announce message clarification, setgame fixed
This commit is contained in:
parent
22aba88de5
commit
21b22add18
@ -197,6 +197,8 @@ namespace NadekoBot.Commands {
|
||||
|
||||
AnnouncementsDictionary[e.Server.Id].GreetText = e.GetArg("msg");
|
||||
await e.Send("New greet message set.");
|
||||
if (!AnnouncementsDictionary[e.Server.Id].Greet)
|
||||
await e.Send("Enable greet messsages by typing `.greet`");
|
||||
});
|
||||
|
||||
cgb.CreateCommand(".bye")
|
||||
@ -225,6 +227,8 @@ namespace NadekoBot.Commands {
|
||||
|
||||
AnnouncementsDictionary[e.Server.Id].ByeText = e.GetArg("msg");
|
||||
await e.Send("New bye message set.");
|
||||
if (!AnnouncementsDictionary[e.Server.Id].Bye)
|
||||
await e.Send("Enable bye messsages by typing `.bye`");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -315,9 +315,9 @@ namespace NadekoBot.Modules
|
||||
|
||||
cgb.CreateCommand(".setgame")
|
||||
.Description("Sets the bots game.")
|
||||
.Parameter("set_game", ParameterType.Required)
|
||||
.Parameter("set_game", ParameterType.Unparsed)
|
||||
.Do(e => {
|
||||
if (e.User.Id != NadekoBot.OwnerID) return;
|
||||
if (e.User.Id != NadekoBot.OwnerID || e.GetArg("set_game") != null) return;
|
||||
|
||||
client.SetGame(e.GetArg("set_game"));
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user