Fix defaultmoves
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@ -173,7 +173,7 @@ namespace NadekoBot.Modules.pokegame
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.Do(async e =>
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{
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//Implement NadekoFlowers????
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string newMove = e.GetArg("move");
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string newMove = e.GetArg("move").ToLowerInvariant();
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var newType = PokemonTypes.stringToPokeType(e.GetArg("type").ToUpperInvariant());
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int typeNum = newType.getNum();
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var db = DbHandler.Instance.GetAllRows<PokeMoves>().Select(x => x.move);
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@ -276,7 +276,6 @@ namespace NadekoBot.Modules.pokegame
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{"hack",3},
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{"scare",13},
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{"splash",2},
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{"flame",1},
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{"freeze",5},
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{"strike",4},
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{"surge",3},
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@ -295,7 +294,6 @@ namespace NadekoBot.Modules.pokegame
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{"ultrabash",6},
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{"punch",6},
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{"blind",15},
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{"scare",13},
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{"earthquake",8},
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{"rocksmash",12},
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{"transform",0},
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@ -325,7 +323,7 @@ namespace NadekoBot.Modules.pokegame
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.Do(async e =>
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{
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var targetTypeString = e.GetArg("targetType");
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var targetType = PokemonTypes.stringToPokeType(targetTypeString);
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var targetType = PokemonTypes.stringToPokeType(targetTypeString.ToUpperInvariant());
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if (targetType == null)
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{
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await e.Channel.SendMessage("Invalid type specified. Type must be one of:\nNORMAL, FIRE, WATER, ELECTRIC, GRASS, ICE, FIGHTING, POISON, GROUND, FLYING, PSYCHIC, BUG, ROCK, GHOST, DRAGON, DARK, STEEL");
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