Initial split of the modules
This commit is contained in:
195
NadekoBot.Core/Modules/Administration/Common/Migration/0_9..cs
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195
NadekoBot.Core/Modules/Administration/Common/Migration/0_9..cs
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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namespace NadekoBot.Modules.Administration.Common.Migration
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{
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public class CommandPrefixes0_9
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{
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public string Administration { get; set; }
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public string Searches { get; set; }
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public string NSFW { get; set; }
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public string Conversations { get; set; }
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public string ClashOfClans { get; set; }
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public string Help { get; set; }
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public string Music { get; set; }
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public string Trello { get; set; }
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public string Games { get; set; }
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public string Gambling { get; set; }
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public string Permissions { get; set; }
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public string Programming { get; set; }
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public string Pokemon { get; set; }
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public string Utility { get; set; }
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}
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public class Config0_9
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{
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public bool DontJoinServers { get; set; }
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public bool ForwardMessages { get; set; }
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public bool ForwardToAllOwners { get; set; }
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public bool IsRotatingStatus { get; set; }
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public int BufferSize { get; set; }
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public List<string> RaceAnimals { get; set; }
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public string RemindMessageFormat { get; set; }
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public Dictionary<string, List<string>> CustomReactions { get; set; }
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public List<string> RotatingStatuses { get; set; }
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public CommandPrefixes0_9 CommandPrefixes { get; set; }
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public List<ulong> ServerBlacklist { get; set; }
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public List<ulong> ChannelBlacklist { get; set; }
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public List<ulong> UserBlacklist { get; set; }
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public List<string> _8BallResponses { get; set; }
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public string CurrencySign { get; set; }
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public string CurrencyName { get; set; }
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public string DMHelpString { get; set; }
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public string HelpString { get; set; }
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}
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/// <summary>
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/// Holds a permission list
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/// </summary>
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public class Permissions
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{
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/// <summary>
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/// Name of the parent object whose permissions these are
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Module name with allowed/disallowed
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/// </summary>
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public ConcurrentDictionary<string, bool> Modules { get; set; }
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/// <summary>
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/// Command name with allowed/disallowed
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/// </summary>
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public ConcurrentDictionary<string, bool> Commands { get; set; }
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/// <summary>
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/// Should the bot filter invites to other discord servers (and ref links in the future)
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/// </summary>
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public bool FilterInvites { get; set; }
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/// <summary>
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/// Should the bot filter words which are specified in the Words hashset
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/// </summary>
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public bool FilterWords { get; set; }
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public Permissions(string name)
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{
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Name = name;
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Modules = new ConcurrentDictionary<string, bool>();
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Commands = new ConcurrentDictionary<string, bool>();
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FilterInvites = false;
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FilterWords = false;
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}
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public void CopyFrom(Permissions other)
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{
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Modules.Clear();
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foreach (var mp in other.Modules)
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Modules.AddOrUpdate(mp.Key, mp.Value, (s, b) => mp.Value);
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Commands.Clear();
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foreach (var cp in other.Commands)
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Commands.AddOrUpdate(cp.Key, cp.Value, (s, b) => cp.Value);
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FilterInvites = other.FilterInvites;
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FilterWords = other.FilterWords;
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}
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public override string ToString()
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{
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var toReturn = "";
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var bannedModules = Modules.Where(kvp => kvp.Value == false);
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var bannedModulesArray = bannedModules as KeyValuePair<string, bool>[] ?? bannedModules.ToArray();
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if (bannedModulesArray.Any())
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{
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toReturn += "`Banned Modules:`\n";
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toReturn = bannedModulesArray.Aggregate(toReturn, (current, m) => current + $"\t`[x] {m.Key}`\n");
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}
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var bannedCommands = Commands.Where(kvp => kvp.Value == false);
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var bannedCommandsArr = bannedCommands as KeyValuePair<string, bool>[] ?? bannedCommands.ToArray();
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if (bannedCommandsArr.Any())
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{
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toReturn += "`Banned Commands:`\n";
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toReturn = bannedCommandsArr.Aggregate(toReturn, (current, c) => current + $"\t`[x] {c.Key}`\n");
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}
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return toReturn;
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}
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}
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public class ServerPermissions0_9
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{
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/// <summary>
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/// The guy who can edit the permissions
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/// </summary>
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public string PermissionsControllerRole { get; set; }
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/// <summary>
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/// Does it print the error when a restriction occurs
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/// </summary>
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public bool Verbose { get; set; }
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/// <summary>
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/// The id of the thing (user/server/channel)
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/// </summary>
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public ulong Id { get; set; } //a string because of the role name.
