trivia fixy
This commit is contained in:
parent
99656095b7
commit
430758537e
@ -39,6 +39,7 @@ namespace NadekoBot.Classes.Trivia {
|
|||||||
while (!ShouldStopGame) {
|
while (!ShouldStopGame) {
|
||||||
// reset the cancellation source
|
// reset the cancellation source
|
||||||
triviaCancelSource = new CancellationTokenSource();
|
triviaCancelSource = new CancellationTokenSource();
|
||||||
|
var token = triviaCancelSource.Token;
|
||||||
// load question
|
// load question
|
||||||
CurrentQuestion = TriviaQuestionPool.Instance.GetRandomQuestion(oldQuestions);
|
CurrentQuestion = TriviaQuestionPool.Instance.GetRandomQuestion(oldQuestions);
|
||||||
if (CurrentQuestion == null) {
|
if (CurrentQuestion == null) {
|
||||||
@ -58,21 +59,19 @@ namespace NadekoBot.Classes.Trivia {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
//hint
|
//hint
|
||||||
await Task.Delay(HintTimeoutMiliseconds, triviaCancelSource.Token);
|
await Task.Delay(HintTimeoutMiliseconds, token);
|
||||||
await _channel.SendMessage($":exclamation:**Hint:** {CurrentQuestion.GetHint()}");
|
await _channel.SendMessage($":exclamation:**Hint:** {CurrentQuestion.GetHint()}");
|
||||||
|
|
||||||
//timeout
|
//timeout
|
||||||
await Task.Delay(QuestionDurationMiliseconds - HintTimeoutMiliseconds, triviaCancelSource.Token);
|
await Task.Delay(QuestionDurationMiliseconds - HintTimeoutMiliseconds, token);
|
||||||
|
|
||||||
} catch (TaskCanceledException) {
|
} catch (TaskCanceledException) {
|
||||||
Console.WriteLine("Trivia cancelled");
|
Console.WriteLine("Trivia cancelled");
|
||||||
|
|
||||||
} finally {
|
|
||||||
GameActive = false;
|
|
||||||
if (!triviaCancelSource.IsCancellationRequested)
|
|
||||||
await _channel.Send($":clock2: :question: **Time's up!** The correct answer was **{CurrentQuestion.Answer}**");
|
|
||||||
NadekoBot.client.MessageReceived -= PotentialGuess;
|
|
||||||
}
|
}
|
||||||
|
GameActive = false;
|
||||||
|
if (!triviaCancelSource.IsCancellationRequested)
|
||||||
|
await _channel.Send($":clock2: :question: **Time's up!** The correct answer was **{CurrentQuestion.Answer}**");
|
||||||
|
NadekoBot.client.MessageReceived -= PotentialGuess;
|
||||||
// load next question if game is still running
|
// load next question if game is still running
|
||||||
await Task.Delay(2000);
|
await Task.Delay(2000);
|
||||||
}
|
}
|
||||||
@ -103,10 +102,10 @@ namespace NadekoBot.Classes.Trivia {
|
|||||||
users.TryAdd(e.User, 0); //add if not exists
|
users.TryAdd(e.User, 0); //add if not exists
|
||||||
users[e.User]++; //add 1 point to the winner
|
users[e.User]++; //add 1 point to the winner
|
||||||
guess = true;
|
guess = true;
|
||||||
triviaCancelSource.Cancel();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (guess) {
|
if (guess) {
|
||||||
|
triviaCancelSource.Cancel();
|
||||||
await _channel.SendMessage($"☑️ {e.User.Mention} guessed it! The answer was: **{CurrentQuestion.Answer}**");
|
await _channel.SendMessage($"☑️ {e.User.Mention} guessed it! The answer was: **{CurrentQuestion.Answer}**");
|
||||||
if (users[e.User] == WinRequirement) {
|
if (users[e.User] == WinRequirement) {
|
||||||
ShouldStopGame = true;
|
ShouldStopGame = true;
|
||||||
|
@ -11,11 +11,12 @@ namespace NadekoBot.Commands {
|
|||||||
public static ConcurrentDictionary<Server, TriviaGame> runningTrivias = new ConcurrentDictionary<Server, TriviaGame>();
|
public static ConcurrentDictionary<Server, TriviaGame> runningTrivias = new ConcurrentDictionary<Server, TriviaGame>();
|
||||||
|
|
||||||
public override Func<CommandEventArgs, Task> DoFunc() => async e => {
|
public override Func<CommandEventArgs, Task> DoFunc() => async e => {
|
||||||
if (!runningTrivias.ContainsKey(e.Server)) {
|
TriviaGame trivia;
|
||||||
runningTrivias.TryAdd(e.Server, new TriviaGame(e));
|
if (!runningTrivias.TryGetValue(e.Server, out trivia)) {
|
||||||
await e.Channel.SendMessage("**Trivia game started!**\nFirst player to get to 10 points wins! You have 30 seconds per question.\nUse command `tq` if game was started by accident.**");
|
if(runningTrivias.TryAdd(e.Server, new TriviaGame(e)))
|
||||||
|
await e.Channel.SendMessage("**Trivia game started!**\nFirst player to get to 10 points wins! You have 30 seconds per question.\nUse command `tq` if game was started by accident.**");
|
||||||
} else
|
} else
|
||||||
await e.Channel.SendMessage("Trivia game is already running on this server.\n" + runningTrivias[e.Server].CurrentQuestion);
|
await e.Channel.SendMessage("Trivia game is already running on this server.\n" + trivia.CurrentQuestion);
|
||||||
};
|
};
|
||||||
|
|
||||||
public override void Init(CommandGroupBuilder cgb) {
|
public override void Init(CommandGroupBuilder cgb) {
|
||||||
@ -30,8 +31,9 @@ namespace NadekoBot.Commands {
|
|||||||
.Alias("tlb")
|
.Alias("tlb")
|
||||||
.Alias("-tlb")
|
.Alias("-tlb")
|
||||||
.Do(async e=> {
|
.Do(async e=> {
|
||||||
if (runningTrivias.ContainsKey(e.Server))
|
TriviaGame trivia;
|
||||||
await e.Channel.SendMessage(runningTrivias[e.Server].GetLeaderboard());
|
if (runningTrivias.TryGetValue(e.Server, out trivia))
|
||||||
|
await e.Channel.SendMessage(trivia.GetLeaderboard());
|
||||||
else
|
else
|
||||||
await e.Channel.SendMessage("No trivia is running on this server.");
|
await e.Channel.SendMessage("No trivia is running on this server.");
|
||||||
});
|
});
|
||||||
@ -40,8 +42,9 @@ namespace NadekoBot.Commands {
|
|||||||
.Description("Quits current trivia after current question.")
|
.Description("Quits current trivia after current question.")
|
||||||
.Alias("-tq")
|
.Alias("-tq")
|
||||||
.Do(async e=> {
|
.Do(async e=> {
|
||||||
if (runningTrivias.ContainsKey(e.Server)) {
|
TriviaGame trivia;
|
||||||
await runningTrivias[e.Server].StopGame();
|
if (runningTrivias.TryGetValue(e.Server, out trivia)) {
|
||||||
|
await trivia.StopGame();
|
||||||
} else
|
} else
|
||||||
await e.Channel.SendMessage("No trivia is running on this server.");
|
await e.Channel.SendMessage("No trivia is running on this server.");
|
||||||
});
|
});
|
||||||
|
Loading…
Reference in New Issue
Block a user