Lot more work, fixes, addition, untested new implementations...
This commit is contained in:
parent
9889baf8bd
commit
3731994061
@ -48,7 +48,7 @@ namespace NadekoBot.DataStructures
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private readonly SemaphoreSlim _locker = new SemaphoreSlim(1, 1);
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private readonly SemaphoreSlim _locker = new SemaphoreSlim(1, 1);
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public PoopyRingBuffer(int capacity = 38400)
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public PoopyRingBuffer(int capacity = 3640 * 200)
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{
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{
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this.Capacity = capacity + 1;
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this.Capacity = capacity + 1;
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this.buffer = new byte[this.Capacity];
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this.buffer = new byte[this.Capacity];
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@ -111,11 +111,15 @@ namespace NadekoBot.Modules.Music
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}
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}
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}
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}
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}
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}
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//todo add play command. .play = .n, .play whatever = .q whatever
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[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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public async Task Queue([Remainder] string query)
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public async Task Queue([Remainder] string query)
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{
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{
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//todo add a notice that player is stopped if user queues a song while it is
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var mp = await _music.GetOrCreatePlayer(Context);
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var mp = await _music.GetOrCreatePlayer(Context);
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var songInfo = await _music.ResolveSong(query, Context.User.ToString());
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var songInfo = await _music.ResolveSong(query, Context.User.ToString());
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await InternalQueue(mp, songInfo, false);
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await InternalQueue(mp, songInfo, false);
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@ -209,10 +213,8 @@ namespace NadekoBot.Modules.Music
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if (mp.RepeatCurrentSong)
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if (mp.RepeatCurrentSong)
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desc = "🔂 " + GetText("repeating_cur_song") + "\n\n" + desc;
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desc = "🔂 " + GetText("repeating_cur_song") + "\n\n" + desc;
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//else if (musicPlayer.RepeatPlaylist)
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else if (mp.Shuffle)
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// desc = "🔁 " + GetText("repeating_playlist") + "\n\n" + desc;
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desc = "🔀 " + GetText("shuffling_playlist") + "\n\n" + desc;
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var embed = new EmbedBuilder()
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var embed = new EmbedBuilder()
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.WithAuthor(eab => eab.WithName(GetText("player_queue", curPage + 1, lastPage + 1))
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.WithAuthor(eab => eab.WithName(GetText("player_queue", curPage + 1, lastPage + 1))
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@ -307,7 +309,7 @@ namespace NadekoBot.Modules.Music
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{
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{
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var song = mp.RemoveAt(index - 1);
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var song = mp.RemoveAt(index - 1);
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var embed = new EmbedBuilder()
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var embed = new EmbedBuilder()
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.WithAuthor(eab => eab.WithName(GetText("removed_song") + " #" + (index + 1)).WithMusicIcon())
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.WithAuthor(eab => eab.WithName(GetText("removed_song") + " #" + (index)).WithMusicIcon())
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.WithDescription(song.PrettyName)
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.WithDescription(song.PrettyName)
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.WithFooter(ef => ef.WithText(song.PrettyInfo))
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.WithFooter(ef => ef.WithText(song.PrettyInfo))
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.WithErrorColor();
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.WithErrorColor();
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@ -519,22 +521,18 @@ namespace NadekoBot.Modules.Music
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await Context.Channel.EmbedAsync(embed).ConfigureAwait(false);
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await Context.Channel.EmbedAsync(embed).ConfigureAwait(false);
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}
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}
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//todo test shuffle
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//[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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//public async Task ShufflePlaylist()
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public async Task ShufflePlaylist()
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//{
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{
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// MusicPlayer musicPlayer;
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var mp = await _music.GetOrCreatePlayer(Context);
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// if ((musicPlayer = _music.GetPlayer(Context.Guild.Id)) == null)
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var val = mp.ToggleShuffle();
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// return;
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if(val)
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// if (((IGuildUser)Context.User).VoiceChannel != musicPlayer.PlaybackVoiceChannel)
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await ReplyConfirmLocalized("songs_shuffle_enable").ConfigureAwait(false);
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// return;
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else
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// if (musicPlayer.Playlist.Count < 2)
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await ReplyConfirmLocalized("songs_shuffle_disable").ConfigureAwait(false);
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// return;
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}
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// musicPlayer.Shuffle();
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// await ReplyConfirmLocalized("songs_shuffled").ConfigureAwait(false);
