New trivia questions, broke audio.

Improved trivia a bit
This commit is contained in:
Kwoth 2015-12-09 21:47:02 +01:00
parent fc84c0212e
commit 33e4734d58
15 changed files with 24712 additions and 78 deletions

View File

@ -5,7 +5,21 @@ VisualStudioVersion = 14.0.24720.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NadekoBot", "NadekoBot\NadekoBot.csproj", "{27A886F5-CDDA-4F4A-81EE-6DAFCCE9DE46}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net", "E:\Ostalo\Discord.Net\src\Discord.Net.Net45\Discord.Net.csproj", "{8D71A857-879A-4A10-859E-5FF824ED6688}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Modules", "E:\Ostalo\Discord.Net\src\Discord.Net.Modules.Net45\Discord.Net.Modules.csproj", "{3091164F-66AE-4543-A63D-167C1116241D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Commands", "E:\Ostalo\Discord.Net\src\Discord.Net.Commands.Net45\Discord.Net.Commands.csproj", "{1B5603B4-6F8F-4289-B945-7BAAE523D740}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Discord.Net.Audio", "E:\Ostalo\Discord.Net\src\Discord.Net.Audio.Net5\Discord.Net.Audio.csproj", "{7BFEF748-B934-4621-9B11-6302E3A9F6B3}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
E:\Ostalo\Discord.Net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{7bfef748-b934-4621-9b11-6302e3a9f6b3}*SharedItemsImports = 4
E:\Ostalo\Discord.Net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{1b5603b4-6f8f-4289-b945-7baae523d740}*SharedItemsImports = 4
E:\Ostalo\Discord.Net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{3091164f-66ae-4543-a63d-167c1116241d}*SharedItemsImports = 4
E:\Ostalo\Discord.Net\src\Discord.Net.Shared\Discord.Net.Shared.projitems*{8d71a857-879a-4a10-859e-5ff824ed6688}*SharedItemsImports = 4
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
FullDebug|Any CPU = FullDebug|Any CPU
@ -18,6 +32,30 @@ Global
{27A886F5-CDDA-4F4A-81EE-6DAFCCE9DE46}.FullDebug|Any CPU.Build.0 = Debug|Any CPU
{27A886F5-CDDA-4F4A-81EE-6DAFCCE9DE46}.Release|Any CPU.ActiveCfg = Release|Any CPU
{27A886F5-CDDA-4F4A-81EE-6DAFCCE9DE46}.Release|Any CPU.Build.0 = Release|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.FullDebug|Any CPU.ActiveCfg = FullDebug|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.FullDebug|Any CPU.Build.0 = FullDebug|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8D71A857-879A-4A10-859E-5FF824ED6688}.Release|Any CPU.Build.0 = Release|Any CPU
{3091164F-66AE-4543-A63D-167C1116241D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3091164F-66AE-4543-A63D-167C1116241D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3091164F-66AE-4543-A63D-167C1116241D}.FullDebug|Any CPU.ActiveCfg = Debug|Any CPU
{3091164F-66AE-4543-A63D-167C1116241D}.FullDebug|Any CPU.Build.0 = Debug|Any CPU
{3091164F-66AE-4543-A63D-167C1116241D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3091164F-66AE-4543-A63D-167C1116241D}.Release|Any CPU.Build.0 = Release|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.FullDebug|Any CPU.ActiveCfg = Debug|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.FullDebug|Any CPU.Build.0 = Debug|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1B5603B4-6F8F-4289-B945-7BAAE523D740}.Release|Any CPU.Build.0 = Release|Any CPU
{7BFEF748-B934-4621-9B11-6302E3A9F6B3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7BFEF748-B934-4621-9B11-6302E3A9F6B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7BFEF748-B934-4621-9B11-6302E3A9F6B3}.FullDebug|Any CPU.ActiveCfg = Debug|Any CPU
{7BFEF748-B934-4621-9B11-6302E3A9F6B3}.FullDebug|Any CPU.Build.0 = Debug|Any CPU
{7BFEF748-B934-4621-9B11-6302E3A9F6B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7BFEF748-B934-4621-9B11-6302E3A9F6B3}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -0,0 +1,39 @@
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NadekoBot.Classes
{
/// <summary>
/// Shit parser. I used this to convert shit-format to json format
/// </summary>
class SParser
{
public static void DoShitParse() {
string[] lines = File.ReadAllLines("questions.txt");
JArray qs = new JArray();
foreach (var line in lines)
{
if (!line.Contains(";")) continue;
JObject j = new JObject();
if (line.Contains(":"))
{
j["Category"] = line.Substring(0, line.LastIndexOf(":"));
j["Question"] = line.Substring(line.LastIndexOf(":") + 1, line.LastIndexOf(";") - line.LastIndexOf(":") - 1);
}
else {
j["Question"] = line.Substring(0, line.LastIndexOf(";"));
}
j["Answer"] = line.Substring(line.LastIndexOf(";") + 1, line.Length - line.LastIndexOf(";") - 1).Trim();
qs.Add(j);
}
File.WriteAllText("questions2.txt", qs.ToString());
}
}
}