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/// <summary>
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/// Permission object bound to the id of something/role name
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/// </summary>
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public Permissions Permissions { get; set; }
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/// <summary>
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/// Banned words, usually profanities, like word "java"
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/// </summary>
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public HashSet<string> Words { get; set; }
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public Dictionary<ulong, Permissions> UserPermissions { get; set; }
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public Dictionary<ulong, Permissions> ChannelPermissions { get; set; }
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public Dictionary<ulong, Permissions> RolePermissions { get; set; }
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/// <summary>
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/// Dictionary of command names with their respective cooldowns
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/// </summary>
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public ConcurrentDictionary<string, int> CommandCooldowns { get; set; }
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public ServerPermissions0_9(ulong id, string name)
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{
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Id = id;
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PermissionsControllerRole = "Nadeko";
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Verbose = true;
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Permissions = new Permissions(name);
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Permissions.Modules.TryAdd("NSFW", false);
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UserPermissions = new Dictionary<ulong, Permissions>();
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ChannelPermissions = new Dictionary<ulong, Permissions>();
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RolePermissions = new Dictionary<ulong, Permissions>();
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CommandCooldowns = new ConcurrentDictionary<string, int>();
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Words = new HashSet<string>();
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}
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}
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public class ServerSpecificConfig
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{
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public bool VoicePlusTextEnabled { get; set; }
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public bool SendPrivateMessageOnMention { get; set; }
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public ulong? LogChannel { get; set; } = null;
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public ulong? LogPresenceChannel { get; set; } = null;
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public HashSet<ulong> LogserverIgnoreChannels { get; set; }
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public ConcurrentDictionary<ulong, ulong> VoiceChannelLog { get; set; }
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public HashSet<ulong> ListOfSelfAssignableRoles { get; set; }
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public ulong AutoAssignedRole { get; set; }
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public ConcurrentDictionary<ulong, int> GenerateCurrencyChannels { get; set; }
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public bool AutoDeleteMessagesOnCommand { get; set; }
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public bool ExclusiveSelfAssignedRoles { get; set; }
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public float DefaultMusicVolume { get; set; }
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public HashSet<StreamNotificationConfig0_9> ObservingStreams { get; set; }
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}
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public class StreamNotificationConfig0_9
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{
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public string Username { get; set; }
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public StreamType Type { get; set; }
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public ulong ServerId { get; set; }
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public ulong ChannelId { get; set; }
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public bool LastStatus { get; set; }
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public enum StreamType
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{
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Twitch,
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Beam,
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Hitbox,
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YoutubeGaming
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}
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}
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}
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@ -0,0 +1,9 @@
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using System;
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namespace NadekoBot.Modules.Administration.Common.Migration
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{
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public class MigrationException : Exception
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{
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}
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}
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@ -0,0 +1,27 @@
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using System.Collections.Concurrent;
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using Discord;
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using NadekoBot.Common.Collections;
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using NadekoBot.Services.Database.Models;
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namespace NadekoBot.Modules.Administration.Common
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{
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public enum ProtectionType
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{
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Raiding,
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Spamming,
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}
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public class AntiRaidStats
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{
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public AntiRaidSetting AntiRaidSettings { get; set; }
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public int UsersCount { get; set; }
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public ConcurrentHashSet<IGuildUser> RaidUsers { get; set; } = new ConcurrentHashSet<IGuildUser>();
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}
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public class AntiSpamStats
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{
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public AntiSpamSetting AntiSpamSettings { get; set; }
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public ConcurrentDictionary<ulong, UserSpamStats> UserStats { get; set; }
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= new ConcurrentDictionary<ulong, UserSpamStats>();
