PokeGame work, initialisation of database unstable, need to do with sql-request
This commit is contained in:
parent
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commit
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@ -1,17 +1,17 @@
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using Discord;
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using Discord.Commands;
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using Discord.Commands;
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using NadekoBot.Attributes;
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using NadekoBot.Attributes;
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using NadekoBot.Extensions;
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using NadekoBot.Extensions;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using NadekoBot.Services;
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using NadekoBot.Services;
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using Discord.WebSocket;
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using NadekoBot.Services.Database.Models;
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using NadekoBot.Services.Database.Models;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using Discord;
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using NLog;
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using System;
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using Newtonsoft.Json;
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using System.IO;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Linq;
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namespace NadekoBot.Modules.Pokemon
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namespace NadekoBot.Modules.Pokemon
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{
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{
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@ -23,30 +23,27 @@ namespace NadekoBot.Modules.Pokemon
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public static string CurrencyPluralName { get; set; }
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public static string CurrencyPluralName { get; set; }
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public static string CurrencySign { get; set; }
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public static string CurrencySign { get; set; }
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public Gambling(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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private static List<PokemonType> PokemonTypes = new List<PokemonType>();
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{
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private static ConcurrentDictionary<ulong, PokeStats> Stats = new ConcurrentDictionary<ulong, PokeStats>();
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using (var uow = DbHandler.UnitOfWork())
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{
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public const string PokemonTypesFile = "data/pokemon_types.json";
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var conf = uow.BotConfig.GetOrCreate();
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CurrencyName = conf.CurrencyName;
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private Logger _pokelog { get; }
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CurrencySign = conf.CurrencySign;
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CurrencyPluralName = conf.CurrencyPluralName;
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public PokemonModule(ILocalization loc, CommandService cmds, ShardedDiscordClient client) : base(loc, cmds, client)
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{
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_pokelog = LogManager.GetCurrentClassLogger();
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if (File.Exists(PokemonTypesFile))
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{
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PokemonTypes = JsonConvert.DeserializeObject<List<PokemonType>>(File.ReadAllText(PokemonTypesFile));
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}
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else
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{
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_pokelog.Warn(PokemonTypesFile + " is missing. Pokemon types not loaded.");
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}
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}
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}
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}
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class PokemonModule : DiscordModule
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{
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public override string Prefix { get; } = NadekoBot.Config.CommandPrefixes.Pokemon;
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private ConcurrentDictionary<ulong, PokeStats> Stats = new ConcurrentDictionary<ulong, PokeStats>();
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public PokemonModule()
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{
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}
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private int GetDamage(PokemonType usertype, PokemonType targetType)
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private int GetDamage(PokemonType usertype, PokemonType targetType)
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{
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{
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var rng = new Random();
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var rng = new Random();
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@ -62,21 +59,26 @@ namespace NadekoBot.Modules.Pokemon
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return damage;
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return damage;
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}
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}
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private PokemonType GetPokeType(ulong id)
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private PokemonType GetPokeType(ulong id)
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{
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{
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var db = DbHandler.Instance.GetAllRows<UserPokeTypes>();
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Dictionary<long, string> setTypes;
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Dictionary<long, string> setTypes = db.ToDictionary(x => x.UserId, y => y.type);
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using (var uow = DbHandler.UnitOfWork())
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{
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setTypes = uow.PokeGame.GetAll().ToDictionary(x => x.UserId, y => y.type);
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}
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if (setTypes.ContainsKey((long)id))
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if (setTypes.ContainsKey((long)id))
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{
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{
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return stringToPokemonType(setTypes[(long)id]);
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return stringToPokemonType(setTypes[(long)id]);
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}
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}
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int count = NadekoBot.Config.PokemonTypes.Count;
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int count = PokemonTypes.Count;
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int remainder = Math.Abs((int)(id % (ulong)count));
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int remainder = Math.Abs((int)(id % (ulong)count));
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return NadekoBot.Config.PokemonTypes[remainder];
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return PokemonTypes[remainder];
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}
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}
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@ -84,7 +86,7 @@ namespace NadekoBot.Modules.Pokemon
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private PokemonType stringToPokemonType(string v)
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private PokemonType stringToPokemonType(string v)
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{
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{
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var str = v.ToUpperInvariant();
