Add the model and the module to bot

This commit is contained in:
Pg 2016-11-25 01:20:18 +01:00
parent 93f54d56cf
commit 2397f3ca30
2 changed files with 354 additions and 0 deletions

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using Discord.Commands;
using Discord.Modules;
using NadekoBot.Classes;
using NadekoBot.Classes.JSONModels;
using NadekoBot.DataModels;
using NadekoBot.Extensions;
using NadekoBot.Modules.Permissions.Classes;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
namespace NadekoBot.Modules.Pokemon
{
class PokemonModule : DiscordModule
{
public override string Prefix { get; } = NadekoBot.Config.CommandPrefixes.Pokemon;
private ConcurrentDictionary<ulong, PokeStats> Stats = new ConcurrentDictionary<ulong, PokeStats>();
public PokemonModule()
{
}
private int GetDamage(PokemonType usertype, PokemonType targetType)
{
var rng = new Random();
int damage = rng.Next(40, 60);
foreach (PokemonMultiplier Multiplier in usertype.Multipliers)
{
if (Multiplier.Type == targetType.Name)
{
var multiplier = Multiplier.Multiplication;
damage = (int)(damage * multiplier);
}
}
return damage;
}
private PokemonType GetPokeType(ulong id)
{
var db = DbHandler.Instance.GetAllRows<UserPokeTypes>();
Dictionary<long, string> setTypes = db.ToDictionary(x => x.UserId, y => y.type);
if (setTypes.ContainsKey((long)id))
{
return stringToPokemonType(setTypes[(long)id]);
}
int count = NadekoBot.Config.PokemonTypes.Count;
int remainder = Math.Abs((int)(id % (ulong)count));
return NadekoBot.Config.PokemonTypes[remainder];
}
private PokemonType stringToPokemonType(string v)
{
var str = v.ToUpperInvariant();
var list = NadekoBot.Config.PokemonTypes;
foreach (PokemonType p in list)
{
if (str == p.Name)
{
return p;
}
}
return null;
}
public override void Install(ModuleManager manager)
{
manager.CreateCommands("", cgb =>
{
cgb.AddCheck(PermissionChecker.Instance);
commands.ForEach(cmd => cmd.Init(cgb));
cgb.CreateCommand(Prefix + "attack")
.Description($"Attacks a target with the given move. Use `{Prefix}movelist` to see a list of moves your type can use. | `{Prefix}attack \"vine whip\" @someguy`")
.Parameter("move", ParameterType.Required)
.Parameter("target", ParameterType.Unparsed)
.Do(async e =>
{
var move = e.GetArg("move");
var targetStr = e.GetArg("target")?.Trim();
if (string.IsNullOrWhiteSpace(targetStr))
return;
var target = e.Server.FindUsers(targetStr).FirstOrDefault();
if (target == null)
{
await e.Channel.SendMessage("No such person.").ConfigureAwait(false);
return;
}
else if (target == e.User)
{
await e.Channel.SendMessage("You can't attack yourself.").ConfigureAwait(false);
return;
}
// Checking stats first, then move
//Set up the userstats
PokeStats userStats;
userStats = Stats.GetOrAdd(e.User.Id, new PokeStats());
//Check if able to move
//User not able if HP < 0, has made more than 4 attacks
if (userStats.Hp < 0)
{
await e.Channel.SendMessage($"{e.User.Mention} has fainted and was not able to move!").ConfigureAwait(false);
return;
}
if (userStats.MovesMade >= 5)
{
await e.Channel.SendMessage($"{e.User.Mention} has used too many moves in a row and was not able to move!").ConfigureAwait(false);
return;
}
if (userStats.LastAttacked.Contains(target.Id))
{
await e.Channel.SendMessage($"{e.User.Mention} can't attack again without retaliation!").ConfigureAwait(false);
return;
}
