woops, didn't push csproj

This commit is contained in:
Master Kwoth 2016-04-15 00:30:34 +02:00
parent a0f14c9cd9
commit 1617994e20
31 changed files with 84 additions and 395 deletions

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@ -1,4 +1,4 @@
using NadekoBot.Classes._DataModels;
using NadekoBot._DataModels;
using SQLite;
using System;
using System.Collections.Generic;

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@ -1,319 +0,0 @@
/*
using System;
using System.Linq;
using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.Audio;
using System.IO;
using System.Diagnostics;
using NadekoBot.Extensions;
using VideoLibrary;
namespace NadekoBot.Classes.Music {
public class StreamRequest {
public Server Server { get; }
public User User { get; }
public string Query { get; }
public string Title { get; internal set; } = String.Empty;
private string Provider { get; set; }
public string FullPrettyName => $"**【 {Title.TrimTo(55)} 】**`{(Provider == null ? "-" : Provider)}`";
private MusicStreamer musicStreamer = null;
public StreamState State => musicStreamer?.State ?? privateState;
private StreamState privateState = StreamState.Resolving;
public bool IsPaused => MusicControls.IsPaused;
public float Volume => MusicControls?.Volume ?? 1.0f;
public MusicType LinkType { get; }
public MusicPlayer MusicControls;
public StreamRequest(CommandEventArgs e, string query, MusicPlayer mc, MusicType musicType = MusicType.Normal) {
if (e == null)
throw new ArgumentNullException(nameof(e));
if (query == null)
throw new ArgumentNullException(nameof(query));
this.MusicControls = mc;
this.Server = e.Server;
this.Query = query;
this.LinkType = musicType;
mc.AddSong(this);
}
public async Task Resolve() {
string uri = null;
musicStreamer = new MusicStreamer(this, uri);
musicStreamer.OnCompleted += () => {
OnCompleted();
};
OnQueued();
}
internal string PrintStats() => musicStreamer?.Stats();
public event Action OnQueued = delegate { };
public event Action OnStarted = delegate { };
public event Action OnCompleted = delegate { };
public event Action<string> OnResolvingFailed = delegate { };
internal void Cancel() {
musicStreamer?.Cancel();
}
internal void Stop() {
musicStreamer?.Stop();
}
protected void Complete() {
OnCompleted();
}
internal async Task Start() {
int attemptsLeft = 4;
//wait for up to 4 seconds to resolve a link
try {
while (State == StreamState.Resolving) {
await Task.Delay(1000);
if (--attemptsLeft == 0) {
throw new TimeoutException("Resolving timed out.");
}
}
OnStarted();
await musicStreamer.StartPlayback();
}
catch (TimeoutException) {
Console.WriteLine("Resolving timed out.");
privateState = StreamState.Completed;
}
catch (Exception ex) {
Console.WriteLine("Error in start playback." + ex.Message);
privateState = StreamState.Completed;
}
}
}
public class MusicStreamer {
private DualStream buffer;
public StreamState State { get; internal set; }
public string Url { get; }
private bool IsCanceled { get; set; }
public bool IsPaused => parent.IsPaused;
public event Action OnCompleted = delegate { };
StreamRequest parent;
private readonly object _bufferLock = new object();
private bool prebufferingComplete = false;
public MusicStreamer(StreamRequest parent, string directUrl) {
this.parent = parent;
this.buffer = new DualStream();
this.Url = directUrl;
State = StreamState.Queued;
}
public string Stats() =>
"--------------------------------\n" +
$"Music stats for {string.Join("", parent.Title.TrimTo(50))}\n" +
$"Server: {parent.Server.Name}\n" +
$"Length:{buffer.Length * 1.0f / 1.MB()}MB Status: {State}\n" +
"--------------------------------\n";
private async Task BufferSong() {
//start feeding the buffer
Process p = null;
try {
var psi = new ProcessStartInfo {
FileName = "ffmpeg",
Arguments = $"-i {Url} -f s16le -ar 48000 -ac 2 pipe:1 -loglevel quiet", //+ (NadekoBot.IsLinux ? "2> /dev/null" : "2>NUL"),