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//}
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//[NadekoCommand, Usage, Description, Aliases]
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//[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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//[RequireContext(ContextType.Guild)]
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@ -687,17 +685,22 @@ namespace NadekoBot.Modules.Music
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//}
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//}
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//[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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//public async Task Move()
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public async Task Move()
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//{
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{
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var vch = ((IGuildUser)Context.User).VoiceChannel;
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// MusicPlayer musicPlayer;
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if (vch == null)
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// var voiceChannel = ((IGuildUser)Context.User).VoiceChannel;
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return;
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// if (voiceChannel == null || voiceChannel.Guild != Context.Guild || !MusicPlayers.TryGetValue(Context.Guild.Id, out musicPlayer))
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// return;
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var mp = _music.GetPlayerOrDefault(Context.Guild.Id);
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// await musicPlayer.MoveToVoiceChannel(voiceChannel);
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//}
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if (mp == null)
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return;
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//todo test move
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mp.SetVoiceChannel(vch);
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}
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//[NadekoCommand, Usage, Description, Aliases]
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//[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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//[RequireContext(ContextType.Guild)]
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@ -745,21 +748,21 @@ namespace NadekoBot.Modules.Music
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//}
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//}
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//[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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//public async Task SetMaxQueue(uint size = 0)
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public async Task SetMaxQueue(uint size = 0)
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//{
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{
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// MusicPlayer musicPlayer;
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if (size < 0)
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// if ((musicPlayer = _music.GetPlayer(Context.Guild.Id)) == null)
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return;
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// return;
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var mp = await _music.GetOrCreatePlayer(Context);
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// musicPlayer.MaxQueueSize = size;
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mp.SetMaxQueueSize(size);
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// if(size == 0)
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if (size == 0)
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// await ReplyConfirmLocalized("max_queue_unlimited").ConfigureAwait(false);
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await ReplyConfirmLocalized("max_queue_unlimited").ConfigureAwait(false);
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// else
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else
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// await ReplyConfirmLocalized("max_queue_x", size).ConfigureAwait(false);
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await ReplyConfirmLocalized("max_queue_x", size).ConfigureAwait(false);
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//}
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}
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//[NadekoCommand, Usage, Description, Aliases]
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//[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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//[RequireContext(ContextType.Guild)]
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@ -800,19 +803,17 @@ namespace NadekoBot.Modules.Music
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.ConfigureAwait(false);
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.ConfigureAwait(false);
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}
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}
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//[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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//public async Task RepeatPl()
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public async Task RepeatPl()
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//{
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{
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// MusicPlayer musicPlayer;
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var mp = await _music.GetOrCreatePlayer(Context);
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// if ((musicPlayer = _music.GetPlayer(Context.Guild.Id)) == null)
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var currentValue = mp.ToggleRepeatPlaylist();
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// return;
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if (currentValue)
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// var currentValue = musicPlayer.ToggleRepeatPlaylist();
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await ReplyConfirmLocalized("rpl_enabled").ConfigureAwait(false);
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// if(currentValue)
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else
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// await ReplyConfirmLocalized("rpl_enabled").ConfigureAwait(false);
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await ReplyConfirmLocalized("rpl_disabled").ConfigureAwait(false);
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// else
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}
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// await ReplyConfirmLocalized("rpl_disabled").ConfigureAwait(false);
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//}
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//[NadekoCommand, Usage, Description, Aliases]
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//[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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//[RequireContext(ContextType.Guild)]
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@ -849,19 +850,17 @@ namespace NadekoBot.Modules.Music
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// await ReplyConfirmLocalized("skipped_to", minutes, seconds).ConfigureAwait(false);
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// await ReplyConfirmLocalized("skipped_to", minutes, seconds).ConfigureAwait(false);