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var str = v.ToUpperInvariant();
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var list = NadekoBot.Config.PokemonTypes;
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var list = PokemonTypes;
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foreach (PokemonType p in list)
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foreach (PokemonType p in list)
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{
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{
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if (str == p.Name)
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if (str == p.Name)
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@ -95,266 +97,279 @@ namespace NadekoBot.Modules.Pokemon
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return null;
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return null;
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}
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}
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public override void Install(ModuleManager manager)
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[NadekoCommand, Usage, Description, Aliases]
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[RequireContext(ContextType.Guild)]
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public async Task Attack(IUserMessage umsg, string move, IGuildUser targetUser = null)
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{
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{
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manager.CreateCommands("", cgb =>
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var channel = (ITextChannel)umsg.Channel;
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IGuildUser user = (IGuildUser)umsg.Author;
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if (string.IsNullOrWhiteSpace(move)) {
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return;
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}
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if (targetUser == null)
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{
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{
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cgb.AddCheck(PermissionChecker.Instance);
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await channel.SendMessageAsync("No such person.").ConfigureAwait(false);
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return;
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}
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else if (targetUser == user)
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{
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await channel.SendMessageAsync("You can't attack yourself.").ConfigureAwait(false);
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return;
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}
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commands.ForEach(cmd => cmd.Init(cgb));
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// Checking stats first, then move
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//Set up the userstats
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PokeStats userStats;
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userStats = Stats.GetOrAdd(user.Id, new PokeStats());
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cgb.CreateCommand(Prefix + "attack")
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//Check if able to move
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.Description($"Attacks a target with the given move. Use `{Prefix}movelist` to see a list of moves your type can use. | `{Prefix}attack \"vine whip\" @someguy`")
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//User not able if HP < 0, has made more than 4 attacks
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.Parameter("move", ParameterType.Required)
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if (userStats.Hp < 0)
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.Parameter("target", ParameterType.Unparsed)
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{
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.Do(async e =>
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await channel.SendMessageAsync($"{user.Mention} has fainted and was not able to move!").ConfigureAwait(false);
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{
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return;
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var move = e.GetArg("move");
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}
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var targetStr = e.GetArg("target")?.Trim();
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if (userStats.MovesMade >= 5)
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if (string.IsNullOrWhiteSpace(targetStr))
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{
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return;
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await channel.SendMessageAsync($"{user.Mention} has used too many moves in a row and was not able to move!").ConfigureAwait(false);
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var target = e.Server.FindUsers(targetStr).FirstOrDefault();
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return;
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if (target == null)
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}
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{
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if (userStats.LastAttacked.Contains(targetUser.Id))
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await e.Channel.SendMessage("No such person.").ConfigureAwait(false);
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{
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return;
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await channel.SendMessageAsync($"{user.Mention} can't attack again without retaliation!").ConfigureAwait(false);
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}
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return;
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else if (target == e.User)
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}
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{
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//get target stats
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await e.Channel.SendMessage("You can't attack yourself.").ConfigureAwait(false);
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PokeStats targetStats;
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return;
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targetStats = Stats.GetOrAdd(targetUser.Id, new PokeStats());
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}
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// Checking stats first, then move
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//Set up the userstats
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PokeStats userStats;
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userStats = Stats.GetOrAdd(e.User.Id, new PokeStats());
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//Check if able to move
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//If target's HP is below 0, no use attacking
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//User not able if HP < 0, has made more than 4 attacks
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if (targetStats.Hp <= 0)
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if (userStats.Hp < 0)
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{
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{
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await channel.SendMessageAsync($"{targetUser.Mention} has already fainted!").ConfigureAwait(false);
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await e.Channel.SendMessage($"{e.User.Mention} has fainted and was not able to move!").ConfigureAwait(false);
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return;
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return;
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}
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}
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if (userStats.MovesMade >= 5)
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{
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await e.Channel.SendMessage($"{e.User.Mention} has used too many moves in a row and was not able to move!").ConfigureAwait(false);
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return;
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}
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if (userStats.LastAttacked.Contains(target.Id))
