From 00629fa45fd9df55b432d4c6b8cceeb3a70748f5 Mon Sep 17 00:00:00 2001 From: Kwoth Date: Thu, 23 Feb 2017 23:30:38 +0100 Subject: [PATCH] games module done too. Searches and music left. --- .../Games/Commands/CleverBotCommands.cs | 8 +- .../Modules/Games/Commands/HangmanCommands.cs | 6 +- .../Games/Commands/PlantAndPickCommands.cs | 43 +-- .../Modules/Games/Commands/PollCommands.cs | 55 ++-- .../Modules/Games/Commands/TicTacToe.cs | 126 ++++---- .../Games/Commands/Trivia/TriviaGame.cs | 87 +++--- .../Modules/Games/Commands/TriviaCommands.cs | 15 +- .../Permissions/Commands/BlacklistCommands.cs | 8 +- .../Modules/Utility/Commands/QuoteCommands.cs | 2 +- src/NadekoBot/NadekoBot.xproj.DotSettings | 1 + .../Resources/ResponseStrings.Designer.cs | 270 ++++++++++++++++++ src/NadekoBot/Resources/ResponseStrings.resx | 93 ++++++ 12 files changed, 544 insertions(+), 170 deletions(-) diff --git a/src/NadekoBot/Modules/Games/Commands/CleverBotCommands.cs b/src/NadekoBot/Modules/Games/Commands/CleverBotCommands.cs index 47aad031..fa04a2c6 100644 --- a/src/NadekoBot/Modules/Games/Commands/CleverBotCommands.cs +++ b/src/NadekoBot/Modules/Games/Commands/CleverBotCommands.cs @@ -19,9 +19,9 @@ namespace NadekoBot.Modules.Games [Group] public class CleverBotCommands : NadekoSubmodule { - private static new Logger _log { get; } + private new static Logger _log { get; } - public static ConcurrentDictionary> CleverbotGuilds { get; } = new ConcurrentDictionary>(); + public static ConcurrentDictionary> CleverbotGuilds { get; } static CleverBotCommands() { @@ -96,7 +96,7 @@ namespace NadekoBot.Modules.Games uow.GuildConfigs.SetCleverbotEnabled(Context.Guild.Id, false); await uow.CompleteAsync().ConfigureAwait(false); } - await Context.Channel.SendConfirmAsync($"{Context.User.Mention} Disabled cleverbot on this server.").ConfigureAwait(false); + await ReplyConfirmLocalized("cleverbot_disabled").ConfigureAwait(false); return; } @@ -110,7 +110,7 @@ namespace NadekoBot.Modules.Games await uow.CompleteAsync().ConfigureAwait(false); } - await Context.Channel.SendConfirmAsync($"{Context.User.Mention} Enabled cleverbot on this server.").ConfigureAwait(false); + await ReplyConfirmLocalized("cleverbot_enabled").ConfigureAwait(false); } } } diff --git a/src/NadekoBot/Modules/Games/Commands/HangmanCommands.cs b/src/NadekoBot/Modules/Games/Commands/HangmanCommands.cs index 9726eb65..4038583d 100644 --- a/src/NadekoBot/Modules/Games/Commands/HangmanCommands.cs +++ b/src/NadekoBot/Modules/Games/Commands/HangmanCommands.cs @@ -1,8 +1,6 @@ using Discord.Commands; using NadekoBot.Attributes; using NadekoBot.Extensions; -using NadekoBot.Modules.Games.Commands.Hangman; -using NLog; using System; using System.Collections.Concurrent; using System.Threading.Tasks; @@ -21,7 +19,7 @@ namespace NadekoBot.Modules.Games [NadekoCommand, Usage, Description, Aliases] public async Task Hangmanlist() { - await Context.Channel.SendConfirmAsync(Format.Code(GetText("hangman_types", Prefix)) + "\n" + String.Join(", ", HangmanTermPool.data.Keys)); + await Context.Channel.SendConfirmAsync(Format.Code(GetText("hangman_types", Prefix)) + "\n" + string.Join(", ", HangmanTermPool.data.Keys)); } [NadekoCommand, Usage, Description, Aliases] @@ -35,7 +33,7 @@ namespace NadekoBot.Modules.Games return; } - hm.OnEnded += (g) => + hm.OnEnded += g => { HangmanGame throwaway; HangmanGames.TryRemove(g.GameChannel.Id, out throwaway); diff --git a/src/NadekoBot/Modules/Games/Commands/PlantAndPickCommands.cs b/src/NadekoBot/Modules/Games/Commands/PlantAndPickCommands.cs index 423964cb..4778e37c 100644 --- a/src/NadekoBot/Modules/Games/Commands/PlantAndPickCommands.cs +++ b/src/NadekoBot/Modules/Games/Commands/PlantAndPickCommands.cs @@ -11,10 +11,7 @@ using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; -using System.Diagnostics; -using System.IO; using System.Linq; -using System.Security.Cryptography; using System.Threading.Tasks; namespace NadekoBot.Modules.Games @@ -31,7 +28,7 @@ namespace NadekoBot.Modules.Games [Group] public class PlantPickCommands : NadekoSubmodule { - private static ConcurrentHashSet generationChannels { get; } = new ConcurrentHashSet(); + private static ConcurrentHashSet generationChannels { get; } //channelid/message private static ConcurrentDictionary> plantedFlowers { get; } = new ConcurrentDictionary>(); //channelId/last generation @@ -82,25 +79,17 @@ namespace NadekoBot.Modules.Games if (dropAmount > 0) { var msgs = new IUserMessage[dropAmount]; - - string firstPart; - if (dropAmount == 1) - { - firstPart = $"A random { NadekoBot.BotConfig.CurrencyName } appeared!"; - } - else - { - firstPart = $"{dropAmount} random { NadekoBot.BotConfig.CurrencyPluralName } appeared!"; - } + var prefix = NadekoBot.ModulePrefixes[typeof(Games).Name]; + var toSend = dropAmount == 1 + ? GetLocalText(channel, "curgen_sn", NadekoBot.BotConfig.CurrencySign, prefix) + : GetLocalText(channel, "curgen_pl", NadekoBot.BotConfig.CurrencySign, prefix); var file = GetRandomCurrencyImage(); using (var fileStream = file.Value.ToStream()) { var sent = await channel.SendFileAsync( fileStream, file.Key, - string.Format("❗ {0} Pick it up by typing `{1}pick`", firstPart, - NadekoBot.ModulePrefixes[typeof(Games).Name])) - .ConfigureAwait(false); + toSend).ConfigureAwait(false); msgs[0] = sent; } @@ -117,6 +106,12 @@ namespace NadekoBot.Modules.Games return Task.CompletedTask; } + public static string GetLocalText(ITextChannel