small changes
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@ -43,7 +43,7 @@ namespace NadekoBot.Modules.Administration.Services
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if (gUser == null)
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if (gUser == null)
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return;
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return;
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var game = gUser.Game?.Name.TrimTo(50).ToLowerInvariant();
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var game = gUser.Game?.Name?.TrimTo(50).ToLowerInvariant();
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if (oldState.VoiceChannel == newState.VoiceChannel ||
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if (oldState.VoiceChannel == newState.VoiceChannel ||
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newState.VoiceChannel == null)
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newState.VoiceChannel == null)
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@ -64,8 +64,8 @@
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<PackageReference Include="Google.Apis.Urlshortener.v1" Version="1.19.0.138" />
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<PackageReference Include="Google.Apis.Urlshortener.v1" Version="1.19.0.138" />
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<PackageReference Include="Google.Apis.YouTube.v3" Version="1.20.0.701" />
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<PackageReference Include="Google.Apis.YouTube.v3" Version="1.20.0.701" />
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<PackageReference Include="Google.Apis.Customsearch.v1" Version="1.20.0.466" />
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<PackageReference Include="Google.Apis.Customsearch.v1" Version="1.20.0.466" />
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<PackageReference Include="ImageSharp" Version="1.0.0-alpha9-00171" />
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<PackageReference Include="ImageSharp" Version="1.0.0-alpha9-00173" />
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<PackageReference Include="ImageSharp.Drawing" Version="1.0.0-alpha9-00166" />
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<PackageReference Include="ImageSharp.Drawing" Version="1.0.0-alpha9-00168" />
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<PackageReference Include="Microsoft.EntityFrameworkCore" Version="1.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore" Version="1.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="1.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="1.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="1.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="1.1.1" />
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@ -199,7 +199,7 @@ namespace NadekoBot.Extensions
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return await ownerPrivate.SendMessageAsync(message).ConfigureAwait(false);
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return await ownerPrivate.SendMessageAsync(message).ConfigureAwait(false);
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}
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}
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public static Image<Rgba32> Merge(this IEnumerable<ImageSharp.Image<Rgba32>> images)
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public static Image<Rgba32> Merge(this IEnumerable<Image<Rgba32>> images)
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{
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{
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var imgs = images.ToArray();
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var imgs = images.ToArray();
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