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{
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await e.Channel.SendMessage($"{e.User.Mention} can't attack again without retaliation!").ConfigureAwait(false);
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return;
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}
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//get target stats
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PokeStats targetStats;
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targetStats = Stats.GetOrAdd(target.Id, new PokeStats());
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//If target's HP is below 0, no use attacking
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//Check whether move can be used
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if (targetStats.Hp <= 0)
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PokemonType userType = GetPokeType(user.Id);
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{
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await e.Channel.SendMessage($"{target.Mention} has already fainted!").ConfigureAwait(false);
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return;
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}
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//Check whether move can be used
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var enabledMoves = userType.Moves;
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PokemonType userType = GetPokeType(e.User.Id);
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if (!enabledMoves.Contains(move.ToLowerInvariant()))
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{
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await channel.SendMessageAsync($"{user.Mention} is not able to use **{move}**. Type {NadekoBot.ModulePrefixes[typeof(PokemonModule).Name]}ml to see moves").ConfigureAwait(false);
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return;
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}
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var enabledMoves = userType.Moves;
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//get target type
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if (!enabledMoves.Contains(move.ToLowerInvariant()))
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PokemonType targetType = GetPokeType(targetUser.Id);
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{
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//generate damage
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await e.Channel.SendMessage($"{e.User.Mention} was not able to use **{move}**, use `{Prefix}ml` to see moves you can use").ConfigureAwait(false);
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int damage = GetDamage(userType, targetType);
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return;
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//apply damage to target
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}
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targetStats.Hp -= damage;
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//get target type
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var response = $"{user.Mention} used **{move}**{userType.Icon} on {targetUser.Mention}{targetType.Icon} for **{damage}** damage";
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PokemonType targetType = GetPokeType(target.Id);
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//generate damage
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int damage = GetDamage(userType, targetType);
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//apply damage to target
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targetStats.Hp -= damage;
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var response = $"{e.User.Mention} used **{move}**{userType.Icon} on {target.Mention}{targetType.Icon} for **{damage}** damage";
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//Damage type
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if (damage < 40)
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{
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response += "\nIt's not effective..";
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}
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else if (damage > 60)
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{
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response += "\nIt's super effective!";
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}
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else
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{
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response += "\nIt's somewhat effective";
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}
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//Damage type
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//check fainted
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if (damage < 40)
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{
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response += "\nIt's not effective..";
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}
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else if (damage > 60)
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{
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response += "\nIt's super effective!";
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}
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else
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{
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response += "\nIt's somewhat effective";
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}
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//check fainted
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if (targetStats.Hp <= 0)
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{
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response += $"\n**{targetUser.Username}** has fainted!";
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}
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else
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{
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response += $"\n**{targetUser.Username}** has {targetStats.Hp} HP remaining";
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}
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if (targetStats.Hp <= 0)
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//update other stats
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{
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userStats.LastAttacked.Add(targetUser.Id);
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response += $"\n**{target.Name}** has fainted!";
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userStats.MovesMade++;
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}
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targetStats.MovesMade = 0;
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else
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if (targetStats.LastAttacked.Contains(user.Id))
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{
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{
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response += $"\n**{target.Name}** has {targetStats.Hp} HP remaining";
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targetStats.LastAttacked.Remove(user.Id);
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}
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}
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//update other stats
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//update dictionary
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userStats.LastAttacked.Add(target.Id);
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//This can stay the same right?
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userStats.MovesMade++;
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Stats[user.Id] = userStats;
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targetStats.MovesMade = 0;
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Stats[targetUser.Id] = targetStats;
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if (targetStats.LastAttacked.Contains(e.User.Id))
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{
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targetStats.LastAttacked.Remove(e.User.Id);
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}
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//update dictionary
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await channel.SendMessageAsync(response).ConfigureAwait(false);
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//This can stay the same right?