channel, string key, params object[] replacements) => + NadekoTopLevelModule.GetTextStatic(key, + NadekoBot.Localization.GetCultureInfo(channel.GuildId), + typeof(Games).Name.ToLowerInvariant(), + replacements); + [NadekoCommand, Usage, Description, Aliases] [RequireContext(ContextType.Guild)] public async Task Pick() @@ -135,7 +130,8 @@ namespace NadekoBot.Modules.Games await Task.WhenAll(msgs.Where(m => m != null).Select(toDelete => toDelete.DeleteAsync())).ConfigureAwait(false); await CurrencyHandler.AddCurrencyAsync((IGuildUser)Context.User, $"Picked {NadekoBot.BotConfig.CurrencyPluralName}", msgs.Count, false).ConfigureAwait(false); - var msg = await channel.SendConfirmAsync($"**{Context.User}** picked {msgs.Count}{NadekoBot.BotConfig.CurrencySign}!").ConfigureAwait(false); + var msg = await ReplyConfirmLocalized("picked", msgs.Count + NadekoBot.BotConfig.CurrencySign) + .ConfigureAwait(false); msg.DeleteAfter(10); } @@ -149,14 +145,19 @@ namespace NadekoBot.Modules.Games var removed = await CurrencyHandler.RemoveCurrencyAsync((IGuildUser)Context.User, $"Planted a {NadekoBot.BotConfig.CurrencyName}", amount, false).ConfigureAwait(false); if (!removed) { - await Context.Channel.SendErrorAsync($"You don't have enough {NadekoBot.BotConfig.CurrencyPluralName}.").ConfigureAwait(false); + await ReplyErrorLocalized("not_enough", NadekoBot.BotConfig.CurrencySign).ConfigureAwait(false); return; } var imgData = GetRandomCurrencyImage(); - var vowelFirst = new[] { 'a', 'e', 'i', 'o', 'u' }.Contains(NadekoBot.BotConfig.CurrencyName[0]); - var msgToSend = $"Oh how Nice! **{Context.User.Username}** planted {(amount == 1 ? (vowelFirst ? "an" : "a") : amount.ToString())} {(amount > 1 ? NadekoBot.BotConfig.CurrencyPluralName : NadekoBot.BotConfig.CurrencyName)}. Pick it using {Prefix}pick"; + //todo upload all currency images to transfer.sh and use that one as cdn + //and then + + var msgToSend = GetText("planted", + Format.Bold(Context.User.ToString()), + amount + NadekoBot.BotConfig.CurrencySign, + Prefix); IUserMessage msg; using (var toSend = imgData.Value.ToStream()) diff --git a/src/NadekoBot/Modules/Games/Commands/PollCommands.cs b/src/NadekoBot/Modules/Games/Commands/PollCommands.cs index a17e9d26..de81fdec 100644 --- a/src/NadekoBot/Modules/Games/Commands/PollCommands.cs +++ b/src/NadekoBot/Modules/Games/Commands/PollCommands.cs @@ -3,12 +3,10 @@ using Discord.Commands; using Discord.WebSocket; using NadekoBot.Attributes; using NadekoBot.Extensions; -using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Text; -using System.Threading; using System.Threading.Tasks; namespace NadekoBot.Modules.Games @@ -24,20 +22,20 @@ namespace NadekoBot.Modules.Games [RequireUserPermission(GuildPermission.ManageMessages)] [RequireContext(ContextType.Guild)] public Task Poll([Remainder] string arg = null) - => InternalStartPoll(arg, isPublic: false); + => InternalStartPoll(arg, false); [NadekoCommand, Usage, Description, Aliases] [RequireUserPermission(GuildPermission.ManageMessages)] [RequireContext(ContextType.Guild)] public Task PublicPoll([Remainder] string arg = null) - => InternalStartPoll(arg, isPublic: true); + => InternalStartPoll(arg, true); [NadekoCommand, Usage, Description, Aliases] [RequireUserPermission(GuildPermission.ManageMessages)] [RequireContext(ContextType.Guild)] public async Task PollStats() { - Games.Poll poll; + Poll poll; if (!ActivePolls.TryGetValue(Context.Guild.Id, out poll)) return; @@ -78,27 +76,25 @@ namespace NadekoBot.Modules.Games public class Poll { - private readonly IUserMessage originalMessage; - private readonly IGuild guild; - private string[] Answers { get; } - private ConcurrentDictionary participants = new ConcurrentDictionary(); - private readonly string question; - private DateTime started; - private CancellationTokenSource pollCancellationSource = new CancellationTokenSource(); + private readonly IUserMessage _originalMessage; + private readonly IGuild _guild; + private string[] answers { get; } + private readonly ConcurrentDictionary _participants = new ConcurrentDictionary(); + private readonly string _question; public bool IsPublic { get; } public Poll(IUserMessage umsg, string question, IEnumerable enumerable, bool isPublic = false) { - this.originalMessage = umsg; - this.guild = ((ITextChannel)umsg.Channel).Guild; - this.question = question; - this.Answers = enumerable as string[] ?? enumerable.ToArray(); - this.IsPublic = isPublic; + _originalMessage = umsg; + _guild = ((ITextChannel)umsg.Channel).Guild; + _question = question; + answers = enumerable as string[] ?? enumerable.ToArray(); + IsPublic = isPublic; } public EmbedBuilder GetStats(string title) { - var results = participants.GroupBy(kvp => kvp.Value) + var results = _participants.GroupBy(kvp => kvp.Value) .ToDictionary(x => x.Key, x => x.Sum(kvp => 1)) .OrderByDescending(kvp => kvp.Value) .ToArray(); @@ -106,7 +102,7 @@ namespace NadekoBot.Modules.Games var eb = new EmbedBuilder().WithTitle(title); var sb = new StringBuilder() - .AppendLine(Format.Bold(question)) + .AppendLine(Format.Bold(_question)) .AppendLine(); var totalVotesCast = 0; @@ -119,7 +115,7 @@ namespace NadekoBot.Modules.Games for (int i = 0; i < results.Length; i++) { var result = results[i]; - sb.AppendLine($"`{i + 1}.` {Format.Bold(Answers[result.Key - 1])} with {Format.Bold(result.Value.ToString())} votes."); + sb.AppendLine($"`{i + 1}.