NadekoBot/NadekoBot.Core/Modules/Games/Common/Acrophobia/Acrophobia.cs

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C#
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using NadekoBot.Common;
using NadekoBot.Extensions;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace NadekoBot.Modules.Games.Common.Acrophobia
{
/// <summary>
/// Platform-agnostic acrophobia game
/// </summary>
public class Acrophobia : IDisposable
{
private const int VotingPhaseLength = 30;
public enum Phase
{
Submission,
Voting,
Ended
}
public enum UserInputResult
{
Submitted,
SubmissionFailed,
Voted,
VotingFailed,
Failed
}
public int SubmissionPhaseLength { get; }
public Phase CurrentPhase { get; private set; } = Phase.Submission;
public ImmutableArray<char> StartingLetters { get; private set; }
private readonly Dictionary<AcrophobiaUser, int> submissions = new Dictionary<AcrophobiaUser, int>();
private readonly SemaphoreSlim locker = new SemaphoreSlim(1, 1);
private readonly NadekoRandom _rng;
public event Func<Acrophobia, Task> OnStarted = delegate { return Task.CompletedTask; };
public event Func<Acrophobia, ImmutableArray<KeyValuePair<AcrophobiaUser, int>>, Task> OnVotingStarted = delegate { return Task.CompletedTask; };
public event Func<string, Task> OnUserVoted = delegate { return Task.CompletedTask; };
public event Func<Acrophobia, ImmutableArray<KeyValuePair<AcrophobiaUser, int>>, Task> OnEnded = delegate { return Task.CompletedTask; };
private readonly HashSet<ulong> _usersWhoVoted = new HashSet<ulong>();
public Acrophobia(int submissionPhaseLength = 30)
{
_rng = new NadekoRandom();
SubmissionPhaseLength = submissionPhaseLength;
InitializeStartingLetters();
}
public async Task Run()
{
await OnStarted(this).ConfigureAwait(false);
await Task.Delay(SubmissionPhaseLength * 1000);
await locker.WaitAsync().ConfigureAwait(false);
try
{
if (submissions.Count == 0)
{
CurrentPhase = Phase.Ended;
await OnVotingStarted(this, ImmutableArray.Create<KeyValuePair<AcrophobiaUser, int>>()).ConfigureAwait(false);
return;
}
if (submissions.Count == 1)
{
CurrentPhase = Phase.Ended;
await OnVotingStarted(this, submissions.ToArray().ToImmutableArray()).ConfigureAwait(false);
return;
}
CurrentPhase = Phase.Voting;
await OnVotingStarted(this, submissions.ToArray().ToImmutableArray()).ConfigureAwait(false);
}
finally { locker.Release(); }
await Task.Delay(VotingPhaseLength * 1000);
await locker.WaitAsync().ConfigureAwait(false);
try
{
CurrentPhase = Phase.Ended;
await OnEnded(this, submissions.ToArray().ToImmutableArray()).ConfigureAwait(false) ;
}
finally { locker.Release(); }
}
private void InitializeStartingLetters()
{
var wordCount = _rng.Next(3, 6);
var lettersArr = new char[wordCount];
for (int i = 0; i < wordCount; i++)
{
var randChar = (char)_rng.Next(65, 91);
lettersArr[i] = randChar == 'X' ? (char)_rng.Next(65, 88) : randChar;
}
StartingLetters = lettersArr.ToImmutableArray();
}
public async Task<bool> UserInput(ulong userId, string userName, string input)
{
var user = new AcrophobiaUser(userId, userName, input.ToLowerInvariant().ToTitleCase());
await locker.WaitAsync();
try
{
switch (CurrentPhase)
{
case Phase.Submission:
if (submissions.ContainsKey(user) || !IsValidAnswer(input))
break;
submissions.Add(user, 0);
return true;
case Phase.Voting:
AcrophobiaUser toVoteFor;
if (!int.TryParse(input, out var index)
|| --index < 0
|| index >= submissions.Count
|| (toVoteFor = submissions.ToArray()[index].Key).UserId == user.UserId
|| !_usersWhoVoted.Add(userId))
break;
++submissions[toVoteFor];
var _ = Task.Run(() => OnUserVoted(userName));
return true;
default:
break;
}
return false;
}
finally
{
locker.Release();
}
}
private bool IsValidAnswer(string input)
{
input = input.ToUpperInvariant();
var inputWords = input.Split(' ');
if (inputWords.Length != StartingLetters.Length) // number of words must be the same as the number of the starting letters
return false;
for (int i = 0; i < StartingLetters.Length; i++)
{
var letter = StartingLetters[i];
if (!inputWords[i].StartsWith(letter.ToString())) // all first letters must match
return false;
}
return true;
}
public void Dispose()
{
this.CurrentPhase = Phase.Ended;
OnStarted = null;
OnEnded = null;
OnUserVoted = null;
OnVotingStarted = null;
_usersWhoVoted.Clear();
submissions.Clear();
locker.Dispose();
}
}
}