer independently remembers it, and decays in exact proportion to the relevant memories. Remember who and when, but not where? Then the words describing the location in that particular entry are the only ones gone."
Congratulations." }, {
}, "Name": "Intransigent Rod",
{ "Name":"Bottomless Beer Mug", "Description": "When the button on this artifact is pressed in, the holder's opinions solidify and they become impossible to convince."
"Description":"Any liquid poured into this mug }, {
treats the bottom as incorporeal, but solid objects don't" "Name": "Lunchbox of Delicious Unfulfillment",
}, "Description": "This lunchbox will hold whatever food you desire. However you will never get full and the food will deliver no nourishment."
{ "Name":"Bowl of Comfortable Warmth", }, {
"Description":"Any liquid in the bowl will feel "Name": "Mattress of Poverty, The",
comfortably warm, so icy cold water will feel like it's a bit over room "Description": "No matter how you fluff this gorgeous, thick, mattress, you will always sleep on the thin part of it."
temperature. Do note, however, that it's still icy cold water, it just }, {
feels warmer." "Name": "Mug O' Dissatisfaction",
}, "Description": "A mug that always produces a steaming hot cup of coffee or tea when tapped on the bottom. It conjures the opposite of what the tapper prefers, so if you like tea you get coffee and vice versa. Handing the full mug to another person will make the drink in it transform to the opposite of that persons preferences."
{ "Name":"Box of Mild Interest", }, {
"Description":"If this box is held in two hands and "Name": "Murder Dagger",
shaken, taking a standard action, it may generate an effect (all spell "Description": "All damage it would deal is instead replaced by the target being harassed by crows for that many hours."
effects are CL 3). Roll 1d20. }, {
1: Hold Person on the user "Name": "Needle Of Learned Compromise",
2: Hold Person on the closest "Description": "This needle will create beautiful tattoos of any design, however they hurt a tiny bit more. When used to sew it is entirely normal."
non-using creature }, {
3: Dancing Lights as desired by the "Name": "Portable Dark Tavern Corner",
holder "Description": "Consisting of two wooden boards connected by a hinge, this artifact draws those nearby into assuming it is a perfect spot to conduct seedy business."
4: Sleep on the holder }, {
5: Sleep on a creature of the "Name": "Ring of First Impression",
holders choice "Description": "Wearing the ring will make you able to perform a perfect handshake with the hand wearing it."
6: Holder takes 1 force damage, no }, {
save "Name": "Sack of Hive Eggs",
7-20: No effect" "Description": "Crushing one of the numerous tiny eggs will cause the thoughts of everybody in the proximity to merge. Everybody can hear what you think and you can hear everybody."
}, }, {
{ "Name":"Breastplate of Secret Detection", "Name": "Shoes of the Restless Traveler",
"Description":"If the wearer of this breastplate "Description": "These shoes allow their user to run for miles without feeling fatigue, but if they try to do anything else with it (walk, sit down, jump), they will instantly trip"
gains a piece of information that is somehow connected to the concealment }, {
of a hidden conspiracy or plot, a live and still wet red herring forms on "Name": "Sword of Parrying",
the inside of the armor." "Description": "Parries every attack, swinging it yourself will force it to \"parry\" your opponents weapon/attack even though he/she/it is defenseless."
}, }, {
{ "Name":"Bullying Gloves", "Name": "Vorpal Grindstone",
"Description":"At random intervals, these gloves "Description": "It can \"sharpen\" any object to become vorpal. Any object."
instil the wearer with a near-irresistible urge to hit themselves." }, {
}, "Name": "Water Hat, The",
{ "Name":"Bunyans Belt", "Description": "A small red hat, when worn, causes water to pour from the wearer's fingers at the speed
"Description":"When worn, causes an enormous, bushy
black beard to appear on the wearers face."
},
{ "Name":"Cape of Resistance",
"Description":"When this item is placed on any
living thing it somehow manages to fall off, untie itself, slip past the
owners neck entirely, or otherwise avoid being worn."
},
{ "Name":"Case of the Litigator",
"Description":"Translates any document placed in
the case into legal jargon; non-reversible. Does not confer the ability
to understand legal jargon."
},
{ "Name":"Cat of Schrodinger",
"Description":"When this cat is not being observed
in any way it is both dead and alive. When something observes it, it
suddenly becomes either dead or alive with a 50% chance of either."
},
{ "Name":"Chair of Steadiness",
"Description":"This chair can be moved but cannot
be tipped over by anything less than a DC 35 Strength check."
},
{ "Name":"Charles",
"Description":"This small, unremarkable figurine of
a gnome refuses to be called anything but Charles. No other name will
leave the lips of the speaker. It has no other powers."
},
{ "Name":"Chime of Interruption",
"Description":"This instrument can be struck once
every round, which takes a standard action. On any round the chime is
activated the user may ready one action without spending an action to do
so."
},
{ "Name":"Chime of Opening",
"Description":"Commonly affixed to or near doors,
when pressed it emits a sound on the interior of the owners home to let
them know guests have arrived."
},
{ "Name":"Chime of Opening (Alternate)",
"Description":"When struck against a solid surface,
this chime emits a loud click, and opens along its length, to reveal a
tiny compartment adequate to conceal a single 'smoke' worth of pipeweed
or a blowgun needle. When the compartment is closed, it is seamless and
can be detected only with a DC 20 Search check. If hit with an instrument
such as a small mallet, it chimes."
},
{ "Name":"Cloak of Billowing",
"Description":"This black and silver cloak will
always billow dramatically behind the wearer, it has no other effects."