UseShellExecute = false,
RedirectStandardOutput = true,
};
using (p = Process.Start(psi)) {
int attempt = 0;
while (true) {
while (buffer.writePos - buffer.readPos > 5.MB() && State != StreamState.Completed) {
prebufferingComplete = true;
await Task.Delay(200);
}
if (State == StreamState.Completed) {
Console.WriteLine("Buffering canceled, stream is completed.");
try {
p.CancelOutputRead();
}
catch { }
try {
p.Close();
}
catch { }
p.Dispose();
return;
}
if (buffer.readPos > 5.MiB() && buffer.writePos > 5.MiB()) {
var skip = 5.MB();
lock (_bufferLock) {
byte[] data = new byte[buffer.Length - skip];
Buffer.BlockCopy(buffer.GetBuffer(), skip, data, 0, (int)(buffer.Length - skip));
var newReadPos = buffer.readPos - skip;
var newPos = buffer.Position - skip;
buffer = new DualStream();
buffer.Write(data, 0, data.Length);
buffer.readPos = newReadPos;
buffer.Position = newPos;
}
}
int blockSize = 1920 * NadekoBot.client.GetService<AudioService>()?.Config?.Channels ?? 3840;
var buf = new byte[blockSize];
int read = 0;
read = await p.StandardOutput.BaseStream.ReadAsync(buf, 0, blockSize);
//Console.WriteLine($"Read: {read}");
if (read == 0) {
if (attempt == 5) {
Console.WriteLine($"Didn't read anything from the stream for {attempt} attempts. {buffer.Length / 1.MB()}MB length");
try {
p.CancelOutputRead();
}
catch { }
try {
p.Close();
}
catch { }
p.Dispose();
return;
}
else {
++attempt;
await Task.Delay(20);
}
}
else {
attempt = 0;
lock (_bufferLock) {
buffer.Write(buf, 0, read);
}
}
}
}
}
catch { }
finally {
if (p != null) {
p.Dispose();
p = null;
}
}
}
internal async Task StartPlayback() {
Console.WriteLine("Starting playback.");
if (State == StreamState.Playing) return;
State = StreamState.Playing;
Task.Factory.StartNew(async () => {
await BufferSong();
}).ConfigureAwait(false);
// prebuffering wait stuff start
int bufferAttempts = 0;
int waitPerAttempt = 500;
int toAttemptTimes = parent.LinkType != MusicType.Normal ? 4 : 8;
while (!prebufferingComplete && bufferAttempts++ < toAttemptTimes) {
await Task.Delay(waitPerAttempt);
}
if (prebufferingComplete) {
Console.WriteLine($"Prebuffering finished in {bufferAttempts * 500}");
}
// prebuffering wait stuff end
if (buffer.Length > 0) {
Console.WriteLine("Prebuffering complete.");
}
else {
Console.WriteLine("Nothing was buffered, try another song and check your GoogleApikey.");
}
int blockSize = 1920 * NadekoBot.client.GetService<AudioService>()?.Config?.Channels ?? 3840;
byte[] voiceBuffer = new byte[blockSize];
int attempt = 0;
while (!IsCanceled) {
int readCount = 0;
//adjust volume
lock (_bufferLock) {
readCount = buffer.Read(voiceBuffer, 0, blockSize);
}
if (readCount == 0) {
if (attempt == 4) {
Console.WriteLine($"Failed to read {attempt} times. Breaking out.");
break;
}
else {
++attempt;
await Task.Delay(15);
}
}
else
attempt = 0;
if (State == StreamState.Completed) {
Console.WriteLine("Canceled");
break;
}
voiceBuffer = adjustVolume(voiceBuffer, parent.Volume);
parent.MusicControls.VoiceClient.Send(voiceBuffer, 0, readCount);
while (IsPaused) {
await Task.Delay(100);
}
}
Stop();
}
internal void Cancel() {
IsCanceled = true;
}
internal void Stop() {
if (State == StreamState.Completed) return;
var oldState = State;
State = StreamState.Completed;
if (oldState == StreamState.Playing)
OnCompleted();
}
}
public class DualStream : MemoryStream {
public long readPos;
public long writePos;
public DualStream() {
readPos = writePos = 0;
}
public override int Read(byte[] buffer, int offset, int count) {
Position = readPos;
int read = base.Read(buffer, offset, count);
readPos = Position;
return read;
}
public override void Write(byte[] buffer, int offset, int count) {
Position = writePos;
base.Write(buffer, offset, count);
writePos = Position;
}
}
}
*/

