diff --git a/NadekoBot/Commands/BetrayGame.cs b/NadekoBot/Commands/BetrayGame.cs index 57a1426f..dcac6436 100644 --- a/NadekoBot/Commands/BetrayGame.cs +++ b/NadekoBot/Commands/BetrayGame.cs @@ -78,13 +78,13 @@ namespace NadekoBot.Commands { UserPoints -= 3; } - await e.Channel.SendMessage($"**ROUND {++round}**" + + await e.Channel.SendMessage($"**ROUND {++round}**\n" + $"{response}\n" + $"{nadekoResponse}\n" + - $"--------------------------------" + + $"--------------------------------\n" + $"Nadeko has {NadekoPoints} points." + $"You have {UserPoints} points." + - $"--------------------------------"); + $"--------------------------------\n"); if (round < 10) return; if (nadekoPoints == userPoints) await e.Channel.SendMessage("Its a draw"); @@ -92,6 +92,24 @@ namespace NadekoBot.Commands { await e.Channel.SendMessage("Nadeko won."); else await e.Channel.SendMessage("You won."); + nadekoPoints = 0; + userPoints = 0; + round = 0; } } + + public class BetraySetting { + private string Story = $"{0} have robbed a bank and got captured by a police." + + $"Investigators gave you a choice:\n" + + $"You can either >COOPERATE with your friends and " + + $"not tell them who's idea it was, OR you can >BETRAY your" + + $"friends. Depending on their answers your penalty will vary."; + + public int DoubleCoop = 1; + public int DoubleBetray = -1; + public int BetrayCoop_Betrayer = 3; + public int BetrayCoop_Cooperater = -3; + + public string GetStory(IEnumerable names) => String.Format(Story, string.Join(", ", names)); + } } diff --git a/NadekoBot/Modules/Music.cs b/NadekoBot/Modules/Music.cs index afd472e1..1d8a4b81 100644 --- a/NadekoBot/Modules/Music.cs +++ b/NadekoBot/Modules/Music.cs @@ -83,9 +83,9 @@ namespace NadekoBot.Modules { if (!MusicPlayers.TryGetValue(e.Server, out musicPlayer)) return; musicPlayer.TogglePause(); if (musicPlayer.Paused) - await e.Channel.SendMessage("🎵`Music musicPlayer paused.`"); + await e.Channel.SendMessage("🎵`Music Player paused.`"); else - await e.Channel.SendMessage("🎵`Music musicPlayer unpaused.`"); + await e.Channel.SendMessage("🎵`Music Player unpaused.`"); }); cgb.CreateCommand("q")