Hangman now shows all guessed letters
This commit is contained in:
		@@ -116,7 +116,8 @@ namespace NadekoBot.Modules.Games.Commands.Hangman
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            var embed = new EmbedBuilder().WithTitle("Hangman Game")
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                                          .WithDescription(toSend)
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                                          .AddField(efb => efb.WithName("It was").WithValue(Term.Word))
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                                          .WithImage(eib => eib.WithUrl(Term.ImageUrl));
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                                          .WithImage(eib => eib.WithUrl(Term.ImageUrl))
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                                          .WithFooter(efb => efb.WithText(string.Join(" ", Guesses)));
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            if (Errors >= MaxErrors)
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                await GameChannel.EmbedAsync(embed.WithErrorColor().Build()).ConfigureAwait(false);
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            else
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@@ -134,7 +135,13 @@ namespace NadekoBot.Modules.Games.Commands.Hangman
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                    MessagesSinceLastPost = 0;
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                    Task.Run(async () =>
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                    {
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                        try { await GameChannel.SendConfirmAsync("Hangman Game", ScrambledWord + "\n" + GetHangman()).ConfigureAwait(false); } catch { }
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                        try
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                        {
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                            await GameChannel.SendConfirmAsync("Hangman Game",
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                                ScrambledWord + "\n" + GetHangman(),
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                                footer: string.Join(" ", Guesses)).ConfigureAwait(false);
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                        }
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                        catch { }
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                    });
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                }
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                return Task.CompletedTask;
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@@ -151,9 +158,11 @@ namespace NadekoBot.Modules.Games.Commands.Hangman
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                {
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                    if (Guesses.Contains(guess))
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                    {
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                        MessagesSinceLastPost = 0;
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                        ++Errors;
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                        if (Errors < MaxErrors)
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                            await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` has already been used.\n" + ScrambledWord + "\n" + GetHangman()).ConfigureAwait(false);
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                            await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` has already been used.\n" + ScrambledWord + "\n" + GetHangman(),
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                                footer: string.Join(" ", Guesses)).ConfigureAwait(false);
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                        else
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                            await End().ConfigureAwait(false);
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                        return;
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@@ -170,14 +179,18 @@ namespace NadekoBot.Modules.Games.Commands.Hangman
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                          await End().ConfigureAwait(false);
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                            return;
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                        }
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                        try { await GameChannel.SendConfirmAsync("Hangman Game", $"{msg.Author.Mention} guessed a letter `{guess}`!\n" + ScrambledWord + "\n" + GetHangman()).ConfigureAwait(false); } catch { }
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                        MessagesSinceLastPost = 0;
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                        try { await GameChannel.SendConfirmAsync("Hangman Game", $"{msg.Author.Mention} guessed a letter `{guess}`!\n" + ScrambledWord + "\n" + GetHangman(),
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                            footer: string.Join(" ", Guesses)).ConfigureAwait(false); } catch { }
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                    }
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                    else
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                    {
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                        MessagesSinceLastPost = 0;
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                        ++Errors;
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                        if (Errors < MaxErrors)
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                            await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` does not exist.\n" + ScrambledWord + "\n" + GetHangman()).ConfigureAwait(false);
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                            await GameChannel.SendErrorAsync("Hangman Game", $"{msg.Author.Mention} Letter `{guess}` does not exist.\n" + ScrambledWord + "\n" + GetHangman(),
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                                footer: string.Join(" ", Guesses)).ConfigureAwait(false);
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                        else
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                            await End().ConfigureAwait(false);
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                    }
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@@ -114,14 +114,34 @@ namespace NadekoBot.Extensions
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        public static Task<IUserMessage> EmbedAsync(this IMessageChannel ch, Discord.API.Embed embed, string msg = "")
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             => ch.SendMessageAsync(msg, embed: embed);
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        public static Task<IUserMessage> SendErrorAsync(this IMessageChannel ch, string title, string error, string url = null)
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             => ch.SendMessageAsync("", embed: new Embed() { Description = error, Title = title, Url = url, Color = NadekoBot.ErrorColor });
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        public static Task<IUserMessage> SendErrorAsync(this IMessageChannel ch, string title, string error, string url = null, string footer = null)
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             => ch.SendMessageAsync("", embed: new Embed()
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             {
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                 Description = error,
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                 Title = title,
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                 Url = url,
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                 Color = NadekoBot.ErrorColor,
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                 Footer = new Discord.API.EmbedFooter()
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                 {
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                     Text = footer
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                 }
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             });
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        public static Task<IUserMessage> SendErrorAsync(this IMessageChannel ch, string error)
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             => ch.SendMessageAsync("", embed: new Embed() { Description = error, Color = NadekoBot.ErrorColor });
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        public static Task<IUserMessage> SendConfirmAsync(this IMessageChannel ch, string title, string text, string url = null)
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             => ch.SendMessageAsync("", embed: new Embed() { Description = text, Title = title, Url = url, Color = NadekoBot.OkColor });
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        public static Task<IUserMessage> SendConfirmAsync(this IMessageChannel ch, string title, string text, string url = null, string footer = null)
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             => ch.SendMessageAsync("", embed: new Embed()
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             {
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                 Description = text,
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                 Title = title,
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                 Url = url,
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                 Color = NadekoBot.OkColor,
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                 Footer = new Discord.API.EmbedFooter()
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                 {
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                     Text = footer
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                 }
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             });
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        public static Task<IUserMessage> SendConfirmAsync(this IMessageChannel ch, string text)
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             => ch.SendMessageAsync("", embed: new Embed() { Description = text, Color = NadekoBot.OkColor });
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