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@ -182,7 +182,7 @@ namespace NadekoBot
.Sum(x => x.Users.Count(u => u.Status == UserStatus.Online)));
var connectedServers = NadekoBot.Client.Servers.Count();
Classes.DbHandler.Instance.InsertData(new Classes._DataModels.Stats
Classes.DbHandler.Instance.InsertData(new _DataModels.Stats
{
OnlineUsers = onlineUsers,
RealOnlineUsers = realOnlineUsers,
@ -207,7 +207,7 @@ namespace NadekoBot
try
{
commandsRan++;
Classes.DbHandler.Instance.InsertData(new Classes._DataModels.Command
Classes.DbHandler.Instance.InsertData(new _DataModels.Command
{
ServerId = (long)e.Server.Id,
ServerName = e.Server.Name,

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@ -1,8 +1,8 @@
using Discord;
using Discord.Commands;
using Discord.Modules;
using NadekoBot._DataModels;
using NadekoBot.Classes;
using NadekoBot.Classes._DataModels;
using NadekoBot.Extensions;
using NadekoBot.Modules.Administration.Commands;
using NadekoBot.Modules.Permissions.Classes;
@ -727,7 +727,7 @@ namespace NadekoBot.Modules.Administration
await Task.Run(() =>
{
SaveParseToDb<Announcement>("data/parsedata/Announcements.json");
SaveParseToDb<Classes._DataModels.Command>("data/parsedata/CommandsRan.json");
SaveParseToDb<_DataModels.Command>("data/parsedata/CommandsRan.json");
SaveParseToDb<Request>("data/parsedata/Requests.json");
SaveParseToDb<Stats>("data/parsedata/Stats.json");
SaveParseToDb<TypingArticle>("data/parsedata/TypingArticles.json");

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@ -1,7 +1,7 @@
using Discord;
using Discord.Commands;
using NadekoBot.Classes;
using NadekoBot.Classes._DataModels;
using NadekoBot._DataModels;
using NadekoBot.Classes;
using System;
using System.Collections.Generic;

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@ -34,7 +34,7 @@ namespace NadekoBot.Modules.Administration.Commands
NadekoBot.Client.UserJoined += UserJoined;
NadekoBot.Client.UserLeft += UserLeft;
var data = Classes.DbHandler.Instance.GetAllRows<Classes._DataModels.Announcement>();
var data = Classes.DbHandler.Instance.GetAllRows<_DataModels.Announcement>();
if (!data.Any()) return;
foreach (var obj in data)
@ -114,7 +114,7 @@ namespace NadekoBot.Modules.Administration.Commands
public class AnnounceControls
{
private Classes._DataModels.Announcement _model { get; }
private _DataModels.Announcement _model { get; }
public bool Greet {
get { return _model.Greet; }
@ -160,14 +160,14 @@ namespace NadekoBot.Modules.Administration.Commands
set { _model.ServerId = (long)value; }
}
public AnnounceControls(Classes._DataModels.Announcement model)
public AnnounceControls(_DataModels.Announcement model)
{
this._model = model;
}
public AnnounceControls(ulong serverId)
{
this._model = new Classes._DataModels.Announcement();
this._model = new _DataModels.Announcement();
ServerId = serverId;
}

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@ -10,7 +10,7 @@ namespace NadekoBot.Classes.Conversations.Commands
{
public void SaveRequest(CommandEventArgs e, string text)
{
Classes.DbHandler.Instance.InsertData(new Classes._DataModels.Request
DbHandler.Instance.InsertData(new _DataModels.Request
{
RequestText = text,
UserName = e.User.Name,
@ -23,7 +23,7 @@ namespace NadekoBot.Classes.Conversations.Commands
// todo what if it's too long?
public string GetRequests()
{
var task = Classes.DbHandler.Instance.GetAllRows<Classes._DataModels.Request>();
var task = DbHandler.Instance.GetAllRows<_DataModels.Request>();
var str = "Here are all current requests for NadekoBot:\n\n";
foreach (var reqObj in task)
@ -35,14 +35,14 @@ namespace NadekoBot.Classes.Conversations.Commands
}
public bool DeleteRequest(int requestNumber) =>
Classes.DbHandler.Instance.Delete<Classes._DataModels.Request>(requestNumber) != null;
DbHandler.Instance.Delete<_DataModels.Request>(requestNumber) != null;
/// <summary>
/// Delete a request with a number and returns that request object.
/// </summary>
/// <returns>RequestObject of the request. Null if none</returns>
public Classes._DataModels.Request ResolveRequest(int requestNumber) =>
Classes.DbHandler.Instance.Delete<Classes._DataModels.Request>(requestNumber);
public _DataModels.Request ResolveRequest(int requestNumber) =>
DbHandler.Instance.Delete<_DataModels.Request>(requestNumber);
internal override void Init(CommandGroupBuilder cgb)
{