View File

@ -3,6 +3,7 @@ using Discord.Commands;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
@ -37,10 +38,11 @@ namespace NadekoBot
{
return async e =>
{
Console.WriteLine("doign the func");
TriviaGame tg;
if ((tg = StartNewGame(e))!=null)
{
await client.SendMessage(e.Channel, "**Trivia game started!** It is bound to this channel. But only 1 game can run per server. \n First player to get to 10 points wins! You have 30 seconds per question.\nUse command [tq] if game was started by accident.");
await client.SendMessage(e.Channel, "**Trivia game started!**\nFirst player to get to 10 points wins! You have 30 seconds per question.\nUse command [tq] if game was started by accident.");
}
else
await client.SendMessage(e.Channel, "Trivia game is already running on this server. The question is:\n**"+GetCurrentQuestion(e.Server.Id).Question+"**\n[tq quits trivia]\n[@NadekoBot clr clears my messages]");
@ -171,10 +173,10 @@ namespace NadekoBot
{
users[e.User.Id]++;
}
await client.SendMessage(e.Channel, Mention.User(e.User) + " Guessed it!\n The answer was: **" + currentQuestion.Answer + "**");
await client.SendMessage(e.Channel, e.User.Mention + " Guessed it!\n The answer was: **" + currentQuestion.Answer + "**");
if (users[e.User.Id] >= 10) {
await client.SendMessage(e.Channel, " We have a winner! It's " + Mention.User(e.User)+"\n"+GetLeaderboard()+"\n To start a new game type '@NadekoBot t'");
await client.SendMessage(e.Channel, " We have a winner! It's " + e.User.Mention+"\n"+GetLeaderboard()+"\n To start a new game type '@NadekoBot t'");
FinishGame();
return;
}
@ -209,7 +211,7 @@ namespace NadekoBot
t.Enabled = true;
t.Elapsed += async (s, ev) => {
active = true;
await client.SendMessage(ch, "QUESTION\n**" + currentQuestion.Question + " **");
await client.SendMessage(ch, currentQuestion.ToString());
t.Enabled = false;
timeout.Enabled = true;//starting countdown of the next question
};
@ -217,7 +219,7 @@ namespace NadekoBot
}
private async void TimeUp() {
await client.SendMessage(client.GetChannel(_channellId), "**Time's up.**\nCorrect answer was: **" + currentQuestion.Answer+"**\n**[tq quits trivia][tl shows leaderboard][@NadekoBot clr clears my messages]**");
await client.SendMessage(client.GetChannel(_channellId), "**Time's up.**\nCorrect answer was: **" + currentQuestion.Answer+"**\n\n*[tq quits trivia][tl shows leaderboard]["+NadekoBot.botMention+" clr clears my messages]*");
LoadNextRound();
}
@ -250,6 +252,7 @@ namespace NadekoBot
}
public class TriviaQuestion {
public string Category;
public string Question;
public string Answer;
public TriviaQuestion(string q, string a) {
@ -259,7 +262,7 @@ namespace NadekoBot
public override string ToString()
{
return this.Question;
return this.Category == null ? "--------**Q**--------\nQuestion: **" + this.Question + "?**" : "--------Q--------\nCategory: " + this.Category + "\nQuestion: **"+ this.Question+ "?**";
}
}
@ -283,16 +286,18 @@ namespace NadekoBot
public TriviaQuestionsPool() {
_r = new Random();
pool = new List<TriviaQuestion>();
var httpClient = new System.Net.Http.HttpClient();
JArray arr = JArray.Parse(File.ReadAllText("questions.txt"));
var r = httpClient.GetAsync("http://jservice.io/api/clues?category=19").Result;
string str = r.Content.ReadAsStringAsync().Result;
dynamic obj = JArray.Parse(str);
foreach (var item in obj)
foreach (var item in arr)
{
pool.Add(new TriviaQuestion((string)item.question,(string)item.answer));
TriviaQuestion tq;
tq = new TriviaQuestion((string)item["Question"],(string)item["Answer"]);
if (item?["Category"] != null) {
tq.Category = item["Category"].ToString();
}
pool.Add(tq);
}
}