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Stats[e.User.Id] = userStats;
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Stats[target.Id] = targetStats;
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await e.Channel.SendMessage(response).ConfigureAwait(false);
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});
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cgb.CreateCommand(Prefix + "movelist")
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.Alias(Prefix + "ml")
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.Description($"Lists the moves you are able to use | `{Prefix}ml`")
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.Do(async e =>
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{
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var userType = GetPokeType(e.User.Id);
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var movesList = userType.Moves;
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var str = $"**Moves for `{userType.Name}` type.**";
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foreach (string m in movesList)
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{
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str += $"\n{userType.Icon}{m}";
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}
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await e.Channel.SendMessage(str).ConfigureAwait(false);
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});
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cgb.CreateCommand(Prefix + "heal")
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.Description($"Heals someone. Revives those who fainted. Costs a {NadekoBot.Config.CurrencyName} | `{Prefix}heal @someone`")
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.Parameter("target", ParameterType.Unparsed)
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.Do(async e =>
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{
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var targetStr = e.GetArg("target")?.Trim();
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if (string.IsNullOrWhiteSpace(targetStr))
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return;
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var usr = e.Server.FindUsers(targetStr).FirstOrDefault();
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if (usr == null)
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{
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await e.Channel.SendMessage("No such person.").ConfigureAwait(false);
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return;
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}
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if (Stats.ContainsKey(usr.Id))
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{
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var targetStats = Stats[usr.Id];
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int HP = targetStats.Hp;
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if (targetStats.Hp == targetStats.MaxHp)
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{
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await e.Channel.SendMessage($"{usr.Name} already has full HP!").ConfigureAwait(false);
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return;
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}
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//Payment~
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var amount = 1;
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var pts = Classes.DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
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if (pts < amount)
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{
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await e.Channel.SendMessage($"{e.User.Mention} you don't have enough {NadekoBot.Config.CurrencyName}s! \nYou still need {amount - pts} {NadekoBot.Config.CurrencySign} to be able to do this!").ConfigureAwait(false);
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return;
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}
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var target = (usr.Id == e.User.Id) ? "yourself" : usr.Name;
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await FlowersHandler.RemoveFlowers(e.User, $"Poke-Heal {target}", amount).ConfigureAwait(false);
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//healing
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targetStats.Hp = targetStats.MaxHp;
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if (HP < 0)
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{
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//Could heal only for half HP?
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Stats[usr.Id].Hp = (targetStats.MaxHp / 2);
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await e.Channel.SendMessage($"{e.User.Name} revived {usr.Name} with one {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
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return;
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}
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var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(NadekoBot.Config.CurrencyName[0]);
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|
||||||
await e.Channel.SendMessage($"{e.User.Name} healed {usr.Name} for {targetStats.MaxHp - HP} HP with {(vowelFirst ? "an" : "a")} {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