},
{ "Name":"Cloak of Displacement, Minor",
"Description":"This item appears to be a normal
cloak, but when worn by a character its magical properties distort and
warp reality. When any attack is made against the wearer the cloak has a
20% chance of falling off, no matter how it is secured."
},
{ "Name":"Compacting hammer",
"Description":"The force imparted by it is
multiplied, but is spread around the surface of a struck object facing
inward."
},
{ "Name":"Cymbal of Symbols",
"Description":"This musical instrument enables the
user to comprehend dead languages, but only while they are deafened by
noise."
},
{ "Name":"Dagger of Told Secrets",
"Description":"A simple-looking dagger. If used to
backstab someone to death, it will whisper your most embarrassing secret
to that person."
},
{ "Name":"Dagger of Untold Secrets",
"Description":"A simple looking dagger. If used to
backstab someone to death, it will whisper the most embarrassing secret
of that person to you."
},
{ "Name":"Decanter of Endless Sorrow",
"Description":"A pewter flask that produces
limitless alcohol when held to their lips by someone who is troubled. It
gets them drunk but they never feel any better."
},
{ "Name":"Diadem of Brothaurity",
"Description":"When wearing this headpiece, you are
as elegant and well-spoken as a famous diplomat or regent, but you can't
stop calling everyone bro."
},
{ "Name":"Enchanted Book of Collected Stories",
"Description":"Opening this will cause miniature
creatures/people to pour out and preform a chapter from the book much
like a theater."
},
{ "Name":"Fade to Black Belt",
"Description":"The wearer of this belt will be
unable to remember any sexual encounter begun while they were wearing the
belt."
},
{ "Name":"Focusing Ring",
"Description":"The digit on which this ring is worn
can be viewed in extremely high definition from a great distance."
},
{ "Name":"Gloves of Tinkering",
"Description":"Wearing the gloves will make you
able to almost repair any broken item. However, you will always end up
with pieces from the item that don't seem to fit anywhere."
},
{ "Name":"Greater Staff of Random Summoning",
"Description":"Summons a random creature at a
random place. You could be summoning a giant Ogre on the other side of
the globe for all you know."
},
{ "Name":"Hoarder's Wand",
"Description":"Does nothing but for some reason you
think it might be important later in your quest."
},
{ "Name":"Hood of Offensive Facades",
"Description":"This hood will change your identity
in the eyes of others to the appearance of the person they most
personally dislike."
},
{ "Name":"Hood Of Worrisome Facades",
"Description":"This hood will change your identity
in the eyes of others, however the identity used will be random."
},
{ "Name":"Indestructible Notebook of Memories",
"Description":"This otherwise normal notepad of
normal notepad size cannot be damaged or destroyed, and anything written
in it cannot be obscured or defaced. It also has unlimited pages despite
its finite size. However, the data it holds only lasts as long as the
writer independently remembers it, and decays in exact proportion to the
relevant memories. Remember who and when, but not where? Then the words
describing the location in that particular entry are the only ones gone."
},
{ "Name":"Intransigent Rod",
"Description":"When the button on this artifact is
pressed in, the holder's opinions solidify and they become impossible to
convince."
},
{ "Name":"Lunchbox of Delicious Unfulfillment",
"Description":"This lunchbox will hold whatever
food you desire. However you will never get full and the food will
deliver no nourishment."
},
{ "Name":"Mattress of Poverty, The",
"Description":"No matter how you fluff this
gorgeous, thick, mattress, you will always sleep on the thin part of it."
},
{ "Name":"Mug O' Dissatisfaction",
"Description":"A mug that always produces a
steaming hot cup of coffee or tea when tapped on the bottom. It conjures
the opposite of what the tapper prefers, so if you like tea you get
coffee and vice versa. Handing the full mug to another person will make
the drink in it transform to the opposite of that persons preferences."
},
{ "Name":"Murder Dagger",
"Description":"All damage it would deal is instead
replaced by the target being harassed by crows for that many hours."
},
{ "Name":"Needle Of Learned Compromise",
"Description":"This needle will create beautiful
tattoos of any design, however they hurt a tiny bit more. When used to
sew it is entirely normal."
},
{ "Name":"Portable Dark Tavern Corner",
"Description":"Consisting of two wooden boards
connected by a hinge, this artifact draws those nearby into assuming it
is a perfect spot to conduct seedy business."
},
{ "Name":"Ring of First Impression",
"Description":"Wearing the ring will make you able
to perform a perfect handshake with the hand wearing it."
},
{ "Name":"Sack of Hive Eggs",
"Description":"Crushing one of the numerous tiny
eggs will cause the thoughts of everybody in the proximity to merge.
Everybody can hear what you think and you can hear everybody."
},
{ "Name":"Shoes of the Restless Traveler",
"Description":"These shoes allow their user to run
for miles without feeling fatigue, but if they try to do anything else
with it (walk, sit down, jump), they will instantly trip"
},
{ "Name":"Sword of Parrying",
"Description":"Parries every attack, swinging it
yourself will force it to \"parry\" your opponents weapon/attack
even though he/she/it is defenseless."
},
{ "Name":"Vorpal Grindstone",
"Description":"It can \"sharpen\" any
object to become vorpal. Any object."
},
{ "Name":"Water Hat, The",
"Description":"A small red hat, when worn, causes
water to pour from the wearer's fingers at the speed and pressure of a
kitchen faucet at half power."
},
{ "Name":"Wineskin of the Eternal Primary",
"Description":"This wineskin never runs out of
water, but even the tiniest sip makes you have to go, like, super bad.
Right now."
},
]