306 lines
12 KiB
C#
306 lines
12 KiB
C#
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Discord;
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using Discord.WebSocket;
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using NadekoBot.Extensions;
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using NadekoBot.Core.Services;
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using NadekoBot.Core.Services.Database.Models;
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using NLog;
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using NadekoBot.Modules.Utility.Extensions;
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using NadekoBot.Common.TypeReaders;
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using NadekoBot.Modules.Utility.Common;
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using NadekoBot.Modules.Utility.Common.Exceptions;
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using Discord.Net;
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namespace NadekoBot.Modules.Utility.Services
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{
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public class StreamRoleService : INService, IUnloadableService
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{
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private readonly DbService _db;
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private readonly DiscordSocketClient _client;
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private readonly ConcurrentDictionary<ulong, StreamRoleSettings> guildSettings;
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private readonly Logger _log;
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public StreamRoleService(DiscordSocketClient client, DbService db, NadekoBot bot)
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{
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this._log = LogManager.GetCurrentClassLogger();
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this._db = db;
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this._client = client;
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guildSettings = bot.AllGuildConfigs
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.ToDictionary(x => x.GuildId, x => x.StreamRole)
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.Where(x => x.Value != null && x.Value.Enabled)
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.ToConcurrent();
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_client.GuildMemberUpdated += Client_GuildMemberUpdated;
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var _ = Task.Run(async () =>
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{
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try
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{
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await Task.WhenAll(client.Guilds.Select(g => RescanUsers(g))).ConfigureAwait(false);
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}
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catch
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{
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// ignored
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}
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});
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}
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public Task Unload()
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{
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_client.GuildMemberUpdated -= Client_GuildMemberUpdated;
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return Task.CompletedTask;
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}
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private Task Client_GuildMemberUpdated(SocketGuildUser before, SocketGuildUser after)
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{
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var _ = Task.Run(async () =>
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{
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//if user wasn't streaming or didn't have a game status at all
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if (guildSettings.TryGetValue(after.Guild.Id, out var setting))
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{
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await RescanUser(after, setting).ConfigureAwait(false);
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}
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});
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return Task.CompletedTask;
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}
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/// <summary>
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/// Adds or removes a user from a blacklist or a whitelist in the specified guild.
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/// </summary>
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/// <param name="guild">Guild</param>
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/// <param name="action">Add or rem action</param>
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/// <param name="userId">User's Id</param>
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/// <param name="userName">User's name#discrim</param>
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/// <returns>Whether the operation was successful</returns>
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public async Task<bool> ApplyListAction(StreamRoleListType listType, IGuild guild, AddRemove action, ulong userId, string userName)
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{
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userName.ThrowIfNull(nameof(userName));
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bool success;
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using (var uow = _db.UnitOfWork)
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{
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var streamRoleSettings = uow.GuildConfigs.GetStreamRoleSettings(guild.Id);
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if (listType == StreamRoleListType.Whitelist)
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{
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var userObj = new StreamRoleWhitelistedUser()
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{
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UserId = userId,
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Username = userName,
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};
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if (action == AddRemove.Rem)
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success = streamRoleSettings.Whitelist.Remove(userObj);
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else
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success = streamRoleSettings.Whitelist.Add(userObj);
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}
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else
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{
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var userObj = new StreamRoleBlacklistedUser()
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{
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UserId = userId,
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Username = userName,
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};
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if (action == AddRemove.Rem)
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success = streamRoleSettings.Blacklist.Remove(userObj);
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else
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success = streamRoleSettings.Blacklist.Add(userObj);
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}
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await uow.CompleteAsync().ConfigureAwait(false);
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UpdateCache(guild.Id, streamRoleSettings);
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}
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if (success)
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{
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await RescanUsers(guild).ConfigureAwait(false);
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}
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return success;
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}
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/// <summary>
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/// Sets keyword on a guild and updates the cache.
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/// </summary>
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/// <param name="guild">Guild Id</param>
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/// <param name="keyword">Keyword to set</param>
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/// <returns>The keyword set</returns>
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public async Task<string> SetKeyword(IGuild guild, string keyword)
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{
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keyword = keyword?.Trim()?.ToLowerInvariant();
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using (var uow = _db.UnitOfWork)
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{
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var streamRoleSettings = uow.GuildConfigs.GetStreamRoleSettings(guild.Id);
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streamRoleSettings.Keyword = keyword;
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UpdateCache(guild.Id, streamRoleSettings);
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uow.Complete();
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}
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await RescanUsers(guild).ConfigureAwait(false);
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return keyword;
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}
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/// <summary>
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/// Gets the currently set keyword on a guild.
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/// </summary>
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/// <param name="guildId">Guild Id</param>
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/// <returns>The keyword set</returns>
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public string GetKeyword(ulong guildId)
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{
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if (guildSettings.TryGetValue(guildId, out var outSetting))
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return outSetting.Keyword;
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StreamRoleSettings setting;
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using (var uow = _db.UnitOfWork)
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{
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setting = uow.GuildConfigs.GetStreamRoleSettings(guildId);
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}
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UpdateCache(guildId, setting);
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return setting.Keyword;
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}
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/// <summary>
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/// Sets the role to monitor, and a role to which to add to
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/// the user who starts streaming in the monitored role.