View File

@ -270,7 +270,7 @@ namespace NadekoBot.Modules
var time = (DateTime.Now - Process.GetCurrentProcess().StartTime);
string uptime = " " + time.Days + " days, " + time.Hours + " hours, and " + time.Minutes + " minutes.";
await client.SendMessage(e.Channel, String.Format("```Servers: {0}\nUnique Users: {1}\nUptime: {2}\nMy id is: {3}```", serverCount, uniqueUserCount, uptime, client.CurrentUserId));
await client.SendMessage(e.Channel, String.Format("```Servers: {0}\nUnique Users: {1}\nUptime: {2}\nMy id is: {3}```", serverCount, uniqueUserCount, uptime, client.CurrentUser.Id));
});
});

View File

@ -45,14 +45,14 @@ namespace NadekoBot.Modules
.Description("Nadeko replies with /o/")
.Do(async e =>
{
await client.SendMessage(e.Channel, Mention.User(e.User) + "/o/");
await client.SendMessage(e.Channel, e.User.Mention + "/o/");
});
cgb.CreateCommand("/o/")
.Description("Nadeko replies with \\o\\")
.Do(async e =>
{
await client.SendMessage(e.Channel, Mention.User(e.User) + "\\o\\");
await client.SendMessage(e.Channel, e.User.Mention + "\\o\\");
});
});
@ -67,9 +67,9 @@ namespace NadekoBot.Modules
.Do(async e =>
{
if (e.User.Id == NadekoBot.OwnerID)
await client.SendMessage(e.Channel, Mention.User(e.User) + ", Of course I do, my Master.");
await client.SendMessage(e.Channel, e.User.Mention + ", Of course I do, my Master.");
else
await client.SendMessage(e.Channel, Mention.User(e.User) + ", Don't be silly.");
await client.SendMessage(e.Channel, e.User.Mention + ", Don't be silly.");
});
CreateCommand(cgb, "die")
@ -82,10 +82,10 @@ namespace NadekoBot.Modules
t.Interval = 2000;
t.Elapsed += (s, ev) => { Environment.Exit(0); };
t.Start();
await client.SendMessage(e.Channel, Mention.User(e.User) + ", Yes, my love.");
await client.SendMessage(e.Channel, e.User.Mention + ", Yes, my love.");
}
else
await client.SendMessage(e.Channel, Mention.User(e.User) + ", No.");
await client.SendMessage(e.Channel, e.User.Mention + ", No.");
});
CreateCommand(cgb, "how are you")
@ -94,18 +94,18 @@ namespace NadekoBot.Modules
{
if (e.User.Id == NadekoBot.OwnerID)
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " I am great as long as you are here.");
await client.SendMessage(e.Channel, e.User.Mention + " I am great as long as you are here.");
}
else
{
var kw = client.GetUser(e.Server, NadekoBot.OwnerID);
if (kw != null && kw.Status == UserStatus.Online)
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " I am great as long as " + Mention.User(kw) + " is with me.");
await client.SendMessage(e.Channel, e.User.Mention + " I am great as long as " + Mention.User(kw) + " is with me.");
}
else
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " I am sad. My Master is not with me.");
await client.SendMessage(e.Channel, e.User.Mention + " I am sad. My Master is not with me.");
}
}
});
@ -128,7 +128,7 @@ namespace NadekoBot.Modules
}
else
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " Eww, why would i do that for you ?!");
await client.SendMessage(e.Channel, e.User.Mention + " Eww, why would i do that for you ?!");
}
});
@ -153,11 +153,11 @@ namespace NadekoBot.Modules
{
if (u.Id == NadekoBot.OwnerID)
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " I don't need your permission to praise my beloved Master <3");
await client.SendMessage(e.Channel, e.User.Mention + " I don't need your permission to praise my beloved Master <3");
}
else
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " Yeah... No.");
await client.SendMessage(e.Channel, e.User.Mention + " Yeah... No.");
}
}
});
@ -166,7 +166,7 @@ namespace NadekoBot.Modules
.Description("Useless.")
.Do(async e =>
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " I will be soon.");
await client.SendMessage(e.Channel, e.User.Mention + " I will be soon.");
});
cgb.CreateCommand("are you there")
@ -398,7 +398,7 @@ namespace NadekoBot.Modules
{
if (StatsCollector.DeleteRequest(int.Parse(e.Args[0])))
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " Request deleted.");
await client.SendMessage(e.Channel, e.User.Mention + " Request deleted.");
}
else
{
@ -425,7 +425,7 @@ namespace NadekoBot.Modules
var sc = StatsCollector.ResolveRequest(int.Parse(e.Args[0]));
if (sc != null)
{
await client.SendMessage(e.Channel, Mention.User(e.User) + " Request resolved, notice sent.");
await client.SendMessage(e.Channel, e.User.Mention + " Request resolved, notice sent.");
await client.SendPrivateMessage(client.GetUser(client.GetServer(sc.ServerId), sc.Id), "**This request of yours has been resolved:**\n" + sc.Text);
}
else