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@ -89,7 +89,7 @@ namespace NadekoBot.Modules.Conversations
if (string.IsNullOrWhiteSpace(text))
return;
await Task.Run(() =>
Classes.DbHandler.Instance.InsertData(new Classes._DataModels.UserQuote()
Classes.DbHandler.Instance.InsertData(new _DataModels.UserQuote()
{
DateAdded = DateTime.Now,
Keyword = e.GetArg("keyword").ToLowerInvariant(),
@ -110,7 +110,7 @@ namespace NadekoBot.Modules.Conversations
return;
var quote =
Classes.DbHandler.Instance.GetRandom<Classes._DataModels.UserQuote>(
Classes.DbHandler.Instance.GetRandom<_DataModels.UserQuote>(
uqm => uqm.Keyword == keyword);
if (quote != null)

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@ -1,7 +1,7 @@
using Discord;
using Discord.Commands;
using NadekoBot.Classes;
using NadekoBot.Classes._DataModels;
using NadekoBot._DataModels;
using NadekoBot.Classes;
using NadekoBot.Extensions;
using System;

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@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace NadekoBot.Classes.Music
namespace NadekoBot.Modules.Music.Classes
{
public enum MusicType

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@ -2,7 +2,7 @@
using System.Threading;
using System.Threading.Tasks;
namespace NadekoBot.Classes.Music
namespace NadekoBot.Modules.Music.Classes
{
/// <summary>

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@ -1,4 +1,5 @@
using Discord.Audio;
using NadekoBot.Classes;
using NadekoBot.Extensions;
using System;
using System.Diagnostics;
@ -9,7 +10,7 @@ using System.Threading;
using System.Threading.Tasks;
using VideoLibrary;
namespace NadekoBot.Classes.Music
namespace NadekoBot.Modules.Music.Classes
{
public class SongInfo
{

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@ -1,15 +1,19 @@
using System;
using NadekoBot.Classes;
using System;
using System.Threading.Tasks;
namespace NadekoBot.Classes.Music {
public class SoundCloud {
namespace NadekoBot.Modules.Music.Classes
{
public class SoundCloud
{
private static readonly SoundCloud _instance = new SoundCloud();
public static SoundCloud Default => _instance;
static SoundCloud() { }
public SoundCloud() { }
public async Task<SoundCloudVideo> GetVideoAsync(string url) {
public async Task<SoundCloudVideo> GetVideoAsync(string url)
{
if (string.IsNullOrWhiteSpace(url))
throw new ArgumentNullException(nameof(url));
if (string.IsNullOrWhiteSpace(NadekoBot.Creds.SoundCloudClientID))
@ -28,8 +32,9 @@ namespace NadekoBot.Classes.Music {
System.Text.RegularExpressions.Regex.IsMatch(url, "(.*)(soundcloud.com|snd.sc)(.*)");
}
public class SoundCloudVideo {
public string Kind ="";
public class SoundCloudVideo
{
public string Kind = "";
public long Id = 0;
public SoundCloudUser User = new SoundCloudUser();
public string Title = "";
@ -37,7 +42,8 @@ namespace NadekoBot.Classes.Music {
public bool Streamable = false;
public string StreamLink => $"https://api.soundcloud.com/tracks/{Id}/stream?client_id={NadekoBot.Creds.SoundCloudClientID}";
}
public class SoundCloudUser {
public class SoundCloudUser
{
[Newtonsoft.Json.JsonProperty("username")]
public string Name;
}