` {Format.Bold(answers[result.Key - 1])} with {Format.Bold(result.Value.ToString())} votes."); totalVotesCast += result.Value; } } @@ -133,22 +129,21 @@ namespace NadekoBot.Modules.Games public async Task StartPoll() { - started = DateTime.Now; NadekoBot.Client.MessageReceived += Vote; - var msgToSend = $"📃**{originalMessage.Author.Username}** has created a poll which requires your attention:\n\n**{question}**\n"; + var msgToSend = $"📃**{_originalMessage.Author.Username}** has created a poll which requires your attention:\n\n**{_question}**\n"; var num = 1; - msgToSend = Answers.Aggregate(msgToSend, (current, answ) => current + $"`{num++}.` **{answ}**\n"); + msgToSend = answers.Aggregate(msgToSend, (current, answ) => current + $"`{num++}.` **{answ}**\n"); if (!IsPublic) msgToSend += "\n**Private Message me with the corresponding number of the answer.**"; else msgToSend += "\n**Send a Message here with the corresponding number of the answer.**"; - await originalMessage.Channel.SendConfirmAsync(msgToSend).ConfigureAwait(false); + await _originalMessage.Channel.SendConfirmAsync(msgToSend).ConfigureAwait(false); } public async Task StopPoll() { NadekoBot.Client.MessageReceived -= Vote; - await originalMessage.Channel.EmbedAsync(GetStats("POLL CLOSED")).ConfigureAwait(false); + await _originalMessage.Channel.EmbedAsync(GetStats("POLL CLOSED")).ConfigureAwait(false); } private async Task Vote(SocketMessage imsg) @@ -164,14 +159,14 @@ namespace NadekoBot.Modules.Games int vote; if (!int.TryParse(imsg.Content, out vote)) return; - if (vote < 1 || vote > Answers.Length) + if (vote < 1 || vote > answers.Length) return; IMessageChannel ch; if (IsPublic) { //if public, channel must be the same the poll started in - if (originalMessage.Channel.Id != imsg.Channel.Id) + if (_originalMessage.Channel.Id != imsg.Channel.Id) return; ch = imsg.Channel; } @@ -182,13 +177,13 @@ namespace NadekoBot.Modules.Games return; // user must be a member of the guild this poll is in - var guildUsers = await guild.GetUsersAsync().ConfigureAwait(false); - if (!guildUsers.Any(u => u.Id == imsg.Author.Id)) + var guildUsers = await _guild.GetUsersAsync().ConfigureAwait(false); + if (guildUsers.All(u => u.Id != imsg.Author.Id)) return; } //user can vote only once - if (participants.TryAdd(msg.Author.Id, vote)) + if (_participants.TryAdd(msg.Author.Id, vote)) { if (!IsPublic) { diff --git a/src/NadekoBot/Modules/Games/Commands/TicTacToe.cs b/src/NadekoBot/Modules/Games/Commands/TicTacToe.cs index e1000af2..5769e2e5 100644 --- a/src/NadekoBot/Modules/Games/Commands/TicTacToe.cs +++ b/src/NadekoBot/Modules/Games/Commands/TicTacToe.cs @@ -13,14 +13,13 @@ namespace NadekoBot.Modules.Games { public partial class Games { - //todo timeout [Group] public class TicTacToeCommands : NadekoSubmodule { //channelId/game private static readonly Dictionary _games = new Dictionary(); - private readonly SemaphoreSlim sem = new SemaphoreSlim(1, 1); + private readonly SemaphoreSlim _sem = new SemaphoreSlim(1, 1); [NadekoCommand, Usage, Description, Aliases] [RequireContext(ContextType.Guild)] @@ -28,7 +27,7 @@ namespace NadekoBot.Modules.Games { var channel = (ITextChannel)Context.Channel; - await sem.WaitAsync(1000); + await _sem.WaitAsync(1000); try { TicTacToe game; @@ -42,7 +41,7 @@ namespace NadekoBot.Modules.Games } game = new TicTacToe(channel, (IGuildUser)Context.User); _games.Add(channel.Id, game); - await Context.Channel.SendConfirmAsync($"{Context.User.Mention} Created a TicTacToe game.").ConfigureAwait(false); + await ReplyConfirmLocalized("ttt_created").ConfigureAwait(false); game.OnEnded += (g) => { @@ -51,7 +50,7 @@ namespace NadekoBot.Modules.Games } finally { - sem.Release(); + _sem.Release(); } } } @@ -70,42 +69,47 @@ namespace NadekoBot.Modules.Games private readonly IGuildUser[] _users; private readonly int?[,] _state; private Phase _phase; - int curUserIndex = 0; - private readonly SemaphoreSlim moveLock; + private int _curUserIndex; + private readonly SemaphoreSlim _moveLock; - private IGuildUser _winner = null; + private IGuildUser _winner; - private readonly string[] numbers = { ":one:", ":two:", ":three:", ":four:", ":five:", ":six:", ":seven:", ":eight:", ":nine:" }; + private readonly string[] _numbers = { ":one:", ":two:", ":three:", ":four:", ":five:", ":six:", ":seven:", ":eight:", ":nine:" }; public Action OnEnded; - private IUserMessage previousMessage = null; - private Timer timeoutTimer; + private IUserMessage _previousMessage; + private Timer _timeoutTimer; public TicTacToe(ITextChannel channel, IGuildUser firstUser) { _channel = channel; - _users = new IGuildUser[2] { firstUser, null }; - _state = new int?[3, 3] { + _users = new[] { firstUser, null }; + _state = new int?