Update LogCommand.cs
- emojis to punishments
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@ -96,17 +96,17 @@ namespace NadekoBot.Modules.Administration
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var punishment = "";
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if (action == PunishmentAction.Mute)
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{
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punishment = "MUTED";
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punishment = "🔇 MUTED";
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}
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else if (action == PunishmentAction.Kick)
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{
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punishment = "KICKED";
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punishment = "☣ KICKED";
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}
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else if (action == PunishmentAction.Ban)
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{
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punishment = "BANNED";
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punishment = "⛔️ BANNED";
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}
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await logChannel.SendMessageAsync(String.Join("\n",users.Select(user=>$"‼️ {Format.Bold(user.ToString())} got **{punishment}** due to `{protection}` protection on **{user.Guild.Name}** server.")))
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await logChannel.SendMessageAsync(String.Join("\n",users.Select(user=>$"‼️ {Format.Bold(user.ToString())} got **{punishment}** due to __**{protection}**__ protection on **{user.Guild.Name}** server.")))
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.ConfigureAwait(false);
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}
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