View File

@ -20,7 +20,7 @@ namespace NadekoBot.Modules
private static bool exit = true;
public static bool NextSong = false;
public static IDiscordVoiceClient Voice;
public static Discord.Audio.DiscordAudioClient Voice;
public static Channel VoiceChannel;
public static bool Pause = false;
public static List<YouTubeVideo> SongQueue = new List<YouTubeVideo>();
@ -144,7 +144,7 @@ namespace NadekoBot.Modules
{
if (Voice != null) return;
VoiceChannel = client.FindChannels(e.Server, e.GetArg("ChannelName").Trim(), ChannelType.Voice).FirstOrDefault();
Voice = await client.JoinVoiceServer(VoiceChannel);
//Voice = await client.JoinVoiceServer(VoiceChannel);
Exit = false;
NextSong = false;
Pause = false;
@ -176,7 +176,7 @@ namespace NadekoBot.Modules
{
while ((byteCount = stream.Read(buffer, 0, blockSize)) > 0)
{
Voice.SendVoicePCM(buffer, byteCount);
// Voice.SendVoicePCM(buffer, byteCount);
counter += blockSize;
if (NextSong)
{
@ -193,10 +193,10 @@ namespace NadekoBot.Modules
}
});
}
await Voice.WaitVoice();
// await Voice.WaitVoice();
}
catch (Exception ex) { Console.WriteLine(ex.ToString()); }
await client.LeaveVoiceServer(VoiceChannel.Server);
// await client.LeaveVoiceServer(VoiceChannel.Server);
Voice = null;
VoiceChannel = null;
});