[,] { { null, null, null }, { null, null, null }, { null, null, null }, }; _log = LogManager.GetCurrentClassLogger(); - _log.Warn($"User {firstUser} created a TicTacToe game."); _phase = Phase.Starting; - moveLock = new SemaphoreSlim(1, 1); + _moveLock = new SemaphoreSlim(1, 1); } + private string GetText(string key, params object[] replacements) => + NadekoTopLevelModule.GetTextStatic(key, + NadekoBot.Localization.GetCultureInfo(_channel.GuildId), + typeof(Games).Name.ToLowerInvariant(), + replacements); + public string GetState() { var sb = new StringBuilder(); - for (int i = 0; i < _state.GetLength(0); i++) + for (var i = 0; i < _state.GetLength(0); i++) { - for (int j = 0; j < _state.GetLength(1); j++) + for (var j = 0; j < _state.GetLength(1); j++) { - sb.Append(_state[i, j] == null ? numbers[i * 3 + j] : GetIcon(_state[i, j])); + sb.Append(_state[i, j] == null ? _numbers[i * 3 + j] : GetIcon(_state[i, j])); if (j < _state.GetLength(1) - 1) sb.Append("┃"); } @@ -121,7 +125,7 @@ namespace NadekoBot.Modules.Games var embed = new EmbedBuilder() .WithOkColor() .WithDescription(Environment.NewLine + GetState()) - .WithAuthor(eab => eab.WithName($"{_users[0]} vs {_users[1]}")); + .WithAuthor(eab => eab.WithName(GetText("vs", _users[0], _users[1]))); if (!string.IsNullOrWhiteSpace(title)) embed.WithTitle(title); @@ -129,12 +133,12 @@ namespace NadekoBot.Modules.Games if (_winner == null) { if (_phase == Phase.Ended) - embed.WithFooter(efb => efb.WithText($"No moves left!")); + embed.WithFooter(efb => efb.WithText(GetText("ttt_no_moves"))); else - embed.WithFooter(efb => efb.WithText($"{_users[curUserIndex]}'s move")); + embed.WithFooter(efb => efb.WithText(GetText("users_move", _users[_curUserIndex]))); } else - embed.WithFooter(efb => efb.WithText($"{_winner} Won!")); + embed.WithFooter(efb => efb.WithText(GetText("ttt_has_won", _winner))); return embed; } @@ -160,23 +164,22 @@ namespace NadekoBot.Modules.Games { if (_phase == Phase.Started || _phase == Phase.Ended) { - await _channel.SendErrorAsync(user.Mention + " TicTacToe Game is already running in this channel.").ConfigureAwait(false); + await _channel.SendErrorAsync(user.Mention + GetText("ttt_already_running")).ConfigureAwait(false); return; } else if (_users[0] == user) { - await _channel.SendErrorAsync(user.Mention + " You can't play against yourself.").ConfigureAwait(false); + await _channel.SendErrorAsync(user.Mention + GetText("ttt_against_yourself")).ConfigureAwait(false); return; } _users[1] = user; - _log.Warn($"User {user} joined a TicTacToe game."); _phase = Phase.Started; - timeoutTimer = new Timer(async (_) => + _timeoutTimer = new Timer(async (_) => { - await moveLock.WaitAsync(); + await _moveLock.WaitAsync(); try { if (_phase == Phase.Ended) @@ -185,12 +188,13 @@ namespace NadekoBot.Modules.Games _phase = Phase.Ended; if (_users[1] != null) { - _winner = _users[curUserIndex ^= 1]; - var del = previousMessage?.DeleteAsync(); + _winner = _users[_curUserIndex ^= 1]; + var del = _previousMessage?.DeleteAsync(); try { - await _channel.EmbedAsync(GetEmbed("Time Expired!")).ConfigureAwait(false); - await del.ConfigureAwait(false); + await _channel.EmbedAsync(GetEmbed(GetText("ttt_time_expired"))).ConfigureAwait(false); + if (del != null) + await del.ConfigureAwait(false); } catch { } } @@ -200,21 +204,21 @@ namespace NadekoBot.Modules.Games catch { } finally { - moveLock.Release(); + _moveLock.Release(); } }, null, 15000, Timeout.Infinite); NadekoBot.Client.MessageReceived += Client_MessageReceived; - previousMessage = await _channel.EmbedAsync(GetEmbed("Game Started")).ConfigureAwait(false); + _previousMessage = await _channel.EmbedAsync(GetEmbed(GetText("game_started"))).ConfigureAwait(false); } private bool IsDraw() { - for (int i = 0; i < 3; i++) + for (var i = 0; i < 3; i++) { - for (int j = 0; j < 3; j++) + for (var j = 0; j < 3; j++) { if (_state[i, j] == null) return false; @@ -227,10 +231,10 @@ namespace NadekoBot.Modules.Games { var _ = Task.Run(async () => { - await moveLock.WaitAsync().ConfigureAwait(false); + await _moveLock.WaitAsync().ConfigureAwait(false); try { - var curUser = _users[curUserIndex]; + var curUser = _users[_curUserIndex]; if (_phase == Phase.Ended || msg.Author?.Id != curUser.Id) return; @@ -240,53 +244,53 @@ namespace NadekoBot.Modules.Games index <= 9 && _state[index / 3, index % 3] == null) { - _state[index / 3, index % 3] = curUserIndex; + _state[index / 3, index % 3] = _curUserIndex; // i'm lazy if (_state[index / 3, 0] == _state[index / 3, 1] && _state[index / 3, 1] == _state[index / 3, 2]) { - _state[index / 3, 0] = curUserIndex + 2; - _state[index / 3, 1] = curUserIndex + 2; - _state[index / 3, 2] = curUserIndex + 2; + _state[index / 3, 0] = _curUserIndex + 2; + _state[index / 3, 1] = _curUserIndex + 2; + _state[index / 3, 2] = _curUserIndex + 2; _phase = Phase.Ended; } else if (_state[0, index % 3] == _state[1, index % 3] && _state[1, index % 3] == _state[2, index % 3]) { - _state[0, index % 3] = curUserIndex + 2; - _state[1, index % 3] = curUserIndex + 2; - _state[2, index % 3] = curUserIndex + 2; + _state[0, index % 3] = _curUserIndex + 2; + _state[1, index % 3] = _curUserIndex + 2; + _state[2, index % 3] = _curUserIndex + 2; _phase = Phase.Ended; } - else if (curUserIndex == _state[0, 0] && _state[0, 0] == _state[1, 1] && _state[1, 1] == _state[2, 2]) + else if (_curUserIndex == _state[0, 0] && _state[0, 0] == _state[1, 1] && _state[1, 1] == _state[2, 2]) { - _state[0, 0] = curUserIndex + 2; - _state[1, 1] = curUserIndex + 2; - _state[2, 2] = curUserIndex + 2; + _state[0, 0] = _curUserIndex + 2; + _state[1, 1] = _curUserIndex + 2; + _state[2, 2] = _curUserIndex + 2; _phase = Phase.Ended; } - else if (curUserIndex == _state[0, 2] && _state[0, 2] == _state[1, 1] && _state[1, 1] == _state[2, 0]) + else if (_curUserIndex == _state[0, 2] && _state[0, 2] == _state[1, 1] && _state[1, 1] == _state[2, 0]) { - _state[0, 2] = curUserIndex + 2; - _state[1, 1] = curUserIndex + 2; - _state[2, 0] = curUserIndex + 2; + _state[0, 2] = _curUserIndex + 2; + _state[1, 1] = _curUserIndex + 2; + _state[2, 0] = _curUserIndex + 2; _phase = Phase.Ended; } - string reason = ""; + var reason = ""; if (_phase == Phase.Ended) // if user won, stop receiving moves { - reason = "Matched three!"; - _winner = _users[curUserIndex]; + reason = GetText("ttt_matched_three"); + _winner = _users[_curUserIndex]; NadekoBot.Client.MessageReceived -= Client_MessageReceived; OnEnded?.Invoke(this); } else if (IsDraw()) { - reason = "A draw!"; + reason = GetText("ttt_a_draw"); _phase = Phase.Ended; NadekoBot.Client.MessageReceived -= Client_MessageReceived; OnEnded?.Invoke(this); @@ -295,19 +299,19 @@ namespace NadekoBot.Modules.Games var sendstate = Task.Run(async () => { var del1 = msg.DeleteAsync(); - var del2 = previousMessage?.DeleteAsync(); - try { previousMessage = await _channel.EmbedAsync(GetEmbed(reason)); } catch { } + var del2 = _previousMessage?.DeleteAsync(); + try { _previousMessage = await _channel.EmbedAsync(GetEmbed(reason)); } catch { } try { await del1; } catch { } try { if (del2 != null) await del2; } catch { } }); - curUserIndex ^= 1; + _curUserIndex ^= 1; - timeoutTimer.Change(15000, Timeout.Infinite); + _timeoutTimer.Change(15000, Timeout.Infinite); } } finally { - moveLock.Release(); + _moveLock.Release(); } }); diff --git a/src/NadekoBot/Modules/Games/Commands/Trivia/TriviaGame.cs b/src/NadekoBot/Modules/Games/Commands/Trivia/TriviaGame.cs index 2646ebd5..0862290f 100644 --- a/src/NadekoBot/Modules/Games/Commands/Trivia/TriviaGame.cs +++ b/src/NadekoBot/Modules/Games/Commands/Trivia/TriviaGame.cs @@ -17,36 +17,42 @@ namespace NadekoBot.Modules.Games.Trivia public class TriviaGame { private readonly SemaphoreSlim _guessLock = new SemaphoreSlim(1, 1); - private Logger _log { get; } + private readonly Logger _log; - public IGuild guild { get; } - public ITextChannel channel { get; } + public IGuild Guild { get; } + public ITextChannel Channel { get; } - private int QuestionDurationMiliseconds { get; } = 30000; - private int HintTimeoutMiliseconds { get; } = 6000; - public bool ShowHints { get; } = true; + private int questionDurationMiliseconds { get; } = 30000; + private int hintTimeoutMiliseconds { get; } = 6000; + public bool ShowHints { get; } private CancellationTokenSource triviaCancelSource { get; set; } public TriviaQuestion CurrentQuestion { get; private set; } - public HashSet oldQuestions { get; } = new HashSet(); + public HashSet OldQuestions { get; } = new HashSet(); public ConcurrentDictionary Users { get; } = new ConcurrentDictionary(); - public bool GameActive { get; private set; } = false; + public bool GameActive { get; private set; } public bool ShouldStopGame { get; private set; } - public int WinRequirement { get; } = 10; + public int WinRequirement { get; } public TriviaGame(IGuild guild, ITextChannel channel, bool showHints, int winReq) { - this._log = LogManager.GetCurrentClassLogger(); + _log = LogManager.GetCurrentClassLogger(); - this.ShowHints = showHints; - this.guild = guild; - this.channel = channel; - this.WinRequirement = winReq; + ShowHints = showHints; + Guild = guild; + Channel = channel; + WinRequirement = winReq; } + private string GetText(string key, params object[] replacements) => + NadekoTopLevelModule.GetTextStatic(key, + NadekoBot.Localization.GetCultureInfo(Channel.GuildId), + typeof(Games).Name.ToLowerInvariant(), + replacements); + public async Task StartGame() { while (!ShouldStopGame) @@ -55,26 +61,24 @@ namespace NadekoBot.Modules.Games.Trivia triviaCancelSource = new CancellationTokenSource(); // load question - CurrentQuestion = TriviaQuestionPool.Instance.GetRandomQuestion(oldQuestions); - if (CurrentQuestion == null || - string.IsNullOrWhiteSpace(CurrentQuestion.Answer) || - string.IsNullOrWhiteSpace(CurrentQuestion.Question)) + CurrentQuestion = TriviaQuestionPool.Instance.GetRandomQuestion(OldQuestions); + if (string.IsNullOrWhiteSpace(CurrentQuestion?.Answer) || string.IsNullOrWhiteSpace(CurrentQuestion.Question)) { - await channel.SendErrorAsync("Trivia Game", "Failed loading a question.").ConfigureAwait(false); + await Channel.SendErrorAsync(GetText("trivia_game"), GetText("failed_loading_question")).ConfigureAwait(false); return; } - oldQuestions.Add(CurrentQuestion); //add it to exclusion list so it doesn't show up again + OldQuestions.Add(CurrentQuestion); //add it to exclusion list so it doesn't show up again EmbedBuilder questionEmbed; IUserMessage questionMessage; try { questionEmbed = new EmbedBuilder().WithOkColor() - .WithTitle("Trivia Game") - .AddField(eab => eab.WithName("Category").WithValue(CurrentQuestion.Category)) - .AddField(eab => eab.WithName("Question").WithValue(CurrentQuestion.Question)); + .WithTitle(GetText("trivia_game")) + .AddField(eab => eab.WithName(GetText("category")).WithValue(CurrentQuestion.Category)) + .AddField(eab => eab.WithName(GetText("question")).WithValue(CurrentQuestion.Question)); - questionMessage = await channel.EmbedAsync(questionEmbed).ConfigureAwait(false); + questionMessage = await Channel.EmbedAsync(questionEmbed).ConfigureAwait(false); } catch (HttpException ex) when (ex.HttpCode == System.Net.HttpStatusCode.NotFound || ex.HttpCode == System.Net.HttpStatusCode.Forbidden || @@ -99,7 +103,7 @@ namespace NadekoBot.Modules.Games.Trivia try { //hint - await Task.Delay(HintTimeoutMiliseconds, triviaCancelSource.Token).ConfigureAwait(false); + await Task.Delay(hintTimeoutMiliseconds, triviaCancelSource.Token).ConfigureAwait(false); if (ShowHints) try { @@ -113,7 +117,7 @@ namespace NadekoBot.Modules.Games.Trivia catch (Exception ex) { _log.Warn(ex); } //timeout - await Task.Delay(QuestionDurationMiliseconds - HintTimeoutMiliseconds, triviaCancelSource.Token).ConfigureAwait(false); + await Task.Delay(questionDurationMiliseconds - hintTimeoutMiliseconds, triviaCancelSource.Token).ConfigureAwait(false); } catch (TaskCanceledException) { } //means someone guessed the answer @@ -124,7 +128,7 @@ namespace NadekoBot.Modules.Games.Trivia NadekoBot.Client.MessageReceived -= PotentialGuess; } if (!triviaCancelSource.IsCancellationRequested) - try { await channel.SendErrorAsync("Trivia Game", $"**Time's up!