await e.Channel.SendMessage($"{usr.Name} already has full HP!").ConfigureAwait(false);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
cgb.CreateCommand(Prefix + "type")
|
|
||||||
.Description($"Get the poketype of the target. | `{Prefix}type @someone`")
|
|
||||||
.Parameter("target", ParameterType.Unparsed)
|
|
||||||
.Do(async e =>
|
|
||||||
{
|
|
||||||
var usrStr = e.GetArg("target")?.Trim();
|
|
||||||
if (string.IsNullOrWhiteSpace(usrStr))
|
|
||||||
return;
|
|
||||||
var usr = e.Server.FindUsers(usrStr).FirstOrDefault();
|
|
||||||
if (usr == null)
|
|
||||||
{
|
|
||||||
await e.Channel.SendMessage("No such person.").ConfigureAwait(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
var pType = GetPokeType(usr.Id);
|
|
||||||
await e.Channel.SendMessage($"Type of {usr.Name} is **{pType.Name.ToLowerInvariant()}**{pType.Icon}").ConfigureAwait(false);
|
|
||||||
|
|
||||||
});
|
|
||||||
|
|
||||||
cgb.CreateCommand(Prefix + "settype")
|
|
||||||
.Description($"Set your poketype. Costs a {NadekoBot.Config.CurrencyName}. | `{Prefix}settype fire`")
|
|
||||||
.Parameter("targetType", ParameterType.Unparsed)
|
|
||||||
.Do(async e =>
|
|
||||||
{
|
|
||||||
var targetTypeStr = e.GetArg("targetType")?.ToUpperInvariant();
|
|
||||||
if (string.IsNullOrWhiteSpace(targetTypeStr))
|
|
||||||
return;
|
|
||||||
var targetType = stringToPokemonType(targetTypeStr);
|
|
||||||
if (targetType == null)
|
|
||||||
{
|
|
||||||
await e.Channel.SendMessage("Invalid type specified. Type must be one of:\n" + string.Join(", ", NadekoBot.Config.PokemonTypes.Select(t => t.Name.ToUpperInvariant()))).ConfigureAwait(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (targetType == GetPokeType(e.User.Id))
|
|
||||||
{
|
|
||||||
await e.Channel.SendMessage($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Icon}").ConfigureAwait(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Payment~
|
|
||||||
var amount = 1;
|
|
||||||
var pts = DbHandler.Instance.GetStateByUserId((long)e.User.Id)?.Value ?? 0;
|
|
||||||
if (pts < amount)
|
|
||||||
{
|
|
||||||
await e.Channel.SendMessage($"{e.User.Mention} you don't have enough {NadekoBot.Config.CurrencyName}s! \nYou still need {amount - pts} {NadekoBot.Config.CurrencySign} to be able to do this!").ConfigureAwait(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
await FlowersHandler.RemoveFlowers(e.User, $"set usertype to {targetTypeStr}", amount).ConfigureAwait(false);
|
|
||||||
//Actually changing the type here
|
|
||||||
var preTypes = DbHandler.Instance.GetAllRows<UserPokeTypes>();
|
|
||||||
Dictionary<long, int> Dict = preTypes.ToDictionary(x => x.UserId, y => y.Id.Value);
|
|
||||||
if (Dict.ContainsKey((long)e.User.Id))
|
|
||||||
{
|
|
||||||
//delete previous type
|
|
||||||
DbHandler.Instance.Delete<UserPokeTypes>(Dict[(long)e.User.Id]);
|
|
||||||
}
|
|
||||||
|
|
||||||
DbHandler.Instance.Connection.Insert(new UserPokeTypes
|
|
||||||
{
|
|
||||||
UserId = (long)e.User.Id,
|
|
||||||
type = targetType.Name
|
|
||||||
}, typeof(UserPokeTypes));
|
|
||||||
|
|
||||||
//Now for the response
|
|
||||||
|
|
||||||
await e.Channel.SendMessage($"Set type of {e.User.Mention} to {targetTypeStr}{targetType.Icon} for a {NadekoBot.Config.CurrencySign}").ConfigureAwait(false);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
[NadekoCommand, Usage, Description, Aliases]
|
||||||
|
[RequireContext(ContextType.Guild)]
|
||||||
|
public async Task Movelist(IUserMessage umsg)
|
||||||
|
{
|
||||||
|
var channel = (ITextChannel)umsg.Channel;
|
||||||
|
IGuildUser user = (IGuildUser)umsg.Author;
|
||||||
|
|
||||||
|
var userType = GetPokeType(user.Id);
|
||||||
|
var movesList = userType.Moves;
|
||||||
|
var str = $"**Moves for `{userType.Name}` type.**";
|
||||||
|
foreach (string m in movesList)
|
||||||
|
{
|
||||||
|
str += $"\n{userType.Icon}{m}";
|
||||||
|
}
|
||||||
|
await channel.SendMessageAsync(str).ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[NadekoCommand, Usage, Description, Aliases]
|
||||||
|
[RequireContext(ContextType.Guild)]
|
||||||
|
public async Task Heal(IUserMessage umsg, IGuildUser targetUser = null)
|
||||||
|
{
|
||||||
|
var channel = (ITextChannel)umsg.Channel;
|
||||||
|
IGuildUser user = (IGuildUser)umsg.Author;
|
||||||
|
|
||||||
|
if (targetUser == null) {
|
||||||
|
await channel.SendMessageAsync("No such person.").ConfigureAwait(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Stats.ContainsKey(targetUser.Id))
|
||||||
|
{
|
||||||
|
var targetStats = Stats[targetUser.Id];
|
||||||
|
if (targetStats.Hp == targetStats.MaxHp)
|
||||||
|
{
|
||||||
|
await channel.SendMessageAsync($"{targetUser.Username} already has full HP!").ConfigureAwait(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//Payment~
|
||||||
|
var amount = 1;
|
||||||
|
|
||||||
|
var target = (targetUser.Id == user.Id) ? "yourself" : targetUser.Username;
|
||||||
|
if (amount > 0)
|
||||||
|
{
|
||||||
|
if (!await CurrencyHandler.RemoveCurrencyAsync(user, $"Poke-Heal {target}", amount, true).ConfigureAwait(false))
|
||||||
|
{
|
||||||
|
try { await channel.SendMessageAsync($"{user.Mention} You don't have enough {CurrencyName}s.").ConfigureAwait(false); } catch { }
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//healing
|
||||||
|
targetStats.Hp = targetStats.MaxHp;
|
||||||
|
if (targetStats.Hp < 0)
|
||||||
|
{
|
||||||
|
//Could heal only for half HP?