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@ -1,10 +1,10 @@
using Discord;
using Discord.Commands;
using Discord.Modules;
using NadekoBot._DataModels;
using NadekoBot.Classes;
using NadekoBot.Classes._DataModels;
using NadekoBot.Classes.Music;
using NadekoBot.Extensions;
using NadekoBot.Modules.Music.Classes;
using NadekoBot.Modules.Permissions.Classes;
using System;
using System.Collections.Concurrent;
@ -443,7 +443,7 @@ namespace NadekoBot.Modules.Music
return;
var songInfos = currentPlaylist.Select(s => new Classes._DataModels.SongInfo
var songInfos = currentPlaylist.Select(s => new _DataModels.SongInfo
{
Provider = s.SongInfo.Provider,
ProviderType = (int)s.SongInfo.ProviderType,
@ -519,7 +519,7 @@ namespace NadekoBot.Modules.Music
psi.PlaylistId == playlist.Id);
var songInfos = psis.Select(psi => DbHandler.Instance
.FindOne<Classes._DataModels.SongInfo>(si => si.Id == psi.SongInfoId));
.FindOne<_DataModels.SongInfo>(si => si.Id == psi.SongInfoId));
await e.Channel.SendMessage($"`Attempting to load {songInfos.Count()} songs`");
foreach (var si in songInfos)

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@ -1,7 +1,7 @@
using Discord.Commands;
using Discord.Modules;
using NadekoBot.Classes;
using NadekoBot.Classes._DataModels;
using NadekoBot._DataModels;
using NadekoBot.Classes.JSONModels;
using NadekoBot.Extensions;
using NadekoBot.Modules.Permissions.Classes;

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@ -134,32 +134,31 @@
<Compile Include="Classes\JSONModels\PokemonType.cs" />
<Compile Include="Classes\JSONModels\_JSONModels.cs" />
<Compile Include="Classes\Leet.cs" />
<Compile Include="Classes\Music\MusicControls.cs" />
<Compile Include="Classes\Music\PoopyBuffer.cs" />
<Compile Include="Classes\Music\Song.cs" />
<Compile Include="Classes\Music\StreamRequest.cs" />
<Compile Include="Classes\Music\SoundCloud.cs" />
<Compile Include="Classes\Permissions\PermissionChecker.cs" />
<Compile Include="Classes\Permissions\PermissionHelper.cs" />
<Compile Include="Classes\Permissions\PermissionsHandler.cs" />
<Compile Include="Classes\Permissions\SimpleCheckers.cs" />
<Compile Include="Modules\Music\Classes\MusicControls.cs" />
<Compile Include="Modules\Music\Classes\PoopyBuffer.cs" />
<Compile Include="Modules\Music\Classes\Song.cs" />
<Compile Include="Modules\Music\Classes\SoundCloud.cs" />
<Compile Include="Modules\Permissions\Classes\PermissionChecker.cs" />
<Compile Include="Modules\Permissions\Classes\PermissionHelper.cs" />
<Compile Include="Modules\Permissions\Classes\PermissionsHandler.cs" />
<Compile Include="Modules\Permissions\Classes\SimpleCheckers.cs" />
<Compile Include="Classes\SearchHelper.cs" />
<Compile Include="Classes\ServerSpecificConfig.cs" />
<Compile Include="Classes\_DataModels\AnnouncementModel.cs" />
<Compile Include="Classes\_DataModels\CommandModel.cs" />
<Compile Include="Classes\_DataModels\CurrencyStateModel.cs" />
<Compile Include="Classes\_DataModels\CurrencyTransactionModel.cs" />
<Compile Include="Classes\_DataModels\Donator.cs" />
<Compile Include="Classes\_DataModels\IDataModel.cs" />
<Compile Include="Classes\_DataModels\MusicPlaylist.cs" />
<Compile Include="Classes\_DataModels\PlaylistSongInfo.cs" />
<Compile Include="Classes\_DataModels\PokeTypes.cs" />
<Compile Include="Classes\_DataModels\Reminder.cs" />
<Compile Include="Classes\_DataModels\RequestModel.cs" />
<Compile Include="Classes\_DataModels\SongInfo.cs" />
<Compile Include="Classes\_DataModels\StatsModel.cs" />
<Compile Include="Classes\_DataModels\TypingArticleModel.cs" />
<Compile Include="Classes\_DataModels\UserQuoteModel.cs" />
<Compile Include="_DataModels\AnnouncementModel.cs" />
<Compile Include="_DataModels\CommandModel.cs" />
<Compile Include="_DataModels\CurrencyStateModel.cs" />
<Compile Include="_DataModels\CurrencyTransactionModel.cs" />
<Compile Include="_DataModels\Donator.cs" />
<Compile Include="_DataModels\IDataModel.cs" />
<Compile Include="_DataModels\MusicPlaylist.cs" />
<Compile Include="_DataModels\PlaylistSongInfo.cs" />
<Compile Include="_DataModels\PokeTypes.cs" />
<Compile Include="_DataModels\Reminder.cs" />
<Compile Include="_DataModels\RequestModel.cs" />
<Compile Include="_DataModels\SongInfo.cs" />
<Compile Include="_DataModels\StatsModel.cs" />
<Compile Include="_DataModels\TypingArticleModel.cs" />
<Compile Include="_DataModels\UserQuoteModel.cs" />
<Compile Include="Modules\Games\Commands\BetrayGame.cs" />
<Compile Include="Classes\DiscordCommand.cs" />
<Compile Include="Modules\Games\Commands\PlantPick.cs" />
@ -176,9 +175,9 @@
<Compile Include="Modules\Administration\Commands\PlayingRotate.cs" />
<Compile Include="Modules\Searches\Commands\StreamNotifications.cs" />
<Compile Include="Modules\Games\Commands\TriviaCommand.cs" />
<Compile Include="Classes\Trivia\TriviaGame.cs" />
<Compile Include="Classes\Trivia\TriviaQuestion.cs" />
<Compile Include="Classes\Trivia\TriviaQuestionPool.cs" />
<Compile Include="Modules\Games\Commands\Trivia\TriviaGame.cs" />
<Compile Include="Modules\Games\Commands\Trivia\TriviaQuestion.cs" />
<Compile Include="Modules\Games\Commands\Trivia\TriviaQuestionPool.cs" />
<Compile Include="Modules\Conversations\Commands\RequestsCommand.cs" />
<Compile Include="Modules\Administration\Commands\ServerGreetCommand.cs" />
<Compile Include="Modules\Games\Commands\SpeedTyping.cs" />
@ -472,7 +471,9 @@
<ItemGroup>
<Content Include="lib\ScaredFingers.UnitsConversion.dll" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Folder Include="Classes\Permissions\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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@ -1,6 +1,6 @@
using Newtonsoft.Json;
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class Announcement : IDataModel {
public long ServerId { get; set; } = 0;
public bool Greet { get; set; } = false;