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//}
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//}
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//[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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//[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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//public async Task Autoplay()
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public async Task Autoplay()
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//{
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{
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// MusicPlayer musicPlayer;
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var mp = await _music.GetOrCreatePlayer(Context);
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// if ((musicPlayer = _music.GetPlayer(Context.Guild.Id)) == null)
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// return;
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// if (!musicPlayer.ToggleAutoplay())
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if (!mp.ToggleAutoplay())
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// await ReplyConfirmLocalized("autoplay_disabled").ConfigureAwait(false);
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await ReplyConfirmLocalized("autoplay_disabled").ConfigureAwait(false);
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// else
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else
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// await ReplyConfirmLocalized("autoplay_enabled").ConfigureAwait(false);
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await ReplyConfirmLocalized("autoplay_enabled").ConfigureAwait(false);
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//}
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}
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[NadekoCommand, Usage, Description, Aliases]
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[NadekoCommand, Usage, Description, Aliases]
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[RequireContext(ContextType.Guild)]
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[RequireContext(ContextType.Guild)]
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@ -183,7 +183,7 @@ namespace NadekoBot
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#endregion
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#endregion
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var clashService = new ClashOfClansService(Client, Db, Localization, Strings, uow, startingGuildIdList);
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var clashService = new ClashOfClansService(Client, Db, Localization, Strings, uow, startingGuildIdList);
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var musicService = new MusicService(GoogleApi, Strings, Localization, Db, soundcloudApiService, Credentials, AllGuildConfigs);
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var musicService = new MusicService(Client, GoogleApi, Strings, Localization, Db, soundcloudApiService, Credentials, AllGuildConfigs);
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var crService = new CustomReactionsService(permissionsService, Db, Strings, Client, CommandHandler, BotConfig, uow);
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var crService = new CustomReactionsService(permissionsService, Db, Strings, Client, CommandHandler, BotConfig, uow);
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#region Games
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#region Games
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@ -18,7 +18,7 @@ namespace NadekoBot.Services.Music
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public class MusicPlayer
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public class MusicPlayer
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{
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{
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private readonly Task _player;
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private readonly Task _player;
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private readonly IVoiceChannel VoiceChannel;
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private IVoiceChannel VoiceChannel { get; set; }
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private readonly Logger _log;
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private readonly Logger _log;
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private MusicQueue Queue { get; } = new MusicQueue();
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private MusicQueue Queue { get; } = new MusicQueue();
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@ -42,9 +42,13 @@ namespace NadekoBot.Services.Music
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}
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}
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public bool RepeatCurrentSong { get; private set; }
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public bool RepeatCurrentSong { get; private set; }
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public bool Shuffle { get; private set; }
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public bool Autoplay { get; private set; }
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public bool RepeatPlaylist { get; private set; } = true;
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private IAudioClient _audioClient;
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private IAudioClient _audioClient;
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private readonly object locker = new object();
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private readonly object locker = new object();
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private MusicService _musicService;
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#region events
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#region events
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public event Action<MusicPlayer, SongInfo> OnStarted;
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public event Action<MusicPlayer, SongInfo> OnStarted;
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@ -59,6 +63,7 @@ namespace NadekoBot.Services.Music
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this.VoiceChannel = vch;
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this.VoiceChannel = vch;
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this.SongCancelSource = new CancellationTokenSource();
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this.SongCancelSource = new CancellationTokenSource();
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this.OutputTextChannel = output;
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this.OutputTextChannel = output;
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this._musicService = musicService;
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_player = Task.Run(async () =>
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_player = Task.Run(async () =>
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{
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{
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@ -96,8 +101,8 @@ namespace NadekoBot.Services.Music
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// i don't want to spam connection attempts
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// i don't want to spam connection attempts
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continue;
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continue;
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}
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}
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var pcm = ac.CreatePCMStream(AudioApplication.Music);
