NadekoBot/NadekoBot.Core/Modules/Gambling/Services/WaifuService.cs

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using Discord;
using NadekoBot.Core.Services;
using System;
using System.Collections.Concurrent;
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using System.Threading.Tasks;
namespace NadekoBot.Modules.Gambling.Services
{
public class WaifuService : INService
{
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private readonly DbService _db;
public ConcurrentDictionary<ulong, DateTime> DivorceCooldowns { get; } = new ConcurrentDictionary<ulong, DateTime>();
public ConcurrentDictionary<ulong, DateTime> AffinityCooldowns { get; } = new ConcurrentDictionary<ulong, DateTime>();
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public WaifuService(DbService db)
{
_db = db;
}
public async Task<bool> WaifuTransfer(IUser owner, ulong waifuId, IUser newOwner)
{
using (var uow = _db.UnitOfWork)
{
var waifu = uow.Waifus.ByWaifuUserId(waifuId);
var ownerUser = uow.DiscordUsers.GetOrCreate(owner);
// owner has to be the owner of the waifu
if (waifu.ClaimerId != ownerUser.Id)
return false;
//new claimerId is the id of the new owner
var newOwnerUser = uow.DiscordUsers.GetOrCreate(newOwner);
waifu.ClaimerId = newOwnerUser.Id;
await uow.CompleteAsync().ConfigureAwait(false);
}
}
}
}