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@ -2,26 +2,26 @@
using System;
using System.IO;
using Newtonsoft.Json;
using Discord.Commands;
using Discord.Modules;
using Parse;
using Discord.Commands;
using NadekoBot.Modules;
using Discord.Modules;
using Newtonsoft.Json.Linq;
namespace NadekoBot
{
class NadekoBot
{
public static DiscordClient client;
public static StatsCollector sc;
// public static StatsCollector stats_collector;
public static string botMention;
public static string GoogleAPIKey;
public static long OwnerID;
static void Main(string[] args)
static void Main()
{
//load credentials from credentials.json
Credentials c;
try
{
c = JsonConvert.DeserializeObject<Credentials>(File.ReadAllText("credentials.json"));
@ -36,14 +36,14 @@ namespace NadekoBot
return;
}
client = new DiscordClient();
//init parse
if (c.ParseKey != null && c.ParseID != null)
ParseClient.Initialize(c.ParseID,c.ParseKey);
//create new discord client
client = new DiscordClient(new DiscordClientConfig() {
VoiceMode = DiscordVoiceMode.Outgoing,
});
//create a command service
var commandService = new CommandService(new CommandServiceConfig
@ -53,7 +53,7 @@ namespace NadekoBot
});
//monitor commands for logging
sc = new StatsCollector(commandService);
//stats_collector = new StatsCollector(commandService);
//add command service
var commands = client.AddService(commandService);
@ -66,45 +66,17 @@ namespace NadekoBot
modules.Install(new Conversations(), "Conversations", FilterType.Unrestricted);
modules.Install(new Gambling(), "Gambling", FilterType.Unrestricted);
modules.Install(new Games(), "Games", FilterType.Unrestricted);
modules.Install(new Music(), "Music", FilterType.Unrestricted);
//modules.Install(new Music(), "Music", FilterType.Unrestricted);
modules.Install(new Searches(), "Searches", FilterType.Unrestricted);
commands.CommandError += Commands_CommandError;
//run the bot
client.Run(async () =>
{
Console.WriteLine("Trying to connect...");
try
{
await client.Connect(c.Username, c.Password);
Console.WriteLine("Connected!");
}
catch (Exception ex) {
Console.WriteLine(ex.ToString());
}
await client.Connect(c.Username, c.Password);
Console.WriteLine("Connected!");
});
Console.WriteLine("Exiting...");
Console.ReadKey();
}
private static void Commands_CommandError(object sender, CommandErrorEventArgs e)
{
if (e.Command != null)
client.SendMessage(e.Channel, Mention.User(e.User) + " Command failed. See help (-h).");
}
private static async void TryJoin(string code)
{
try
{
await NadekoBot.client.AcceptInvite(await NadekoBot.client.GetInvite(code));
File.AppendAllText("invites.txt", code + "\n");
}
catch (Exception)
{
StatsCollector.DEBUG_LOG("Failed to join " + code);
}
}
}
}

View File

@ -12,6 +12,21 @@
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@ -36,6 +51,9 @@
<Reference Include="Discord.Net">
<HintPath>E:\Ostalo\Discord.Net\src\Discord.Net.Modules.Net45\bin\Debug\Discord.Net.dll</HintPath>
</Reference>
<Reference Include="Discord.Net.Audio">
<HintPath>E:\Ostalo\Discord.Net\src\Discord.Net.Audio.Net5\bin\Debug\Discord.Net.Audio.dll</HintPath>
</Reference>
<Reference Include="Discord.Net.Commands">
<HintPath>E:\Ostalo\Discord.Net\src\Discord.Net.Modules.Net45\bin\Debug\Discord.Net.Commands.dll</HintPath>
</Reference>
@ -81,6 +99,7 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Classes\SParser.cs" />
<Compile Include="Classes\_JSONModels.cs" />
<Compile Include="Classes\Cards.cs" />
<Compile Include="Classes\Extensions.cs" />
@ -107,7 +126,18 @@
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5.2 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

View File

@ -26,7 +26,7 @@ namespace NadekoBot
this._service = service;
_service.RanCommand += StatsCollector_RanCommand;
NadekoBot.client.MessageReceived += Client_MessageReceived;
//NadekoBot.client.MessageReceived += Client_MessageReceived;
StartCollecting();
}
@ -69,7 +69,7 @@ namespace NadekoBot
try
{
await NadekoBot.client.AcceptInvite(await NadekoBot.client.GetInvite(code));
await NadekoBot.client.SendMessage(e.Channel, Mention.User(e.User) + " I joined it, thanks :)");
await NadekoBot.client.SendMessage(e.Channel, e.User.Mention + " I joined it, thanks :)");
DEBUG_LOG("Sucessfuly joined server with code " + code);
DEBUG_LOG("Here is a link for you: discord.gg/" + code);
}
@ -172,6 +172,7 @@ namespace NadekoBot
private void StatsCollector_RanCommand(object sender, CommandEventArgs e)
{
Console.WriteLine("command ran");
commandsRan++;
var obj = new ParseObject("CommandsRan");

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