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/// </summary>
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/// <param name="fromRole">Role to monitor</param>
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/// <param name="addRole">Role to add to the user</param>
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public async Task SetStreamRole(IRole fromRole, IRole addRole)
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{
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fromRole.ThrowIfNull(nameof(fromRole));
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addRole.ThrowIfNull(nameof(addRole));
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StreamRoleSettings setting;
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using (var uow = _db.UnitOfWork)
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{
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var streamRoleSettings = uow.GuildConfigs.GetStreamRoleSettings(fromRole.Guild.Id);
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streamRoleSettings.Enabled = true;
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streamRoleSettings.AddRoleId = addRole.Id;
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streamRoleSettings.FromRoleId = fromRole.Id;
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setting = streamRoleSettings;
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await uow.CompleteAsync().ConfigureAwait(false);
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}
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UpdateCache(fromRole.Guild.Id, setting);
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foreach (var usr in await fromRole.GetMembersAsync())
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{
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if (usr is IGuildUser x)
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await RescanUser(x, setting, addRole).ConfigureAwait(false);
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}
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}
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/// <summary>
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/// Stops the stream role feature on the specified guild.
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/// </summary>
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/// <param name="guildId">Guild's Id</param>
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public async Task StopStreamRole(IGuild guild, bool cleanup = false)
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{
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using (var uow = _db.UnitOfWork)
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{
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var streamRoleSettings = uow.GuildConfigs.GetStreamRoleSettings(guild.Id);
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streamRoleSettings.Enabled = false;
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await uow.CompleteAsync().ConfigureAwait(false);
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}
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if (guildSettings.TryRemove(guild.Id, out var setting) && cleanup)
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await RescanUsers(guild).ConfigureAwait(false);
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}
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private async Task RescanUser(IGuildUser user, StreamRoleSettings setting, IRole addRole = null)
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{
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if (user.Game.HasValue &&
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user.Game.Value.StreamType != StreamType.NotStreaming
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&& setting.Enabled
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&& !setting.Blacklist.Any(x => x.UserId == user.Id)
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&& user.RoleIds.Contains(setting.FromRoleId)
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&& (string.IsNullOrWhiteSpace(setting.Keyword)
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|| user.Game.Value.Name.ToLowerInvariant().Contains(setting.Keyword.ToLowerInvariant())
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|| setting.Whitelist.Any(x => x.UserId == user.Id)))
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{
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try
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{
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addRole = addRole ?? user.Guild.GetRole(setting.AddRoleId);
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if (addRole == null)
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throw new StreamRoleNotFoundException();
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//check if he doesn't have addrole already, to avoid errors
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if (!user.RoleIds.Contains(setting.AddRoleId))
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await user.AddRoleAsync(addRole).ConfigureAwait(false);
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_log.Info("Added stream role to user {0} in {1} server", user.ToString(), user.Guild.ToString());
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}
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catch (HttpException ex) when (ex.HttpCode == System.Net.HttpStatusCode.Forbidden)
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{
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await StopStreamRole(user.Guild).ConfigureAwait(false);
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_log.Warn("Error adding stream role(s). Forcibly disabling stream role feature.");
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_log.Error(ex);
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throw new StreamRolePermissionException();
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}
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catch (Exception ex)
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{
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_log.Warn("Failed adding stream role.");
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_log.Error(ex);
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}
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}
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else
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{
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//check if user is in the addrole
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if (user.RoleIds.Contains(setting.AddRoleId))
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{
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try
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{
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addRole = addRole ?? user.Guild.GetRole(setting.AddRoleId);
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if (addRole == null)
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throw new StreamRoleNotFoundException();
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await user.RemoveRoleAsync(addRole).ConfigureAwait(false);
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_log.Info("Removed stream role from the user {0} in {1} server", user.ToString(), user.Guild.ToString());
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}
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catch (HttpException ex) when (ex.HttpCode == System.Net.HttpStatusCode.Forbidden)
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{
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await StopStreamRole(user.Guild).ConfigureAwait(false);
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_log.Warn("Error removing stream role(s). Forcibly disabling stream role feature.");
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_log.Error(ex);
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throw new StreamRolePermissionException();
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}
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}
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}
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}
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private async Task RescanUsers(IGuild guild)
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{
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if (!guildSettings.TryGetValue(guild.Id, out var setting))
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return;
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var addRole = guild.GetRole(setting.AddRoleId);
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if (addRole == null)
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return;
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if (setting.Enabled)
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{
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var users = await guild.GetUsersAsync(CacheMode.CacheOnly).ConfigureAwait(false);
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foreach (var usr in users.Where(x => x.RoleIds.Contains(setting.FromRoleId) || x.RoleIds.Contains(addRole.Id)))
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{
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if(usr is IGuildUser x)
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await RescanUser(x, setting, addRole).ConfigureAwait(false);
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}
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}
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}
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private void UpdateCache(ulong guildId, StreamRoleSettings setting)
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{
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guildSettings.AddOrUpdate(guildId, (key) => setting, (key, old) => setting);
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}
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}
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}
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