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using (var pcm = ac.CreatePCMStream(AudioApplication.Music))
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{
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OnStarted?.Invoke(this, data.Song);
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OnStarted?.Invoke(this, data.Song);
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byte[] buffer = new byte[3840];
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byte[] buffer = new byte[3840];
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@ -135,6 +140,7 @@ namespace NadekoBot.Services.Music
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}
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}
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}
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}
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}
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}
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}
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finally
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finally
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{
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{
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_log.Info("Next song");
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_log.Info("Next song");
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@ -143,9 +149,36 @@ namespace NadekoBot.Services.Music
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await Task.Delay(500);
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await Task.Delay(500);
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}
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}
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while (Stopped && !Exited);
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while (Stopped && !Exited);
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if(!RepeatCurrentSong)
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if (!RepeatCurrentSong) //if repeating current song, just ignore other settings, and play this song again (don't change the index)
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{
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if (Shuffle)
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Queue.Random(); //if shuffle is set, set current song index to a random number
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else
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{
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//if last song, and autoplay is enabled, and if it's a youtube song
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// do autplay magix
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if (Queue.Count == data.Index && Autoplay && data.Song?.Provider == "YouTube")
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{
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try
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{
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//todo test autoplay
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await _musicService.TryQueueRelatedSongAsync(data.Song.Query, OutputTextChannel, VoiceChannel);
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Queue.Next();
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Queue.Next();
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}
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}
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catch { }
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}
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else if (Queue.Count == data.Index && !RepeatPlaylist)
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{
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//todo test repeatplaylist
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Stop();
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}
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else
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{
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Queue.Next();
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}
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}
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}
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}
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}
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}
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}, SongCancelSource.Token);
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}, SongCancelSource.Token);
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}
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}
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@ -313,6 +346,41 @@ namespace NadekoBot.Services.Music
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await ac.StopAsync();
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await ac.StopAsync();
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}
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}
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public bool ToggleShuffle()
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{
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lock (locker)
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{
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return Shuffle = !Shuffle;
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}
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}
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public bool ToggleAutoplay()
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{
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lock (locker)
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{
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return Autoplay = !Autoplay;
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}
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}
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public bool ToggleRepeatPlaylist()
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{
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lock (locker)
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{
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return RepeatPlaylist = !RepeatPlaylist;
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}
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}
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public void SetMaxQueueSize(uint size)
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{
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Queue.SetMaxQueueSize(size);
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}
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public void SetVoiceChannel(IVoiceChannel vch)
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{
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VoiceChannel = vch;
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Next();
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}
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//private IAudioClient AudioClient { get; set; }
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//private IAudioClient AudioClient { get; set; }
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@ -1,4 +1,5 @@
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using System;
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using NadekoBot.Extensions;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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@ -49,16 +50,22 @@ namespace NadekoBot.Services.Music
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}
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}
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}
