Now modifyable: Trivia flower win amount (default 0), minimum bet amount (default 3), betflip multiplier (default 1.8), currency drop amount (default 1), betroll multipliers on 67+/91+/100+ (default 2/3/10)
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@ -96,8 +96,18 @@ namespace NadekoBot.Migrations
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b.Property<int>("Id")
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.ValueGeneratedOnAdd();
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b.Property<float>("BetflipMultiplier");
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b.Property<float>("Betroll100Multiplier");
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b.Property<float>("Betroll67Multiplier");
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b.Property<float>("Betroll91Multiplier");
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b.Property<ulong>("BufferSize");
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b.Property<int>("CurrencyDropAmount");
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b.Property<float>("CurrencyGenerationChance");
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b.Property<int>("CurrencyGenerationCooldown");
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@ -118,10 +128,14 @@ namespace NadekoBot.Migrations
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b.Property<int>("MigrationVersion");
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b.Property<int>("MinimumBetAmount");
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b.Property<string>("RemindMessageFormat");
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b.Property<bool>("RotatingStatuses");
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b.Property<int>("TriviaCurrencyReward");
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b.HasKey("Id");
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b.ToTable("BotConfig");
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@ -191,6 +205,27 @@ namespace NadekoBot.Migrations
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b.ToTable("CommandCooldown");
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});
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modelBuilder.Entity("NadekoBot.Services.Database.Models.CommandPrice", b =>
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{
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b.Property<int>("Id")
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.ValueGeneratedOnAdd();
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b.Property<int?>("BotConfigId");
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b.Property<string>("CommandName");
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b.Property<int>("Price");
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b.HasKey("Id");
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b.HasIndex("BotConfigId");
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b.HasIndex("Price")
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.IsUnique();
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b.ToTable("CommandPrice");
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});
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modelBuilder.Entity("NadekoBot.Services.Database.Models.ConvertUnit", b =>
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{
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b.Property<int>("Id")
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@ -823,6 +858,13 @@ namespace NadekoBot.Migrations
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.HasForeignKey("GuildConfigId");
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});
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modelBuilder.Entity("NadekoBot.Services.Database.Models.CommandPrice", b =>
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{
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b.HasOne("NadekoBot.Services.Database.Models.BotConfig")
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.WithMany("CommandPrices")
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.HasForeignKey("BotConfigId");
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});
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modelBuilder.Entity("NadekoBot.Services.Database.Models.EightBallResponse", b =>
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{
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b.HasOne("NadekoBot.Services.Database.Models.BotConfig")
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@ -53,9 +53,9 @@ namespace NadekoBot.Modules.Gambling
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if (guessStr != "H" && guessStr != "T" && guessStr != "HEADS" && guessStr != "TAILS")
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return;
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if (amount < 3)
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if (amount < NadekoBot.BotConfig.MinimumBetAmount)
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{
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await Context.Channel.SendErrorAsync($"You can't bet less than 3{CurrencySign}.")
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await Context.Channel.SendErrorAsync($"You can't bet less than {NadekoBot.BotConfig.MinimumBetAmount}{CurrencySign}.")
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.ConfigureAwait(false);
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return;
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}
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@ -84,7 +84,7 @@ namespace NadekoBot.Modules.Gambling
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string str;
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if (isHeads == result)
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{
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var toWin = (int)Math.Round(amount * 1.8);
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var toWin = (int)Math.Round(amount * NadekoBot.BotConfig.BetflipMultiplier);
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str = $"{Context.User.Mention}`You guessed it!` You won {toWin}{CurrencySign}";
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await CurrencyHandler.AddCurrencyAsync(Context.User, "Betflip Gamble", toWin, false).ConfigureAwait(false);
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}
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@ -173,17 +173,17 @@ namespace NadekoBot.Modules.Gambling
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}
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else if (rng < 91)
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{
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str += $"Congratulations! You won {amount * 2}{CurrencySign} for rolling above 66";
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str += $"Congratulations! You won {amount * NadekoBot.BotConfig.Betroll67Multiplier}{CurrencySign} for rolling above 66";
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await CurrencyHandler.AddCurrencyAsync(Context.User, "Betroll Gamble", amount * 2, false).ConfigureAwait(false);
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}
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else if (rng < 100)
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{
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str += $"Congratulations! You won {amount * 3}{CurrencySign} for rolling above 90.";
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str += $"Congratulations! You won {amount * NadekoBot.BotConfig.Betroll91Multiplier}{CurrencySign} for rolling above 90.";
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await CurrencyHandler.AddCurrencyAsync(Context.User, "Betroll Gamble", amount * 3, false).ConfigureAwait(false);
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}
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else
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{
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str += $"👑 Congratulations! You won {amount * 10}{CurrencySign} for rolling **100**. 👑";
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str += $"👑 Congratulations! You won {amount * NadekoBot.BotConfig.Betroll100Multiplier}{CurrencySign} for rolling **100**. 👑";
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await CurrencyHandler.AddCurrencyAsync(Context.User, "Betroll Gamble", amount * 10, false).ConfigureAwait(false);