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class Command : IDataModel {
public long UserId { get; set; }
public string UserName { get; set; }

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class CurrencyState : IDataModel {
public long Value { get; set; }
[SQLite.Unique]

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class CurrencyTransaction : IDataModel {
public string Reason { get; set; }
public int Value { get; set; }

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class Donator : IDataModel {
public long UserId { get; set; }
public string UserName { get; set; }

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@ -1,7 +1,7 @@
using SQLite;
using System;
namespace NadekoBot.Classes._DataModels
namespace NadekoBot._DataModels
{
internal abstract class IDataModel
{

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels
namespace NadekoBot._DataModels
{
internal class MusicPlaylist : IDataModel
{

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels
namespace NadekoBot._DataModels
{
internal class PlaylistSongInfo : IDataModel
{

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@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NadekoBot.Classes._DataModels
namespace NadekoBot._DataModels
{
class UserPokeTypes : IDataModel
{

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@ -1,6 +1,6 @@
using System;
namespace NadekoBot.Classes._DataModels
namespace NadekoBot._DataModels
{
class Reminder : IDataModel
{

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class Request : IDataModel {
public string UserName { get; set; }
public long UserId { get; set; }

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@ -1,6 +1,6 @@
using SQLite;
namespace NadekoBot.Classes._DataModels
namespace NadekoBot._DataModels
{
internal class SongInfo : IDataModel
{

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@ -1,6 +1,6 @@
using System;
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class Stats : IDataModel {
public int ConnectedServers { get; set; }
public int OnlineUsers { get; set; }

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class TypingArticle : IDataModel {
public string Text { get; set; }
}

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@ -1,4 +1,4 @@
namespace NadekoBot.Classes._DataModels {
namespace NadekoBot._DataModels {
internal class UserQuote : IDataModel {
public string UserName { get; set; }
public string Keyword { get; set; }