Initial split of the modules
This commit is contained in:
@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Discord.WebSocket;
|
||||
using NadekoBot.Common.Collections;
|
||||
using NadekoBot.Extensions;
|
||||
using NadekoBot.Services;
|
||||
using NadekoBot.Services.Database.Models;
|
||||
using NLog;
|
||||
|
||||
namespace NadekoBot.Modules.Administration.Services
|
||||
{
|
||||
public class GameVoiceChannelService : INService
|
||||
{
|
||||
public readonly ConcurrentHashSet<ulong> GameVoiceChannels = new ConcurrentHashSet<ulong>();
|
||||
|
||||
private readonly Logger _log;
|
||||
private readonly DbService _db;
|
||||
private readonly DiscordSocketClient _client;
|
||||
|
||||
public GameVoiceChannelService(DiscordSocketClient client, DbService db, IEnumerable<GuildConfig> gcs)
|
||||
{
|
||||
_log = LogManager.GetCurrentClassLogger();
|
||||
_db = db;
|
||||
_client = client;
|
||||
|
||||
GameVoiceChannels = new ConcurrentHashSet<ulong>(
|
||||
gcs.Where(gc => gc.GameVoiceChannel != null)
|
||||
.Select(gc => gc.GameVoiceChannel.Value));
|
||||
|
||||
_client.UserVoiceStateUpdated += Client_UserVoiceStateUpdated;
|
||||
|
||||
}
|
||||
|
||||
private Task Client_UserVoiceStateUpdated(SocketUser usr, SocketVoiceState oldState, SocketVoiceState newState)
|
||||
{
|
||||
var _ = Task.Run(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var gUser = usr as SocketGuildUser;
|
||||
if (gUser == null)
|
||||
return;
|
||||
|
||||
var game = gUser.Game?.Name?.TrimTo(50).ToLowerInvariant();
|
||||
|
||||
if (oldState.VoiceChannel == newState.VoiceChannel ||
|
||||
newState.VoiceChannel == null)
|
||||
return;
|
||||
|
||||
if (!GameVoiceChannels.Contains(newState.VoiceChannel.Id) ||
|
||||
string.IsNullOrWhiteSpace(game))
|
||||
return;
|
||||
|
||||
var vch = gUser.Guild.VoiceChannels
|
||||
.FirstOrDefault(x => x.Name.ToLowerInvariant() == game);
|
||||
|
||||
if (vch == null)
|
||||
return;
|
||||
|
||||
await Task.Delay(1000).ConfigureAwait(false);
|
||||
await gUser.ModifyAsync(gu => gu.Channel = vch).ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_log.Warn(ex);
|
||||
}
|
||||
});
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user