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}
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@ -78,14 +78,32 @@ namespace NadekoBot.Modules.Games
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{
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lastGenerations.AddOrUpdate(channel.Id, DateTime.Now, (id, old) => DateTime.Now);
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var dropAmount = NadekoBot.BotConfig.CurrencyDropAmount;
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if (dropAmount > 0)
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{
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var msgs = new List<IUserMessage>(dropAmount);
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string firstPart;
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if (dropAmount == 1)
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{
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firstPart = $"A random { NadekoBot.BotConfig.CurrencyName } appeared!";
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}
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else
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{
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firstPart = $"{dropAmount} random { NadekoBot.BotConfig.CurrencyPluralName } appeared!";
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}
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var sent = await channel.SendFileAsync(
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File.Open(GetRandomCurrencyImagePath(), FileMode.OpenOrCreate),
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"RandomFlower.jpg",
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$"❗ A random { NadekoBot.BotConfig.CurrencyName } appeared! Pick it up by typing `{NadekoBot.ModulePrefixes[typeof(Games).Name]}pick`")
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$"❗ {firstPart} Pick it up by typing `{NadekoBot.ModulePrefixes[typeof(Games).Name]}pick`")
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.ConfigureAwait(false);
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plantedFlowers.AddOrUpdate(channel.Id, new List<IUserMessage>() { sent }, (id, old) => { old.Add(sent); return old; });
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msgs.Add(sent);
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plantedFlowers.AddOrUpdate(channel.Id, msgs, (id, old) => { old.AddRange(msgs); return old; });
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}
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}
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}
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catch { }
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@ -112,7 +130,7 @@ namespace NadekoBot.Modules.Games
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if (!plantedFlowers.TryRemove(channel.Id, out msgs))
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return;
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await Task.WhenAll(msgs.Select(toDelete => toDelete.DeleteAsync())).ConfigureAwait(false);
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await Task.WhenAll(msgs.Where(m => m != null).Select(toDelete => toDelete.DeleteAsync())).ConfigureAwait(false);
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await CurrencyHandler.AddCurrencyAsync((IGuildUser)Context.User, $"Picked {NadekoBot.BotConfig.CurrencyPluralName}", msgs.Count, false).ConfigureAwait(false);
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var msg = await channel.SendConfirmAsync($"**{Context.User}** picked {msgs.Count}{NadekoBot.BotConfig.CurrencySign}!").ConfigureAwait(false);
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@ -2,6 +2,7 @@
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using Discord.Net;
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using Discord.WebSocket;
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using NadekoBot.Extensions;
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using NadekoBot.Services;
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using NLog;
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using System;
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using System.Collections.Concurrent;
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@ -177,7 +178,10 @@ namespace NadekoBot.Modules.Games.Trivia
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if (Users[guildUser] == WinRequirement)
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{
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ShouldStopGame = true;
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await channel.SendConfirmAsync("Trivia Game", $"{guildUser.Mention} guessed it and WON the game! The answer was: **{CurrentQuestion.Answer}**").ConfigureAwait(false);
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try { await channel.SendConfirmAsync("Trivia Game", $"{guildUser.Mention} guessed it and WON the game! The answer was: **{CurrentQuestion.Answer}**").ConfigureAwait(false); } catch { }
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var reward = NadekoBot.BotConfig.TriviaCurrencyReward;
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if (reward > 0)
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await CurrencyHandler.AddCurrencyAsync(guildUser.Id, "Won trivia", reward).ConfigureAwait(false);
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return;
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}
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await channel.SendConfirmAsync("Trivia Game", $"{guildUser.Mention} guessed it! The answer was: **{CurrentQuestion.Answer}**").ConfigureAwait(false);
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@ -19,11 +19,21 @@ namespace NadekoBot.Services.Database.Models
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public bool RotatingStatuses { get; set; } = false;
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public string RemindMessageFormat { get; set; } = "❗⏰**I've been told to remind you to '%message%' now by %user%.**⏰❗";
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//currency
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public string CurrencySign { get; set; } = "🌸";
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public string CurrencyName { get; set; } = "Nadeko Flower";
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public string CurrencyPluralName { get; set; } = "Nadeko Flowers";
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public int TriviaCurrencyReward { get; set; } = 0;
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public int MinimumBetAmount { get; set; } = 3;
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public float BetflipMultiplier { get; set; } = 1.8f;
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public int CurrencyDropAmount { get; set; } = 1;
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public float Betroll67Multiplier { get; set; } = 2;
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public float Betroll91Multiplier { get; set; } = 3;
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public float Betroll100Multiplier { get; set; } = 10;
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public HashSet<CommandPrice> CommandPrices { get; set; } = new HashSet<CommandPrice>();
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public HashSet<EightBallResponse> EightBallResponses { get; set; } = new HashSet<EightBallResponse>();
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public HashSet<RaceAnimal> RaceAnimals { get; set; } = new HashSet<RaceAnimal>();
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@ -234,9 +234,10 @@ namespace NadekoBot.Services.Database
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#endregion
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#region Protection
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#region CommandPrice
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modelBuilder.Entity<CommandPrice>()
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.HasIndex(cp => cp.Price)
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.IsUnique();
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#endregion
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}
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}
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