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}
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}
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59
NadekoBot.Core/Modules/Administration/Common/Ratelimiter.cs
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59
NadekoBot.Core/Modules/Administration/Common/Ratelimiter.cs
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@ -0,0 +1,59 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Discord.WebSocket;
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using NadekoBot.Modules.Administration.Services;
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namespace NadekoBot.Modules.Administration.Common
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{
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public class Ratelimiter
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{
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private readonly SlowmodeService _svc;
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public class RatelimitedUser
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{
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public ulong UserId { get; set; }
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public int MessageCount { get; set; } = 0;
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}
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public ulong ChannelId { get; set; }
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public int MaxMessages { get; set; }
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public int PerSeconds { get; set; }
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public Ratelimiter(SlowmodeService svc)
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{
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_svc = svc;
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}
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public CancellationTokenSource CancelSource { get; set; } = new CancellationTokenSource();
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public ConcurrentDictionary<ulong, RatelimitedUser> Users { get; set; } = new ConcurrentDictionary<ulong, RatelimitedUser>();
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public bool CheckUserRatelimit(ulong id, ulong guildId, SocketGuildUser optUser)
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{
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if ((_svc.IgnoredUsers.TryGetValue(guildId, out HashSet<ulong> ignoreUsers) && ignoreUsers.Contains(id)) ||
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(optUser != null && _svc.IgnoredRoles.TryGetValue(guildId, out HashSet<ulong> ignoreRoles) && optUser.Roles.Any(x => ignoreRoles.Contains(x.Id))))
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return false;
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var usr = Users.GetOrAdd(id, (key) => new RatelimitedUser() { UserId = id });
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if (usr.MessageCount >= MaxMessages)
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{
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return true;
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}
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usr.MessageCount++;
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var _ = Task.Run(async () =>
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{
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try
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{
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await Task.Delay(PerSeconds * 1000, CancelSource.Token);
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}
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catch (OperationCanceledException) { }
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usr.MessageCount--;
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});
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return false;
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}
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}
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}
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@ -0,0 +1,50 @@
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using System;
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using System.Collections.Concurrent;
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using System.Linq;
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using System.Threading;
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using Discord;
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namespace NadekoBot.Modules.Administration.Common
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{
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public class UserSpamStats : IDisposable
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{
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public int Count => timers.Count;
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public string LastMessage { get; set; }
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private ConcurrentQueue<Timer> timers { get; }
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public UserSpamStats(IUserMessage msg)
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{
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LastMessage = msg.Content.ToUpperInvariant();
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timers = new ConcurrentQueue<Timer>();
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ApplyNextMessage(msg);
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}
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private readonly object applyLock = new object();
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public void ApplyNextMessage(IUserMessage message)
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{
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lock (applyLock)
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{
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var upperMsg = message.Content.ToUpperInvariant();
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if (upperMsg != LastMessage || (string.IsNullOrWhiteSpace(upperMsg) && message.Attachments.Any()))
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{
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LastMessage = upperMsg;
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while (timers.TryDequeue(out var old))
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old.Change(Timeout.Infinite, Timeout.Infinite);
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}
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var t = new Timer((_) => {
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if (timers.TryDequeue(out var old))
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old.Change(Timeout.Infinite, Timeout.Infinite);
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}, null, TimeSpan.FromMinutes(30), TimeSpan.FromMinutes(30));
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timers.Enqueue(t);
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}
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}
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public void Dispose()
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{
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while (timers.TryDequeue(out var old))
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old.Change(Timeout.Infinite, Timeout.Infinite);
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}
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}
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}
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