>rategirl done, ~atl help fix
This commit is contained in:
		| @@ -141,11 +141,11 @@ namespace NadekoBot.Modules.Games | ||||
|                             var pointy = (int)(miny - length * ((Crazy - 4) / 6)); | ||||
|  | ||||
|                             var p = new Pen(ImageSharp.Color.Red, 5); | ||||
|                             //using (var pointMs = File.ReadAllBytes("data/images/point.png").ToStream()) | ||||
|                             //using (var pointIMg = new ImageSharp.Image(pointMs)) | ||||
|                             //{ | ||||
|                             //    img.DrawImage(pointIMg, 100, new ImageSharp.Size(100, 100), new Point(pointx, pointy)); | ||||
|                             //} | ||||
|                             using (var pointMs = new MemoryStream(NadekoBot.Images.RategirlDot.ToArray(), false)) | ||||
|                             using (var pointImg = new ImageSharp.Image(pointMs)) | ||||
|                             { | ||||
|                                 img.DrawImage(pointImg, 100, default(ImageSharp.Size), new Point(pointx - 10, pointy - 10)); | ||||
|                             } | ||||
|  | ||||
|                             string url; | ||||
|                             using (var http = new HttpClient()) | ||||
|   | ||||
| @@ -96,6 +96,25 @@ namespace NadekoBot.Modules.Utility | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             //[NadekoCommand, Usage, Description, Aliases] | ||||
|             //[RequireContext(ContextType.Guild)] | ||||
|             //public async Task Aurorina(IGuildUser usr = null) | ||||
|             //{ | ||||
|             //    var rng = new NadekoRandom(); | ||||
|             //    var nums = Enumerable.Range(48, 10) | ||||
|             //        .Concat(Enumerable.Range(65, 26)) | ||||
|             //        .Concat(Enumerable.Range(97, 26)) | ||||
|             //        .Concat(new[] {45, 46, 95}) | ||||
|             //        .ToArray(); | ||||
|  | ||||
|             //    var token = String.Concat(new int[59] | ||||
|             //        .Select(x => (char) nums[rng.Next(0, nums.Length)])); | ||||
|             //    if (usr == null) | ||||
|             //        await Context.Channel.SendConfirmAsync(token).ConfigureAwait(false); | ||||
|             //    else | ||||
|             //        await Context.Channel.SendConfirmAsync($"Token of user {usr} is `{token}`").ConfigureAwait(false); | ||||
|             //} | ||||
|  | ||||
|             [NadekoCommand, Usage, Description, Aliases] | ||||
|             public async Task ConvertList() | ||||
|             { | ||||
|   | ||||
| @@ -717,7 +717,7 @@ namespace NadekoBot.Resources { | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|         ///    Looks up a localized string similar to `{0}atl en>fr`. | ||||
|         ///    Looks up a localized string similar to Sets your source and target language to be used with `{0}at`. Specify no arguments to remove previously set value.. | ||||
|         /// </summary> | ||||
|         public static string autotranslang_desc { | ||||
|             get { | ||||
| @@ -726,7 +726,7 @@ namespace NadekoBot.Resources { | ||||
|         } | ||||
|          | ||||
|         /// <summary> | ||||
|         ///    Looks up a localized string similar to Sets your source and target language to be used with `{0}at`. Specify no arguments to remove previously set value.. | ||||
|         ///    Looks up a localized string similar to `{0}atl en>fr`. | ||||
|         /// </summary> | ||||
|         public static string autotranslang_usage { | ||||
|             get { | ||||
|   | ||||
| @@ -2569,10 +2569,10 @@ | ||||
|     <value>autotranslang atl</value> | ||||
|   </data> | ||||
|   <data name="autotranslang_desc" xml:space="preserve"> | ||||
|     <value>`{0}atl en>fr`</value> | ||||
|     <value>Sets your source and target language to be used with `{0}at`. Specify no arguments to remove previously set value.</value> | ||||
|   </data> | ||||
|   <data name="autotranslang_usage" xml:space="preserve"> | ||||
|     <value>Sets your source and target language to be used with `{0}at`. Specify no arguments to remove previously set value.</value> | ||||
|     <value>`{0}atl en>fr`</value> | ||||
|   </data> | ||||
|   <data name="autotranslate_cmd" xml:space="preserve"> | ||||
|     <value>autotrans at</value> | ||||
|   | ||||
| @@ -22,6 +22,7 @@ namespace NadekoBot.Services | ||||
|         ImmutableArray<ImmutableArray<byte>> SlotNumbers { get; } | ||||
|  | ||||
|         ImmutableArray<byte> WifeMatrix { get; } | ||||
|         ImmutableArray<byte> RategirlDot { get; } | ||||
|  | ||||
|         Task<TimeSpan> Reload(); | ||||
|     } | ||||
|   | ||||
| @@ -28,7 +28,8 @@ namespace NadekoBot.Services.Impl | ||||
|         private const string slotNumbersPath = basePath + "slots/numbers/"; | ||||
|         private const string slotEmojisPath = basePath + "slots/emojis/"; | ||||
|  | ||||
|         private const string _wifeMatrixPath = basePath + "wifematrix.png"; | ||||
|         private const string _wifeMatrixPath = basePath + "rategirl/wifematrix.png"; | ||||
|         private const string _rategirlDot = basePath + "rategirl/dot.png"; | ||||
|  | ||||
|  | ||||
|         public ImmutableArray<byte> Heads { get; private set; } | ||||
| @@ -44,6 +45,7 @@ namespace NadekoBot.Services.Impl | ||||
|         public ImmutableArray<ImmutableArray<byte>> SlotEmojis { get; private set; } | ||||
|  | ||||
|         public ImmutableArray<byte> WifeMatrix { get; private set; } | ||||
|         public ImmutableArray<byte> RategirlDot { get; private set; } | ||||
|  | ||||
|         private ImagesService() | ||||
|         { | ||||
| @@ -91,6 +93,7 @@ namespace NadekoBot.Services.Impl | ||||
|                     .ToImmutableArray(); | ||||
|  | ||||
|                 WifeMatrix = File.ReadAllBytes(_wifeMatrixPath).ToImmutableArray(); | ||||
|                 RategirlDot = File.ReadAllBytes(_rategirlDot).ToImmutableArray(); | ||||
|  | ||||
|                 sw.Stop(); | ||||
|                 _log.Info($"Images loaded after {sw.Elapsed.TotalSeconds:F2}s!"); | ||||
|   | ||||
							
								
								
									
										
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