//get target stats
PokeStats targetStats;
targetStats = Stats.GetOrAdd(target.Id, new PokeStats());
//If target's HP is below 0, no use attacking
if (targetStats.Hp <= 0)
{
await e.Channel.SendMessage($"{target.Mention} has already fainted!").ConfigureAwait(false);
return;
}
//Check whether move can be used
PokemonType userType = GetPokeType(e.User.Id);
var enabledMoves = userType.Moves;
if (!enabledMoves.Contains(move.ToLowerInvariant()))
{
await e.Channel.SendMessage($"{e.User.Mention} was not able to use **{move}**, use `{Prefix}ml` to see moves you can use").ConfigureAwait(false);
return;
}
//get target type
PokemonType targetType = GetPokeType(target.Id);
//generate damage
int damage = GetDamage(userType, targetType);
//apply damage to target
targetStats.Hp -= damage;
var response = $"{e.User.Mention} used **{move}**{userType.Icon} on {target.Mention}{targetType.Icon} for **{damage}** damage";
//Damage type
if (damage < 40)
{
response += "\nIt's not effective..";
}
else if (damage > 60)
{
response += "\nIt's super effective!";
}
else
{
response += "\nIt's somewhat effective";
}
//check fainted
if (targetStats.Hp <= 0)
{
response += $"\n**{target.Name}** has fainted!";
}
else
{
response += $"\n**{target.Name}** has {targetStats.Hp} HP remaining";
}
//update other stats
userStats.LastAttacked.Add(target.Id);
userStats.MovesMade++;
targetStats.MovesMade = 0;
if (targetStats.LastAttacked.Contains(e.User.Id))
{
targetStats.LastAttacked.Remove(e.User.Id);
}
//update dictionary
//This can stay the same right?
Stats[e.User.Id] = userStats;
Stats[target.Id] = targetStats;
await e.Channel.SendMessage(response).ConfigureAwait(false);
});
cgb.CreateCommand(Prefix + "movelist")
.Alias(Prefix + "ml")
.Description($"Lists the moves you are able to use | `{Prefix}ml`")
.Do(async e =>
{
var userType = GetPokeType(e.User.Id);
var movesList = userType.Moves;
var str = $"**Moves for `{userType.Name}` type.**";
foreach (string m in movesList)
{
str += $"\n{userType.Icon}{m}";
}
await e.Channel.SendMessage(str).ConfigureAwait(false);
});
cgb.CreateCommand(Prefix + "heal")
.Description($"Heals someone. Revives those who fainted. Costs a {NadekoBot.Config.CurrencyName} | `{Prefix}heal @someone`")
.Parameter("target", ParameterType.Unparsed)
.Do(async e =>
{
var targetStr = e.GetArg("target")?.Trim();
if (string.IsNullOrWhiteSpace(targetStr))
return;
var usr = e.Server.FindUsers(targetStr).FirstOrDefault();
if (usr == null)
{
await e.Channel.SendMessage("No such person.").ConfigureAwait(false);
return;
}
if (Stats.ContainsKey(usr.Id))
{
var targetStats = Stats[usr.Id];
int HP = targetStats.Hp;
if (targetStats.Hp == targetStats.MaxHp)
{
await e.Channel.SendMessage($"{usr.Name} already has full HP!").ConfigureAwait(false);
return;
}
//Payment~
var amount = 1;
var pts = Classes.DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
if (pts < amount)
{
await e.Channel.SendMessage($"{e.User.Mention} you don't have enough {NadekoBot.Config.CurrencyName}s! \nYou still need {amount - pts} {NadekoBot.Config.CurrencySign} to be able to do this!").ConfigureAwait(false);
return;
}
var target = (usr.Id == e.User.Id) ? "yourself" : usr.Name;
await FlowersHandler.RemoveFlowers(e.User, $"Poke-Heal {target}", amount).ConfigureAwait(false);
//healing
targetStats.Hp = targetStats.MaxHp;
if (HP < 0)
{
//Could heal only for half HP?