** The correct answer was **{CurrentQuestion.Answer}**").ConfigureAwait(false); } catch (Exception ex) { _log.Warn(ex); } + try { await Channel.SendErrorAsync(GetText("trivia_game"), GetText("trivia_times_up", Format.Bold(CurrentQuestion.Answer))).ConfigureAwait(false); } catch (Exception ex) { _log.Warn(ex); } await Task.Delay(2000).ConfigureAwait(false); } } @@ -133,7 +137,7 @@ namespace NadekoBot.Modules.Games.Trivia { ShouldStopGame = true; - await channel.EmbedAsync(new EmbedBuilder().WithOkColor() + await Channel.EmbedAsync(new EmbedBuilder().WithOkColor() .WithAuthor(eab => eab.WithName("Trivia Game Ended")) .WithTitle("Final Results") .WithDescription(GetLeaderboard())).ConfigureAwait(false); @@ -144,7 +148,7 @@ namespace NadekoBot.Modules.Games.Trivia var old = ShouldStopGame; ShouldStopGame = true; if (!old) - try { await channel.SendConfirmAsync("Trivia Game", "Stopping after this question.").ConfigureAwait(false); } catch (Exception ex) { _log.Warn(ex); } + try { await Channel.SendConfirmAsync(GetText("trivia_game"), GetText("trivia_stopping")).ConfigureAwait(false); } catch (Exception ex) { _log.Warn(ex); } } private async Task PotentialGuess(SocketMessage imsg) @@ -155,11 +159,9 @@ namespace NadekoBot.Modules.Games.Trivia return; var umsg = imsg as SocketUserMessage; - if (umsg == null) - return; - var textChannel = umsg.Channel as ITextChannel; - if (textChannel == null || textChannel.Guild != guild) + var textChannel = umsg?.Channel as ITextChannel; + if (textChannel == null || textChannel.Guild != Guild) return; var guildUser = (IGuildUser)umsg.Author; @@ -182,13 +184,24 @@ namespace NadekoBot.Modules.Games.Trivia if (Users[guildUser] == WinRequirement) { ShouldStopGame = true; - try { await channel.SendConfirmAsync("Trivia Game", $"{guildUser.Mention} guessed it and WON the game! The answer was: **{CurrentQuestion.Answer}**").ConfigureAwait(false); } catch { } + try + { + await Channel.SendConfirmAsync(GetText("trivia_game"), + GetText("trivia_win", + guildUser.Mention, + Format.Bold(CurrentQuestion.Answer))).ConfigureAwait(false); + } + catch + { + // ignored + } var reward = NadekoBot.BotConfig.TriviaCurrencyReward; if (reward > 0) await CurrencyHandler.AddCurrencyAsync(guildUser, "Won trivia", reward, true).ConfigureAwait(false); return; } - await channel.SendConfirmAsync("Trivia Game", $"{guildUser.Mention} guessed it! The answer was: **{CurrentQuestion.Answer}**").ConfigureAwait(false); + await Channel.SendConfirmAsync(GetText("trivia_game"), + GetText("guess", guildUser.Mention, Format.Bold(CurrentQuestion.Answer))).ConfigureAwait(false); } catch (Exception ex) { _log.Warn(ex); } @@ -197,13 +210,13 @@ namespace NadekoBot.Modules.Games.Trivia public string GetLeaderboard() { if (Users.Count == 0) - return "No results."; + return GetText("no_results"); var sb = new StringBuilder(); foreach (var kvp in Users.OrderByDescending(kvp => kvp.Value)) { - sb.AppendLine($"**{kvp.Key.Username}** has {kvp.Value} points".ToString().SnPl(kvp.Value)); + sb.AppendLine(GetText("trivia_points", Format.Bold(kvp.Key.ToString()), kvp.Value).SnPl(kvp.Value)); } return sb.ToString(); diff --git a/src/NadekoBot/Modules/Games/Commands/TriviaCommands.cs b/src/NadekoBot/Modules/Games/Commands/TriviaCommands.cs index be7d135c..60dc4216 100644 --- a/src/NadekoBot/Modules/Games/Commands/TriviaCommands.cs +++ b/src/NadekoBot/Modules/Games/Commands/TriviaCommands.cs @@ -3,9 +3,7 @@ using Discord.Commands; using NadekoBot.Attributes; using NadekoBot.Extensions; using NadekoBot.Modules.Games.Trivia; -using System; using System.Collections.Concurrent; -using System.Linq; using System.Threading.Tasks; @@ -31,7 +29,7 @@ namespace NadekoBot.Modules.Games var showHints = !additionalArgs.Contains("nohint"); - TriviaGame trivia = new TriviaGame(channel.Guild, channel, showHints, winReq); + var trivia = new TriviaGame(channel.Guild, channel, showHints, winReq); if (RunningTrivias.TryAdd(channel.Guild.Id, trivia)) { try @@ -45,8 +43,9 @@ namespace NadekoBot.Modules.Games } return; } - else - await Context.Channel.SendErrorAsync("Trivia game is already running on this server.