|
||||||
|
Stats[targetUser.Id].Hp = (targetStats.MaxHp / 2);
|
||||||
|
if (target == "yourself")
|
||||||
|
{
|
||||||
|
await channel.SendMessageAsync($"You revived yourself with one {CurrencySign}").ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await channel.SendMessageAsync($"{user.Username} revived {targetUser.Username} with one {CurrencySign}").ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
await channel.SendMessageAsync($"{user.Username} healed {targetUser.Username} with one {CurrencySign}").ConfigureAwait(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await channel.SendMessageAsync($"{targetUser.Username} already has full HP!").ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
[NadekoCommand, Usage, Description, Aliases]
|
||||||
|
[RequireContext(ContextType.Guild)]
|
||||||
|
public async Task Type(IUserMessage umsg, IGuildUser targetUser = null)
|
||||||
|
{
|
||||||
|
var channel = (ITextChannel)umsg.Channel;
|
||||||
|
IGuildUser user = (IGuildUser)umsg.Author;
|
||||||
|
|
||||||
|
if (targetUser == null)
|
||||||
|
{
|
||||||
|
await channel.SendMessageAsync("No such person.").ConfigureAwait(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var pType = GetPokeType(targetUser.Id);
|
||||||
|
await channel.SendMessageAsync($"Type of {targetUser.Username} is **{pType.Name.ToLowerInvariant()}**{pType.Icon}").ConfigureAwait(false);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
[NadekoCommand, Usage, Description, Aliases]
|
||||||
|
[RequireContext(ContextType.Guild)]
|
||||||
|
public async Task Settype(IUserMessage umsg, [Remainder] string typeTargeted = null)
|
||||||
|
{
|
||||||
|
var channel = (ITextChannel)umsg.Channel;
|
||||||
|
IGuildUser user = (IGuildUser)umsg.Author;
|
||||||
|
|
||||||
|
if (string.IsNullOrWhiteSpace(typeTargeted))
|
||||||
|
return;
|
||||||
|
var targetType = stringToPokemonType(typeTargeted);
|
||||||
|
if (targetType == null)
|
||||||
|
{
|
||||||
|
await channel.SendMessageAsync("Invalid type specified. Type must be one of:\n" + string.Join(", ", PokemonTypes.Select(t => t.Name.ToUpperInvariant()))).ConfigureAwait(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (targetType == GetPokeType(user.Id))
|
||||||
|
{
|
||||||
|
await channel.SendMessageAsync($"Your type is already {targetType.Name.ToLowerInvariant()}{targetType.Icon}").ConfigureAwait(false);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Payment~
|
||||||
|
var amount = 1;
|
||||||
|
if (amount > 0)
|
||||||
|
{
|
||||||
|
if (!await CurrencyHandler.RemoveCurrencyAsync(user, $"{user.Username} change type to {typeTargeted}", amount, true).ConfigureAwait(false))
|
||||||
|
{
|
||||||
|
try { await channel.SendMessageAsync($"{user.Mention} You don't have enough {CurrencyName}s.").ConfigureAwait(false); } catch { }
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Actually changing the type here
|
||||||
|
Dictionary<long, string> setTypes;
|
||||||
|
|
||||||
|
using (var uow = DbHandler.UnitOfWork())
|
||||||
|
{
|
||||||
|
setTypes = uow.PokeGame.GetAll().ToDictionary(x => x.UserId, y => y.type);
|
||||||
|
var pt = new UserPokeTypes
|
||||||
|
{
|
||||||
|
UserId = (long)user.Id,
|
||||||
|
type = targetType.Name,
|
||||||
|
};
|
||||||
|