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}
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public uint maxQueueSize { get; private set; }
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public void Add(SongInfo song)
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public void Add(SongInfo song)
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{
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{
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song.ThrowIfNull(nameof(song));
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lock (locker)
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lock (locker)
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{
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{
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if(CurrentIndex >= maxQueueSize)
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throw new PlaylistFullException();
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Songs.AddLast(song);
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Songs.AddLast(song);
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}
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}
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}
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}
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public void Next()
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public void Next()
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{
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{
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lock(locker)
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CurrentIndex++;
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CurrentIndex++;
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}
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}
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@ -118,5 +125,24 @@ namespace NadekoBot.Services.Music
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CurrentIndex = 0;
|
CurrentIndex = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Random()
|
||||||
|
{
|
||||||
|
lock (locker)
|
||||||
|
{
|
||||||
|
CurrentIndex = new NadekoRandom().Next(Songs.Count);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetMaxQueueSize(uint size)
|
||||||
|
{
|
||||||
|
if (size < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(size));
|
||||||
|
|
||||||
|
lock (locker)
|
||||||
|
{
|
||||||
|
maxQueueSize = size;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@ using System.IO;
|
|||||||
using VideoLibrary;
|
using VideoLibrary;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Discord.Commands;
|
using Discord.Commands;
|
||||||
|
using Discord.WebSocket;
|
||||||
|
|
||||||
namespace NadekoBot.Services.Music
|
namespace NadekoBot.Services.Music
|
||||||
{
|
{
|
||||||
@ -25,13 +26,15 @@ namespace NadekoBot.Services.Music
|
|||||||
private readonly SoundCloudApiService _sc;
|
private readonly SoundCloudApiService _sc;
|
||||||
private readonly IBotCredentials _creds;
|
private readonly IBotCredentials _creds;
|
||||||
private readonly ConcurrentDictionary<ulong, float> _defaultVolumes;
|
private readonly ConcurrentDictionary<ulong, float> _defaultVolumes;
|
||||||
|
private readonly DiscordSocketClient _client;
|
||||||
|
|
||||||
public ConcurrentDictionary<ulong, MusicPlayer> MusicPlayers { get; } = new ConcurrentDictionary<ulong, MusicPlayer>();
|
public ConcurrentDictionary<ulong, MusicPlayer> MusicPlayers { get; } = new ConcurrentDictionary<ulong, MusicPlayer>();
|
||||||
|
|
||||||
public MusicService(IGoogleApiService google,
|
public MusicService(DiscordSocketClient client, IGoogleApiService google,
|
||||||
NadekoStrings strings, ILocalization localization, DbService db,
|
NadekoStrings strings, ILocalization localization, DbService db,
|
||||||
SoundCloudApiService sc, IBotCredentials creds, IEnumerable<GuildConfig> gcs)
|
SoundCloudApiService sc, IBotCredentials creds, IEnumerable<GuildConfig> gcs)
|
||||||
{
|
{
|
||||||
|
_client = client;
|
||||||
_google = google;
|
_google = google;
|
||||||
_strings = strings;
|
_strings = strings;
|
||||||
_localization = localization;
|
_localization = localization;
|
||||||
@ -187,6 +190,25 @@ namespace NadekoBot.Services.Music
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public MusicPlayer GetPlayerOrDefault(ulong guildId)
|
||||||
|
{
|
||||||
|
if (MusicPlayers.TryGetValue(guildId, out var mp))
|
||||||
|
return mp;
|
||||||
|
else
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public async Task TryQueueRelatedSongAsync(string query, ITextChannel txtCh, IVoiceChannel vch)
|
||||||
|
{
|
||||||
|
var related = (await _google.GetRelatedVideosAsync(query, 4)).ToArray();
|
||||||
|
if (!related.Any())
|
||||||
|
return;
|
||||||
|
|
||||||
|
var si = await ResolveSong(related[new NadekoRandom().Next(related.Length)], _client.CurrentUser.ToString(), MusicType.Normal);
|
||||||
|
var mp = await GetOrCreatePlayer(txtCh.GuildId, vch, txtCh);
|
||||||
|
mp.Enqueue(si);
|
||||||
|
}
|
||||||
|
|
||||||
public async Task<SongInfo> ResolveSong(string query, string queuerName, MusicType musicType = MusicType.Normal)
|
public async Task<SongInfo> ResolveSong(string query, string queuerName, MusicType musicType = MusicType.Normal)
|
||||||
{
|
{
|
||||||
query.ThrowIfNull(nameof(query));
|
query.ThrowIfNull(nameof(query));
|
||||||
|
@ -24,7 +24,7 @@ namespace NadekoBot.Services.Music
|
|||||||
this.p = Process.Start(new ProcessStartInfo
|
this.p = Process.Start(new ProcessStartInfo
|
||||||
{
|
{
|
||||||
FileName = "ffmpeg",
|
FileName = "ffmpeg",
|
||||||
Arguments = $"-i {songUri} -f s16le -ar 48000 -vn -ac 2 pipe:1 -loglevel quiet",
|
Arguments = $"-i {songUri} -f s16le -ar 48000 -vn -b:a 128k -ac 2 pipe:1 -loglevel quiet -nostdin",
|
||||||
UseShellExecute = false,
|
UseShellExecute = false,
|
||||||
RedirectStandardOutput = true,
|
RedirectStandardOutput = true,
|
||||||
RedirectStandardError = false,
|
RedirectStandardError = false,
|
||||||
|
@ -4,6 +4,7 @@ using NadekoBot.Services.Database.Models;
|
|||||||
using System;
|
using System;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace NadekoBot.Services.Music
|
namespace NadekoBot.Services.Music
|
||||||
{
|
{
|
||||||
|
@ -442,12 +442,14 @@
|
|||||||
"music_repeating_playlist": "Repeating playlist",
|
"music_repeating_playlist": "Repeating playlist",
|
||||||
"music_repeating_track": "Repeating track",
|
"music_repeating_track": "Repeating track",
|
||||||
"music_repeating_track_stopped": "Current track repeat stopped.",
|
"music_repeating_track_stopped": "Current track repeat stopped.",
|
||||||
|
"music_shuffling_playlist": "Shuffling songs",
|
||||||
"music_resumed": "Music playback resumed.",
|
"music_resumed": "Music playback resumed.",
|
||||||
"music_rpl_disabled": "Repeat playlist disabled.",
|
"music_rpl_disabled": "Repeat playlist disabled.",
|
||||||
"music_rpl_enabled": "Repeat playlist enabled.",
|
"music_rpl_enabled": "Repeat playlist enabled.",
|
||||||
"music_set_music_channel": "I will now output playing, finished, paused and removed songs in this channel.",
|
"music_set_music_channel": "I will now output playing, finished, paused and removed songs in this channel.",
|
||||||
"music_skipped_to": "Skipped to `{0}:{1}`",
|
"music_skipped_to": "Skipped to `{0}:{1}`",
|
||||||
"music_songs_shuffled": "Songs shuffled",
|
"music_songs_shuffle_enable": "Songs will shuffle from now on.",
|
||||||
|
"music_songs_shuffle_disable": "Songs will no longer shuffle.",
|
||||||
"music_song_moved": "Song moved",
|
"music_song_moved": "Song moved",
|
||||||
"music_song_not_found": "No song found.",
|
"music_song_not_found": "No song found.",
|
||||||
"music_time_format": "{0}h {1}m {2}s",
|
"music_time_format": "{0}h {1}m {2}s",
|
||||||
|
Loading…
Reference in New Issue
Block a user