Stats[usr.Id].Hp = (targetStats.MaxHp / 2);
await e.Channel.SendMessage($"{e.User.Name} revived {usr.Name} with one {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
return;
}
var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(NadekoBot.Config.CurrencyName[0]);
await e.Channel.SendMessage($"{e.User.Name} healed {usr.Name} for {targetStats.MaxHp - HP} HP with {(vowelFirst ? "an" : "a")} {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
return;
}
else
{
await e.Channel.SendMessage($"{usr.Name} already has full HP!").ConfigureAwait(false);
}
});
cgb.CreateCommand(Prefix + "type")
.Description($"Get the poketype of the target. | `{Prefix}type @someone`")
.Parameter("target", ParameterType.Unparsed)
.Do(async e =>
{
var usrStr = e.GetArg("target")?.Trim();
if (string.IsNullOrWhiteSpace(usrStr))
return;
var usr = e.Server.FindUsers(usrStr).FirstOrDefault();
if (usr == null)
{
await e.Channel.SendMessage("No such person.").ConfigureAwait(false);
return;
}
var pType = GetPokeType(usr.Id);
await e.Channel.SendMessage($"Type of {usr.Name} is **{pType.Name.ToLowerInvariant()}**{pType.Icon}").ConfigureAwait(false);
});
cgb.CreateCommand(Prefix + "settype")
.Description($"Set your poketype. Costs a {NadekoBot.Config.CurrencyName}. | `{Prefix}settype fire`")
.Parameter("targetType", ParameterType.Unparsed)
.Do(async e =>
{
var targetTypeStr = e.GetArg("targetType")?.ToUpperInvariant();
if (string.IsNullOrWhiteSpace(targetTypeStr))
return;
var targetType = stringToPokemonType(targetTypeStr);
if (targetType == null)
{
await e.Channel.SendMessage("Invalid type specified. Type must be one of:\n" + string.Join(", ", NadekoBot.Config.PokemonTypes.Select(t => t.Name.ToUpperInvariant()))).ConfigureAwait(false);
return;
}
if (targetType == GetPokeType(e.User.Id))
{
await e.Channel.SendMessage($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Icon}").ConfigureAwait(false);
return;
}
//Payment~
var amount = 1;
var pts = DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
if (pts < amount)
{
await e.Channel.SendMessage($"{e.User.Mention} you don't have enough {NadekoBot.Config.CurrencyName}s! \nYou still need {amount - pts} {NadekoBot.Config.CurrencySign} to be able to do this!").ConfigureAwait(false);
return;
}
await FlowersHandler.RemoveFlowers(e.User, $"set usertype to {targetTypeStr}", amount).ConfigureAwait(false);
//Actually changing the type here
var preTypes = DbHandler.Instance.GetAllRows<UserPokeTypes>();
Dictionary<long, int> Dict = preTypes.ToDictionary(x => x.UserId, y => y.Id.Value);
if (Dict.ContainsKey((long)e.User.Id))
{
//delete previous type
DbHandler.Instance.Delete<UserPokeTypes>(Dict[(long)e.User.Id]);
}
DbHandler.Instance.Connection.Insert(new UserPokeTypes
{
UserId = (long)e.User.Id,
type = targetType.Name
}, typeof(UserPokeTypes));
//Now for the response
await e.Channel.SendMessage($"Set type of {e.User.Mention} to {targetTypeStr}{targetType.Icon} for a {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
});
});
}
}
}

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using System.Collections.Generic;
namespace NadekoBot.Modules.Pokemon
{
class PokeStats
{
//Health left
public int Hp { get; set; } = 500;
public int MaxHp { get; } = 500;
//Amount of moves made since last time attacked
public int MovesMade { get; set; } = 0;
//Last people attacked
public List<ulong> LastAttacked { get; set; } = new List<ulong>();
}
}