if (!setTypes.ContainsKey((long)user.Id))
|
||||||
|
{
|
||||||
|
//create user in db
|
||||||
|
uow.PokeGame.Add(pt);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//update user in db
|
||||||
|
uow.PokeGame.Update(pt);
|
||||||
|
}
|
||||||
|
await uow.CompleteAsync();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Now for the response
|
||||||
|
await channel.SendMessageAsync($"Set type of {user.Mention} to {typeTargeted}{targetType.Icon} for a {CurrencySign}").ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
33
src/NadekoBot/Modules/Pokemon/PokemonType.cs
Normal file
33
src/NadekoBot/Modules/Pokemon/PokemonType.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace NadekoBot.Modules.Pokemon
|
||||||
|
{
|
||||||
|
public class PokemonType
|
||||||
|
{
|
||||||
|
public PokemonType(string n, string i, string[] m, List<PokemonMultiplier> multi)
|
||||||
|
{
|
||||||
|
Name = n;
|
||||||
|
Icon = i;
|
||||||
|
Moves = m;
|
||||||
|
Multipliers = multi;
|
||||||
|
}
|
||||||
|
public string Name { get; set; }
|
||||||
|
public List<PokemonMultiplier> Multipliers { get; set; }
|
||||||
|
public string Icon { get; set; }
|
||||||
|
public string[] Moves { get; set; }
|
||||||
|
}
|
||||||
|
public class PokemonMultiplier
|
||||||
|
{
|
||||||
|
public PokemonMultiplier(string t, double m)
|
||||||
|
{
|
||||||
|
Type = t;
|
||||||
|
Multiplication = m;
|
||||||
|
}
|
||||||
|
public string Type { get; set; }
|
||||||
|
public double Multiplication { get; set; }
|
||||||
|
}
|
||||||
|
}
|
@ -21,6 +21,7 @@ namespace NadekoBot.Services.Database
|
|||||||
ICurrencyRepository Currency { get; }
|
ICurrencyRepository Currency { get; }
|
||||||
ICurrencyTransactionsRepository CurrencyTransactions { get; }
|
ICurrencyTransactionsRepository CurrencyTransactions { get; }
|
||||||
IMusicPlaylistRepository MusicPlaylists { get; }
|
IMusicPlaylistRepository MusicPlaylists { get; }
|
||||||
|
IPokeGameRepository PokeGame { get; }
|
||||||
|
|
||||||
int Complete();
|
int Complete();
|
||||||
Task<int> CompleteAsync();
|
Task<int> CompleteAsync();
|
||||||
|
@ -7,7 +7,7 @@ using System.Threading.Tasks;
|
|||||||
|
|
||||||
namespace NadekoBot.Services.Database.Models
|
namespace NadekoBot.Services.Database.Models
|
||||||
{
|
{
|
||||||
class UserPokeTypes : DbEntity
|
public class UserPokeTypes : DbEntity
|
||||||
{
|
{
|
||||||
public long UserId { get; set; }
|
public long UserId { get; set; }
|
||||||
public string type { get; set; }
|
public string type { get; set; }
|
||||||
|
@ -22,6 +22,7 @@ namespace NadekoBot.Services.Database
|
|||||||
public DbSet<MusicPlaylist> MusicPlaylists { get; set; }
|
public DbSet<MusicPlaylist> MusicPlaylists { get; set; }
|
||||||
public DbSet<CustomReaction> CustomReactions { get; set; }
|
public DbSet<CustomReaction> CustomReactions { get; set; }
|
||||||
public DbSet<CurrencyTransaction> CurrencyTransactions { get; set; }
|
public DbSet<CurrencyTransaction> CurrencyTransactions { get; set; }
|
||||||
|
public DbSet<UserPokeTypes> PokeGame { get; set; }
|
||||||
|
|
||||||
//logging
|
//logging
|
||||||
public DbSet<LogSetting> LogSettings { get; set; }
|
public DbSet<LogSetting> LogSettings { get; set; }
|
||||||
@ -69,7 +70,8 @@ namespace NadekoBot.Services.Database
|
|||||||