\n" + trivia.CurrentQuestion).ConfigureAwait(false); + + await Context.Channel.SendErrorAsync(GetText("trivia_already_running") + "\n" + trivia.CurrentQuestion) + .ConfigureAwait(false); } [NadekoCommand, Usage, Description, Aliases] @@ -58,11 +57,11 @@ namespace NadekoBot.Modules.Games TriviaGame trivia; if (RunningTrivias.TryGetValue(channel.Guild.Id, out trivia)) { - await channel.SendConfirmAsync("Leaderboard", trivia.GetLeaderboard()).ConfigureAwait(false); + await channel.SendConfirmAsync(GetText("leaderboard"), trivia.GetLeaderboard()).ConfigureAwait(false); return; } - await channel.SendErrorAsync("No trivia is running on this server.").ConfigureAwait(false); + await ReplyErrorLocalized("trivia_none").ConfigureAwait(false); } [NadekoCommand, Usage, Description, Aliases] @@ -78,7 +77,7 @@ namespace NadekoBot.Modules.Games return; } - await channel.SendErrorAsync("No trivia is running on this server.").ConfigureAwait(false); + await ReplyErrorLocalized("trivia_none").ConfigureAwait(false); } } } diff --git a/src/NadekoBot/Modules/Permissions/Commands/BlacklistCommands.cs b/src/NadekoBot/Modules/Permissions/Commands/BlacklistCommands.cs index e02dc895..6c3a2888 100644 --- a/src/NadekoBot/Modules/Permissions/Commands/BlacklistCommands.cs +++ b/src/NadekoBot/Modules/Permissions/Commands/BlacklistCommands.cs @@ -23,9 +23,9 @@ namespace NadekoBot.Modules.Permissions [Group] public class BlacklistCommands : ModuleBase { - public static ConcurrentHashSet BlacklistedUsers { get; set; } = new ConcurrentHashSet(); - public static ConcurrentHashSet BlacklistedGuilds { get; set; } = new ConcurrentHashSet(); - public static ConcurrentHashSet BlacklistedChannels { get; set; } = new ConcurrentHashSet(); + public static ConcurrentHashSet BlacklistedUsers { get; set; } + public static ConcurrentHashSet BlacklistedGuilds { get; set; } + public static ConcurrentHashSet BlacklistedChannels { get; set; } static BlacklistCommands() { @@ -115,7 +115,7 @@ namespace NadekoBot.Modules.Permissions } break; case BlacklistType.Channel: - var item = Games.Games.TriviaCommands.RunningTrivias.FirstOrDefault(kvp => kvp.Value.channel.Id == id); + var item = Games.Games.TriviaCommands.RunningTrivias.FirstOrDefault(kvp => kvp.Value.Channel.Id == id); Games.Games.TriviaCommands.RunningTrivias.TryRemove(item.Key, out tg); if (tg != null) { diff --git a/src/NadekoBot/Modules/Utility/Commands/QuoteCommands.cs b/src/NadekoBot/Modules/Utility/Commands/QuoteCommands.cs index 1a924b29..5a7fc983 100644 --- a/src/NadekoBot/Modules/Utility/Commands/QuoteCommands.cs +++ b/src/NadekoBot/Modules/Utility/Commands/QuoteCommands.cs @@ -145,7 +145,7 @@ namespace NadekoBot.Modules.Utility uow.Quotes.Remove(q); await uow.CompleteAsync().ConfigureAwait(false); sucess = true; - response = GetText("deleted_quote"); + response = GetText("quote_deleted"); } } if(sucess) diff --git a/src/NadekoBot/NadekoBot.xproj.DotSettings b/src/NadekoBot/NadekoBot.xproj.DotSettings index 146bab9a..e418daea 100644 --- a/src/NadekoBot/NadekoBot.xproj.DotSettings +++ b/src/NadekoBot/NadekoBot.xproj.DotSettings @@ -2,4 +2,5 @@ True True True + True True \ No newline at end of file diff --git a/src/NadekoBot/Resources/ResponseStrings.Designer.cs b/src/NadekoBot/Resources/ResponseStrings.Designer.cs index c363367f..b93554ab 100644 --- a/src/NadekoBot/Resources/ResponseStrings.Designer.cs +++ b/src/NadekoBot/Resources/ResponseStrings.Designer.cs @@ -2860,6 +2860,33 @@ namespace NadekoBot.Resources { } } + /// + /// Looks up a localized string similar to Category. + /// + public static string games_category { + get { + return ResourceManager.GetString("games_category", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Disabled cleverbot on this server.. + /// + public static string games_cleverbot_disabled { + get { + return ResourceManager.GetString("games_cleverbot_disabled", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Enabled cleverbot on this server.. + /// + public static string games_cleverbot_enabled { + get { + return ResourceManager.GetString("games_cleverbot_enabled", resourceCulture); + } + } + /// /// Looks up a localized string similar to Currency generation has been disabled on this channel.. /// @@ -2878,6 +2905,42 @@ namespace NadekoBot.Resources { } } + /// + /// Looks up a localized string similar to {0} random {1} appeared! Pick them up by typing `{2}pick`. + /// + public static string games_curgen_pl { + get { + return ResourceManager.GetString("games_curgen_pl", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to A random {0} appeared! Pick it up by typing `{1}pick`. + /// + public static string games_curgen_sn { + get { + return ResourceManager.GetString("games_curgen_sn", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Failed loading a question.. + /// + public static string games_failed_loading_question { + get { + return ResourceManager.GetString("games_failed_loading_question", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Game Started. + /// + public static string games_game_started { + get { + return ResourceManager.GetString("games_game_started", resourceCulture); + } + } + /// /// Looks up a localized string similar to Hangman game started. /// @@ -2914,6 +2977,51 @@ namespace NadekoBot.Resources { } } + /// + /// Looks up a localized string similar to Leaderboard. + /// + public static string games_leaderboard { + get { + return ResourceManager.GetString("games_leaderboard", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to No results. + /// + public static string games_no_results { + get { + return ResourceManager.GetString("games_no_results", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to You don't have enough {0}. + /// + public static string games_not_enough { + get { + return ResourceManager.GetString("games_not_enough", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to picked {0}. + /// + public static string games_picked { + get { + return ResourceManager.GetString("games_picked", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to {0} planted {1}. + /// + public static string games_planted { + get { + return ResourceManager.GetString("games_planted", resourceCulture); + } + } + /// /// Looks