new ModulePrefix() { ModuleName = "Permissions", Prefix = ";" },
|
new ModulePrefix() { ModuleName = "Permissions", Prefix = ";" },
|
||||||
new ModulePrefix() { ModuleName = "Pokemon", Prefix = ">" },
|
new ModulePrefix() { ModuleName = "Pokemon", Prefix = ">" },
|
||||||
new ModulePrefix() { ModuleName = "Utility", Prefix = "." },
|
new ModulePrefix() { ModuleName = "Utility", Prefix = "." },
|
||||||
new ModulePrefix() { ModuleName = "CustomReactions", Prefix = "." }
|
new ModulePrefix() { ModuleName = "CustomReactions", Prefix = "." },
|
||||||
|
new ModulePrefix() { ModuleName = "PokeGame", Prefix = ">" }
|
||||||
});
|
});
|
||||||
bc.RaceAnimals.AddRange(new HashSet<RaceAnimal>
|
bc.RaceAnimals.AddRange(new HashSet<RaceAnimal>
|
||||||
{
|
{
|
||||||
@ -216,7 +218,17 @@ namespace NadekoBot.Services.Database
|
|||||||
.HasMany(p => p.Songs)
|
.HasMany(p => p.Songs)
|
||||||
.WithOne()
|
.WithOne()
|
||||||
.OnDelete(Microsoft.EntityFrameworkCore.Metadata.DeleteBehavior.Cascade);
|
.OnDelete(Microsoft.EntityFrameworkCore.Metadata.DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region PokeGame
|
||||||
|
var pokeGameEntity = modelBuilder.Entity<UserPokeTypes>();
|
||||||
|
|
||||||
|
pokeGameEntity
|
||||||
|
.HasIndex(pt => pt.UserId)
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,10 @@
|
|||||||
|
using NadekoBot.Services.Database.Models;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace NadekoBot.Services.Database.Repositories
|
||||||
|
{
|
||||||
|
public interface IPokeGameRepository : IRepository<UserPokeTypes>
|
||||||
|
{
|
||||||
|
//List<UserPokeTypes> GetAllPokeTypes();
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,23 @@
|
|||||||
|
using NadekoBot.Services.Database.Models;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Microsoft.EntityFrameworkCore;
|
||||||
|
|
||||||
|
namespace NadekoBot.Services.Database.Repositories.Impl
|
||||||
|
{
|
||||||
|
public class PokeGameRepository : Repository<UserPokeTypes>, IPokeGameRepository
|
||||||
|
{
|
||||||
|
public PokeGameRepository(DbContext context) : base(context)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//List<UserPokeTypes> GetAllPokeTypes()
|
||||||
|
//{
|
||||||
|
// var toReturn = _set.Include(pt => pt.UserId).ToList();
|
||||||
|
// toReturn.ForEach(pt => pt.).ToList();
|
||||||
|
// return toReturn;
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
}
|
@ -48,6 +48,9 @@ namespace NadekoBot.Services.Database
|
|||||||
private ICustomReactionRepository _customReactions;
|
private ICustomReactionRepository _customReactions;
|
||||||
public ICustomReactionRepository CustomReactions => _customReactions ?? (_customReactions = new CustomReactionsRepository(_context));
|
public ICustomReactionRepository CustomReactions => _customReactions ?? (_customReactions = new CustomReactionsRepository(_context));
|
||||||
|
|
||||||
|
private IPokeGameRepository _pokegame;
|
||||||
|
public IPokeGameRepository PokeGame => _pokegame ?? (_pokegame = new PokeGameRepository(_context));
|
||||||
|
|
||||||
public UnitOfWork(NadekoContext context)
|
public UnitOfWork(NadekoContext context)
|
||||||
{
|
{
|
||||||
_context = context;
|
_context = context;
|
||||||
|
Loading…
Reference in New Issue
Block a user