up a localized string similar to Question. /// @@ -2950,6 +3058,168 @@ namespace NadekoBot.Resources { } } + /// + /// Looks up a localized string similar to Trivia game is already running on this server.. + /// + public static string games_trivia_already_running { + get { + return ResourceManager.GetString("games_trivia_already_running", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Trivia Game. + /// + public static string games_trivia_game { + get { + return ResourceManager.GetString("games_trivia_game", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to {0} guessed it! The answer was: {1}. + /// + public static string games_trivia_guess { + get { + return ResourceManager.GetString("games_trivia_guess", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to No trivia is running on this server.. + /// + public static string games_trivia_none { + get { + return ResourceManager.GetString("games_trivia_none", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to {0} has {1} points. + /// + public static string games_trivia_points { + get { + return ResourceManager.GetString("games_trivia_points", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Stopping after this question.. + /// + public static string games_trivia_stopping { + get { + return ResourceManager.GetString("games_trivia_stopping", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Time's up! The correct answer was {0}. + /// + public static string games_trivia_times_up { + get { + return ResourceManager.GetString("games_trivia_times_up", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to {0} guessed it and WON the game! The answer was: {1}. + /// + public static string games_trivia_win { + get { + return ResourceManager.GetString("games_trivia_win", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to A draw!. + /// + public static string games_ttt_a_draw { + get { + return ResourceManager.GetString("games_ttt_a_draw", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to You can't play against yourself.. + /// + public static string games_ttt_against_yourself { + get { + return ResourceManager.GetString("games_ttt_against_yourself", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to TicTacToe Game is already running in this channel.. + /// + public static string games_ttt_already_running { + get { + return ResourceManager.GetString("games_ttt_already_running", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to has created a game of TicTacToe.. + /// + public static string games_ttt_created { + get { + return ResourceManager.GetString("games_ttt_created", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to {0} has Won!. + /// + public static string games_ttt_has_won { + get { + return ResourceManager.GetString("games_ttt_has_won", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Matched Three. + /// + public static string games_ttt_matched_three { + get { + return ResourceManager.GetString("games_ttt_matched_three", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to No moves left!. + /// + public static string games_ttt_no_moves { + get { + return ResourceManager.GetString("games_ttt_no_moves", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to Time Expired!. + /// + public static string games_ttt_time_expired { + get { + return ResourceManager.GetString("games_ttt_time_expired", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to {0}'s move. + /// + public static string games_ttt_users_move { + get { + return ResourceManager.GetString("games_ttt_users_move", resourceCulture); + } + } + + /// + /// Looks up a localized string similar to {0} vs {1}. + /// + public static string games_vs { + get { + return ResourceManager.GetString("games_vs", resourceCulture); + } + } + /// /// Looks up a localized string similar to Back to ToC. /// diff --git a/src/NadekoBot/Resources/ResponseStrings.resx b/src/NadekoBot/Resources/ResponseStrings.resx index f69a2577..f8208dca 100644 --- a/src/NadekoBot/Resources/ResponseStrings.resx +++ b/src/NadekoBot/Resources/ResponseStrings.resx @@ -1221,12 +1221,34 @@ Don't forget to leave your discord name or id in the message. Total: {0} Average: {1} + + Category + + + Disabled cleverbot on this server. + + + Enabled cleverbot on this server. + Currency generation has been disabled on this channel. Currency generation has been enabled on this channel. + + {0} random {1} appeared! Pick them up by typing `{2}pick` + plural + + + A random {0} appeared! Pick it up by typing `{1}pick` + + + Failed loading a question. + + + Game Started + Hangman game started @@ -1239,6 +1261,77 @@ Don't forget to leave your discord name or id in the message. List of "{0}hangman" term types: + + Leaderboard + + + You don't have enough {0} + + + No results + + + picked {0} + Kwoth picked 5* + + + {0} planted {1} + Kwoth planted 5* + + + Trivia game is already running on this server. + + + Trivia Game + + + {0} guessed it! The answer was: {1} + + + No trivia is running on this server. + + + {0} has {1} points + + + Stopping after this question. + + + Time's up! The correct answer was {0} + + + {0} guessed it and WON the game! The answer was: {1} + + + You can't play against yourself. + + + TicTacToe Game is already running in this channel. + + + A draw! + + + has created a game of TicTacToe. + + + {0} has Won! + + + Matched Three + + + No moves left! + + + Time Expired! + + + {0}'s move + + + {0} vs {1} + Joined